King's Quest IV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Always Check Behind the Chair]]: There's an [[Far Side Island|island]] where you have to check behind a ship's detached front, which is lying in the sand. Rearward of the wreckage is a golden bridle that: 1) has no business being there; 2) is [[Unwinnable|completely necessary to win the game]]. The island [[Lost Forever|is only accessible at one point during play, and after leaving, you can't go back]]. Oh, and using “look” on the shipwreck [[Guide Dang It|only works when you're standing in exactly the right spot]].
* [[Always Check Behind the Chair]]: There's an [[Far Side Island|island]] where you have to check behind a ship's detached front, which is lying in the sand. Rearward of the wreckage is a golden bridle that: 1) has no business being there; 2) is [[Unwinnable|completely necessary to win the game]]. The island [[Lost Forever|is only accessible at one point during play, and after leaving, you can't go back]]. Oh, and using “look” on the shipwreck [[Guide Dang It|only works when you're standing in exactly the right spot]].
** There is ''some'' justification behind this: you're put on the island after a complicated series of events, and the only other object you can find there does nothing but get you back to the mainland from the island. As per [[The Law of Conservation of Detail|standard adventure game mind-think]], there has to be ''something else'' there.
** There is ''some'' justification behind this: you're put on the island after a complicated series of events, and the only other object you can find there does nothing but get you back to the mainland from the island. As per [[The Law of Conservation of Detail|standard adventure game mind-think]], there has to be ''something else'' there.
* [[Badass Pacifist]]: Rosella; typing in "kill (thing/person here)" give you the message, "You are NOT a violent person, Rosella!" {{spoiler| While Rosella does use lethal force against Lolotte, she dd not know Cupid's arrow would be lethal to her.}}
* [[Beautiful All Along]]: {{spoiler|Edgar}}, if you know about ''[[King's Quest VII|King's Quest VII the Princeless Bride]]''.
* [[Beautiful All Along]]: {{spoiler|Edgar}}, if you know about ''[[King's Quest VII|King's Quest VII the Princeless Bride]]''.
* [[Best Served Cold]]: {{spoiler| Pacifist, yes, but Rosella does seem a little satisfied with herself from killing Lolotte.}}
* [[But Thou Must!]]: All your dealings with Lolotte, except for the last one.
* [[But Thou Must!]]: All your dealings with Lolotte, except for the last one.
* [[Care Bear Stare]] / [[Good Hurts Evil]]: {{spoiler|How to slay Lolotte.}}
* [[Care Bear Stare]] / [[Good Hurts Evil]]: {{spoiler|How to slay Lolotte.}}

Revision as of 02:22, 19 April 2019

King's Quest IV: The Perils of Rosella is the fourth game in the King's Quest series. Release in 1988, it was one of the first games to implement beyond-PC sound, improving overall sound quality, and the first Sierra game with high(er) resolution graphics. It also has a largely-unknown version with the graphics and (lack of) music of the previous three games.

In this game, you play as Rosella, the twin sister of Alexander and daughter of King Graham. Your father has fallen deathly ill, and his only hope is a magical fruit that grows in the island of Tamir. A good fairy named Genesta sends Rosella to this land, but her powers are weakened by the evil sorceress Lolotte, meaning the trip is one-way. To win the game, you must find the fruit, defeat Lolotte, and return Genesta's powers to her-- all in the span of a single day.

Tropes used in King's Quest IV include:
  1. the "sprite" for the lanterns light hovers directly behind Rosella, and there's only a few pixels around that allowing you to glimpse the path, or lack thereof
  2. A reference to Frankie Avalon, Teen Idol singer of the late 50s turned actor of the 60s and 70s