Arcanum: Of Steamworks and Magick Obscura/Characters

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Party Members

The Main Character

You were one of the passengers aboard the airship HSS Zephyr when it was shot down by Molochean Hand ogres. Amidst the wreckage, you encounter a dying gnome who gives you a strange ring and implores you to "find the boy". Not long after, you learn that you are in fact the reincarnation of the Panarii hero, Nasrudin. So begins a journey that will soon determine the fate of all Arcanum...

Virgil

A young initiate of the Panarii religion, and your first party member. He's the one who tells you about Nasrudin's prophecy and your role in it. Although kind and loyal, there may be more to his past then he's willing to tell...

Sogg Mead Mug

A simple, but friendly half ogre that loves a good ale. He is encountered in Shrouded Hills' tavern, and can be convinced to join the player with a decent charisma. If he joins, he quickly becomes a great fighter and tank.

Jayna Stiles

A young fledgling herbalist that lives in Dernholm. She is struggling to try and help the Dying Town, but feels she is too inexperienced to be of any use. If the player has a high enough technological aptitude, they can offer to let her join so that she can learn what she needs to to be of help.

Dog (Worthless Mutt)

A literal dog who gets in trouble after stealing someone's dinner in Ashbury. Despite his name, he is definitely worth saving as he is one of the best fighters in a game especially after he becomes Master of Melee by himself.

Magnus Shale Fist

A (relatively) young dwarf from Caladon, bent on finding his lost clan. His quest leads him to one particular jewelry trader, where player can meet him and get him join.

  • Awesome Moment of Crowning. His lost clan tuns to be legendary Iron Clan. He restores it and is proclaimed a chief. And later, if Loghaire doesn't return, even a king of all dwarves.
  • Berserk Button: "NEVER ask a Dwarf the name of his Clan!" Because he doesn't actually know what it is. Shalefist is apparently just his last name made to sound dwarfy.
  • The Blacksmith: Sort of, he can craft some (rather useful) weapons and gear for you.
  • But I Read a Book About It: Magnus tries to behave as "true" dwarves do... well, at least as "Ron's Almanac About Dwarves" says they do.
  • Do Not Call Me Paul: There are hints that Magnus' real name is Malcolm Schulefest, but he will rather cut his beard than admit it.
  • Orphan's Plot Trinket

Gar

"The world's smartest orc", who lives in a museum, amusing people with his kindergarten-level intelligence. In fact, Garfield Thellonius Remington the Third, intelligent, educated, well-mannered pureblood human who was born with the appearance of pure orc due to some genetic quirk. If you are eloquent enough, you may pull him into a discussion about tea, thus uncovering him, and then he may join.

Loghaire Thunderstone

The King of all dwarves, who was forced to sentence the entire clan to banishment under the threat of a world war between dwarves and elves (whose woods are now being destroyed with dwarven technology, which was given to human by said clan). Soon after he begun to suspect that he was deceived ( he was indeed, by Dark Elves) and felt himself a traitor. The guilt finally broke him and drove him to exile. Howewer, PC can convince him that it wasn't a treason, while his exile is.

Raven

Elven princess, ruler of Quintarra, who helps you uncover Dark Elves' plot and later joins on to solve problems herself. During a course of events, she may fall in love with PC.

Franklin Payne

A world-wide known adventurer, explorer and hunter, who always seeks for some trouble and will follow you gladly to the island of Thanatos - just to shoot a hundred more of a lethally dangerous beasts.

Torian Kel

An ancient warrior from Kree, who lived somewhen at the Age of Legends, but was raised from the dead a millenium later as part of Derian-Ka's Gray Legions to fight The Molochean Hand who rebelled against the order after learning about the horrible deeds of Kerghan, its founder. After their defeat, Torian was among a few survivng Legionaires who returned to the temple of Dearian-Ka. They stayed there for centuries, and eventually their flesh rotted away, reducing them to crumpling skeletons and later to dust...

Z'an Al'urin

An Elven girl who, despite being a Dark Elf, is prone to question the philosophy and the path of Dark Elves. She joins evil/master of persuade Living One to search for answers all around the world and finally concludes that the best she can do is kill Arronax. She is also a powerful mage and a seer, and will tell about visions she has in every city if asked.

Sebastian

A mysterious man, perhaps a mercenary, who is sent by Willoughsby to "clean" the Boil, the criminal part of Tarant (this means "to kill leaders of both main gangs"). He will appreciate every help and joins if you manage to remove one of the leaders.

Vollinger

A gnome that may join your party in Dernholm and who actually is an agent of the Molochean Hand.


Major NP Cs

Brother Joachim

A high ranking member of the Panarii religion, and Virgil's mentor. Seeking him out is the first leg of the player's journey.

  • Badass Grandpa: He manages to take out two Molochean Hand assassins by himself. If you fight him, you'll see why: the man can both summon and become a Fire Elemental. At the same time.
  • The Mentor: To Virgil

Gilbert Bates

A genius inventor of steam engine, the primary cause of Arcanum's industrial revolution, one of the world richest men. Actually, he used dwarven technology, a deed which he deeply regrets and which almost costed Arcanum it's existence. He is the mysterious "boy" whom you were instructed to find.

Nasrudin

A legendary elvish hero who fought and banished Arronax the Destroyer long ago. He is revered by the Panarii religion, and the player character is believed to be his reincarnation. However, it eventually turns out that Nasrudin is in fact alive and well, albeit living in seclusion, disillusioned with the things he had done.

Arronax the Destroyer

A frighteningly powerful Dark Elf sorcerer that once tried to plunge the world into chaos, but was defeated and sealed in the Void by Nasrudin. His plots to escape drive the plot of the game, or so the party thinks...

  • The Atoner
  • Big Bad: Subverted! You're led to think he is for most of the game, but he's actually still stuck in the Void, and Kerghan's the one you've been tracking down the entire time.
  • Cutscene Power to The Max: His power in the Backstory and the ending is far, far greater than his power in the game proper.

Kerghan the Terrible

A mysterious necromancer that was killed in a war between his order and the Molochean Hand long ago. He, not Arronax, is the true villain of the game.

The Molochean Hand

An ancient, enigmatic assassin's guild that has agents throughout the world. For reasons unknown, they are determined to prevent you from finding the mysterious boy.


Other NP Cs

Bane of Kree

A powerful Barbarian warrior who gathered an immense army and rampaged over Arcanum till he was banished.

Doc Roberts

A respected gunfighting doctor from Shrouded Hills, Doc is the only town's real law enforcer , as the official sheriff is a coward. Doc will eventually become a new and much more competent sheriff.

Hieronimus Maxim

A factory owner in Caladon, the inventor of a zeppelin, an airplane, and a machine gun. Unfortunately, his factory was robbed and trashed, planes were stolen (and crashed after being used to shoot down the zeppelin), and the worst, he's going to have his funding cut unless he finds a proof that his heavier-than-air-machines actually flew.

  • Disproportionate Reward: Downplayed: From Maxim's point, it's even too little help to give a healer robot to the one who saved the work of his life, assemble him a powerful gun and teach him Mastery. From the Living One's point, it's slightly disproportionate because PC only has to keep that broken camera from crash site with him.
  • Gadgeteer Genius
  • Mr. Fixit: He's the Master of Repair after all.
  • Shout Out / Expy: the real-life inventor of machine gun was Hiram Maxim.
  • They Called Me Mad

Kraka-Tur

Once he was a cowardly man, but one day an ancient scroll containing powerful spell of transformation fell in his hands. The man killed the last Arcanum's dragon with a poisoned cow, took his blood and used it with the spell to transform into a monster. He took the name Kraka-Tur and "avenged" the world for his fears for ten years, but finally was caught by Elven Council and banished.

Stringy Pete

The most cruel, ruthless and Ax Crazy pirate of all times, feared all over Arcanum. He died more than two centuries ago, but rumors are that his spirit still sails the seas, punishing anyone who plays with his name...

"Sir" Garrick Stout

The captain of the guard of Dernholm, a close confidant of the king of Cumbria, and the mastery trainer for the Melee skill. On the surface, he is an arrogant, elitist snob, but he does his job of keeping the peace well. In reality, however, he's a depraved psychopath who uses his position to stalk a noblewoman and remove her fiancee from the equation...by any means necessary.

  • Arrogant Kung Fu Guy: Well, he's certainly got the attitude.
  • Karmic Death: He ruined the planned marriage between the woman he's stalking and her fiancee (who happens to be the Dodge master) by using a special poison to destroy the fiancee's eyesight. The good-aligned ending for the Melee Mastery quest has you defeating him by using poison. Poison made by the vengeful woman, in fact.
  • Jerkass
  • Stalker With a Crush