Video Game Characters: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[An Adventurer Is You]] <br />A description of the class-based systems common to many [[Role Playing Game|Role Playing Games]].
* [[An Adventurer Is You]] <br />A description of the class-based systems common to many [[Role Playing Game|Role Playing Games]].
* [[Amnesiac Hero]] <br />Where the main character has no recollection of who they are.
* [[Amnesiac Hero]] <br />Where the main character has no recollection of who they are.
* [[Bare Fisted Monk]] <br />A character who excels in melee attacks without wielding weapons.
* [[Bare-Fisted Monk]] <br />A character who excels in melee attacks without wielding weapons.
* [[The Beast Master]] <br />A type of character who uses the assistance of an animal, force of nature, or just some sort of not-highly-sentient creature to help them fight.
* [[The Beast Master]] <br />A type of character who uses the assistance of an animal, force of nature, or just some sort of not-highly-sentient creature to help them fight.
* [[Black Mage]] <br />Magic-user who specializes in offensive magic.
* [[Black Mage]] <br />Magic-user who specializes in offensive magic.
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* [[Lightning Bruiser]] <br />A character who has very good strength, speed, ''and'' defense.
* [[Lightning Bruiser]] <br />A character who has very good strength, speed, ''and'' defense.
* [[Magic Knight]] <br />A wizard who can also swordfight.
* [[Magic Knight]] <br />A wizard who can also swordfight.
* [[Mascot With Attitude]] <br />A snarky [[Funny Animal]] with [[Totally Radical|kickin']] powers and [[Jump Physics|improbable jumping abilities]].
* [[Mascot with Attitude]] <br />A snarky [[Funny Animal]] with [[Totally Radical|kickin']] powers and [[Jump Physics|improbable jumping abilities]].
* [[Master of Unlocking]] <br />Opening doors is an art, don'tcha know.
* [[Master of Unlocking]] <br />Opening doors is an art, don'tcha know.
* [[Mighty Glacier]] <br />He's got great strength and defense, and moves about as fast as mould.
* [[Mighty Glacier]] <br />He's got great strength and defense, and moves about as fast as mould.
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* [[Mutually Exclusive Party Members]] <br />Several party members who, for whatever reason, cannot all be in the same party at the same time.
* [[Mutually Exclusive Party Members]] <br />Several party members who, for whatever reason, cannot all be in the same party at the same time.
* [[Mystical Waif]] <br />A young girl with a mysterious past who the villains are trying to exploit and the heroes are trying to protect.
* [[Mystical Waif]] <br />A young girl with a mysterious past who the villains are trying to exploit and the heroes are trying to protect.
* [[One Man Army]] <br />You're the video game hero. It's perfectly normal for you to go around killing thousands of [[Mook|Mooks]].
* [[One-Man Army]] <br />You're the video game hero. It's perfectly normal for you to go around killing thousands of [[Mook|Mooks]].
* [[Optional Party Member]] <br />Someone who may not join your party, if you don't fulfil the requirements to get them.
* [[Optional Party Member]] <br />Someone who may not join your party, if you don't fulfil the requirements to get them.
* [[Overrated and Underleveled]] <br />A character introduced as being really powerful ends up, statistics-wise, as being weaker than the main character.
* [[Overrated and Underleveled]] <br />A character introduced as being really powerful ends up, statistics-wise, as being weaker than the main character.
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* [[The Red Mage]] <br />A magician capable of casting spells from two different or even [[Mutually Exclusive Magic|mutually exclusive]] schools of magic.
* [[The Red Mage]] <br />A magician capable of casting spells from two different or even [[Mutually Exclusive Magic|mutually exclusive]] schools of magic.
* [[Required Party Member]] <br />Someone who you have to have in your group, usually due to plot reasons.
* [[Required Party Member]] <br />Someone who you have to have in your group, usually due to plot reasons.
* [[Schrodingers Player Character]] <br />The game offers multiple characters to choose from with various backstories, but only the character you choose as your PC ever appears in the game.
* [[Schrodinger's Player Character]] <br />The game offers multiple characters to choose from with various backstories, but only the character you choose as your PC ever appears in the game.
* [[Secret Character]] <br />A bonus character that the casual player may never see.
* [[Secret Character]] <br />A bonus character that the casual player may never see.
* [[Skill Gate Characters]] <br />[[Fighting Game]] characters that are a challenge to newcomers, but those with experience will easily mop the floor with them.
* [[Skill Gate Characters]] <br />[[Fighting Game]] characters that are a challenge to newcomers, but those with experience will easily mop the floor with them.
* [[Solo Class]] <br />Classes capable of going alone where others are forced to team up.
* [[Solo Class]] <br />Classes capable of going alone where others are forced to team up.
* [[Space Marine]] <br />Standard [[First Person Shooter|FPS]] hero: A military man (often in bulky armour), who wields lots of big guns and kills lots of aliens.
* [[Space Marine]] <br />Standard [[First Person Shooter|FPS]] hero: A military man (often in bulky armour), who wields lots of big guns and kills lots of aliens.
* [[Squishy Wizard]] <br />[[Aladdin (Disney)|Phenomenal cosmic power]], but teeeeny weeeeny little life bar.
* [[Squishy Wizard]] <br />[[Aladdin (Disney film)|Phenomenal cosmic power]], but teeeeny weeeeny little life bar.
* [[Stone Wall]] <br />A character with extremely high defense but lame offensive capabilities.
* [[Stone Wall]] <br />A character with extremely high defense but lame offensive capabilities.
* [[Support Party Member]] <br />A party member whose' primary abilities are mostly non-offensive.
* [[Support Party Member]] <br />A party member whose' primary abilities are mostly non-offensive.
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* [[Team Pet]] <br />The default mascot of the party and usually the most outlandish of the bunch.
* [[Team Pet]] <br />The default mascot of the party and usually the most outlandish of the bunch.
* [[Third Person Seductress]] <br />An implausibly curvy, twenty-something woman in a [[Stripperiffic]] outfit, who obeys the commands of the fellow behind the controller.
* [[Third Person Seductress]] <br />An implausibly curvy, twenty-something woman in a [[Stripperiffic]] outfit, who obeys the commands of the fellow behind the controller.
* [[The Turret Master]] <br />A character with the ability to [[Exactly What It Says On the Tin|summon a stationary turret]] that attacks enemies or an object that fulfills a similar role.
* [[The Turret Master]] <br />A character with the ability to [[Exactly What It Says on the Tin|summon a stationary turret]] that attacks enemies or an object that fulfills a similar role.
* [[Tomboy Princess]] <br />A princess that breaks the mold by not being [[The Chick]].
* [[Tomboy Princess]] <br />A princess that breaks the mold by not being [[The Chick]].
* [[White Mage]] <br />Magic-user who specializes in healing and support magic.
* [[White Mage]] <br />Magic-user who specializes in healing and support magic.
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** [[Stop Helping Me!]] <br />Where your [[Exposition Fairy]] just '''can't shut up dammit!'''
** [[Stop Helping Me!]] <br />Where your [[Exposition Fairy]] just '''can't shut up dammit!'''
* [[Invulnerable Civilians]] <br />Whenever an [[NPC]] shows up in a monster-infested dungeon, they will always leave him alone.
* [[Invulnerable Civilians]] <br />Whenever an [[NPC]] shows up in a monster-infested dungeon, they will always leave him alone.
* [[Precursor Heroes]] <br />A hero or group of heroes (often oddly similar to your own [[Player Party]]) that arose in the hour of need and [[Sealed Evil in A Can|sealed the Ultimate Evil in its can]] [[Exty Years From Now|1,000 years ago.]]
* [[Precursor Heroes]] <br />A hero or group of heroes (often oddly similar to your own [[Player Party]]) that arose in the hour of need and [[Sealed Evil in a Can|sealed the Ultimate Evil in its can]] [[Exty Years From Now|1,000 years ago.]]
* [[Quest Giver]] <br />An [[NPC]] designated somehow as someone who will give you a sidequest.
* [[Quest Giver]] <br />An [[NPC]] designated somehow as someone who will give you a sidequest.
* [[Recurring Traveller]] <br />A character who just keeps showing up throughout the game, usually thoroughly lost.
* [[Recurring Traveller]] <br />A character who just keeps showing up throughout the game, usually thoroughly lost.
* [[Redundant Researcher]] <br />A researcher who's trying to figure out all those ancient ruins and is invariably pre-empted by the hero.
* [[Redundant Researcher]] <br />A researcher who's trying to figure out all those ancient ruins and is invariably pre-empted by the hero.
* [[Skill Point Reset]]<br />A trainer who can reset a [[Player Character]]'s skill and ability scores, allowing you to redistribute them.
* [[Skill Point Reset]]<br />A trainer who can reset a [[Player Character]]'s skill and ability scores, allowing you to redistribute them.
* [[Voice With an Internet Connection]] <br />The helpful person at the other end of the main character's earpiece.
* [[Voice with an Internet Connection]] <br />The helpful person at the other end of the main character's earpiece.


=== Enemy character types (excluding [[Boss Battle|Boss Battles]]): ===
=== Enemy character types (excluding [[Boss Battle|Boss Battles]]): ===
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* [[Border Patrol]] <br />A monster or other hazard introduced specifically to prevent the player from wandering too far without resorting to the immersion-breaking Invisible Wall.
* [[Border Patrol]] <br />A monster or other hazard introduced specifically to prevent the player from wandering too far without resorting to the immersion-breaking Invisible Wall.
* [[Boss in Mook Clothing]] <br />A "normal battle" with an enemy that, as it turns out, can wipe the floor with you.
* [[Boss in Mook Clothing]] <br />A "normal battle" with an enemy that, as it turns out, can wipe the floor with you.
* [[Chest Monster]] <br />an enemy or hazard that has disguised itself to look like something positive, like [[Exactly What It Says On the Tin|a chest]].
* [[Chest Monster]] <br />an enemy or hazard that has disguised itself to look like something positive, like [[Exactly What It Says on the Tin|a chest]].
* [[Clairvoyant Security Force]] <br />Manages to always appear the second you try to steal something.
* [[Clairvoyant Security Force]] <br />Manages to always appear the second you try to steal something.
* [[Degraded Boss]] <br />Once you beat the boss, it comes back as a normal enemy later.
* [[Degraded Boss]] <br />Once you beat the boss, it comes back as a normal enemy later.
* [[Drop in Nemesis]] <br />Where an enemy or obstacle comes out of nowhere and kills you, generally in a [[Cutscene]].
* [[Drop in Nemesis]] <br />Where an enemy or obstacle comes out of nowhere and kills you, generally in a [[Cutscene]].
* [[Elemental Embodiment]] <br />When the elements that are the [[Elemental Rock Paper Scissors|basic building blocks of the universe]] get up and [[Everything Trying to Kill You|come for you.]]
* [[Elemental Embodiment]] <br />When the elements that are the [[Elemental Rock-Paper-Scissors|basic building blocks of the universe]] get up and [[Everything Trying to Kill You|come for you.]]
* [[Enemy Summoner]] <br />An enemy who casts spells which bring additional enemies into combat, while causing some damage itself.
* [[Enemy Summoner]] <br />An enemy who casts spells which bring additional enemies into combat, while causing some damage itself.
* [[Everything Trying to Kill You]] <br />You see that cutesy widdle rabbit? ''It wants you dead.''
* [[Everything Trying to Kill You]] <br />You see that cutesy widdle rabbit? ''It wants you dead.''
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** [[Mascot Mook]] <br />An iconic [[Mook]] which can also double as a [[Series Mascot]].
** [[Mascot Mook]] <br />An iconic [[Mook]] which can also double as a [[Series Mascot]].
* [[Training Dummy]] <br />Some (usually) immortal character that you can return to, to practice your moves on.
* [[Training Dummy]] <br />Some (usually) immortal character that you can return to, to practice your moves on.
* [[Two Guys and A Girl]] <br />The main character and his [[Rival Turned Evil]] spend most of the game fighting over the girl (who owns a [[MacGuffin|mysterious amulet]] or something).
* [[Two Guys and a Girl]] <br />The main character and his [[Rival Turned Evil]] spend most of the game fighting over the girl (who owns a [[MacGuffin|mysterious amulet]] or something).
* [[With a Friend And A Stranger]] <br />The game starts off with the hero, his or her childhood friend, and [[Mysterious Waif|another person, often a girl, from out of nowhere]] who needs his help.
* [[With a Friend and a Stranger]] <br />The game starts off with the hero, his or her childhood friend, and [[Mysterious Waif|another person, often a girl, from out of nowhere]] who needs his help.


{{reflist}}
{{reflist}}

Revision as of 14:10, 8 April 2014

The act of being a video game character is a bit of an odd one. You spend all day killing things, all night healing from wounds that should have killed you, and there's a better than eighty percent chance that your tomboy female friend is a lost princess. But what's a guy to do, eh?


Playable character types:

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Sub-categories:

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Fighting Game characters (may or may not be playable):

  • Assist Character
    A non-playable character which asissts somehow a playable one.
  • Ditto Fighter
    A character who copies the moveset of the other characters, sometimes with the added catch that the moveset is chosen randomly.
  • Guest Fighter
    A character who shows up in a Fighting Game who has no reason whatsoever to be there and is totally out of place.
  • Husky Russkie
    Is bik, stronk, and dreenks wodka.
  • Perfect Play AI
    An AI which continually walks forward, dodges or blocks all attacks, and attacks flawlessly once it reaches its target.
  • Ryu and Ken
    Two characters are given equal or similar abilities/appearances, and often wind up as being the main characters for the series.
  • Shotoclone
    Stock Fighting Game character whose skillset includes a fireball and uppercut and often wear a karate gi.

NPC types:

Enemy character types (excluding Boss Battles):

  • Actually Four Mooks
    An enemy appears as a single sprite, but turns out to be a whole party of baddies.
  • Airborne Mook
    Dammit! These things can fly? I can't even hit them half the time!!!
  • Asteroids Monster
    A creature of significant size that, when killed, splits into several miniature versions of itself.
  • Bandit Mook
    An enemy that employs Video Game Stealing.
  • Border Patrol
    A monster or other hazard introduced specifically to prevent the player from wandering too far without resorting to the immersion-breaking Invisible Wall.
  • Boss in Mook Clothing
    A "normal battle" with an enemy that, as it turns out, can wipe the floor with you.
  • Chest Monster
    an enemy or hazard that has disguised itself to look like something positive, like a chest.
  • Clairvoyant Security Force
    Manages to always appear the second you try to steal something.
  • Degraded Boss
    Once you beat the boss, it comes back as a normal enemy later.
  • Drop in Nemesis
    Where an enemy or obstacle comes out of nowhere and kills you, generally in a Cutscene.
  • Elemental Embodiment
    When the elements that are the basic building blocks of the universe get up and come for you.
  • Enemy Summoner
    An enemy who casts spells which bring additional enemies into combat, while causing some damage itself.
  • Everything Trying to Kill You
    You see that cutesy widdle rabbit? It wants you dead.
  • Evil Chancellor
    The helpful and suspiciously toadying assistant to the monarchy whose morality is usually inverse to the head of state.
  • Fake Ultimate Mook
    A massive monster of terrifying appearance that's no real threat.
  • Flying Seafood Special
    Fish that float in the air. And generally try to kill you.
  • Giant Hands of Doom
    A character who fights only with giant hands.
  • Goddamned Bats
    Enemies that don't pose much threat on their own, but can frustrate, annoy, and get in your way.
    • Demonic Spiders
      Enemies that frustrate you by killing you in unfair ways, which make them innately more dangerous than other normal enemies.
    • Ledge Bats
      Enemies that knock you back in the middle of jumps, often to your death.
    • Metal Slime
      A monster that appears and runs away very quickly, is hard to hit, and gives very good rewards.
    • Wall Master
      Monsters that lurk within the environment and never fully appear until you walk close to them, at which point they suddenly lunge out and try to grab you.
  • The Goomba
    An enemy who will always be encountered in the first level, has a simple movement pattern, and is reassuringly easy to beat.
  • Halfhearted Henchman
    A normal henchman who's lazy, unmotivated, or otherwise unwilling to do his job.
  • Heavily Armored Mook
    An ordinary mook, but with hard steel accessories.
  • Incredibly Durable Enemies
    When the basic mook is an unstoppable killing machine, you know you're in a difficult game.
  • Invincible Minor Minion
    A weak enemy who is nevertheless completely impossible to harm in any way.
  • Invisible Monsters
    You can't see them, but they can probably hurt you.
  • Killer Rabbit
    Any monster that's far more dangerous than it looks.
  • Mook
    A slang term for the hordes of standard-issue, disposable bad guys whom the hero mows down with impunity.
  • Personal Space Invader
    A monster who grabs onto you and must be shaken off.
  • Pinata Enemy
    An enemy target or victim in a video game sought out by the player because they are (relatively) easy to kill and have a very high cash payout.
  • Raising the Steaks
    Dead animals coming back to life and moidering you.
  • Rat Stomp
    Finally you get to the adventuring part! But first, fight some rats.
  • Roaming Enemy
    An enemy which appears randomly under various circumstances.
  • Segmented Serpent
    An enemy which is made up of lots of mostly identical segments, and moves like a worm or snake.
  • Shield Bearing Mook
    A mook with a shield to protect against frontal attacks.
  • Smash Mook
    A big, strong enemy that does nothing but smash you with straight physical attacks.
  • The Spiny
    A Platform Game enemy that will damage you if you try to jump on it.
  • Standard FPS Enemies
    Those generic baddies seen in nearly every FPS you've every played.
  • Stock Monsters
    Those generic baddies seen in nearly EVERY RPG you've ever played.
  • Teleporting Keycard Squad
    Whenever you take something important, a slough of new enemies suddenly rushes in.
  • Underground Monkey
    Exactly the same as a regular monkey - but underground, and therefore has better stats.
  • The Unfought
    A major antagonist who you just never get to tussle with.
  • Unique Enemy
    An enemy that only shows up once in the whole game but is otherwise fairly unremarkable.
  • Waddling Head
    A stock monster that resembles a colored oval with eyes and feet.
  • Whack a Monster
    You see lots of holes in the ground: you know you're going to have to fight a bunch of monsters that pop up, attack, and pop back in.

Unclassified: