Fallout 4/Characters/Commonwealth Residents: Difference between revisions
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==== Vadim & Yefim Bobrov ==== |
==== Vadim & Yefim Bobrov ==== |
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==== Ellie Perkins ==== |
==== Ellie Perkins ==== |
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* [[Girl Friday]]: To Nick Valentine. |
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==== Dr. Duff ==== |
==== Dr. Duff ==== |
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==== Paul Pembroke ==== |
==== Paul Pembroke ==== |
Revision as of 14:26, 30 September 2017
Members of Main Storyline Factions
East Coast Brotherhood of Steel Members
Elder Arthur Maxson
The current leader of the East Coast Brotherhood of Steel, and was previously a minor Squire-in-training during the events of Fallout 3. As the intervening decade was not kind to him, Maxson has expanded and "reformed" the East Coast Brotherhood, leading them on a crusade to save the world by exterminating all Synths & threats to humanity.
- A Child Shall Lead Them:
- A Father To His Men:
- Anti-Hero/Anti-Villain: For all of his racism and fanatical beliefs in the Brotherhood's mission, he only does this because he wants to help save the world and is never seen taking actual pleasure from any of the more morally dubious actions the Brotherhood engages in to complete their goals.
- Badass Longcoat:
- Badass Normal:
- Big Bad: Is one for the Institute's questline.
- Big Bad Ensemble: Forms one with Father for the Railroad's questline.
- Big Good: Is this for the Brotherhood of Steel's questline.
- The Chains of Commanding: The responsibilities that come with being Elder definitely weigh heavily on him.
- Cynicism Catalyst: The death of Sarah Lyons is strongly implied to have been this for him.
- Expy: Of the God-Emperor of Mankind.
- He's also one of King Arthur.
- Fantastic Racism: Openly dislikes Feral Ghouls, Super Mutants and Synths to genocidal levels, with the Brotherhood of Steel under his command not shying away from their opinion that all three should be wiped out completely.
- Foil: To Colonel Augustus Autumn of the Enclave. Colonel Autumn was a more "liberal" member of President Eden's Enclave, while Elder Maxson is a reactionary member of Owyn Lyons' Brotherhood. They're also both conquerors who want to bring order to the Wasteland "for the good of the people" (although Maxson comes across as far more self-aware about the implications than Autumn ever did), and are easily recognizable by their signature Badass Longcoats. However, they differ by Maxson trying to maintain a positive relationship with Wastelanders - Unlike Autumn, who just shot at Wastelanders on sight for crossing his path. Maxson is also never cruel for cruelty's sake, keeps his word when he gives it, and can be sometimes convinced to be more compassionate by a charismatic Sole Survivor. Autumn, by contrast, randomly shot hostages to make a point and had a habit of pulling You Have Outlived Your Usefulness.
- From Nobody To Nightmare: Is now the charismatic and fanatical leader of the East Coast Brotherhood, leading them on a crusade to cleanse the Wasteland of "abominations."
- The Good King: What he's largely seen as by the other members of the Brotherhood of Steel. This is actually somewhat literal given he's implied to be the ruler of the Capital Wasteland as well as leader of the entire BoS. Though it could also be subverted given how it's implied that he's taking his cues from the original Brotherhood Elders back in the Lost Hills.
- I Did What I Had To Do: For all of his more Jerkass moments, it's made clear that he takes no pleasure from all of the brutal measures the Brotherhood has deemed necessary.
- Irony: Despite him having taken the East Coast Brotherhood in a more conservative direction, his intentions for starting the war with the Institute (i.e., to prevent further loss of life and to help protect the locals) are actually based on liberal foreign policies.
- Jerkass Has A Point:
- While it can be unthinkable to some to want to kill all Synths given the many good ones encountered — the vast majority encountered in the Commonwealth are Always Chaotic Evil monsters under the Institute's (a hostile foreign power) command.
- Jerk With A Heart Of Gold: Despite him being a far colder and crueler Elder than Owyn Lyons ever was, he genuinely means well and still has some kindness inside of him.
- Kick The Dog:
- Last of His Kind: He's the last known descendant of the Brotherhood's founder, Captain Roger Maxson, US Army. And thus bears a significant burden.
- Miles Gloriosus: Cheerfully averted. While some of the reports given about him may sound exaggerated, his boss fight at the end of the game proves that he's actually quite the difficult opponent.
- Noble Bigot: Unfortunately deconstructed. While Elder Maxson would be a pretty fair and awesome ruler for most Wastelanders, many benevolent but non-human settlements like Goodneighbor, the Slog, and Acadia would likely get either wiped out to a man or "politely encouraged" to seek their fortunes elsewhere in a Wasteland under his control.
- Pet The Dog:
- Puppet King: Subverted. It's implied that he's this to the Elders of Lost Hills, but otherwise wields considerable authority and respect.
- Royals Who Actually Do Something: His status of royalty is sketchy but he's a direct descendant of the BoS' founder, is the ruler of the Capital Wasteland, and has been in charge since he was ten.
- Stop Worshipping Me: He is put off by the accidental cult of personality that essentially deifies him and tries to squash it... to no avail.
- Took A Level In Badass:
- Took A Level In Jerkass:
- Trauma Conga Line: The ten years between Fallout 3 and 4 were...rough for him.
- Unwitting Pawn: It's implied that he's being manipulated by the Lost Hills Elders in order to reform the Brotherhood for their purposes.
- Used To Be A Sweet Kid: Remember that sweet Adorkable kid who had a crush on Sarah Lyons and just wanted to prove Elder Lyons proud? He was Arthur Maxson - and he's lost virtually all of his idealism & innocence since then.
- Well-Intentioned Extremist: He will exterminate entire species if he thinks it's necessary to rebuild the world.
- Younger Than They Look: Is only 20 years old, despite his grizzled appearance.
Paladin Danse
Look on the "Fallout 4 Characters - Companions" subpage for Danse's section.
Lancer-Captain Kells
Knight Rhys
Scribe Haylen
Knight-Captain Cade
Proctor Ingram
- Action Girl: Downplayed, but not because she can't fight, but instead because she's too valuable to waste on the battlefield.
- Deadpan Snarker: One of the few characters who can keep up with a sarcastic Sole Survivor.
- Hero of Another Story: In part because keeping the Prydwen comes across as a full-time struggle. She's also the only Brotherhood character apart from Maxson and the Cambridge Police Station squad that have their own stories - Everyone else just seems to stand around.
- Super Wheelchair: She uses a Power Armor frame for mobility.
Proctor Quinlan
- British Accent: A rather pronounced one. Rather odd given the game is set in America and very little travel happens across countries anymore.
- Hidden Depths/Not So Above It All: He's a huge Grognak the Barbarian fanboy.
- Kick the Dog: If the Sole Survivor takes out the Institute with the Minutemen, he refers to the organization as "cannon fodder" and never gets the idea that the Sole Survivor might have used them since they have faith in their abilities as their General.
- Nerd Glasses:
Proctor Teagan
Senior Scribe Neriah
Paladin Brandis
The last living member of Recon Squad Artemis - a Brotherhood recon team sent to the Commonwealth in 2284 before the arrival of Paladin Danse's team (Recon Squad Gladius) - he is encountered at the end of the Brotherhood side quest "The Lost Patrol," and can be persuaded to either rejoin the Brotherhood or stay by himself in his bunker.
- Crazy Survivalist:
- Foreshadowing: When the Sole Survivor joins up with Paladin Danse in the Brotherhood main quest 'Call to Arms," Danse will offhandedly mention previous Brotherhood recon missions to the Commonwealth. The second group he mentions - the one with no reported survivors - is Brandis'.
- Had To Be Sharp:
- He Cleans Up Nicely: He looks much nicer after getting a haircut and shave if he rejoins the Brotherhood & is seen aboard the Prydwen.
- Killed Off For Real:
- Reality Ensues:
- Shell-Shocked Veteran:
- Trauma Conga Line:
Knight Lucia
Initiate Clarke
Institute Members
Father
The Sole Survivor knows them by another name - Shaun I.
S9-23
This Synth goes by another name - Shaun II.
X6-88
Look on the "Fallout 4 Characters - Companions" subpage for X6's section.
Conrad Kellogg
Dr. Madison Li
Dr. Brian Virgil
Liam Binet
Dr. Clayton Holdren
Dr. Allie Fillmore
Dr. Justin Ayo
Dr. Alana Secord
Dr. Lawrence Higgs
Dr. Max Loken
A-2018, XPN-20A, and Z4K-97B
Commonwealth Minutemen Members & Allied Settlers
Preston Garvey
Look on the "Fallout 4 Characters - Companions" subpage for Preston's section.
Sturges
Mama Murphy
Jun and Marcy Long
Ronnie Shaw
- Badass: Your reputation as one is enough to get her attention, and if you are willing to work with her, she proves why she's so old yet still alive.
- Never Mess With Granny: She might be an old lady, but she's very capable in a fight.
- Cool Old Lady: Regarded as such by the Minutemen.
- Old Soldier: She's been around since the early days of the Minutemen.
- Non-Action Guy: Zigzagged. She's plenty active enough in helping restore artillery support to the Minutemen, but afterwards she just hangs back and mans the commissary of the Castle, though she's arguably much more useful in the role given her selling of high end gear.
Sarge
Trader Rylee
A former resident of Vault 81, Rylee left her Vault and became a successful Wasteland trader and caravan runner. She can be found as a random encounter across the Commonwealth, and can be recruited into one of the Sole Survivor's settlements.
Buddy
A modified Protectron found in the basement of the Shamrock Taphouse. Sent there in the side quest "Trouble Brewin'" by Rufus Rubins at the Hotel Rexford in Goodneighbor, the Sole Survivor can either send him back to the Hotel Rexford as their contract states, or send him to one of their settlements. There, he serves as a bartender if the Sole Survivor supplies him with unique holotapes, and he can create Nuka-Cola, Vim!, and Gwinnet Beer.
- Beware The Nice Ones:
- Escort Mission: A significantly less stressful one than usual.
- Just A Machine: Doesn't really have that much of a personality.
- Kill It With Fire:
- Nice Guy: He's programmed to be as polite and friendly to you as possible.
- Nigh Invulnerable:
The Scribe
A former member of the East Coast Brotherhood of Steel, he quit in disgust when Elder Maxson reformed the organization after the death of the Lyons family. The Scribe can be found as a random encounter across the Commonwealth, and can be recruited into one of the Sole Survivor's settlements.
Railroad Members
Desdemona
Deacon
Look on the "Fallout 4 Characters - Companions" subpage for Deacon's section.
Tinker Tom
Dr. Carrington
Glory/G7-81
One of the Railroad's few remaining Heavies (one of their frontline operators). A female Synth rescued by the Railroad, she joined the organization instead of going through the standard memory replacement procedure.
- Action Girl: One of the Railroad's few remaining Heavies.
- Ambiguously Bi/Ambiguously Gay: Her snark with the Sole Survivor regardless of gender can be seen as flirting. However, her relationship with the brain-dead Synth G5-19 is implied to have been something more than just caring for a friend/protectorate.
- Androids Are People, Too: Even moreso than the rest of the Railroad, as Glory (and other unnamed Railroad members that don't really appear) considers Gen 2 Synths to be people - albeit more like Cro-Magnon folks.
- Badass: She's the only named Railroad Heavy encountered throughout the story, and is incredibly dangerous.
- Badass Abnormal: She's a Synth, so this comes with the territory.
- The Big Guy: She's a Railroad Heavy who fights with a Gatling gun.
- Big Guy Fatality Syndrome: When siding with the Railroad, she will die trying to defend the HQ from the Brotherhood as she tries to Hold the Line against the front entrance of the Railroad HQ. A glitch will also say that she's dead when she's alive if you destroy the Institute with the Railroad.
- Blood Knight: She's nothing but civil to the Sole Survivor. However, Desdemona is still shown often chiding Glory, telling her that murder should be her last choice of action & not her first.
- Cessation of Existence: Due to being a Synth, she claims to have no reason to believe in the possibility of an afterlife for herself.
- Contralto of Danger: Has a very deep and husky voice while easily being Railroad HQ's most dangerous fighter.
- Deadpan Snarker: She comments that she's just as human as the Sole Survivor, but their parents just had more fun creating them than the Institute did making Glory.
- Early-Bird Cameo: It's possible to meet her before meeting the Railroad during Curie's personal quest to have herself downloaded into a Synth body.
- There's Foreshadowing for her if the player takes out the Raider boss Cutty at Poseidon Energy before encountering the Railroad. More specifically, her name is written in the room Cutty's found in, and there seems to be some (unknown) connection between the two.
- Famous Last Words: A heartbreaking example - "Isn't there supposed to be a light?"
- Gatling Good: Her Weapon of Choice is a Minigun.
- Guest Star Party Member: She's one during the Railroad side quest "Memory Interrupted," as she and the Sole Survivor were coincidentally sent to the same location.
- Heroic Sacrifice: She confronts the Brotherhood soldiers attacking the HQ's main entrance, and gets mortally wounded while preventing them from passing through..
- Shout-Out: After completing the exceptionally dangerous Freedom Trail and becoming a member of the Railroad, she can compliment the Sole Survivor by remarking "Not bad. For a human, that is." That's based on a very similar compliment that the android Bishop gives Ripley in Aliens.
- Violence Really Is the Answer: Deacon and most of the other Railroad agents prefer the subversive approach since it keeps them hidden. Glory, however, is all about in-your-face violence, and encourages the Sole Survivor to follow the same tactic.
Drummer Boy
P.A.M.
High Rise
Members of Minor Commonwealth Factions
Vault 81 Inhabitants
Overseer Gwen McNamara
Curie
Look on the "Fallout 4 Characters - Companions" subpage for Curie's section.
Austin Engill
Erin Combes
Katy
Robert & Tina DeLuca
Miranda Song
Dr. Olivette
Diamond City Citizens
Mayor McDonough
Piper Wright
Look on the "Fallout 4 Characters - Companions" subpage for Piper's section.
Nick Valentine
Look on the "Fallout 4 Characters - Companions" subpage for Nick's section.
Nat Wright
Travis "Lonely" Miles
Vadim & Yefim Bobrov
Ellie Perkins
- Girl Friday: To Nick Valentine.
Dr. Duff
Paul Pembroke
Henry Cooke
Colette Cooke
"Crazy" Myrna
Arturo Rodriguez
Moe Cronin
Sheffield
Takahashi
Dr. Sun
- Asian and Nerdy: He's a very erudite Chinese man who certainly knows his profession, that's very obvious.
- Dr. Jerk: He's a bit curt, somewhat snide, and not all that friendly. On the other hand, you can understand why when you consider he's the only doctor in town and he's implied to be very overworked.
Doc Crocker
Goodneighbor Citizens
Mayor John Hancock
Look on the "Fallout 4 Characters - Companions" subpage for Hancock's section.
Robert Joseph MacCready
Look on the "Fallout 4 Characters - Companions" subpage for MacCready's section.
Fahrenheit
KL-E-0
- Camp Gay / Camp Straight: Could go either way really, as she uses the same husky, flirty voice for everyone.
- Ridiculously Human Robot: To the point she identifies as female and has obviously grown pretty far beyond their programming.
The Vault-Tec Sales Representative
Kent Connolly
Magnolia
Whitechapel Charlie
Bobbi No-Nose
Dr. Amari
Markowski
Bunker Hill Citizens and Merchants
Kessler
Old Man Stockton
Trashcan Carla
Lucas Miller
Cricket
Doc Weathers
Joe and Tony Savoldi
Deb, Kay, and Meg
Covenant Inhabitants
Dr. Roslyn Chambers
Mayor Jacob Orden
Honest Dan
Amelia Stockton
Deezer
The Cabot Family and Associates
Lorenzo Cabot
Wilhelmina Cabot
Jack Cabot
Emogene Cabot
Edward Deegan
The Mechanist and Associates
The Mechanist
They have another name - Isabel Cruz.
Ada
Look on the "Fallout 4 Characters - Companions" subpage for Ada's section.