Iron Storm (PC video game): Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[He Who Fights Monsters]]: {{spoiler|Oddly, not the protagonist. It's implied that humanity as a whole has become completely accustomed to war and has turned into a race of militaristic [[Crazy Survivalist]]s.}}
* [[He Who Fights Monsters]]: {{spoiler|Oddly, not the protagonist. It's implied that humanity as a whole has become completely accustomed to war and has turned into a race of militaristic [[Crazy Survivalist]]s.}}
* [[Hollywood Silencer]]: Averted. Though the silenced pistol still makes the obligatory "fwip" sound, it's also pretty loud and can be easily heard by enemy soldiers if fired at a close distance. The pistol has little use in most of the game though - except for an occasional [[Stealth Based Mission]] or two.
* [[Hollywood Silencer]]: Averted. Though the silenced pistol still makes the obligatory "fwip" sound, it's also pretty loud and can be easily heard by enemy soldiers if fired at a close distance. The pistol has little use in most of the game though - except for an occasional [[Stealth Based Mission]] or two.
* [[Humans Are Bastards]] / [[Gray and Gray Morality]]: At first, the conflict between the USWE and Ugenberg's Empire seems like a classic case of [[Good Republic, Evil Empire]]. This gets ruthlessly [[Deconstructor Fleet|deconstructed]] as the game progresses. And then there's a [[Twist Ending]], which... well, read it for yourself in one of the lower entries...
* [[Humans Are the Real Monsters]] / [[Gray and Gray Morality]]: At first, the conflict between the USWE and Ugenberg's Empire seems like a classic case of [[Good Republic, Evil Empire]]. This gets ruthlessly [[Deconstructor Fleet|deconstructed]] as the game progresses. And then there's a [[Twist Ending]], which... well, read it for yourself in one of the lower entries...
* [[Hyperspace Arsenal]]: An effectively done aversion of this trope (with a few minor hiccups though). You can only carry one weapon from each class at a time. This can get pretty tricky, especially with slot 4, which houses most of your heavier firearms (marksman rifles, assault rifles, portable machine guns and grenade launchers). This forces you to choose your loadout carefully according to your current situation, since you can't carry both a marksman rifle and an assault rifle at the same time, etc. Sadly, it also gets a little ridiculous occasionally : ''You can't carry a simple silenced pistol and an SMG at the same time'' ([[Lampshade Hanging|as the tutorial is eager to inform you]]).
* [[Hyperspace Arsenal]]: An effectively done aversion of this trope (with a few minor hiccups though). You can only carry one weapon from each class at a time. This can get pretty tricky, especially with slot 4, which houses most of your heavier firearms (marksman rifles, assault rifles, portable machine guns and grenade launchers). This forces you to choose your loadout carefully according to your current situation, since you can't carry both a marksman rifle and an assault rifle at the same time, etc. Sadly, it also gets a little ridiculous occasionally : ''You can't carry a simple silenced pistol and an SMG at the same time'' ([[Lampshade Hanging|as the tutorial is eager to inform you]]).
* [[Idiosyncratic Difficulty Levels]]:
* [[Idiosyncratic Difficulty Levels]]:

Revision as of 15:57, 23 October 2016

Welcome to a nice little Diesel Punk Dystopia...

Iron Storm is a 2002 First-Person Shooter / Third-Person Shooter game, created by French developer 4x Studios and published by Dreamcatcher Interactive. The game is a fairly typical war FPS, but offers lots of good level design and a huge amount of intelligent opponents. What sets it apart from most games of the genre, is its very unique Alternate History setting and engaging atmosphere.

In the game's Backstory, World War One never ended in 1918 and dragged well into the 1960s. The reason behind this was a charismatic White Russian general, a certain Baron Ugenberg. He managed to unite lots of former Tsarist soldiers and warriors from Siberian and Mongolian tribes under his banner during the Russian Civil War. With the help of their constantly growing numbers, he succeeded in crushing the Bolshevik Revolution and reuniting former Tsarist Russia, grandiosely renaming it "the Russo-Mongolian Empire". But his conquest didn't end there, as he decided to build a mighty pan-Eurasian empire, having delusions of being a modern day successor of Genghis Khan. He succeeded in claiming the entire eastern half of Europe. The frontlines between his newly founded empire and the remaining western democracies came to a halt in the late 1920s, cutting Germany in half. The game starts in early 1964, when the United States of Western Europe manage to discover information about a secret Doomsday Device being built by the baron's scientists. Enter you, lieutenant James Anderson, an aging Shell-Shocked Veteran, sent on a suicide mission behind enemy lines in order to locate and neutralize the secret weapon project.

Sounds like a fairly straight-forward action and espionage story ? Well then : Expect a few interesting twists on your way...

You can find a Let's Play of it here.


Tropes used in Iron Storm (PC video game) include: