The Ninja Warriors Again: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
m (cleanup categories)
(Trivia)
Line 68: Line 68:
* [[Made of Iron]]: The player characters are capable of withstanding knives, bullets, explosives, [[Chainsaw Good|chainsaws]], [[Ki Attacks|Ninja magic spells]] and a variety of other nastiness. Some of it can be forgiven due to them being ''literally'' made of <s>iron</s> metal.
* [[Made of Iron]]: The player characters are capable of withstanding knives, bullets, explosives, [[Chainsaw Good|chainsaws]], [[Ki Attacks|Ninja magic spells]] and a variety of other nastiness. Some of it can be forgiven due to them being ''literally'' made of <s>iron</s> metal.
** Honorable mention goes to Silverman who, for being a more or less normal man, can take enough kunai-stabbing, scythe-blading, rocket-punching, arena-exploding punishment to drop the entirety of a neighborhood gang (and then some). While possibly beating up robots with a ''[[Badass Normal|cane]]''.
** Honorable mention goes to Silverman who, for being a more or less normal man, can take enough kunai-stabbing, scythe-blading, rocket-punching, arena-exploding punishment to drop the entirety of a neighborhood gang (and then some). While possibly beating up robots with a ''[[Badass Normal|cane]]''.
* [[Name's the Same]]: Sort-of. The female enemies exclusive to the Japanese version are simply identified as "Kunoichi", the same moniker given to the female player character. Note that while the arcade version had Kunoichi enemies, they were simply palette swaps of the Player 1 character, whereas their counterparts in this game have a unique design.
* [[Ninja]]: [[Exactly What It Says on the Tin|Duh.]] This game has Ninjas coming out of its ears. One character is even [[Lampshade Hanging|called Ninja,]] Kunoichi ''means'' female ninja and she looks and moves more the part, and Kamaitachi when written in a certain way means "sickle weasel", hence his wicked arm blades. His appearance is more [[Killer Robot]], but he definitely moves like a Ninja. You fight a few of them too.
* [[Ninja]]: [[Exactly What It Says on the Tin|Duh.]] This game has Ninjas coming out of its ears. One character is even [[Lampshade Hanging|called Ninja,]] Kunoichi ''means'' female ninja and she looks and moves more the part, and Kamaitachi when written in a certain way means "sickle weasel", hence his wicked arm blades. His appearance is more [[Killer Robot]], but he definitely moves like a Ninja. You fight a few of them too.
* [[The Napoleon]]: Banglar is pretty short.
* [[The Napoleon]]: Banglar is pretty short.

Revision as of 21:33, 12 June 2014

The Ninja Warriors (also known as The Ninja Warriors Again in Japan, The Ninja Warriors: New Generation in Europe) is a side-scrolling Beat'Em Up developed by Natsume and released by Taito for the Super Nintendo Entertainment System in 1994. It is loosely based on the 1987 Taito arcade game The Ninja Warriors, but with many changes to the play mechanics. It is set in a dystopian future where the population of an unspecified country has been oppressed by the military and Brainwashed. The leader of this nation is known as Banglar the Tyrant.

The only hope for this broken society is a small underground resistance with plans of assassinating Banglar using three androids. Development of the androids was a lengthy process and due to Banglar's forces beating them back literally to their very doorstep, The resistance had no choice but to dispatch the androids untested.

The player can pick from the strong Ninja, the balanced Kunoichi or the fast Kamaitachi. Each character has a combination of throws, ground attacks and jumping attacks. Each also has a gauge that fills up over time. Once the gauge is full, a portion of it can be used to add a stronger attack to the end of a character's ground combo or the entire gauge can be used to deal damage to every enemy on screen. If you get knocked down while the gauge is filling up, the entire gauge will be depleted.

The game features nine stages, with distinct bosses, a variety of Mooks who can go off the edges of the screen even though you can't, and really cool music.


This game provides examples of: