Port Town: Difference between revisions

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* Kalay and Tolbi in ''[[Golden Sun]]''.
* Kalay and Tolbi in ''[[Golden Sun]]''.
** Those two are just inland cities that own ports. For REAL port towns, check Lalivero, Alhafra, and Champa.
** Those two are just inland cities that own ports. For REAL port towns, check Lalivero, Alhafra, and Champa.
** And in ''[[Golden Sun Dark Dawn|Dark Dawn]]'', there's Belinsk, Port Rago, Champa again ({{spoiler|what's left of it, anyway}}) and Tonfon.
** And in ''[[Golden Sun: Dark Dawn|Dark Dawn]]'', there's Belinsk, Port Rago, Champa again ({{spoiler|what's left of it, anyway}}) and Tonfon.
* Pravoka in ''[[Final Fantasy I]]''.
* Pravoka in ''[[Final Fantasy I]]''.
* South Figaro (pictured), Nikeah, and Albrook in ''[[Final Fantasy VI]]''.
* South Figaro (pictured), Nikeah, and Albrook in ''[[Final Fantasy VI]]''.
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* About eight different towns in ''[[World of Warcraft]]'', including one of the Alliance capital cities. The port area of the island Darnassus is treated as a separate zone, but since it's built around a teleporter that takes you straight into the city the division is somewhat arbitrary.
* About eight different towns in ''[[World of Warcraft]]'', including one of the Alliance capital cities. The port area of the island Darnassus is treated as a separate zone, but since it's built around a teleporter that takes you straight into the city the division is somewhat arbitrary.
* Talos Island, Independence Port and Striga Island in ''[[City of Heroes]]''. Port Oakes in ''[[City of Villains]]''.
* Talos Island, Independence Port and Striga Island in ''[[City of Heroes]]''. Port Oakes in ''[[City of Villains]]''.
* Solde in ''[[Valkyrie Profile Silmeria]]''.
* Solde in ''[[Valkyrie Profile: Silmeria]]''.
* The port of Badon in ''[[Fire Emblem]] 7'' (the first one released in the US and Europe).
* The port of Badon in ''[[Fire Emblem]] 7'' (the first one released in the US and Europe).
* ''All of them'' in ''[[Skies of Arcadia]]''.
* ''All of them'' in ''[[Skies of Arcadia]]''.
* Bloodstone in ''[[Fable II]]''.
* Bloodstone in ''[[Fable II]]''.
* Rogueport, which is also the [[Hub Level]] of ''[[Paper Mario the Thousand Year Door]]''.
* Rogueport, which is also the [[Hub Level]] of ''[[Paper Mario: The Thousand-Year Door]]''.
* Larapool of ''[[Quest 64]]''.
* Larapool of ''[[Quest 64]]''.
* Rhappala in ''[[Breath of Fire III]]''. {{spoiler|You don't get a boat on your first visit, though}}.
* Rhappala in ''[[Breath of Fire III]]''. {{spoiler|You don't get a boat on your first visit, though}}.
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* One in each ''[[Guild Wars]]'' campaign: Lion's Arch in ''Prophecies'', Kaineng Center in ''Factions'', and Kamadan in ''Nightfall''. If you purchase more than one campaign, you can travel between them using these cities.
* One in each ''[[Guild Wars]]'' campaign: Lion's Arch in ''Prophecies'', Kaineng Center in ''Factions'', and Kamadan in ''Nightfall''. If you purchase more than one campaign, you can travel between them using these cities.
* Jolly Roger's Lagoon from ''[[Banjo-Kazooie|Banjo-Tooie]]'' is definitely this.
* Jolly Roger's Lagoon from ''[[Banjo-Kazooie|Banjo-Tooie]]'' is definitely this.
* ''[[The Elder Scrolls IV Oblivion]]'' has Anvil as the main seaport, although the Imperial City has a river-based dock as well. You don't really travel anywhere from them in the unmodded version, although a few mods have you start the game by getting off a boat in Anvil.
* ''[[The Elder Scrolls IV: Oblivion]]'' has Anvil as the main seaport, although the Imperial City has a river-based dock as well. You don't really travel anywhere from them in the unmodded version, although a few mods have you start the game by getting off a boat in Anvil.
* Brimloch Roon in ''[[Wizards and Warriors]]''.
* Brimloch Roon in ''[[Wizards and Warriors]]''.
* In ''[[Ragnarok Online]]'', there's Izlude, Alberta and Hugel. Izlude and Hugel have your normal seaports as well as airship ports.
* In ''[[Ragnarok Online]]'', there's Izlude, Alberta and Hugel. Izlude and Hugel have your normal seaports as well as airship ports.

Revision as of 11:47, 7 June 2014

"Hey, where am I?"

"You wanna know where you are? Hahaha! In Port Royal!"
—Intro to "Port Royal" by Running Wild

Usually coupled with an island and much larger than the First Town, this is usually just where the characters are going to Get on the Boat to the next continent. Otherwise expect a fishing village and a beach, perhaps with a floating fish monster. If the boat doesn't leave fast enough to get wrecked at sea, the Port Town suffers this fate instead.

Often the Port Town will only let you Get on the Boat after doing a quest, usually as a way to assure the game you're ready to move ahead to an area where you might not be able to backtrack to. If the Port Town is host to an unsavory or criminal subdistract filled with smugglers, privateers and pirates, this is the Not-So-Safe Harbor.

Examples of Port Town include: