Port Town: Difference between revisions

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* Talos Island, Independence Port and Striga Island in ''[[City of Heroes]]''. Port Oakes in ''[[City of Villains]]''.
* Talos Island, Independence Port and Striga Island in ''[[City of Heroes]]''. Port Oakes in ''[[City of Villains]]''.
* Solde in ''[[Valkyrie Profile: Silmeria]]''.
* Solde in ''[[Valkyrie Profile: Silmeria]]''.
* The port of Badon in ''[[Fire Emblem]] 7'' (the first one released in the US and Europe).
* ''[[Fire Emblem]]''
** The port of Badon in ''[[Fire Emblem]] 7'' (the first one released in the US and Europe).
** The ''Conquest'' version of ''[[Fire Emblem: Fates]]'' is an siege level that tasks the player with defending the port town of Dia from an invading country.
* ''All of them'' in ''[[Skies of Arcadia]]''.
* ''All of them'' in ''[[Skies of Arcadia]]''.
* Bloodstone in ''[[Fable II]]''.
* Bloodstone in ''[[Fable II]]''.

Latest revision as of 20:14, 24 November 2019

"Hey, where am I?"

"You wanna know where you are? Hahaha! In Port Royal!"
—Intro to "Port Royal" by Running Wild

Usually coupled with an island and much larger than the First Town, this is usually just where the characters are going to Get on the Boat to the next continent. Otherwise expect a fishing village and a beach, perhaps with a floating fish monster. If the boat doesn't leave fast enough to get wrecked at sea, the Port Town suffers this fate instead.

Often the Port Town will only let you Get on the Boat after doing a quest, usually as a way to assure the game you're ready to move ahead to an area where you might not be able to backtrack to. If the Port Town is host to an unsavory or criminal subdistract filled with smugglers, privateers and pirates, this is the Not-So-Safe Harbor.

Examples of Port Town include: