Indiana Jones and the Fate of Atlantis: Difference between revisions

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Two video games by [[LucasArts]], based on the popular ''[[Indiana Jones]]'' movie series.
Two video games by [[LucasArts]], based on the popular ''[[Indiana Jones]]'' movie series.


The first (and the most well known) is an [[Adventure Game]] with painted cinematic screen-by-screen backgrounds, while the second was subtitled "the action game" (it was more like an [[Action Adventure]], viewed from an faux 3d [[Isometric Projection|isometric perspective]], and based solely on a few select moments from the point and click adventure version). The action game is [[Canon Discontinuity|mostly forgotten today]]. This article, for the most part, discusses the adventure game, the second Indiana Jones SCUMM adventure, released three years after ''[[Indiana Jones and the Last Crusade: The Graphic Adventure|Indiana Jones and The Last Crusade]]''.
The first (and the most well known) is an [[Adventure Game]] with painted cinematic screen-by-screen backgrounds, while the second was subtitled "the action game" (it was more like an [[Action Adventure]], viewed from an faux 3d [[Isometric Projection|isometric perspective]], and based solely on a few select moments from the point and click adventure version). The action game is [[Canon Discontinuity|mostly forgotten today]]. This article, for the most part, discusses the adventure game, the second ''Indiana Jones'' SCUMM adventure, released three years after ''[[Indiana Jones and the Last Crusade: The Graphic Adventure|Indiana Jones and The Last Crusade]]''.


Set in the months prior to [[World War II]], the storyline sees Indy team up with an old flame, [[Heroes Want Redheads|Sophia]] [[Action Girl|Hapgood]], who is an expert on the mythical city of [[Atlantis]], and in particular its god [[King of All Cosmos|Nur-ab-sal]]. This being an Indiana Jones story, it of course turns out that Atlantis was real, and our hero finds himself in a race against time to get there before [[Those Wacky Nazis]] can harness its power to [[Take Over the World]].
Set in the months prior to [[World War II]], the storyline sees Indy team up with an old flame, [[Heroes Want Redheads|Sophia]] [[Action Girl|Hapgood]], who is an expert on the mythical city of [[Atlantis]], and in particular its god [[King of All Cosmos|Nur-ab-sal]]. This being an Indiana Jones story, it of course turns out that Atlantis was real, and our hero finds himself in a race against time to get there before [[Those Wacky Nazis]] can harness its power to [[Take Over the World]].


This game was the first time that an Indiana Jones graphical video game had featured an entirely original storyline, not based on one of the films. Given the reluctance of [[Steven Spielberg]] and [[George Lucas]] to confirm a proper Indy sequel following ''The Last Crusade'', many fans came to refer to this game by the informal title [[Fan Nickname|Indiana Jones 4]]. For years afterwards, lazy journalists used this as conclusive proof that [[Absolutely Happened|the next movie sequel would feature Atlantis]] (a rumour which [[What Could Have Been|continues to pop up]] even post-''Crystal Skull'').
This game was the first time that an ''Indiana Jones'' graphical video game had featured an entirely original storyline, not based on one of the films. Given the reluctance of [[Steven Spielberg]] and [[George Lucas]] to confirm a proper Indy sequel following ''The Last Crusade'', many fans came to refer to this game by the informal title ''[[Fan Nickname|Indiana Jones 4]]''. For years afterwards, lazy journalists used this as conclusive proof that [[Absolutely Happened|the next movie sequel would feature Atlantis]] (a rumour which [[What Could Have Been|continues to pop up]] even post-''Crystal Skull'').


The game's storyline was also later adapted into [[Comic Books|a four issue comic book series]]. A sequel to the game was planned under the title ''Indiana Jones and the Iron Phoenix'', but was eventually cancelled, and the Indiana Jones game series would not continue until 1999's ''[[Indiana Jones and The Infernal Machine]]''. ''Iron Phoenix'', however, saw a comic book adaptation after its cancellation.
The game's storyline was also later adapted into [[Comic Books|a four issue comic book series]]. A sequel to the game was planned under the title ''Indiana Jones and the Iron Phoenix'', but was eventually cancelled, and the ''Indiana Jones'' game series would not continue until 1999's ''[[Indiana Jones and The Infernal Machine]]''. ''Iron Phoenix'', however, saw a comic book adaptation after its cancellation.


The Nintendo [[Wii]] version of ''[[Indiana Jones and The Staff of Kings]]'' also features the [[Game Within a Game|complete full version]] of ''The Fate of Atlantis'' as an unlockable bonus game.
The Nintendo [[Wii]] version of ''[[Indiana Jones and The Staff of Kings]]'' also features the [[Game Within a Game|complete full version]] of ''The Fate of Atlantis'' as an unlockable bonus game.


{{tropelist}}
{{tropelist}}
* [[Advanced Ancient Acropolis]] -- [[You Should Know This Already|Guess]].
* [[Advanced Ancient Acropolis]]: [[You Should Know This Already|Guess]].
* [[Adventurer Archaeologist]]
* [[Adventurer Archaeologist]]: Indy, naturally.
* [[Aesoptinum]] -- {{spoiler|the Ascension/God Machine}}
* [[Aesoptinum]]: {{spoiler|The ascension machine}}.
* [[All There in the Manual]]: The comic adaptation explains a lot, like the connection between the Atlanteans' [[Schizo-Tech]] and the reason for the God Machine. {{spoiler|[[Ancient Astronauts|It was aliens]]. They had horns, gave the Atlanteans some technology and Orichalcum, [[Neglectful Precursors|and when they left]], the Atlanteans, misguided souls that they were, tried to bring them back by turning normal people into "gods". Unfortunately, it didn't work, and they became mutants}}.
* [[A God Am I]] -- the goal of Klaus Kerner and Dr. Hans Ubermann, using the Atlantean ascension machine. {{spoiler|It doesn't work out very well for either of them.}}
** {{spoiler|Sophia}} at one point, when {{spoiler|possessed by Nur-ab-sal}}.
* [[All There in the Manual]] -- The comic adaptation explains a lot, like the connection between the Atlanteans' [[Schizo-Tech]] and the reason for the God Machine. {{spoiler|[[Ancient Astronauts|It was aliens.]] They had horns, gave the Atlanteans some technology and Orichalcum, [[Neglectful Precursors|and when they left,]] the Atlanteans, misguided souls that they were, tried to bring them back by turning normal people into "gods." Unfortunately, it didn't work and they became mutants.}}
* [[And Man Grew Proud]]
* [[And Man Grew Proud]]
* [[Ascend to a Higher Plane of Existence]]: [[Bad Ending|Poor Indy]].
* [[Ascend to a Higher Plane of Existence]]: [[Bad Ending|Poor Indy]].
* [[As Long as It Sounds Foreign]]: The controls for the Nazi submarine are labeled "Ausgeschnitzel", "Flugeldufel" and "Krauskefarben". (Clearly the games had substantially less budget for translators than the films.)
* [[As Long as It Sounds Foreign]]: The controls for the Nazi submarine are labeled "Ausgeschnitzel", "Flugeldufel" and "Krauskefarben" (clearly, the games had substantially less budget for translators than the films). [[Fridge Brilliance|Indy doesn't speak German, so even if the player does, the labels still don't help...]] [[Fridge Logic|And yet he is able to order the submarines crew around without anybody batting an eye]].
* [[Asshole Victim]]: {{spoiler|Dr. Heimdall, Dr. Sternhart and the Nazis themselves at the end}}.
** [[Fridge Brilliance]]: Indy doesn't speak German, so even if the player does, the labels still don't help...
*** [[Fridge Logic|And yet he is able to order the submarines crew around without anybody batting an eye.]]
* [[Asshole Victim]] -- {{spoiler|Dr. Heimdall, Dr. Sternhart, and the Nazis themselves at the end.}}
* [[Atlantis]]
* [[Atlantis]]
* [[Baleful Polymorph]] -- {{spoiler|The Atlantean ascension machine is very bad at making gods and very good at making monsters.}}
* [[Baleful Polymorph]]: {{spoiler|The Atlantean ascension machine is very bad at making gods and very good at making monsters}}.
* [[Bamboo Technology]] -- [[Powered by a Forsaken Child|powered by]] ''[[Orichalcum]]''.
* [[Bamboo Technology]]: [[Powered by a Forsaken Child|Powered by]] ''[[Orichalcum]]''.
* [[Be as Unhelpful as Possible]] -- everyone Indy meets, to ensure [[Railroading|plot progression]] of course.
* [[Be as Unhelpful as Possible]]: Everyone Indy meets, to ensure [[Railroading|plot progression]] of course.
* [[Beethoven Was an Alien Spy]]: It's about Atlantis. Guess who built the Mayan pyramids, the [[Living Labyrinth|Labyrinth]] of [[Minotaur|King Minos]], etc?
* [[Beethoven Was an Alien Spy]]: It's about Atlantis. Guess who built the Mayan pyramids, the [[Living Labyrinth|Labyrinth]] of [[Minotaur|King Minos]], etc?
* [[Belligerent Sexual Tension]]: Indy and Sophia, [[Indiana Jones|as expected]]. Most obvious if you play the "Team" path.
* [[Belligerent Sexual Tension]]: Indy and Sophia, [[Indiana Jones|as expected]]. Most obvious if you play the "Team" path.
* [[Beneath the Earth]]
* [[Beneath the Earth]]
* [[Big Labyrinthine Building]] -- Knossos (the [[Trope Maker]]), Atlantis itself.
* [[Big Labyrinthine Building]]: Knossos (the [[Trope Maker]]), Atlantis itself.
* [[Biological Mashup]] -- the halls Atlantis are full of glowing statues of [[Eldritch Abomination|Eldritch Abominations]].
* [[Biological Mashup]]: The halls Atlantis are full of glowing statues of [[Eldritch Abomination|Eldritch Abominations]].
* [[Bitch in Sheep's Clothing]] -- Nur-Ab-Sal.
* [[Bitch in Sheep's Clothing]]: Nur-Ab-Sal.
* [[Bittersweet Ending]] -- {{spoiler|The bad ending - the Nazis are defeated and Atlantis is destroyed, but at the cost of Sophia's life.}}
* [[Bittersweet Ending]]: {{spoiler|The bad ending: the Nazis are defeated, and Atlantis is destroyed, but at the cost of Sophia's life}}.
* [[Black Mesa Commute]] -- The opening sequence has Indy appear to be breaking into a secret stash of artifacts... only for it to be gradually revealed that he's in Barnett College and only swung through the window because the door was blocked. He then falls through multiple floors slapstick-style.
* [[Black Mesa Commute]]: The opening sequence has Indy appear to be breaking into a secret stash of artifacts... only for it to be gradually revealed that he's in Barnett College and only swung through the window because the door was blocked. He then falls through multiple floors slapstick-style.
* [[Body Horror]] -- {{spoiler|The innermost sections of Atlantis are littered with the twisted skeletons of people mutated by the Atlanteans' failed experiments with their ascension machine. When Klaus Kerner decides to try the machine himself, he ends up transforming first into a giant, then into a stunted minotaur.}}
* [[Body Horror]]: {{spoiler|The innermost sections of Atlantis are littered with the twisted skeletons of people mutated by the Atlanteans' failed experiments with their ascension machine. When Klaus Kerner decides to try the machine himself, he ends up transforming first into a giant, then into a stunted minotaur}}.
* [[Breaking the Fourth Wall]]: {{spoiler|One interpretation of the ending is that the newly ascended [[Eldritch Abomination]] discovers the nature of the universe, and doesn't take it well.}}
* [[Breaking the Fourth Wall]]: {{spoiler|One interpretation of the ending is that the newly ascended [[Eldritch Abomination]] discovers the nature of the universe, and doesn't take it well}}.
* [[Broken Pedestal]] -- {{spoiler|Nur-Ab-Sal is not as nice as Sophia believes at first. In a room full of horribly mutated skeletons, [[Grand Theft Me|he tries to take over Sophia's body]]; Indy manages to save her by disposing of his [[Soul Jar]] in a conveniently-placed pool of lava.}}
* [[Broken Pedestal]]: {{spoiler|Nur-Ab-Sal is not as nice as Sophia believes at first. In a room full of horribly mutated skeletons, [[Grand Theft Me|he tries to take over Sophia's body]]; Indy manages to save her by disposing of his [[Soul Jar]] in a conveniently-placed pool of lava}}.
* [[But Thou Must!]] -- it uses [[LucasArts]]' classic menu-dialogue interface, soo...
* [[But Thou Must!]]: It uses [[LucasArts]]' classic menu-dialogue interface, soo...
* [[Character Name and the Noun Phrase]]
* [[Character Name and the Noun Phrase]]
* [[Chekhov's Gun]] -- Pretty much every single object you can pick up. Especially the ship rib.
* [[Chekhov's Gun]]: Pretty much every single object you can pick up. Especially the ship rib.
* [[Cloudcuckoolander]] -- Every single other archaeologist who knows anything about Atlantis. [[Be as Unhelpful as Possible|Justified because]]...
* [[Cloudcuckoolander]]: Every single other archaeologist who knows anything about Atlantis. [[Be as Unhelpful as Possible|Justified because]]...
* [[Collapsing Lair]] -- I bet you didn't think [[Once an Episode|this would get invoked]] in an Indy story.
* [[Collapsing Lair]]: I bet you didn't think [[Once an Episode|this would get invoked]] in an Indy story.
* [[Comic Book Adaptation]] -- See page image above. Also something of a [[Compressed Adaptation]].
* [[Comic Book Adaptation]]: See page image above. Also something of a [[Compressed Adaptation]].
* [[Convection, Schmonvection]] -- Indy and Sophia have to cross a lave flow at one point, using cooled lava as stepping stones.
* [[Convection, Schmonvection]]: Indy and Sophia have to cross a lave flow at one point, using cooled lava as stepping stones.
* [[Cosmic Horror Story]] -- the actual fate of Atlantis; see Broken Pedestal above.
* [[Cosmic Horror Story]]: The actual fate of Atlantis; see [[Broken Pedestal]] above.
* [[Cosmic Keystone]] -- all three [[Plot Coupon That Does Something|keystones]] are needed to power up [[A God Am I|the God machine]].
* [[Cosmic Keystone]]: All three [[Plot Coupon That Does Something|keystones]] are needed to power up [[A God Am I|the God machine]].
* [[Crate Expectations]] -- source of the trope image!
* [[Crate Expectations]]: Source of the trope image!
* [[Crush! Kill! Destroy!]] -- the stone sentry robot.
* [[Crush! Kill! Destroy!]]: The stone sentry robot.
* [[Crystal Spires and Togas]] -- Atlantis (as described by Sophia Hapgood in her channellings with Nur-ab-Sal).
* [[Crystal Spires and Togas]]: Atlantis (as described by Sophia Hapgood in her channellings with Nur-ab-Sal).
* [[Death by Adaptation]] -- Virtually every character bar Indy and Sophia bites the dust in the comic adaptation.
* [[Death by Adaptation]]: Virtually every character bar Indy and Sophia bites the dust in the comic adaptation.
* [[Domed Hometown]] -- Atlantis for the past 5,000 years.
* [[Domed Hometown]]: Atlantis for the past 5,000 years.
* [[Dragon with an Agenda]] -- Kerner.
* [[Dragon with an Agenda]]: Kerner.
* [[Driven to Suicide]] -- {{spoiler|Happens to Kerner after he gets turned into a Minotaur-like creature by the God Machine}}.
* [[Driven to Suicide]]: {{spoiler|Happens to Kerner after he gets turned into a Minotaur-like creature by the ascension machine}}.
* [[Dummied Out]] -- The game code features several rooms which are never even seen in the finished game, including an entire section based around Sophia's apartment (which was relegated to only being an unplayable [[Cutscene]] in the final version).
* [[Dummied Out]]: The game code features several rooms which are never even seen in the finished game, including an entire section based around Sophia's apartment (which was relegated to only being an unplayable [[Cutscene]] in the final version).
* [[Dungeon]] / [[Dungeon Crawl]]: the Labyrinth at Knossos.
* [[Dungeon]]/[[Dungeon Crawl]]: The Labyrinth at Knossos.
* [[Durable Deathtrap]]: Many of the death traps in Atlantis seem to be just as functional thousands of years later.
* [[Durable Deathtrap]]
* [[Eldritch Abomination]] -- Anyone who successfully uses the [[A God Am I|Ascension Machine]].
* [[Eldritch Abomination]]:
** Anyone who successfully uses the [[A God Am I|ascension machine]].
** [[Humanoid Abomination]] -- {{spoiler|Nur-ab-sal}}
** [[Humanoid Abomination]]: {{spoiler|Nur-ab-sal}}.
* [[Eternal Engine]] -- the Ascension Machine. {{spoiler|It sits in the Third Circle of Atlantis, atop an underwater volcano.}}
* [[Eternal Engine]]: The ascension machine. {{spoiler|It sits in the Third Circle of Atlantis, atop an underwater volcano}}.
* [[Fiery Redhead]] -- Sophia, played completely straight. {{spoiler|Especially when possessed by Nur-ab-sal}}.
* [[Fiery Redhead]]: Sophia, played completely straight. {{spoiler|Especially when possessed by Nur-ab-sal}}.
* [[Follow the Leader]] -- When [[LucasArts]] failed to make this a film, Disney made a film [[Atlantis: The Lost Empire|with the same plot]] instead.
* [[Foot Popping]] -- In one of the [[Multiple Endings]], Sophia does this.
* [[Foot Popping]]: In one of the [[Multiple Endings]], Sophia does this.
* [[Forgotten Superweapon]] -- {{spoiler|The God Machine}}.
* [[Forgotten Superweapon]]: {{spoiler|The God Machine}}.
* [[Ghostapo]] - Dr. Hans Ubermann and Klaus Kerner, who is in fact a Gestapo and member of the [[wikipedia:Thule Society|Thule society]].
* [[Ghostapo]]: Dr. Hans Ubermann and Klaus Kerner, who is in fact a Gestapo and member of the [[wikipedia:Thule Society|Thule society]].
* [[A God Am I]]: The goal of Klaus Kerner and Dr. Hans Ubermann, using the Atlantean ascension machine. {{spoiler|It doesn't work out very well for either of them}}. {{spoiler|Sophia}} at one point, when {{spoiler|possessed by Nur-ab-sal}}.
* [[Globe Trotting Hero]] -- sequences take place in Iceland, the Azores, Tikal, Algiers, Crete, and Atlantis.
* [[Grand Theft Me]] -- {{spoiler|Nur-Ab-Sal takes over Sophia's body in Atlantis}}.
* [[Grand Theft Me]]: {{spoiler|Nur-Ab-Sal takes over Sophia's body in Atlantis}}.
* [[Great Big Library of Everything]] -- Indy's college has one.
* [[Great Big Library of Everything]]: Indy's college has one.
* [[Green Rocks]] -- ''[[Orichalcum]]''.
* [[Green Rocks]]: ''[[Orichalcum]]''.
* [[Have a Nice Death]] / [[It's a Wonderful Failure]]: Game Over screens will usually be accompanied by a text explaining Dr. Jones' death and/or what happened after. An example: "Indy's failure to subdue a sixy-year-old U-boat captain allowed the nazis to conquer the world."
* [[Have a Nice Death]]/[[It's a Wonderful Failure]]: [[Game Over]] screens will usually be accompanied by a text explaining Dr. Jones' death and/or what happened after. An example: "Indy's failure to subdue a sixy-year-old U-boat captain allowed the nazis to conquer the world."
* [[Herr Doktor]] -- [[Big Bad|Doktor Hans Ubermann.]]
* [[Heroes Want Redheads]]
* [[Heroes Want Redheads]]
* [[Herr Doktor]]: [[Big Bad|Doktor Hans Ubermann]].
* [[Hoist by His Own Petard]] -- {{spoiler|The Nazis' plans are ultimately foiled by the very thing they sought after. This is an ''[[Indiana Jones]]'' story; what did you expect?}}
* [[Hoist by His Own Petard]]: {{spoiler|The Nazis' plans are ultimately foiled by the very thing they sought after. This is an ''[[Indiana Jones]]'' story; what did you expect}}?
* [[I Love Nuclear Power]] -- the Nazis, {{spoiler|The Atlanteans}}. The good guys are afraid they want orichalcum for nefarious purposes, since a single bead contains enormous power. It turns out {{spoiler|They want to use it to turn on the god machine}}.
* [[I Love Nuclear Power]]: The Nazis, {{spoiler|The Atlanteans}}. The good guys are afraid they want orichalcum for nefarious purposes, since a single bead contains enormous power. It turns out {{spoiler|they want to use it to turn on the ascension machine}}.
* [[Imported Alien Phlebotinum]] -- Atlantean artifacts all around the globe. Orichalcum averts this oddly enough, since it does actually originate from Earth, but is exceptionally rare and requires some advanced technology to mine and process.
* [[Imported Alien Phlebotinum]]: Atlantean artifacts all around the globe. Orichalcum averts this oddly enough, since it does actually originate from Earth, but is exceptionally rare and requires some advanced technology to mine and process.
* [[Interchangeable Antimatter Keys]] -- orichalcum.
* [[Interchangeable Antimatter Keys]]: Orichalcum.
* [[It May Help You on Your Quest]] -- everything you pick up is either unexpectedly useful or a fits this trope. There's even the [[Red Herring|Maltese Falcon]].
* [[It May Help You on Your Quest]]: Everything you pick up is either unexpectedly useful or a fits this trope. There's even the [[Red Herring|Maltese Falcon]].
* [[Jerkass]] -- Many of the characters you encounter, but especially Dr. Heimdall.
* [[Jerkass]]: Many of the characters you encounter, but especially Dr. Heimdall.
** [[Jerk with a Heart of Gold]] -- Alan Trottier and Omar Al-Jabar.
** [[Jerk with a Heart of Gold]]: Alan Trottier and Omar Al-Jabar.
* [[King of All Cosmos]] -- Nur-ab-Sal.
* [[King of All Cosmos]]: Nur-ab-Sal.
* [[Knife-Throwing Act]] -- Sofia gets thrown into one of these by Indy.
* [[Knife-Throwing Act]]: Sofia gets thrown into one of these by Indy.
* [[Last Lousy Point]] -- The game's "Indy Quotient" score keeps track of points found in each of the three paths players can take, so you have to play all three routes (multiple times each) to get a perfect score. And some of the points involve fighting the biggest, toughest guys in the game ''instead'' of getting around them through puzzle-solving.
* [[Last Lousy Point]]: The game's "Indy Quotient" score keeps track of points found in each of the three paths players can take, so you have to play all three routes (multiple times each) to get a perfect score. And some of the points involve fighting the biggest, toughest guys in the game ''instead'' of getting around them through puzzle-solving.
* [[Lethal Lava Land]] -- The Colossus room in the middle of Atlantis.
* [[Lethal Lava Land]]: The Colossus room in the middle of Atlantis.
* [[Living Labyrinth]] -- ''the original'' <s>{{color|red|minotaur}}</s> [[Minotaur|Labyrinth]] at Knossos, or [[Dungeon|what's left]] of it; Atlantis itself.
* [[Living Labyrinth]]: ''The original'' <s>{{color|red|minotaur}}</s> [[Minotaur|Labyrinth]] at Knossos, or [[Dungeon|what's left]] of it; Atlantis itself.
* [[Lost Technology]] -- scattered all around the world by [[Neglectful Precursors|Atlanteans]], and Indy [[Gotta Catch Them All|has to find it]].
* [[Lost Technology]]: Scattered all around the world by [[Neglectful Precursors|Atlanteans]], and Indy [[Gotta Catch Them All|has to find it]].
* [[Lovecraft Lite]]
* [[Lovecraft Lite]]
* [[MacGuffin]] -- [[Orichalcum]], and [[Plato]]'s Lost Dialogue, and the [[Plot Coupon|keystones]], and Atlantis itself.
* [[MacGuffin]]: [[Orichalcum]], and [[Plato]]'s Lost Dialogue, and the [[Plot Coupon|keystones]], and Atlantis itself.
* [[Mad Scientist]] -- Dr. Hans Ubermann, complete with [[Scary Shiny Glasses]] and [[Bald of Evil]].
* [[Mad Scientist]]: Dr. Hans Ubermann, complete with [[Scary Shiny Glasses]] and [[Bald of Evil]].
* [[Maze]] -- the opening labyrinthine library sequence turns out to be {{spoiler|the attic of Indy's college library}}.
* [[Maze]]: The opening labyrinthine library sequence turns out to be {{spoiler|the attic of Indy's college library}}.
* [[Meaningful Name]] -- [[The Ubermensch|Ubermann]]
* [[Meaningful Name]]: [[The Ubermensch|Ubermann]].
* [[Monologuing]] -- when Sophia!Nur-ab-sal enters the throne room.
* [[Monologuing]]: When Sophia!Nur-ab-sal enters the throne room.
* [[Multiple Endings]] -- Depending on whether or not you {{spoiler|rescue Sophia}} and {{spoiler|convince Ubermann to test the machine on himself}}.
* [[Multiple Endings]]: Depending on whether or not you {{spoiler|rescue Sophia}} and {{spoiler|convince Ubermann to test the machine on himself}}. The entire game has three paths with different plots and different solutions to most of the puzzles: Wits, Fists and Team. Various puzzles and actions can be taken in any of the three paths, but are most effective in the appropriate scenario, while [[It May Help You on Your Quest|other items become useless]] [[Red Herring|in the other paths]].
* [[Mundane Utility]]: Gold is impervious to orichalcum, and amber can be used to dowse for it.
** The entire game has three Paths with different plots and different solutions to most of the puzzles: Wits, Fists, and Team. Various puzzles and actions can be taken in any of the three paths, but are most effective in the appropriate scenario, while [[It May Help You on Your Quest|other items become useless]] [[Red Herring|in the other paths]].
* [[Neglectful Precursors]]: Atlanteans.
* [[Mundane Utility]] -- Gold is impervious to orichalcum, and amber can be used to dowse for it.
* [[No OSHA Compliance]] -- some of the archaeological digs Indy is forced to explore, not to mention Atlantis itself.
* [[No OSHA Compliance]]: Some of the archaeological digs Indy is forced to explore, not to mention Atlantis itself.
* [[One-Winged Angel]] -- [[But Thou Must!|most versions]] [[A God Am I|of the ending]].
* [[One-Winged Angel]]: [[But Thou Must!|Most versions]] [[A God Am I|of the ending]].
* [[One True Sequence]] -- Averted. If the Nazis know anything, it's that they should [[MacGuffin Delivery Service|let Indiana Jones do all the dirty work]].
* [[One True Sequence]]: Averted. If the Nazis know anything, it's that they should [[MacGuffin Delivery Service|let Indiana Jones do all the dirty work]]. Depending on the path you take, sometimes the Nazis get to scene before Indy. A prominent example is the Fists path version of the Labyrinth.
* [[Orichalcum]]: It's radioactive [[Bamboo Technology]]. One of the few works that not just uses it, but uses it as [[Phlebotinum]].
** Depending on the path you take, sometimes the Nazis get to scene before Indy. A prominent example is the Fists Path version of the Labyrinth.
* [[Our Gods Are Different]] -- They come in all shapes and sizes, for one.
* [[Our Gods Are Different]]: They come in all shapes and sizes, for one.
* [[Painting the Fourth Wall]]: In a manner of speaking. One puzzle involves Indy turning on a generator in a darkened underground dig site. If the player waits, Indy's eyes will adjust, and you'll be able to see what you are doing.
* [[Neglectful Precursors]] -- Atlanteans.
* [[Phlebotinum Muncher]]: Sophia's {{spoiler|necklace}}.
* [[Orichalcum]] -- it's radioactive [[Bamboo Technology]].
* [[Phlebotinum Overload]]: One of the alternate [[Bad Ending|Bad Endings]].
** One of the few works that not just uses it, but uses it as [[Phlebotinum]].
* [[Phony Psychic]]: Indy implies Sophia to be this, thanks to her stage props.
* [[Painting the Fourth Wall]] -- In a manner of speaking. One puzzle involves Indy turning on a generator in a darkened underground dig site. If the player waits, Indy's eyes will adjust and you'll be able to see what you are doing.
* [[Plot Coupon]]: The keystones.
* [[Phlebotinum Muncher]] -- Sophia's {{spoiler|necklace.}}
* [[Plot Coupon That Does Something]]: Orichalcum, the [[Cosmic Keystone|keystones]].
* [[Phlebotinum Overload]] -- one of the alternate [[Bad Ending|Bad Endings]].
* [[Powered by a Forsaken Child]]: The ascension machine. ''[[Body Horror|And how]]''.
* [[Phony Psychic]] -- Indy implies Sophia to be this, thanks to her stage props.
* [[Plot Coupon]] -- the keystones.
* [[Plot Coupon That Does Something]] -- Orichalcum, the [[Cosmic Keystone|keystones]].
* [[Powered by a Forsaken Child]] -- the Ascension Machine. ''[[Body Horror|And how]].''
* [[Powers Via Possession]]
* [[Powers Via Possession]]
* [[Psychic Link]] -- Sophia Hapgood.
* [[Psychic Link]]: Sophia Hapgood.
* [[Ragnarok Proofing]] -- Atlantis. Of course, it's built out of [[Bamboo Technology|stone and bronze]]...
* [[Ragnarok Proofing]]: Atlantis. Of course, it's built out of [[Bamboo Technology|stone and bronze]]...
* [[Reverse Psychology]] -- one of the ways to {{spoiler|convince the Nazis to test the machine on themselves first}}.
* [[Reverse Psychology]]: One of the ways to {{spoiler|convince the Nazis to test the machine on themselves first}}.
* [[Running Gag]] -- Started one in Lucasarts games with Indy's [[Lame Excuse]] "Would you like to buy these fine leather jackets?"
* [[Running Gag]]: Started one in Lucasarts games with Indy's [[Lame Excuse]] "Would you like to buy these fine leather jackets?".
* [[Save Scumming]] -- The only post-''[[Monkey Island]]'' Lucasarts adventure game where this is necessary. You generally don't have to worry about it on the "Teamwork" and "Wits" paths unless you're thinking of doing something ''really'' stupid, but it's practically a requirement for getting through the "Fists" path.
* [[Save Scumming]]: The only post-''[[Monkey Island]]'' Lucasarts adventure game where this is necessary. You generally don't have to worry about it on the "Teamwork" and "Wits" paths unless you're thinking of doing something ''really'' stupid, but it's practically a requirement for getting through the "Fists" path.
* [[Schizo-Tech]] -- justified since orichalcum is a clean, safe source of nuclear power of some sort.
* [[Schizo-Tech]]: Justified since orichalcum is a clean, safe source of nuclear power of some sort.
* [[Shout-Out]]:
* [[Shout-Out]] -- To not just to the movies, but also to other [[LucasArts]] titles, ''[[Star Wars]]'', ''[[Metropolis]]''<ref>the [[Orichalcum]] machine</ref>, and even ''[[The Maltese Falcon]]''.<ref>[[Red Herring|"It's the stuff that]] [[MacGuffin|dreams are made of."]]</ref>
** To not just to the movies, but also to other [[LucasArts]] titles, ''[[Star Wars]]'', ''[[Metropolis]]''<ref>The [[Orichalcum]] machine.</ref> and even ''[[The Maltese Falcon]]''.<ref>[[Red Herring|"It's the stuff that]] [[MacGuffin|dreams are made of."]]</ref>
** The [[Raiders of the Lost Ark|"oddly familiar-looking" boulder]] found on the Fists Path.
** The [[Raiders of the Lost Ark|"oddly familiar-looking" boulder]] found on the Fists path.
* [[Slap Slap Kiss]] -- Indy and Sophia after rescuing Sophia from the dungeon.
* [[Slap Slap Kiss]]: Indy and Sophia after rescuing Sophia from the dungeon.
* [[Smug Snake]] -- Kerner and Ubermann, who are convinced that the very same machine that horribly mutated scores of Atlanteans will work on them because of their superior Aryan qualities. {{spoiler|They find out the hard way that they are wrong.}}
* [[Smug Snake]]: Kerner and Ubermann, who are convinced that the very same machine that horribly mutated scores of Atlanteans will work on them because of their superior Aryan qualities. {{spoiler|They find out the hard way that they are wrong}}.
* [[Soul Jar]] -- Sophia Hapgood channels the spirit of the last Atlantean King through her necklace. {{spoiler|It's a [[Our Liches Are Different|reliquary]] for Nur-ab-sal, and Indy has to take it from her by [[Phlebotinum Overload|powering it up]] with [[Green Rocks|orichalcum]], whereupon it morphs into a demonic face}}.
* [[Soul Jar]]: Sophia Hapgood channels the spirit of the last Atlantean King through her necklace. {{spoiler|It's a [[Our Liches Are Different|reliquary]] for Nur-ab-sal, and Indy has to take it from her by [[Phlebotinum Overload|powering it up]] with [[Green Rocks|orichalcum]], whereupon it morphs into a demonic face}}.
* [[Spirit Advisor]] -- Nur-ab-Sal.
* [[Spirit Advisor]]: Nur-ab-Sal.
* [[Stalking Mission]] -- While trying to track down Omar Al-Jabbar's house.
* [[Stalking Mission]]: While trying to track down Omar Al-Jabbar's house.
* [[Stupid Jetpack Hitler]] -- see Ghostapo.
* [[Stupid Jetpack Hitler]]: See [[Ghostapo]] above.
* [[Tethercat Principle]] -- Played with. When you meet the Norwegian archaeologist, he constantly digs in the same spot (as is common of adventure games of this era). When you leave and come back, he has frozen to death, apparently never having left the cave.
* [[Tethercat Principle]]: Played with. When you meet the Norwegian archaeologist, he constantly digs in the same spot (as is common of adventure games of this era). When you leave and come back, he has frozen to death, apparently never having left the cave.
* [[The Tower]] -- the Ascension Machine
* [[Town with a Dark Secret]] -- Atlantis
* [[These Are Things Man Was Not Meant to Know]]
* [[These Are Things Man Was Not Meant to Know]]
* [[Those Wacky Nazis]] -- Are trying to find Atlantis so they can take over the world.
* [[Those Wacky Nazis]]: Are trying to find Atlantis so they can take over the world.
* [[The Tower]]: The ascension machine.
* [[Ubermensch]] -- {{spoiler|Nur-ab-sal}}. This is Ubermann's and Kerner's ideology as well, [[Those Wacky Nazis|of course]].
* [[Town with a Dark Secret]]: Atlantis.
* [[Underwater Base]] -- {{spoiler|[[Underwater City|Atlantis itself]]}}.
* [[Ubermensch]]: {{spoiler|Nur-ab-sal}}. This is Ubermann's and Kerner's ideology as well, [[Those Wacky Nazis|of course]].
* [[Unexpected Gameplay Change]] -- The balloon simulator sections.
* [[Underwater Base]]: {{spoiler|[[Underwater City|Atlantis itself]]}}.
** And the submarine sequence.
* [[Unexpected Gameplay Change]]: The balloon simulator sections. And the submarine sequence. And also the car chase in Monte Carlo. It ''is'' an Indy game though. Don't forget the fist fights, although these are thankfully skippable if you hold the right button (period?) during the fight. You don't get the points for your Indy Quotient if you do this though.
** And also the car chase in Monte Carlo. It ''is'' an Indy game though.
* [[Unobtanium]]: The adventure begins when the Nazis steal a bead of ''[[Orichalcum]]'' from Indy: it's portrayed as an incredibly powerful energy source (and a set of [[Interchangeable Antimatter Keys]] for many of the game's puzzles), and most of the game is a race for the motherlode at Atlantis itself.
** Don't forget the fist fights, although these are thankfully skippable if you hold the right button (period?) during the fight. You don't get the points for your Indy Quotient if you do this though.
* [[Unwinnable by Design]]: Averted: it's not possible to become irreversibly stuck in the game.
* [[Unobtanium]] -- The adventure begins when the Nazis steal a bead of ''[[Orichalcum]]'' from Indy; it's portrayed as an incredibly powerful energy source (and a set of [[Interchangeable Antimatter Keys]] for many of the game's puzzles), and most of the game is a race for the motherlode at Atlantis itself.
* [[Walk Into Mordor]]: While Atlantis is inaccessible for [[Underwater City|justified reasons]], to get to the Third Circle of Atlantis, you have to use an orichalcum-powered {{spoiler|Bronze Age tunnel-boring machine, which promptly falls into the lava}}.
* [[Unwinnable by Design]] -- Averted; it's not possible to become irreversibly stuck in the game.
* [[With Great Power Comes Great Insanity]]: {{spoiler|An implied side effect of the Atlantean ascension machine; Dr. Ubermann does not survive long enough after his transformation for this to be certain}}.
* [[Vaporware]] / [[What Could Have Been]] -- The adventure game ends on a screen promising a sequel which ultimately never ended up seeing the light of day. The sequel, named ''Iron Phoenix'', was eventually adapted into a comic book, and a different game, ''[[Indiana Jones and The Infernal Machine]]'', was eventually released instead.
* [[Walk Into Mordor]] -- while Atlantis is inaccessible for [[Underwater City|justified reasons]], to get to the Third Circle of Atlantis you have to use an orichalcum-powered {{spoiler|Bronze Age tunnel-boring machine, which promptly falls into the lava.}}
* [[With Great Power Comes Great Insanity]] -- {{spoiler|An implied side effect of the Atlantean ascension machine; Dr. Ubermann does not survive long enough after his transformation for this to be certain.}}


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Latest revision as of 17:51, 16 August 2020

Two video games by LucasArts, based on the popular Indiana Jones movie series.

The first (and the most well known) is an Adventure Game with painted cinematic screen-by-screen backgrounds, while the second was subtitled "the action game" (it was more like an Action Adventure, viewed from an faux 3d isometric perspective, and based solely on a few select moments from the point and click adventure version). The action game is mostly forgotten today. This article, for the most part, discusses the adventure game, the second Indiana Jones SCUMM adventure, released three years after Indiana Jones and The Last Crusade.

Set in the months prior to World War II, the storyline sees Indy team up with an old flame, Sophia Hapgood, who is an expert on the mythical city of Atlantis, and in particular its god Nur-ab-sal. This being an Indiana Jones story, it of course turns out that Atlantis was real, and our hero finds himself in a race against time to get there before Those Wacky Nazis can harness its power to Take Over the World.

This game was the first time that an Indiana Jones graphical video game had featured an entirely original storyline, not based on one of the films. Given the reluctance of Steven Spielberg and George Lucas to confirm a proper Indy sequel following The Last Crusade, many fans came to refer to this game by the informal title Indiana Jones 4. For years afterwards, lazy journalists used this as conclusive proof that the next movie sequel would feature Atlantis (a rumour which continues to pop up even post-Crystal Skull).

The game's storyline was also later adapted into a four issue comic book series. A sequel to the game was planned under the title Indiana Jones and the Iron Phoenix, but was eventually cancelled, and the Indiana Jones game series would not continue until 1999's Indiana Jones and The Infernal Machine. Iron Phoenix, however, saw a comic book adaptation after its cancellation.

The Nintendo Wii version of Indiana Jones and The Staff of Kings also features the complete full version of The Fate of Atlantis as an unlockable bonus game.

Tropes used in Indiana Jones and the Fate of Atlantis include: