Port Town: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
m (Remove useless categories)
No edit summary
 
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{trope}}
{{trope}}
[[File:southfigaro.png|link=Final Fantasy VI (Video Game)|right]]
[[File:southfigaro.png|link=Final Fantasy VI|frame]]


{{quote|"Hey, where am I?"<br />
{{quote|"Hey, where am I?"
"[[Incoming Ham|You wanna know where you are?]] Hahaha! ''In Port Royal!"''|Intro to "Port Royal" by '''[[Running Wild (Music)|Running Wild]]'''}}
"[[Incoming Ham|You wanna know where you are?]] Hahaha! ''In Port Royal!"''|Intro to "Port Royal" by '''[[Running Wild (band)|Running Wild]]'''}}


Usually coupled with an island and much larger than the [[First Town]], this is usually just where the characters are going to [[Get On the Boat]] to the next continent. Otherwise expect a fishing village and a beach, perhaps with a [[Giant Space Flea From Nowhere|floating fish monster]]. If the boat doesn't leave fast enough to get wrecked at sea, the [[Port Town]] suffers this fate instead.
Usually coupled with an island and much larger than the [[First Town]], this is usually just where the characters are going to [[Get on the Boat]] to the next continent. Otherwise expect a fishing village and a beach, perhaps with a [[Giant Space Flea From Nowhere|floating fish monster]]. If the boat doesn't leave fast enough to get wrecked at sea, the '''Port Town''' suffers this fate instead.


Often the [[Port Town]] will only let you [[Get On the Boat]] after doing a [[Fetch Quest|quest]], usually as a way [[Broken Bridge|to assure the game you're ready]] to move ahead to an area where you might not be able to backtrack to. If the [[Port Town]] is host to an unsavory or criminal subdistract filled with smugglers, privateers and pirates, this is the [[Not So Safe Harbor]].
Often the '''Port Town''' will only let you [[Get on the Boat]] after doing a [[Fetch Quest|quest]], usually as a way [[Broken Bridge|to assure the game you're ready]] to move ahead to an area where you might not be able to backtrack to. If the '''Port Town''' is host to an unsavory or criminal subdistract filled with smugglers, privateers and pirates, this is the [[Not-So-Safe Harbor]].

{{examples|Examples:}}
{{examples}}
* The titular Port Town from ''[[F-Zero]]'', servicing as a port for space travel on Earth.
* The titular Port Town from ''[[F-Zero]]'', servicing as a port for space travel on Earth.
* [[Pokémon Red and Blue (Video Game)|Vermilion City]], [[Pokémon Gold and Silver (Video Game)|Olivine City]], [[Pokémon Ruby and Sapphire (Video Game)|Slateport City]] (even has port in its name), [[Pokémon XD|Gateon Port]], and [[Pokémon Diamond and Pearl (Video Game)|Canalave City]] from the ''[[Pokémon (Franchise)|Pokémon]]'' series. [[Pokémon Black and White (Video Game)|Castelia City]] is a mix between this and [[Capital City]].
* [[Pokémon Red and Blue|Vermilion City]], [[Pokémon Gold and Silver|Olivine City]], [[Pokémon Ruby and Sapphire|Slateport City]] (even has port in its name), [[Pokémon XD|Gateon Port]], and [[Pokémon Diamond and Pearl|Canalave City]] from the ''[[Pokémon]]'' series. [[Pokémon Black and White|Castelia City]] is a mix between this and [[Capital City]].
* In the ''[[Dragon Quest (Video Game)|Dragon Quest]]'' series:
* In the ''[[Dragon Quest]]'' series:
** Lianport in ''[[Dragon Quest II (Video Game)|Dragon Quest II]]''.
** Lianport in ''[[Dragon Quest II]]''.
** Portoga in ''[[Dragon Quest III (Video Game)|Dragon Quest III]]''.
** Portoga in ''[[Dragon Quest III]]''.
** Havre Léon and Porthtrunnel in ''[[Dragon Quest IV (Video Game)|Dragon Quest IV]]''.
** Havre Léon and Porthtrunnel in ''[[Dragon Quest IV]]''.
** Littlehaven (admittedly, not much of a "town", but the first place you take a boat to a new continent) and Lodestar Harbour in ''[[Dragon Quest V (Video Game)|Dragon Quest V]]''.
** Littlehaven (admittedly, not much of a "town", but the first place you take a boat to a new continent) and Lodestar Harbour in ''[[Dragon Quest V]]''.
** Port Haven in ''[[Dragon Quest VI (Video Game)|Dragon Quest VI]]''.
** Port Haven in ''[[Dragon Quest VI]]''.
** Fishbel (which is also the [[First Town]]) in ''[[Dragon Quest VII (Video Game)|Dragon Quest VII]]''.
** Fishbel (which is also the [[First Town]]) in ''[[Dragon Quest VII]]''.
** Port Prospect in ''[[Dragon Quest VIII (Video Game)|Dragon Quest VIII]]''.
** Port Prospect in ''[[Dragon Quest VIII]]''.
** Port Llaffan and Bloomingdale in ''[[Dragon Quest IX (Video Game)|Dragon Quest IX]]''.
** Port Llaffan and Bloomingdale in ''[[Dragon Quest IX]]''.
* Summers in ''[[Earthbound]]''.
* Summers in ''[[EarthBound]]''.
* Izoold and Palmacosta in ''[[Tales of Symphonia (Video Game)|Tales of Symphonia]]''.
* Izoold and Palmacosta in ''[[Tales of Symphonia]]''.
* Venezia in ''[[Tales of Phantasia (Video Game)|Tales of Phantasia]]''.
* Venezia in ''[[Tales of Phantasia]]''.
* Capua Nor in ''[[Tales of Vesperia (Video Game)|Tales of Vesperia]]''.
* Capua Nor in ''[[Tales of Vesperia]]''.
* Kalay and Tolbi in ''[[Golden Sun (Video Game)|Golden Sun]]''.
* Kalay and Tolbi in ''[[Golden Sun]]''.
** Those two are just inland cities that own ports. For REAL port towns, check Lalivero, Alhafra, and Champa.
** Those two are just inland cities that own ports. For REAL port towns, check Lalivero, Alhafra, and Champa.
** And in ''[[Golden Sun Dark Dawn (Video Game)|Dark Dawn]]'', there's Belinsk, Port Rago, Champa again ({{spoiler|what's left of it, anyway}}) and Tonfon.
** And in ''[[Golden Sun: Dark Dawn|Dark Dawn]]'', there's Belinsk, Port Rago, Champa again ({{spoiler|what's left of it, anyway}}) and Tonfon.
* Pravoka in ''[[Final Fantasy I (Video Game)|Final Fantasy I]]''.
* Pravoka in ''[[Final Fantasy I]]''.
* South Figaro (pictured), Nikeah, and Albrook in ''[[Final Fantasy VI (Video Game)|Final Fantasy VI]]''.
* South Figaro (pictured), Nikeah, and Albrook in ''[[Final Fantasy VI]]''.
* Port Junon and Costa Del Sol in ''[[Final Fantasy VII (Video Game)|Final Fantasy VII]]''.
* Port Junon and Costa Del Sol in ''[[Final Fantasy VII]]''.
* A few in ''[[Final Fantasy VIII (Video Game)|Final Fantasy VIII]]''; you can dock the garden at Fisherman's Horizon, and the [[Global Airship|Ragnarok]] at the airport in Esthar. Balamb and Dollet are more traditional Port Towns, but you cannot pilot boats to and from there and in the case of Dollet, the town is entirely optional once you finish your mission there. You can rent cars from both locations, however.
* A few in ''[[Final Fantasy VIII]]''; you can dock the garden at Fisherman's Horizon, and the [[Global Airship|Ragnarok]] at the airport in Esthar. Balamb and Dollet are more traditional Port Towns, but you cannot pilot boats to and from there and in the case of Dollet, the town is entirely optional once you finish your mission there. You can rent cars from both locations, however.
* Lindblum in ''[[Final Fantasy IX (Video Game)|Final Fantasy IX]]'', and it's also an ''airship'' port town.
* Lindblum in ''[[Final Fantasy IX]]'', and it's also an ''airship'' port town.
* Luca in ''[[Final Fantasy X (Video Game)|Final Fantasy X]]''.
* Luca in ''[[Final Fantasy X]]''.
* Selbina and Mhaura in ''[[Final Fantasy XI (Video Game)|Final Fantasy XI]]''. Selbina only goes to Mhaura, but Mhaura swaps trips between Selbina and [[The Empire|Aht Urhgan]].
* Selbina and Mhaura in ''[[Final Fantasy XI]]''. Selbina only goes to Mhaura, but Mhaura swaps trips between Selbina and [[The Empire|Aht Urhgan]].
* Balfonheim in ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]''.
* Balfonheim in ''[[Final Fantasy XII]]''.
* Port Sarim, Rellekka and Catherby in ''[[Runescape (Video Game)|Runescape]]''. Port Phasmatys also, although it's a combination of Port Town and [[Ghost Town]].
* Port Sarim, Rellekka and Catherby in ''[[RuneScape]]''. Port Phasmatys also, although it's a combination of Port Town and [[Ghost Town]].
* Saith in ''[[Lunar the Silver Star]]''.
* Saith in ''[[Lunar: The Silver Star]]''.
* Mactan Base, Cádiz Base and Planet Toledo from ''[[Freelancer]]'' are like staging areas within missions.
* Mactan Base, Cádiz Base and Planet Toledo from ''[[Freelancer]]'' are like staging areas within missions.
* Highcliff in ''[[Neverwinter Nights 2]]''.
* Highcliff in ''[[Neverwinter Nights 2]]''.
* Cyrum kingdom in ''[[Grandia II (Video Game)|Grandia II]]''.
* Cyrum kingdom in ''[[Grandia II]]''.
* Saraband in ''[[Shining Force]] III'', the whole town is actually a boat.
* Saraband in ''[[Shining Force]] III'', the whole town is actually a boat.
* Port Zala and (to a lesser extent) Kolton from ''[[Infinite Undiscovery]]''.
* Port Zala and (to a lesser extent) Kolton from ''[[Infinite Undiscovery]]''.
* About eight different towns in ''[[World of Warcraft]]'', including one of the Alliance capital cities. The port area of the island Darnassus is treated as a separate zone, but since it's built around a teleporter that takes you straight into the city the division is somewhat arbitrary.
* About eight different towns in ''[[World of Warcraft]]'', including one of the Alliance capital cities. The port area of the island Darnassus is treated as a separate zone, but since it's built around a teleporter that takes you straight into the city the division is somewhat arbitrary.
* Talos Island, Independence Port and Striga Island in ''[[City of Heroes]]''. Port Oakes in ''[[City of Villains]]''.
* Talos Island, Independence Port and Striga Island in ''[[City of Heroes]]''. Port Oakes in ''[[City of Villains]]''.
* Solde in ''[[Valkyrie Profile Silmeria]]''.
* Solde in ''[[Valkyrie Profile: Silmeria]]''.
* The port of Badon in ''[[Fire Emblem]] 7'' (the first one released in the US and Europe).
* ''[[Fire Emblem]]''
* ''All of them'' in ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]''.
** The port of Badon in ''[[Fire Emblem]] 7'' (the first one released in the US and Europe).
** The ''Conquest'' version of ''[[Fire Emblem: Fates]]'' is an siege level that tasks the player with defending the port town of Dia from an invading country.
* Bloodstone in ''[[Fable II (Video Game)|Fable II]]''.
* ''All of them'' in ''[[Skies of Arcadia]]''.
* Rogueport, which is also the [[Hub Level]] of ''[[Paper Mario the Thousand Year Door (Video Game)|Paper Mario the Thousand Year Door]]''.
* Bloodstone in ''[[Fable II]]''.
* Rogueport, which is also the [[Hub Level]] of ''[[Paper Mario: The Thousand-Year Door]]''.
* Larapool of ''[[Quest 64]]''.
* Larapool of ''[[Quest 64]]''.
* Rhappala in ''[[Breath of Fire III]]''. {{spoiler|You don't get a boat on your first visit, though}}.
* Rhappala in ''[[Breath of Fire III]]''. {{spoiler|You don't get a boat on your first visit, though}}.
Line 54: Line 57:
* Beloveno from ''[[Albion]]'' is the largest settlement in the entire game. The large port takes up 25% of the map. The rest is a maze of buildings. If you didn't use the map for instant travel in the first town, you will use it here.
* Beloveno from ''[[Albion]]'' is the largest settlement in the entire game. The large port takes up 25% of the map. The rest is a maze of buildings. If you didn't use the map for instant travel in the first town, you will use it here.
* One in each ''[[Guild Wars]]'' campaign: Lion's Arch in ''Prophecies'', Kaineng Center in ''Factions'', and Kamadan in ''Nightfall''. If you purchase more than one campaign, you can travel between them using these cities.
* One in each ''[[Guild Wars]]'' campaign: Lion's Arch in ''Prophecies'', Kaineng Center in ''Factions'', and Kamadan in ''Nightfall''. If you purchase more than one campaign, you can travel between them using these cities.
* Jolly Roger's Lagoon from ''[[Banjo-Kazooie|Banjo-Tooie]]'' is definitely this.
* Jolly Roger's Lagoon from ''[[Banjo-Kazooie|Banjo-Tooie]]'' is definitely this.
* ''[[The Elder Scrolls IV Oblivion (Video Game)|The Elder Scrolls IV Oblivion]]'' has Anvil as the main seaport, although the Imperial City has a river-based dock as well. You don't really travel anywhere from them in the unmodded version, although a few mods have you start the game by getting off a boat in Anvil.
* ''[[The Elder Scrolls IV: Oblivion]]'' has Anvil as the main seaport, although the Imperial City has a river-based dock as well. You don't really travel anywhere from them in the unmodded version, although a few mods have you start the game by getting off a boat in Anvil.
* Brimloch Roon in ''[[Wizards and Warriors]]''.
* Brimloch Roon in ''[[Wizards and Warriors]]''.
* In ''[[Ragnarok Online]]'', there's Izlude, Alberta and Hugel. Izlude and Hugel have your normal seaports as well as airship ports.
* In ''[[Ragnarok Online]]'', there's Izlude, Alberta and Hugel. Izlude and Hugel have your normal seaports as well as airship ports.
* Kirkwall in ''[[Dragon Age II (Video Game)|Dragon Age II]]'' is one of these, though it's also the [[Adventure Town]] since the entire plot of the game is focused on the city and the area around it.
* Kirkwall in ''[[Dragon Age II]]'' is one of these, though it's also the [[Adventure Town]] since the entire plot of the game is focused on the city and the area around it.
* [http://www.terraearth.com/wp-terraearth/wp-content/uploads/2010/09/South-Cape.png South Cape] from ''[[Illusion of Gaia]]''. The hometown of the [[Kid Hero]], it's where the game first starts. Ironically, you end up going north and travelling by land when you leave, instead of taking a boat.
* [https://web.archive.org/web/20120624130553/http://www.terraearth.com/wp-terraearth/wp-content/uploads/2010/09/South-Cape.png South Cape] from ''[[Illusion of Gaia]]''. The hometown of the [[Kid Hero]], it's where the game first starts. Ironically, you end up going north and travelling by land when you leave, instead of taking a boat.


{{reflist}}
{{reflist}}
Line 65: Line 68:
[[Category:Tropes At Sea]]
[[Category:Tropes At Sea]]
[[Category:Video Game Settings]]
[[Category:Video Game Settings]]
[[Category:Port Town]]
[[Category:{{PAGENAME}}]]
[[Category:Trope]]

Latest revision as of 20:14, 24 November 2019

"Hey, where am I?"

"You wanna know where you are? Hahaha! In Port Royal!"
—Intro to "Port Royal" by Running Wild

Usually coupled with an island and much larger than the First Town, this is usually just where the characters are going to Get on the Boat to the next continent. Otherwise expect a fishing village and a beach, perhaps with a floating fish monster. If the boat doesn't leave fast enough to get wrecked at sea, the Port Town suffers this fate instead.

Often the Port Town will only let you Get on the Boat after doing a quest, usually as a way to assure the game you're ready to move ahead to an area where you might not be able to backtrack to. If the Port Town is host to an unsavory or criminal subdistract filled with smugglers, privateers and pirates, this is the Not-So-Safe Harbor.

Examples of Port Town include: