Kult: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
No edit summary
No edit summary
 
(15 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{work}}
{{work}}
[[File:kult.jpg|thumb|200px]]
[[File:kult.jpg|thumb|200px]]
{{trope list needs context}}


''Kult'' is a Swedish [[Dark Fantasy]]/Splatterpunk (self-description) [[Role-Playing Game]] by authors Gunilla Jonsson and Michael Petersén. It takes place here and now, in the reality of today. But reality is not what we think. Around us the world is dark and dangerous and nothing is what it seems to be. Our reality is {{spoiler|an illusion, created to keep us captive. We are imprisoned since the ages past by a dictatorial creator.}} The true world, invisible to us, is ruled by creatures who dominate the false facades, our prison wardens and torturers. And if your characters happen to steep too far into Evil, they might actually {{spoiler|turn into monsters physically}}.
'''''Kult''''' is a Swedish [[Dark Fantasy]]/Splatterpunk (self-description) [[Role-Playing Game]] by authors Gunilla Jonsson and Michael Petersén. (Who are, despite the very dark topic, two nice people working in a bookstore.) It takes place here and now, in the reality of today. But reality is not what we think. Around us the world is dark and dangerous and nothing is what it seems to be. Our reality is {{spoiler|an illusion, created to keep us captive. We are imprisoned since the ages past by a dictatorial creator.}} The true world, invisible to us, is ruled by creatures who dominate the false facades, our prison wardens and torturers. And if your characters happen to steep too far into Evil, they might actually {{spoiler|turn into monsters physically}}.


''Kult'' can be used for any kind of horror game, from "splatter the attacking zombie hordes" to "solve the occult mysteries of the universe" to more subtle paranoia and conspiracies. Players play characters who somehow came into contact with darkness - whether purely theoretical, like students interested in the occult, [[Mad Scientist]]s or [[Mad Artist]]s; in reality, like [[Intrepid Reporter|muckrakers]], [[Private Eye|private detectives]] or [[COPS (series)|COPS]]; or actively fighting it, like soldiers, gang members or street fighters.
''Kult'' can be used for any kind of horror game, from "splatter the attacking zombie hordes" to "solve the occult mysteries of the universe" to more subtle paranoia and conspiracies. Players play characters who somehow came into contact with darkness - whether purely theoretical, like students interested in the occult, [[Mad Scientist]]s or [[Mad Artist]]s; in reality, like [[Intrepid Reporter|muckrakers]], [[Private Eye|private detectives]] or [[COPS (series)|COPS]]; or actively fighting it, like soldiers, gang members or street fighters.


What can you do in ''Kult''? You can fight evil... or become evil yourself... or simply go mad. {{spoiler|Or outgrow such childish things as Good, Evil, Madness and Fourdimensional spacetime. But don't expect that to be easy.}}
What can you do in ''Kult''? You can fight evil... or become evil yourself... or simply go mad. {{spoiler|Or outgrow such childish things as Good, Evil, Madness and Four-dimensional spacetime. But don't expect that to be easy.}}


{{tropelist}}
{{tropelist}}
Line 25: Line 26:
* [[Cosmic Horror]]: It's difficult to judge whether this setting or the [[Cthulhu Mythos]] are more horrific.
* [[Cosmic Horror]]: It's difficult to judge whether this setting or the [[Cthulhu Mythos]] are more horrific.
** Well, at least here, {{spoiler|there's a chance of escape...}}
** Well, at least here, {{spoiler|there's a chance of escape...}}
* [[Crapsack World]]: Even most horror settings have at least one faction who are not pure evil, even if it's just the mundane police. Not so in ''Kult''. {{spoiler|All the governments, religions, and armies of the world are puppets of the lictors or the Angels of Death, who want to keep mankind ignorant.}}
* [[Crapsack World]]: If you are [[Born Lucky]], then it's ''only'' a [[World Half Empty]]. Most [[Horror]] settings have at least one faction who aren't pure evil, even if it is just [[Police Are Useless|the mundane police]]. Not so in '''''Kult'''''. {{spoiler|''Every single one'' of the governments, religions, and armies in the world are puppets of the lictors or the Angels of Death, who want to keep [[Humans Are Cthulhu|mankind]] complacent in its ignorance of the True Reality.}}
* [[The Dark Side]]{{context}}
* [[The Dark Side]]{{context}}
* [[Dark World]]: {{spoiler|In the forms of Metropolis and Gaia, representing urban and natural landscapes respectively.}}
* [[Dark World]]: {{spoiler|In the forms of Metropolis and Gaia, representing urban and natural landscapes respectively.}}
Line 32: Line 33:
* [[Enemy Mine]]: Notable Netzach, who will join forces with Malkuth or even Angels of Death if it will help him defeat Astaroth.
* [[Enemy Mine]]: Notable Netzach, who will join forces with Malkuth or even Angels of Death if it will help him defeat Astaroth.
* [[Evil Counterpart]]: Angels of Death to Archons and Astaroth to Demiurge. Actually [[Eviler Than Thou]] Counterpart since [[Black and Gray Morality|neither of the pairs are truly good]].
* [[Evil Counterpart]]: Angels of Death to Archons and Astaroth to Demiurge. Actually [[Eviler Than Thou]] Counterpart since [[Black and Gray Morality|neither of the pairs are truly good]].
* [[Fighting a Shadow]]: Subversion. {{spoiler|Archons and other superbeings can have multiple incarnate avatars and it take less than one day to create a replacement when one is destroyed. However, getting killed ''hurts'' and if several incarnates are killed in short period, the pain can actually kill the being.}}
* [[Fighting a Shadow]]: [[Subverted]]. {{spoiler|Archons and other superbeings can have multiple incarnate avatars simultaneously, and it takes less than a day to create a replacement when one is destroyed. However, getting killed ''hurts'', and if several incarnates are killed in short period, the pain can actually kill the being.}}
* [[Freak Lab Accident]]: One possible background for player characters.
* [[Freak Lab Accident]]: One possible background for player characters.
* [[Freak-Out]]{{context}}
* [[Freak-Out]]{{context}}
Line 38: Line 39:
* {{spoiler|[[Genius Loci]]: The cathedrals of Archon and Angel of Death are the true self of their owner.}}
* {{spoiler|[[Genius Loci]]: The cathedrals of Archon and Angel of Death are the true self of their owner.}}
* [[Go Among Mad People]]{{context}}
* [[Go Among Mad People]]{{context}}
* [[God]]: {{spoiler|The Demiurge}}
* [[God]]: {{spoiler|The Demiurge.}}
* [[God Is Dead]]: {{spoiler|God is dead, and the Devil is the only one who wants him back. Also, God is dying retroactively, being dead further and further back in history.}}
* [[God Is Dead]]: {{spoiler|God is dead, and the Devil is the only one who wants him back. Also, God is dying retroactively, being dead further and further back in history.}}
* [[God Is Evil]]: {{spoiler|Humans were immortal superbeings before he took all our powers away and made us what we are}}
* [[God Is Evil]]: {{spoiler|Humans were immortal superbeings before he took all our powers away and made us what we are.}}
* [[Go Mad from the Revelation]]{{context}}
* [[Go Mad from the Revelation]]{{context}}
* [[Happy Place]]: One could say, in the world of ''KULT'' most humans are there
* [[Happy Place]]: One could say, in the world of ''KULT'' most humans are there.
* [[Harbinger of Impending Doom]]{{context}}
* [[Harbinger of Impending Doom]]{{context}}
* {{spoiler|[[Have You Seen My God?]]: Even Astaroth is looking for him, since the Demiurge is the only one who gave his existence a meaning.}}
* {{spoiler|[[Have You Seen My God?]]: Even Astaroth is looking for him, since the Demiurge is the only one who gave his existence a meaning.}}
Line 50: Line 51:
* [[Homicide Machines]]{{context}}
* [[Homicide Machines]]{{context}}
* [[Humanoid Abomination]]: {{spoiler|Lictors and Razids, and every other monster that can appear human. Also, humans themselves, when they Awaken}}.
* [[Humanoid Abomination]]: {{spoiler|Lictors and Razids, and every other monster that can appear human. Also, humans themselves, when they Awaken}}.
* [[Humans Are the Real Monsters]]: {{spoiler|Despite being embodiments of evil, Angels of Death found the darkness in humans' hearts surpasses theirs.}}
* {{spoiler|[[Humans Are Cthulhu]]}}: {{spoiler|Humans are immortal superbeings, they are just slumbering and are unaware of their power.}}
* [[Humans Are the Real Monsters]]:
* {{spoiler|[[Humans Are Cthulhu]]:}} {{spoiler|Humans are immortal superbeings, they are just slumbering and are unaware of their power.}}
** In a sense. While it's rather difficult to see {{spoiler|the Demiurge/Archons}} as the good guys, truth is, the {{spoiler|divine, pre-Illusion humans}} were completely amoral bastards that destroyed millions of lives and caused untold suffering to members of weaker species. Perhaps the setting's deepest, most interesting question would be {{spoiler|"Do we ''deserve'' to Awaken?"}}
** Despite being embodiments of evil, {{spoiler|Angels of Death}} found the darkness in humans' hearts surpasses theirs.
* [[Indian Burial Ground]]{{context}}
* [[Indian Burial Ground]]{{context}}
* [[Infernal Retaliation]]{{context}}
* [[Infernal Retaliation]]{{context}}
* [[Knight Templar]]: Geburah is embodiment of this trope.
* [[Knight Templar]]: Geburah is embodiment of this trope.
* [[Light Is Not Good]] {{spoiler|1=Or even "Good is Evil": Forces of "good" tend to fight to keep everyone mentally balanced - and this is a setting where "mentally balanced" = "to be blind and trapped in hell forever".}}
* [[Light Is Not Good]]: {{spoiler|1=Or even "Good is Evil": Forces of "good" tend to fight to keep everyone mentally balanced - and this is a setting where "mentally balanced" = "to be blind and trapped in hell forever".}}
* [[Love Transcends Spacetime]]{{context}}
* [[Love Transcends Spacetime]]{{context}}
* [[Mechanical Lifeforms]]: {{spoiler|The Techrones, actually every piece of machinery can be one, including the monitor you're looking at.}}
* [[Mechanical Lifeforms]]: {{spoiler|The Techrones, actually every piece of machinery can be one, including the monitor you're looking at.}}
Line 65: Line 68:
* [[Power Born of Madness]]{{context}}
* [[Power Born of Madness]]{{context}}
* [[Religion of Evil]]{{context}}
* [[Religion of Evil]]{{context}}
* [[Religious Horror]]{{context}}
* [[Religious Horror]]: And with a title like '''''KULT''''', is it really any wonder?{{context}}
* [[Room 101]]: {{spoiler|The Abyss, the great chasm where Demiurge's citadel once was. Only Astaroth has ever been known to get in there and return, but only barely alive. And he refuses to speak about anything inside that place.}}
* [[Room 101]]: {{spoiler|The Abyss, the great chasm where Demiurge's citadel once was. Only Astaroth has ever been known to get in there and return, but only barely alive. And he refuses to speak about anything inside that place.}}
* [[Room Full of Crazy]]{{context}}
* [[Room Full of Crazy]]{{context}}
Line 75: Line 78:
* [[Snuff Film]]{{context}}
* [[Snuff Film]]{{context}}
* [[So Beautiful It's a Curse]]: The "Sexually Tantalizing" disadvantage. You're so beautiful that everyone wants a piece of you and nobody can listen to what you're saying.
* [[So Beautiful It's a Curse]]: The "Sexually Tantalizing" disadvantage. You're so beautiful that everyone wants a piece of you and nobody can listen to what you're saying.
* [[Soulsaving Crusader]]: The player can potentially become one of these, since {{spoiler|driving someone over the [[Despair Event Horizon]] can allow them to break free of the illusion.}}
* [[Soulsaving Crusader]]: The player can potentially become one of these, since {{spoiler|driving someone over the [[Despair Event Horizon]] can allow them to break free of The Illusion.}}
* [[Split Personality]]{{context}}
* [[Split Personality]]{{context}}
* [[Spooky Photographs]]{{context}}
* [[Spooky Photographs]]{{context}}
Line 88: Line 91:
* [[Unstoppable Rage]]{{context}}
* [[Unstoppable Rage]]{{context}}
* [[Weirdness Censor]]: Probably the only reason why ordinary humans can survive in this world without going mad immediately.
* [[Weirdness Censor]]: Probably the only reason why ordinary humans can survive in this world without going mad immediately.
* [[Well-Intentioned Extremist]]: Malkuth's servants kidnap humans and perform wild experiments on them. {{spoiler|She actually wants to free all humans from the illusion.}})
* [[Well-Intentioned Extremist]]: Malkuth's servants kidnap humans and perform wild experiments on them. {{spoiler|She actually wants to free all humans from The Illusion.}}
* [[World Half Empty]]: If you're lucky and it's not full empty for you.


Hell, almost every of the [[Crime and Punishment Tropes]], [[Evil Tropes]], [[Madness Tropes]] or [[Horror Tropes]] might find a place in your ''KULT'' sessions.
Hell, almost every of the [[Crime and Punishment Tropes]], [[Evil Tropes]], [[Madness Tropes]] or [[Horror Tropes]] might find a place in your ''KULT'' sessions.
Line 99: Line 101:
* [[Amateur Sleuth]]{{context}}
* [[Amateur Sleuth]]{{context}}
* [[Ancient Keeper]]{{context}}
* [[Ancient Keeper]]{{context}}
* [[Artificial Human]]: {{spoiler|The Techrones}}
* [[Artificial Human]]: {{spoiler|The Techrones.}}{{context}}
* [[Ax Crazy]]{{context}}
* [[Ax Crazy]]{{context}}
* [[Back-Alley Doctor]]{{context}}
* [[Back-Alley Doctor]]{{context}}
Line 109: Line 111:
* [[He Who Fights Monsters]]{{context}}
* [[He Who Fights Monsters]]{{context}}
* [[Hired Guns]]{{context}}
* [[Hired Guns]]{{context}}
* [[Housewife]] (a subversion)
* [[Housewife]]: [[Subverted]].{{context}}
* [[The Hunter]]{{context}}
* [[The Hunter]]{{context}}
* [[Inspector Javert]]{{context}}
* [[Inspector Javert]]{{context}}
* [[Intrepid Reporter]]{context}}
* [[Intrepid Reporter]]{{context}}
* [[The Jailer]]{{context}}
* [[The Jailer]]{{context}}
* {{spoiler|[[The Legions of Hell]]}}{{context}}
* {{spoiler|[[The Legions of Hell]]}}{{context}}
Line 121: Line 123:


{{reflist}}
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Horror Tabletop Games]]
[[Category:Horror Tabletop Games]]
[[Category:Tabletop Games]]
[[Category:Tabletop Games]]
[[Category:Pages with Examples Needing Context]]
[[Category:Pages with Examples Needing Context]]
[[Category:{{PAGENAME}}]]
[[Category:Pages with working Wikipedia tabs]]

Latest revision as of 17:45, 29 February 2024

Kult is a Swedish Dark Fantasy/Splatterpunk (self-description) Role-Playing Game by authors Gunilla Jonsson and Michael Petersén. (Who are, despite the very dark topic, two nice people working in a bookstore.) It takes place here and now, in the reality of today. But reality is not what we think. Around us the world is dark and dangerous and nothing is what it seems to be. Our reality is an illusion, created to keep us captive. We are imprisoned since the ages past by a dictatorial creator. The true world, invisible to us, is ruled by creatures who dominate the false facades, our prison wardens and torturers. And if your characters happen to steep too far into Evil, they might actually turn into monsters physically.

Kult can be used for any kind of horror game, from "splatter the attacking zombie hordes" to "solve the occult mysteries of the universe" to more subtle paranoia and conspiracies. Players play characters who somehow came into contact with darkness - whether purely theoretical, like students interested in the occult, Mad Scientists or Mad Artists; in reality, like muckrakers, private detectives or COPS; or actively fighting it, like soldiers, gang members or street fighters.

What can you do in Kult? You can fight evil... or become evil yourself... or simply go mad. Or outgrow such childish things as Good, Evil, Madness and Four-dimensional spacetime. But don't expect that to be easy.

Tropes used in Kult include:

Hell, almost every of the Crime and Punishment Tropes, Evil Tropes, Madness Tropes or Horror Tropes might find a place in your KULT sessions.

Typical Characters that may appear in KULT: