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{{trope}}
{{trope}}
{{quote|'''Edwin''': Can you tell me a little bit about your business plan?<br />
{{quote|'''Edwin''': Can you tell me a little bit about your business plan?
'''Dr. Loeb''': World domination!!!<br />
'''Dr. Loeb''': World domination!!!
'''Edwin''': That's really more of a goal than a plan, isn't it?<br />
'''Edwin''': That's really more of a goal than a plan, isn't it?
'''Dr. Loeb''': Domination!!!<br />
'''Dr. Loeb''': Domination!!!
'''Edwin''': I'll just put down 'Mergers and Acquisitions'.|''[[How to Succeed In Evil]]''}}
'''Edwin''': I'll just put down 'Mergers and Acquisitions'.|''[[How to Succeed In Evil]]''}}


So you're a villain with an [[Evil Plan]] that you want to accomplish, good for you! However, a plan is nothing without a, well, ''plan'' with which to execute it. This trope is about the Stock [[Evil Overlord]] Tactics used to accomplish the Evil Plan.
So you're a villain with an [[Evil Plan]] that you want to accomplish, good for you! However, a plan is nothing without a, well, ''plan'' with which to execute it. This trope is about the Stock [[Evil Overlord]] Tactics used to accomplish the Evil Plan.


Be sure to consult the [[Evil Overlord List]] for more in depth help on the topic. [[I Control My Minions Through]] shows different means of getting and controlling underlings.
Be sure to consult the [[Evil Overlord List]] for more in depth help on the topic. [[I Control My Minions Through...]] shows different means of getting and controlling underlings.
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{{examples}}
=== Brute Force ===
== Brute Force ==
* [[Mook]] Armies: The classic tactic, [[Zerg Rush|overrun with sheer numbers]] and institute whatever form of dictatorial ego-centric control you like. Criminal mafias, world conquering, or 'mere' mayhem; a Mook army can do all this and more.
* [[Mook]] Armies: The classic tactic, [[Zerg Rush|overrun with sheer numbers]] and institute whatever form of dictatorial ego-centric control you like. Criminal mafias, world conquering, or 'mere' mayhem; a Mook army can do all this and more.
** Corollary tactic: If mere mooks aren't enough, try [[Elite Mooks]] and [[Superpowered Mooks]], or even a [[Monster of the Week]] to face the heroes. If you have enough mooks, remember that you can [[We Have Reserves|use the reserves]]. You can even [[Evil Gloating|gloat about it]] all you like, just don't tell ''[[Mook Face Turn|them]]'' that... at least, not until after they charge.
** Corollary tactic: If mere mooks aren't enough, try [[Elite Mooks]] and [[Superpowered Mooks]], or even a [[Monster of the Week]] to face the heroes. If you have enough mooks, remember that you can [[We Have Reserves|use the reserves]]. You can even [[Evil Gloating|gloat about it]] all you like, just don't tell ''[[Mook Face Turn|them]]'' that... at least, not until after they charge.
* [[Doomsday Device]]: Why get a huge army when all you need is nasty [[Death Ray]], [[Weather Control Machine]], or [[Colony Drop]] to bully the world into submission? Good for money, domination, or sheer [[For the Evulz|misanthropic]] [[Evil Laugh|laughs]].
* [[Doomsday Device]]: Why get a huge army when all you need is nasty [[Death Ray]], [[Weather Control Machine]], or [[Colony Drop]] to bully the world into submission? Good for money, domination, or sheer [[For the Evulz|misanthropic]] [[Evil Laugh|laughs]].
** Unless you have secure means to comfortably survive, show a little restraint in this department. Unless your specific stated goal is to destroy the world (in which case, [[Omnicidal Maniac|go nuts]]), then limit your doomsday device to mere "[[Apocalypse How|regional catastrophe]]" level. You don't want your Doomsday Device to accidentally go off, and then get forced into an [[Enemy Mine]] situation with the hero in order to save the world. [[Complaining About Rescues They Don't Like|It's undignified.]]
** Unless you have secure means to comfortably survive, show a little restraint in this department. Unless your specific stated goal is to destroy the world (in which case, [[Omnicidal Maniac|go nuts]]), then limit your doomsday device to mere "[[Apocalypse How|regional catastrophe]]" level. You don't want your Doomsday Device to accidentally go off, and then get forced into an [[Enemy Mine]] situation with the hero in order to save the world. [[Complaining About Rescues They Don't Like|It's undignified.]]
* Gain Massive Magical Power: Then again, doing the conquering/destroying yourself is so [[Drunk On the Dark Side|much more satisfying!]] Just steal a [[Ring of Power]], [[Amplifier Artifact]], magic lamp, and presto!
* Gain Massive Magical Power: Then again, doing the conquering/destroying yourself is so [[Drunk on the Dark Side|much more satisfying!]] Just steal a [[Ring of Power]], [[Amplifier Artifact]], magic lamp, and presto!
** Corollary tactic: This works best if you snowball the artifact acquisition, culminating in a [[Cosmic Keystone]]. Just remember to stop shy of a [[Superpower Meltdown]]. Also, though it may hurt your pride, do ''not'' give in to taunts that ''"[[You're Nothing Without Your Phlebotinum]]!"'' by fighting mano a mano. It never helps.
** Corollary tactic: This works best if you snowball the artifact acquisition, culminating in a [[Cosmic Keystone]]. Just remember to stop shy of a [[Superpower Meltdown]]. Also, though it may hurt your pride, do ''not'' give in to taunts that ''"[[You're Nothing Without Your Phlebotinum]]!"'' by fighting mano a mano. It never helps.
* [[Sealed Evil in A Can|Unseal The Evil In A Can]]: Why get a huge army or waste resources on building a doomsday device when you can just take an already-existing monster and set it loose on the world? You just can't top the [[Neglectful Precursors]] in the entity of doom department. Take note that unsealed evils are 100% guaranteed to either [[Evil Is Not a Toy|turn on their liberator]] or try to destroy the world/universe, so make sure you've got the means to control it ''before'' touching the can.
* [[Sealed Evil in a Can|Unseal The Evil In A Can]]: Why get a huge army or waste resources on building a doomsday device when you can just take an already-existing monster and set it loose on the world? You just can't top the [[Neglectful Precursors]] in the entity of doom department. Take note that unsealed evils are 100% guaranteed to either [[Evil Is Not a Toy|turn on their liberator]] or try to destroy the world/universe, so make sure you've got the means to control it ''before'' touching the can.
** Corollary tactic: If controlling the evil isn't possible or too risky, your best bet is to deliberately unleash it within stomping distance of a [[Big Good|powerful force of good]], while keeping yourself well out of harms' way. Ideally, the good guys will be crushed, and the unsealed evil weakened sufficiently during the battle that you can destroy it yourself; or vice-versa.
** Corollary tactic: If controlling the evil isn't possible or too risky, your best bet is to deliberately unleash it within stomping distance of a [[Big Good|powerful force of good]], while keeping yourself well out of harms' way. Ideally, the good guys will be crushed, and the unsealed evil weakened sufficiently during the battle that you can destroy it yourself; or vice-versa.
** Guile Corollary: Simply getting to the point where the evil could be unsealed is often enough to make some real demands on the forces of good. Hold an auction between various key players, and you can be set for life.
** Guile Corollary: Simply getting to the point where the evil could be unsealed is often enough to make some real demands on the forces of good. Hold an auction between various key players, and you can be set for life.
** Guile Corollary combining the two above: Get to the point where the evil could be unsealed, hold an auction between various key players, but set things up such that whoever eventually gets the can inadvertently unseals it. Wait until one side is crushed and the other weakened, then destroy those players who remain. Gloat to taste.
** Guile Corollary combining the two above: Get to the point where the evil could be unsealed, hold an auction between various key players, but set things up such that whoever eventually gets the can inadvertently unseals it. Wait until one side is crushed and the other weakened, then destroy those players who remain. Gloat to taste.
*** However, make certain that the SEIAC is ''evil'' before attempting to unleash it: There's nothing more embarrassing than causing a [[Deus Ex Machina]] by [[Sealed Good in A Can|releasing]] the [[Crystal Dragon Jesus]] on the heroes' front lawn.
*** However, make certain that the SEIAC is ''evil'' before attempting to unleash it: There's nothing more embarrassing than causing a [[Deus Ex Machina]] by [[Sealed Good in a Can|releasing]] the [[Crystal Dragon Jesus]] on the heroes' front lawn.


=== Guile ===
== Guile ==
* Buy It All: Favored tactic of the evil [[Mega Corp]] and [[Corrupt Corporate Executive]]. Become the supplier of every conceivable good, or one excessively valuable one (even water counts), and you can become rich beyond imagination.
* Buy It All: Favored tactic of the evil [[Mega Corp]] and [[Corrupt Corporate Executive]]. Become the supplier of every conceivable good, or one excessively valuable one (even water counts), and you can become rich beyond imagination.
** Corollary tactic: [[Terminally Dependent Society|Make your own super addictive drug, videogame, or commodity]] if all the standard ones are taken. That'll show em! Oh, and just remember: [[Scarface|don't get high on your own supply]]. It never helps.
** Corollary tactic: [[Terminally Dependent Society|Make your own super addictive drug, videogame, or commodity]] if all the standard ones are taken. That'll show em! Oh, and just remember: [[Scarface|don't get high on your own supply]]. It never helps.
* Give The Hero [[Hero With Bad Publicity|A Bad Rep]] And [[Villain With Good Publicity|Replace Him]]; those [[Holding Out for A Hero|lambs]] who cheered him on will turn to [[Gullible Lemmings]] [[Dying Like Animals|soon enough]]. This is [[Hero for A Day|tricky to pull off]], since most forget to dispose of the hero thoroughly post replacement.
* Give The Hero [[Hero with Bad Publicity|A Bad Rep]] And [[Villain with Good Publicity|Replace Him]]; those [[Holding Out for a Hero|lambs]] who cheered him on will turn to [[Gullible Lemmings]] [[Dying Like Animals|soon enough]]. This is [[Hero for a Day|tricky to pull off]], since most forget to dispose of the hero thoroughly post replacement.
** Corollary tactic: Make an [[Evil Knockoff]] of the hero. This is not recommended for various reasons, but as part of a bigger plot it can be very effective.
** Corollary tactic: Make an [[Evil Knockoff]] of the hero. This is not recommended for various reasons, but as part of a bigger plot it can be very effective.
* [[Mass Hypnosis]]: Use a [[Mind Control Device]], add in a bit of [[Fake Memories]], remove [[The Evils of Free Will]], and voila! The world is your oyster, and no one remembers it ever being otherwise.
* [[Mass Hypnosis]]: Use a [[Mind Control Device]], add in a bit of [[Fake Memories]], remove [[The Evils of Free Will]], and voila! The world is your oyster, and no one remembers it ever being otherwise.
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** Corollary: [[A God Am I|Become a God]] by harnessing their [[Gods Need Prayer Badly|faith and prayers.]]
** Corollary: [[A God Am I|Become a God]] by harnessing their [[Gods Need Prayer Badly|faith and prayers.]]
* Replace The [[Big Good]]: Take [[Fake King]] to the extreme by killing and then impersonating the supreme leader of the forces of goodness. You'll not only have all the resources you'll ever need to [[Take Over the World]], but you've also effectively rendered your opposition inert.
* Replace The [[Big Good]]: Take [[Fake King]] to the extreme by killing and then impersonating the supreme leader of the forces of goodness. You'll not only have all the resources you'll ever need to [[Take Over the World]], but you've also effectively rendered your opposition inert.
** Corollary tactic: Replace the [[Crystal Dragon Jesus|BIG Big Good]]. Why settle for ruling the world, when you can destroy all the [[Cosmic Keystone|Cosmic Keystones]] and just remake the whole thing in your own image?
** Corollary tactic: Replace the [[Crystal Dragon Jesus|BIG Big Good]]. Why settle for ruling the world, when you can destroy all the [[Cosmic Keystone]]s and just remake the whole thing in your own image?
* [[Deal With the Devil|Bargain With Unholy Entities:]] If you need power or the means to gain it fast, you could always bargain with an [[God of Evil|evil god]], [[Our Demons Are Different|demon]], or [[Eldritch Abomination|similar entity]] to get what you want. Just remember a few key steps.
* [[Deal with the Devil|Bargain With Unholy Entities:]] If you need power or the means to gain it fast, you could always bargain with an [[God of Evil|evil god]], [[Our Demons Are Different|demon]], or [[Eldritch Abomination|similar entity]] to get what you want. Just remember a few key steps.
** Always make sure you have the payment for your powers up front. If the entity requests [[Virgin Sacrifice|virgins]], make sure they're still virgins. Finally, never sell your own [[Soul]]. It may not seem important at the time, but it usually ends up biting you in the ass at the very worst possible time (and usually in the very worst possible way).
** Always make sure you have the payment for your powers up front. If the entity requests [[Virgin Sacrifice|virgins]], make sure they're still virgins. Finally, never sell your own [[Soul]]. It may not seem important at the time, but it usually ends up biting you in the ass at the very worst possible time (and usually in the very worst possible way).
** Be wary of entities that might have their own designs on the world (which -- let's face it -- is true of pretty much ''any'' powerful entity willing to cut a deal with a lowly mortal like you, whether they deign to inform you of this or not). They might take a [[Jackass Genie]] approach to your requests and end up [[Disc One Final Boss|screwing you over]]. [[Literal Genie]] entities can be problematic too; make sure to have a team of lawyers go through your wish before submitting it, to close every possible loophole that could prevent you from getting what you want.
** Be wary of entities that might have their own designs on the world (which—let's face it—is true of pretty much ''any'' powerful entity willing to cut a deal with a lowly mortal like you, whether they deign to inform you of this or not). They might take a [[Jackass Genie]] approach to your requests and end up [[Disc One Final Boss|screwing you over]]. [[Literal Genie]] entities can be problematic too; make sure to have a team of lawyers go through your wish before submitting it, to close every possible loophole that could prevent you from getting what you want.
** Never, ''ever'' accept releasing the entity into the world as terms of payment, it's just as if not ''more'' dangerous than releasing the SEIAC considering the entity is both powerful and [[The Chessmaster|very]] [[Manipulative Bastard|wily]]. For this reason, never leave the summoning portal in a place where any [[You Fool|fool]] might do so by accident. Remember: [[Evil Is Not a Toy]], and while you may shoot people who have [[You Have Outlived Your Usefulness|outlived their usefulness]], these entities tend to ''eat them.'' Also, [[Do Not Taunt Cthulhu]] if there's any chance it might ever become free or take away your power. [[Evil Is Stylish|Plus, it's tacky.]]
** Never, ''ever'' accept releasing the entity into the world as terms of payment, it's just as if not ''more'' dangerous than releasing the SEIAC considering the entity is both powerful and [[The Chessmaster|very]] [[Manipulative Bastard|wily]]. For this reason, never leave the summoning portal in a place where any [[You Fool!|fool]] might do so by accident. Remember: [[Evil Is Not a Toy]], and while you may shoot people who have [[You Have Outlived Your Usefulness|outlived their usefulness]], these entities tend to ''eat them.'' Also, [[Do Not Taunt Cthulhu]] if there's any chance it might ever become free or take away your power. [[Evil Is Stylish|Plus, it's tacky.]]
* [[Villain With Good Publicity|Become Evil Overlord, Savior Of The World]]: Plant your minions amongst all those squabbling little nations, and manipulate them into going to war. Start enough political machinations to really screw up the world, and let everything go to hell while making sure none of it can be traced back to you. Then, once the fecal matter has really hit the ventilation unit, step forward in the role of the benevolent unifier, forging peace with all the warring factions and supplying goods from your pre-prepared storage bunkers to sate the suffering masses. The beauty of this plan is that history will regard you as a hero and everyone will bow down you you out of loyalty and gratitude instead of fear, which is [[Dystopia Is Hard|such a chore]] to keep cultivating on a regular basis.
* [[Villain with Good Publicity|Become Evil Overlord, Savior Of The World]]: Plant your minions amongst all those squabbling little nations, and manipulate them into going to war. Start enough political machinations to really screw up the world, and let everything go to hell while making sure none of it can be traced back to you. Then, once the fecal matter has really hit the ventilation unit, step forward in the role of the benevolent unifier, forging peace with all the warring factions and supplying goods from your pre-prepared storage bunkers to sate the suffering masses. The beauty of this plan is that history will regard you as a hero and everyone will bow down you you out of loyalty and gratitude instead of fear, which is [[Dystopia Is Hard|such a chore]] to keep cultivating on a regular basis.


=== Time Travel ===
== Time Travel ==
* [[Conqueror From the Future|Invasion From Tomorrow]]: Go back a few generations to when your modern weapons are no longer merely formidable but completely unstoppable. Want to crush the Roman Empire beneath your heels? Park an aircraft carrier offshore and start bombing. If from [[Twenty Minutes Into the Future]] just bring a ray gun and a deflector shield, and waltz straight through 20000 centurions.
* [[Conqueror From the Future|Invasion From Tomorrow]]: Go back a few generations to when your modern weapons are no longer merely formidable but completely unstoppable. Want to crush the Roman Empire beneath your heels? Park an aircraft carrier offshore and start bombing. If from [[Twenty Minutes Into the Future]] just bring a ray gun and a deflector shield, and waltz straight through 20000 centurions.
** For extra [[Timey Wimey Ball|Timey-Wimey]] [[Mind Screw]] cred, try conquering the world using an army sent back to the present from the [[Bad Future]] where [[You Already Changed the Past|you already won]]! Just be sure to guard your time machine carefully if you don't want all your progress to vanish in a [[Puff of Logic]].
** For extra [[Timey-Wimey Ball|Timey-Wimey]] [[Mind Screw]] cred, try conquering the world using an army sent back to the present from the [[Bad Future]] where [[You Already Changed the Past|you already won]]! Just be sure to guard your time machine carefully if you don't want all your progress to vanish in a [[Puff of Logic]].
* Historical Impersonation: Eliminate an important historical figure and take their place, preferably a major military or political leader. With your knowledge of historical events, correct any and all tactical mistakes made by the real leader in order to achieve the world conquest they failed at. A few trinkets of future technology to tip the balance still helps.
* Historical Impersonation: Eliminate an important historical figure and take their place, preferably a major military or political leader. With your knowledge of historical events, correct any and all tactical mistakes made by the real leader in order to achieve the world conquest they failed at. A few trinkets of future technology to tip the balance still helps.
** If you are lacking in the acting skills department, an acceptable alternative is to latch onto the original historical figure and rule from behind the scenes as [[The Man Behind the Man]]. Mind control helps here, in order to keep your historical puppet compliant.
** If you are lacking in the acting skills department, an acceptable alternative is to latch onto the original historical figure and rule from behind the scenes as [[The Man Behind the Man]]. Mind control helps here, in order to keep your historical puppet compliant.
* [[Make Wrong What Once Went Right|Screw Up History]]: You don't always need to conquer the past to rule the present. Sometimes you just need to make a [[For Want of a Nail|few minor changes]] to put history on your track. Even if your name isn't [[Hitlers Time Travel Exemption Act|Hitler]], rest assured that messing with the past always works out in a villain's favour. Just make sure to return to the present early enough to put yourself in the seat of power for the new oppressive totalitarian government you've set in motion. Oh, and kill the hero's ancestors while you're at it.
* [[Make Wrong What Once Went Right|Screw Up History]]: You don't always need to conquer the past to rule the present. Sometimes you just need to make a [[For Want of a Nail|few minor changes]] to put history on your track. Even if your name isn't [[Hitler's Time Travel Exemption Act|Hitler]], rest assured that messing with the past always works out in a villain's favour. Just make sure to return to the present early enough to put yourself in the seat of power for the new oppressive totalitarian government you've set in motion. Oh, and kill the hero's ancestors while you're at it.


{{reflist}}
{{reflist}}
[[Category:Evil Tropes]]
[[Category:Evil Tropes]]
[[Category:Stock Evil Overlord Tactics]]
[[Category:Stock Evil Overlord Tactics]]
[[Category:Trope]]
[[Category:Stock Room]]

Latest revision as of 15:49, 9 September 2019

Edwin: Can you tell me a little bit about your business plan?
Dr. Loeb: World domination!!!
Edwin: That's really more of a goal than a plan, isn't it?
Dr. Loeb: Domination!!!

Edwin: I'll just put down 'Mergers and Acquisitions'.

So you're a villain with an Evil Plan that you want to accomplish, good for you! However, a plan is nothing without a, well, plan with which to execute it. This trope is about the Stock Evil Overlord Tactics used to accomplish the Evil Plan.

Be sure to consult the Evil Overlord List for more in depth help on the topic. I Control My Minions Through... shows different means of getting and controlling underlings.


Examples of Stock Evil Overlord Tactics include:

Brute Force

  • Mook Armies: The classic tactic, overrun with sheer numbers and institute whatever form of dictatorial ego-centric control you like. Criminal mafias, world conquering, or 'mere' mayhem; a Mook army can do all this and more.
  • Doomsday Device: Why get a huge army when all you need is nasty Death Ray, Weather Control Machine, or Colony Drop to bully the world into submission? Good for money, domination, or sheer misanthropic laughs.
    • Unless you have secure means to comfortably survive, show a little restraint in this department. Unless your specific stated goal is to destroy the world (in which case, go nuts), then limit your doomsday device to mere "regional catastrophe" level. You don't want your Doomsday Device to accidentally go off, and then get forced into an Enemy Mine situation with the hero in order to save the world. It's undignified.
  • Gain Massive Magical Power: Then again, doing the conquering/destroying yourself is so much more satisfying! Just steal a Ring of Power, Amplifier Artifact, magic lamp, and presto!
  • Unseal The Evil In A Can: Why get a huge army or waste resources on building a doomsday device when you can just take an already-existing monster and set it loose on the world? You just can't top the Neglectful Precursors in the entity of doom department. Take note that unsealed evils are 100% guaranteed to either turn on their liberator or try to destroy the world/universe, so make sure you've got the means to control it before touching the can.
    • Corollary tactic: If controlling the evil isn't possible or too risky, your best bet is to deliberately unleash it within stomping distance of a powerful force of good, while keeping yourself well out of harms' way. Ideally, the good guys will be crushed, and the unsealed evil weakened sufficiently during the battle that you can destroy it yourself; or vice-versa.
    • Guile Corollary: Simply getting to the point where the evil could be unsealed is often enough to make some real demands on the forces of good. Hold an auction between various key players, and you can be set for life.
    • Guile Corollary combining the two above: Get to the point where the evil could be unsealed, hold an auction between various key players, but set things up such that whoever eventually gets the can inadvertently unseals it. Wait until one side is crushed and the other weakened, then destroy those players who remain. Gloat to taste.

Guile

  • Buy It All: Favored tactic of the evil Mega Corp and Corrupt Corporate Executive. Become the supplier of every conceivable good, or one excessively valuable one (even water counts), and you can become rich beyond imagination.
  • Give The Hero A Bad Rep And Replace Him; those lambs who cheered him on will turn to Gullible Lemmings soon enough. This is tricky to pull off, since most forget to dispose of the hero thoroughly post replacement.
    • Corollary tactic: Make an Evil Knockoff of the hero. This is not recommended for various reasons, but as part of a bigger plot it can be very effective.
  • Mass Hypnosis: Use a Mind Control Device, add in a bit of Fake Memories, remove The Evils of Free Will, and voila! The world is your oyster, and no one remembers it ever being otherwise.
  • Start A Religion of Evil: It gets you mooks, money, adoring fans and a harem!
  • Replace The Big Good: Take Fake King to the extreme by killing and then impersonating the supreme leader of the forces of goodness. You'll not only have all the resources you'll ever need to Take Over the World, but you've also effectively rendered your opposition inert.
    • Corollary tactic: Replace the BIG Big Good. Why settle for ruling the world, when you can destroy all the Cosmic Keystones and just remake the whole thing in your own image?
  • Bargain With Unholy Entities: If you need power or the means to gain it fast, you could always bargain with an evil god, demon, or similar entity to get what you want. Just remember a few key steps.
    • Always make sure you have the payment for your powers up front. If the entity requests virgins, make sure they're still virgins. Finally, never sell your own Soul. It may not seem important at the time, but it usually ends up biting you in the ass at the very worst possible time (and usually in the very worst possible way).
    • Be wary of entities that might have their own designs on the world (which—let's face it—is true of pretty much any powerful entity willing to cut a deal with a lowly mortal like you, whether they deign to inform you of this or not). They might take a Jackass Genie approach to your requests and end up screwing you over. Literal Genie entities can be problematic too; make sure to have a team of lawyers go through your wish before submitting it, to close every possible loophole that could prevent you from getting what you want.
    • Never, ever accept releasing the entity into the world as terms of payment, it's just as if not more dangerous than releasing the SEIAC considering the entity is both powerful and very wily. For this reason, never leave the summoning portal in a place where any fool might do so by accident. Remember: Evil Is Not a Toy, and while you may shoot people who have outlived their usefulness, these entities tend to eat them. Also, Do Not Taunt Cthulhu if there's any chance it might ever become free or take away your power. Plus, it's tacky.
  • Become Evil Overlord, Savior Of The World: Plant your minions amongst all those squabbling little nations, and manipulate them into going to war. Start enough political machinations to really screw up the world, and let everything go to hell while making sure none of it can be traced back to you. Then, once the fecal matter has really hit the ventilation unit, step forward in the role of the benevolent unifier, forging peace with all the warring factions and supplying goods from your pre-prepared storage bunkers to sate the suffering masses. The beauty of this plan is that history will regard you as a hero and everyone will bow down you you out of loyalty and gratitude instead of fear, which is such a chore to keep cultivating on a regular basis.

Time Travel

  • Invasion From Tomorrow: Go back a few generations to when your modern weapons are no longer merely formidable but completely unstoppable. Want to crush the Roman Empire beneath your heels? Park an aircraft carrier offshore and start bombing. If from Twenty Minutes Into the Future just bring a ray gun and a deflector shield, and waltz straight through 20000 centurions.
  • Historical Impersonation: Eliminate an important historical figure and take their place, preferably a major military or political leader. With your knowledge of historical events, correct any and all tactical mistakes made by the real leader in order to achieve the world conquest they failed at. A few trinkets of future technology to tip the balance still helps.
    • If you are lacking in the acting skills department, an acceptable alternative is to latch onto the original historical figure and rule from behind the scenes as The Man Behind the Man. Mind control helps here, in order to keep your historical puppet compliant.
  • Screw Up History: You don't always need to conquer the past to rule the present. Sometimes you just need to make a few minor changes to put history on your track. Even if your name isn't Hitler, rest assured that messing with the past always works out in a villain's favour. Just make sure to return to the present early enough to put yourself in the seat of power for the new oppressive totalitarian government you've set in motion. Oh, and kill the hero's ancestors while you're at it.