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''Magic Sword: Heroic Fantasy'' is a [[Medieval European Fantasy]]-themed side-scrolling [[Hack and Slash]] [[Platform Game]] developed by [[Capcom]] for [[Arcade Game|arcades]] in 1990, and ported for the [[Super Nintendo|SNES]] in 1992 as ''Magic Sword'', albeit losing what was probably its main draw: the option for a two-player cooperative game. Outside that, the only other notable element of the game is the use of [[Assist Character|Assist Characters]]: eight different characters ([[The Archer|Amazon]], [[The Big Guy|Bigman]], [[White Mage|Priest]], [[Necromancer|Wizard]], [[Gentleman Thief|Thief]], [[Ninja]], Knight and [[Lizard Folk|Lizard Man]]) held captive behind doors found all throughout each stage, which the player can open with keys he gets from treasure chests. Each helper has its own strength and weakness (and some even special abilities), and they gain levels by picking certain items. The player can't control his partner's movements, and they only attack when the main character attacks on his own.
''Magic Sword: Heroic Fantasy'' is a [[Medieval European Fantasy]]-themed side-scrolling [[Hack and Slash]] [[Platform Game]] developed by [[Capcom]] for [[Arcade Game|arcades]] in 1990, and ported for the [[Super Nintendo|SNES]] in 1992 as ''Magic Sword'', albeit losing what was probably its main draw: the option for a two-player cooperative game. Outside that, the only other notable element of the game is the use of [[Assist Character|Assist Characters]]: eight different characters ([[The Archer|Amazon]], [[The Big Guy|Bigman]], [[White Mage|Priest]], [[Necromancer|Wizard]], [[Gentleman Thief|Thief]], [[Ninja]], Knight and [[Lizard Folk|Lizard Man]]) held captive behind doors found all throughout each stage, which the player can open with keys he gets from treasure chests. Each helper has its own strength and weakness (and some even special abilities), and they gain levels by picking certain items. The player can't control his partner's movements, and they only attack when the main character attacks on his own.


The story is set in a nameless world, which is being oppressed by the resurrected Evil Lord Drokmar and his armies of ghouls and monsters. Drokmar's immense evil power comes from an [[McGuffin|artifact]] known as the Black Orb, a crystal that has increased the Evil Lord's powers significantly. By request of the ruler of the land, the main character (originally "[[No Name Given|The Brave One]]", later named Alan) accepts to destroy the orb and bring light back to the lands. But in order to do it, he'll need to ascend the 50-story Dragon Keep and defeat Drokmar's five sages, claiming the [[Title Drop|Magic Swords]] in their possession so he'll have a fighting chance against Drokmar, [[Orcus On His Throne|awaiting in floor 50]].
The story is set in a nameless world, which is being oppressed by the resurrected Evil Lord Drokmar and his armies of ghouls and monsters. Drokmar's immense evil power comes from an [[McGuffin|artifact]] known as the Black Orb, a crystal that has increased the Evil Lord's powers significantly. By request of the ruler of the land, the main character (originally "[[No Name Given|The Brave One]]", later named Alan) accepts to destroy the orb and bring light back to the lands. But in order to do it, he'll need to ascend the 50-story Dragon Keep and defeat Drokmar's five sages, claiming the [[Title Drop|Magic Swords]] in their possession so he'll have a fighting chance against Drokmar, [[Orcus on His Throne|awaiting in floor 50]].


Outside a few Capcom compilation games, ''Magic Sword'' reappeared in 2008 as a port for mobile phones, and 2010 when it saw a re-release as a bonus bundled with the HD remake of ''[[Final Fight]]''.
Outside a few Capcom compilation games, ''Magic Sword'' reappeared in 2008 as a port for mobile phones, and 2010 when it saw a re-release as a bonus bundled with the HD remake of ''[[Final Fight]]''.


Not to be confused with the old live-action film ''[[The Magic Sword]]''.
Not to be confused with the old live-action film ''[[The Magic Sword]]''.
{{tropelist}}
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=== This game provides examples of: ===
* [[Artifact of Doom]]: The Black Orb, which is said to grant its wielder immortality and great power, but it also seems to twist the user's mind and turn him really evil.
* [[Artifact of Doom]]: The Black Orb, which is said to grant its wielder immortality and great power, but it also seems to twist the user's mind and turn him really evil.
* [[Assist Character]]: The eight helpers.
* [[Assist Character]]: The eight helpers.
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* [[The Beast Master]]: The sage who sics his "children", the Giant Worms, against you.
* [[The Beast Master]]: The sage who sics his "children", the Giant Worms, against you.
* [[Big Bad]]: The Evil Lord Drokmar.
* [[Big Bad]]: The Evil Lord Drokmar.
* [[Blade On a Stick]]: The Knight throws spears.
* [[Blade on a Stick]]: The Knight throws spears.
* [[Blind Idiot Translation]]: A bit too much on the Engrish side of things. The US version of the game retranslates things, and while the writing is still simplistic, it is much more readable. The translator would eventually go on to join the staff of [[Midway Games]], presumably as a writing supervisor.
* [[Blind Idiot Translation]]: A bit too much on the Engrish side of things. The US version of the game retranslates things, and while the writing is still simplistic, it is much more readable. The translator would eventually go on to join the staff of [[Midway Games]], presumably as a writing supervisor.
* [[Character Level]]: All helpers gain levels by sticking around and finding special items. This increases their technique's effectiveness (usually range and effect) and strength.
* [[Character Level]]: All helpers gain levels by sticking around and finding special items. This increases their technique's effectiveness (usually range and effect) and strength.
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* [[Eenie Meenie Miny Moai]]: One mook type is a fire-breathing, moving Moai head.
* [[Eenie Meenie Miny Moai]]: One mook type is a fire-breathing, moving Moai head.
* [[Engrish]]: Some of the pleas for help from behind locked doors, like "Get me escape!" And "Get rid of me!" is almost certainly not what they meant to say.
* [[Engrish]]: Some of the pleas for help from behind locked doors, like "Get me escape!" And "Get rid of me!" is almost certainly not what they meant to say.
* [[Every Man Has His Price]]: If a player has a diamond ring as his active item, he can turn thieves and lizardmen to his side. This can help if they already have a thief or a lizardman as his partner; the newly-turned would have two more levels in skill than their partner.
* [[Everythings Worse With Bears]]: Minor enemies, in both [[Palette Swap|grizzly and polar variations]].
* [[Everything's Worse with Bears]]: Minor enemies, in both [[Palette Swap|grizzly and polar variations]].
* [[Evil Overlord]]: '''Evil Lord''' Drokmar.
* [[Evil Overlord]]: '''Evil Lord''' Drokmar.
* [[Evil Sorcerer]]: Lord Drokmar and his five sages.
* [[Evil Sorcerer]]: Lord Drokmar and his five sages.
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* [[Golem]]: A type of [[Giant Mook]].
* [[Golem]]: A type of [[Giant Mook]].
* [[Hyperactive Metabolism]]
* [[Hyperactive Metabolism]]
* [[Item Get]]: Each time you get a new sword, it spins around with sparkles as triumphant music plays out.
* [[Its All Upstairs From Here]]: The whole game.
* [[Inexplicable Treasure Chests]]
* [[Inexplicable Treasure Chests]]
* [[Item Get]]: Each time you get a new sword, it spins around with sparkles as triumphant music plays out.
* [[Knife Nut]]: The Cloaked Wraith [[Mook|Mooks]]
* [[It's All Upstairs From Here]]: The whole game.
* [[Lethal Lava Land]]: Certain floors are surrounded by a fiery blaze, [[Convection Schmonvection|which doesn't really affects our sturdy hero]].
* [[Knife Nut]]: The Cloaked Wraith [[Mook|Mooks]].
* [[Lethal Lava Land]]: Certain floors are surrounded by a fiery blaze, [[Convection, Schmonvection|which doesn't really affects our sturdy hero]].
* [[Lizard Folk]]: A winged variation is a type of enemy, and by having a diamond ring in the inventory you can make one [[Heel Face Turn|switch sides]].
* [[Lizard Folk]]: A winged variation is a type of enemy, and by having a diamond ring in the inventory you can make one [[Heel Face Turn|switch sides]].
* [[Loin Cloth]]: Standard dress for a [[Barbarian Hero]] like The Brave One (Alan).
* [[Loin Cloth]]: Standard dress for a [[Barbarian Hero]] like The Brave One (Alan).
* [[Luckily My Shield Will Protect Me]]: The player can switch among a large variety of shields of many sizes and shapes, which provide extra defense against attacks. The Knight has also a big shield, but his is [[Shields Are Useless|useless]].
* [[Luckily, My Shield Will Protect Me]]: The player can switch among a large variety of shields of many sizes and shapes, which provide extra defense against attacks. The Knight has also a big shield, but his is [[Shields Are Useless|useless]].
* [[Mad Bomber]]: The Thief.
* [[Mad Bomber]]: The Thief.
* [[Magnet Hands]]: Both played straight and averted: You can't lose the original steel sword, but the swords gotten off bosses are thrown off your hands when the player is hit, which then must be recovered.
* [[Magnet Hands]]: Both played straight and averted: You can't lose the original steel sword, but the swords gotten off bosses are thrown off your hands when the player is hit, which then must be recovered.
* [[Mix and Match Critters]]: Three Chimeras serves as bosses: the ("normal") Chimera, the Skull Chimera and the King Chimera. They have the upper body and head of a lion, the lower body of a (blue) horse, a snake as a tail, dragon's wings and two extra heads (those of a dragon and horned horse) sticking out from behind the lion's head.
* [[Mix-and-Match Critters]]: Three Chimeras serves as bosses: the ("normal") Chimera, the Skull Chimera and the King Chimera. They have the upper body and head of a lion, the lower body of a (blue) horse, a snake as a tail, dragon's wings and two extra heads (those of a dragon and horned horse) sticking out from behind the lion's head.
* [[Multiple Endings]]: The game offers two. You are given the choice to {{spoiler|take the Black Orb and become the next Evil Lord, or shatter it and free the land of its influence}}.
* [[Multiple Endings]]: The game offers two. You are given the choice to {{spoiler|take the Black Orb and become the next Evil Lord, or shatter it and free the land of its influence}}.
* [[Mummy]]: Minor enemies.
* [[Mummy]]: Minor enemies.
* [[No Name Given]]: Both player characters. Later, they were given official names: Alan and Belger.
* [[No Name Given]]: Both player characters. Later, they were given official names: Alan and Belger.
* [[One Winged Angel]]: All bosses except the Giant Worm's sage and Drokmar take on a monster's form before battle.
* [[One-Winged Angel]]: All bosses except the Giant Worm's sage and Drokmar take on a monster's form before battle.
* [[Our Dragons Are Different]]: Dragons are recurrent bosses in the game. Two are generic western-looking dragons who [[Breath Weapon|shoot lightning out of their mouths]], while the third is actually a two-headed Hydra with an identical attack pattern to the dragons.
* [[Our Dragons Are Different]]: Dragons are recurrent bosses in the game. Two are generic western-looking dragons who [[Breath Weapon|shoot lightning out of their mouths]], while the third is actually a two-headed Hydra with an identical attack pattern to the dragons.
* [[Our Orcs Are Different]]: A type of recurrent minor enemy.
* [[Our Orcs Are Different]]: A type of recurrent minor enemy.
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* [[Palette Swap]]: All [[Mook|Mooks]] get atleast one halfway through the game, as well as most bosses.
* [[Palette Swap]]: All [[Mook|Mooks]] get atleast one halfway through the game, as well as most bosses.
* [[Pinball Projectile]]: The Ninja's shurikens eventually turn into these.
* [[Pinball Projectile]]: The Ninja's shurikens eventually turn into these.
* [[Playing With Fire]]: The wand item grants the title Magic Sword the ability to shoot high-powered fireballs for a limited amount of time.
* [[Playing with Fire]]: The wand item grants the title Magic Sword the ability to shoot high-powered fireballs for a limited amount of time.
* [[Power-Up]]: For your partner, hearts. Blue hearts healed, red hearts let them gain a level (they started at 1 and topped out at 8). But be careful...
** [[Poison Mushroom]]/[[Power-Up Letdown]]: BLACK upside-down hearts gave the player points but COST the partner a level! If you want to make the most of THESE, don't touch them, but have a diamond ring ready (you can then get the thief that tries to take it to join you with the ring). Also scissors give you points BUT released that partner from you, leaving you stuck with whomever you got the scissors from.
* [[Power Floats]]: Drokmar.
* [[Power Floats]]: Drokmar.
* [[Power Up]]: For your partner, hearts. Blue hearts healed, red hearts let them gain a level (they started at 1 and topped out at 8). But be careful...
** [[Poison Mushroom]] / [[Powerup Letdown]]: BLACK upside-down hearts gave the player points but COST the partner a level! If you want to make the most of THESE, don't touch them, but have a diamond ring ready (you can then get the thief that tries to take it to join you with the ring). Also scissors give you points BUT released that partner from you, leaving you stuck with whomever you got the scissors from.
* [[Reptiles Are Abhorrent]]: Subverted. The Lizardman is the only enemy in the game who actually [[Heel Face Turn|can be turned into an ally.]]
* [[Reptiles Are Abhorrent]]: Subverted. The Lizardman is the only enemy in the game who actually [[Heel Face Turn|can be turned into an ally.]]
* [[Segmented Serpent]]: Third boss, the Giant Worms.
* [[Segmented Serpent]]: Third boss, the Giant Worms.
* [[Shout Out]]: In ''[[Namco X Capcom (Video Game)|Namco X Capcom]]'', one of [[Forgotten Worlds|Sylphie]]'s skills is named after the game.
* [[Shout-Out]]: In ''[[Namco X Capcom]]'', one of [[Forgotten Worlds|Sylphie]]'s skills is named after the game.
* [[The Smurfette Principle]]: Ten good guys, one woman.
* [[The Smurfette Principle]]: Ten good guys, one woman.
* [[Spike Balls of Doom]]: Giant ceiling-chained spikeballs are common obstacles in a few floors.
* [[Spike Balls of Doom]]: Giant ceiling-chained spikeballs are common obstacles in a few floors.
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{{reflist}}
{{reflist}}
[[Category:Fantasy Video Games]]
[[Category:Platform Game]]
[[Category:Platform Game]]
[[Category:Arcade Game]]
[[Category:Arcade Game]]
[[Category:Super Nintendo Entertainment System]]
[[Category:Super Nintendo Entertainment System]]
[[Category:Hack and Slash]]
[[Category:Hack and Slash]]
[[Category:Magic Sword Heroic Fantasy]]
[[Category:Magic Sword: Heroic Fantasy]]
[[Category:Video Game]]
[[Category:Video Game]]

Latest revision as of 13:57, 23 December 2018

Magic Sword: Heroic Fantasy is a Medieval European Fantasy-themed side-scrolling Hack and Slash Platform Game developed by Capcom for arcades in 1990, and ported for the SNES in 1992 as Magic Sword, albeit losing what was probably its main draw: the option for a two-player cooperative game. Outside that, the only other notable element of the game is the use of Assist Characters: eight different characters (Amazon, Bigman, Priest, Wizard, Thief, Ninja, Knight and Lizard Man) held captive behind doors found all throughout each stage, which the player can open with keys he gets from treasure chests. Each helper has its own strength and weakness (and some even special abilities), and they gain levels by picking certain items. The player can't control his partner's movements, and they only attack when the main character attacks on his own.

The story is set in a nameless world, which is being oppressed by the resurrected Evil Lord Drokmar and his armies of ghouls and monsters. Drokmar's immense evil power comes from an artifact known as the Black Orb, a crystal that has increased the Evil Lord's powers significantly. By request of the ruler of the land, the main character (originally "The Brave One", later named Alan) accepts to destroy the orb and bring light back to the lands. But in order to do it, he'll need to ascend the 50-story Dragon Keep and defeat Drokmar's five sages, claiming the Magic Swords in their possession so he'll have a fighting chance against Drokmar, awaiting in floor 50.

Outside a few Capcom compilation games, Magic Sword reappeared in 2008 as a port for mobile phones, and 2010 when it saw a re-release as a bonus bundled with the HD remake of Final Fight.

Not to be confused with the old live-action film The Magic Sword.

Tropes used in Magic Sword: Heroic Fantasy include: