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{{trope}}
{{trope}}
{{Examples Need Sorting}}
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[[File:bmcards08.jpg|frame]]
Any fan of fantasy, [[Heroic Fantasy|Heroic]], [[High Fantasy|High]] or [[Low Fantasy|Low]] (or [[Speculative Fiction|otherwise]]) knows the usual [[Lord of the Rings|Tolkien]] mould of heroic races- [[Our Elves Are Better|elves]], [[Our Dwarves Are All the Same|dwarves]], [[Hobbits|halflings]], [[Our Gnomes Are Weirder|gnomes]], and [[Our Monsters Are Different|whatever else]]. (Oh, [[My Friends and Zoidberg|and humans too]].) But of course the [[Always Chaotic Evil]] races often come in certain varieties themselves, in something of an [[Evil Counterpart]] trope of the [[Five Races]].
Any fan of fantasy, [[Heroic Fantasy|Heroic]], [[High Fantasy|High]] or [[Low Fantasy|Low]] (or [[Speculative Fiction|otherwise]]) knows the usual [[The Lord of the Rings|Tolkien]] mould of heroic races- [[Our Elves Are Better|elves]], [[Our Dwarves Are All the Same|dwarves]], [[Hobbits|halflings]], [[Our Gnomes Are Weirder|gnomes]], and [[Our Monsters Are Different|whatever else]]. (Oh, [[My Friends and Zoidberg|and humans too]].) But of course the [[Exclusively Evil]] races often come in certain varieties themselves, in something of an [[Evil Counterpart]] trope of the [[Five Races]].


* Savage ([[Our Orcs Are Different|Orc]], [[Our Ogres Are Hungrier|Ogre]]): Big, tough, [[Dumb Muscle|usually not particularly bright]], these lot are generally a race of [[The Brute]]. Often the [[Proud Warrior Race Guy|Proud Warrior Race]], and may have a [[Noble Savage]] bent if cast sympathetically. Counterpart to the Stout.
* Savage ([[Our Orcs Are Different|Orc]], [[Our Ogres Are Hungrier|Ogre]]): Big, tough, [[Dumb Muscle|usually not particularly bright]], these lot are generally a race of [[The Brute]]. Often the [[Proud Warrior Race Guy|Proud Warrior Race]], and may have a [[Noble Savage]] bent if cast sympathetically. Counterpart to the Stout.
* Eldritch ([[Our Demons Are Different|Demon]], [[The Undead|Undead]]): Powerful, dangerous and inherently magical, these are often the most frightening and inhuman race, and most likely to be [[What Measure Is a Non Human|completely okay to slaughter en masse]]. They may have the most [[Our Monsters Are Different|variety]] within them. Counterpart to the Fairy.
* Eldritch ([[Our Demons Are Different|Demon]], [[The Undead|Undead]]): Powerful, dangerous and inherently magical, these are often the most frightening and inhuman race, and most likely to be [[What Measure Is a Non-Human?|completely okay to slaughter en masse]]. They may have the most [[Our Monsters Are Different|variety]] within them. Counterpart to the Fairy.
* Humanoid ([[Our Goblins Are Different|Hobgoblin]], [[Beast Man]], sometimes orcs): Effectively humans, with a similar society and capabilities, but stranger looking and often foreign. Sometimes just [[Humans Are Bastards|humans themselves]]. Counterpart to Mundane.
* Humanoid ([[Our Goblins Are Wickeder|Hobgoblin]], [[Beast Man]], sometimes orcs): Effectively humans, with a similar society and capabilities, but stranger looking and often foreign. Sometimes just [[Humans Are the Real Monsters|humans themselves]]. Counterpart to Mundane.
* Fallen ([[The Fair Folk|Dark Elf]]): [[Evil Is Sexy|Good looking]], [[Evil Is Stylish|stylish]], [[Manipulative Bastard|manipulative]] [[Chronic Backstabbing Disorder|backstabbing]] jerks who are downright proud of it. Usually live underground or in some other well-hidden area, specialise in stealth, sneakiness and ruthlessness. Dark mirror of the High Men. Like High Men, they're the most likely to be absent from the [[Fantasy Axis of Evil]].
* Fallen ([[The Fair Folk|Dark Elf]]): [[Evil Is Sexy|Good looking]], [[Evil Is Stylish|stylish]], [[Manipulative Bastard|manipulative]] [[Chronic Backstabbing Disorder|backstabbing]] jerks who are downright proud of it. Usually live underground or in some other well-hidden area, specialise in stealth, sneakiness and ruthlessness. Dark mirror of the High Men. Like High Men, they're the most likely to be absent from the '''Fantasy Axis of Evil'''.
* Crafty ([[Our Goblins Are Different|Goblin]]): Small, numerous and often smart and cunning, otherwise they wouldn't still be around. These buggers are usually the most technically inclined group, with [[Death Trap|trap-filled]] lairs and warren-like fortresses but still tend to use [[Zerg Rush]] tactics. Often [[Ugly Cute]]. Counterpart to the Cute, of course.
* Crafty ([[Our Goblins Are Wickeder|Goblin]]): Small, numerous and often smart and cunning, otherwise they wouldn't still be around. These buggers are usually the most technically inclined group, with [[Death Trap|trap-filled]] lairs and warren-like fortresses. Tend to be cowardly or use [[Zerg Rush]] tactics - or both, as in attacking only when they have 20:1 advantage in numbers. Often [[Ugly Cute]]. Counterpart to the Cute, of course.


Unlike the usual [[Five Races]] they are not always allied, and are as prone to [[Evil Versus Evil|getting in fights with each other]] as they are with the 'heroic' groups. Its common for [[Evil Overlord|Evil Overlords]] to unite them yet other times they'll work together without a real leader. There'll almost always be at least [[My Species Doth Protest Too Much|one good member of at least one race]], and sometimes the story will make efforts to either show that they're not necessarily inherently evil, or [[Justified Trope|find a way to justify it]] through [[A Wizard Did It|magic]], circumstances or whatever else.
Unlike the usual [[Five Races]] they are not always allied, and are as prone to [[Evil Versus Evil|getting in fights with each other]] as they are with the 'heroic' groups. Its common for [[Evil Overlord]]s to unite them yet other times they'll work together without a real leader. There'll almost always be at least [[My Species Doth Protest Too Much|one good member of at least one race]], and sometimes the story will make efforts to either show that they're not necessarily inherently evil, or [[Justified Trope|find a way to justify it]] through [[A Wizard Did It|magic]], circumstances or whatever else.


They often have [[Evil Is Cool|more style and personality]] and more interesting lore than the heroic races, and at least one will often be [[Ensemble Darkhorse|more popular than the good races combined]]. That is, if they're not being used solely as mindless [[Mooks]] and [[Class and Level System|XP fodder]].
They often have [[Evil Is Cool|more style and personality]] and more interesting lore than the heroic races, and at least one will often be [[Ensemble Darkhorse|more popular than the good races combined]]. That is, if they're not being used solely as mindless [[Mooks]] and [[Class and Level System|XP fodder]].
{{examples|Examples:}}


{{examples}}
* ''[[Dungeons and Dragons]]'' is something of a [[Trope Codifier]].
* ''[[Dungeons & Dragons]]'' is something of a [[Trope Codifier]].
** Orcs, along with [[Our Ogres Are Hungrier|Ogres]] and some [[Our Giants Are Bigger|giants]] are Savage.
** Orcs, along with [[Our Ogres Are Hungrier|Ogres]] and some [[Our Giants Are Bigger|giants]] are Savage.
** [[The Undead]] in many different forms as Eldritch, along with [[Our Demons Are Different|all the varieties of]] [[The Legions of Hell|demons and devils]], and [[Our Monsters Are Weird|weirder things]]. Mind Flayers deserve a mention [[Eldritch Abomination|what with the name]].
** [[The Undead]] in many different forms as Eldritch, along with [[Our Demons Are Different|all the varieties of]] [[The Legions of Hell|demons and devils]], and [[Our Monsters Are Weird|weirder things]]. Mind Flayers deserve a mention [[Eldritch Abomination|what with the name]].
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** Drow pretty much made the 'Dark Elf' trope.
** Drow pretty much made the 'Dark Elf' trope.
** [[Lizard Folk|Kobolds]] are textbook Crafty and something of an [[Ensemble Darkhorse]] race. (competing with the Drow above after all)
** [[Lizard Folk|Kobolds]] are textbook Crafty and something of an [[Ensemble Darkhorse]] race. (competing with the Drow above after all)
*** Kobolds were cowardly lizard-rat-humanoids, in AD&D2 (for example, novel ''Wyvern's Spur'' uses this) they combined [[Trap Master|traps]], poisonous pests and [[Hit and Run Tactics]]. D&D3 made them "wimpy dragons-lite", but kept the love of [[Death Trap]] spamming. They were returned to Crafty niche by "[http://www.wizards.com/DnD/Article.aspx?x=dnd/dra/400kobolds Tucker's Kobolds]" story in ''[[Dragon]]'' Magazine where GM ran a tribe by the old textbook with some equally unpleasant extras. The point was that planning and strategy allow even the weakest monsters to win, but it succeed more in starting the fad of [[Memetic Badass|"kobolds are tactical geniuses!"]] and usage as the [[Killer Rabbit]] [http://community.wizards.com/go/thread/view/75882/19869366/The_most_powerful_character._EVER of choice].
*** Kobolds were cowardly lizard-rat-humanoids with tiny horns, in AD&D2 (for example, novel ''Wyvern's Spur'' uses this) they combined [[Trap Master|traps]], poisonous pests and [[Hit and Run Tactics]]. And had traditional enmity with Gnomes. D&D3 made them "wimpy dragons-lite", but kept the love of [[Death Trap]] spamming. They were returned to Crafty niche by "[http://www.wizards.com/DnD/Article.aspx?x=dnd/dra/400kobolds Tucker's Kobolds]" story in ''[[Dragon (magazine)|Dragon]]'' magazine where GM ran a tribe by the old textbook with some equally unpleasant extras. The point was that planning and strategy allow even the weakest monsters to win, but it succeed more in starting the fad of [[Memetic Badass|"kobolds are tactical geniuses!"]] and usage as the [[Killer Rabbit]] [http://community.wizards.com/go/thread/view/75882/19869366/The_most_powerful_character._EVER of choice].
* ''[[Star Trek (Franchise)|Star Trek]]'' tends to map over to fantasy races pretty well. Aside from the [[Five Races]], you have the [[Proud Warrior Race|Klingons as orcs]], the Borg are pretty close to undead, the Cardassians as xenophobic Humanoids, the Romulans countering the [[Our Elves Are Better|Space Elf Vulcans]] as Dark Elves, and the Ferengi much like goblins.
* ''[[Star Trek]]'' tends to map over to fantasy races pretty well. Aside from the [[Five Races]], you have the [[Proud Warrior Race|Klingons as orcs]], the Borg are pretty close to undead, the Cardassians as xenophobic Humanoids, the Romulans countering the [[Our Elves Are Better|Space Elf Vulcans]] as Dark Elves, and the Ferengi much like goblins.
** [[The Empire|The Dominion]]:
** [[The Empire|The Dominion]]:
*** Founders: Eldritch/Fallen
*** Founders: Eldritch/Fallen
*** Vorta: Humanoid/Crafty
*** Vorta: Humanoid/Crafty
*** Jem'Hadar: Savage
*** Jem'Hadar: Savage
* ''[[Warhammer]]'' is rather better represented by this than the [[Five Races]].
* ''[[Warhammer Fantasy Battle]]'' is rather better represented by this than the [[Five Races]].
** Orcs and Ogres are textbook Savages, with slightly smarter (not saying much) goblins.
** Orcs and Ogres are textbook Savages, with slightly smarter (not saying much) goblins.
** The [[The Undead|Vampire Counts, Tomb Kings]] and [[The Legions of Hell|Chaos Daemons]] all fit Eldritch perfectly.
** The [[The Undead|Vampire Counts, Tomb Kings]] and [[The Legions of Hell|Chaos Daemons]] all fit Eldritch perfectly.
** The Beastmen and Warriors of Chaos, mutated humans and barbarians sworn to the Chaos Gods respectively, are Humanoid.
** The Beastmen and Warriors of Chaos, mutated humans and barbarians sworn to the Chaos Gods respectively, are Humanoid.
** By-the-book Dark Elves (with [[Everythings Better With Dinosaurs|dinosaur mounted heavy cavalry]], among other things) are your classic Fallen.
** By-the-book Dark Elves (with [[Everything's Better with Dinosaurs|dinosaur mounted heavy cavalry]], among other things) are your classic Fallen.
** The Skaven are ''definitely'' Crafty; half [[We Have Reserves]], half [[Mad Science]] [[Magitek]], only army that can [[Complete Monster|fire on their own troops]], with ''[[Gatling Good|ratling guns]]'' and ''[[Kill It With Fire|flamethrowers]]''.
** The Skaven are ''definitely'' Crafty; half [[We Have Reserves]], half [[Mad Science]] [[Magitek]], only army that can [[Complete Monster|fire on their own troops]], with ''[[Gatling Good|ratling guns]]'' and ''[[Kill It with Fire|flamethrowers]]''.
* Of course ''[[Warhammer 40000]]'' has counterparts that also fit.
* Of course ''[[Warhammer 40,000]]'' has counterparts that also fit.
** Orks are Savage as they come.
** Orks are Savage as they come.
** The Necrons and Chaos Daemons could both count as Eldritch in different ways.
** The Necrons and Chaos Daemons could both count as Eldritch in different ways.
** Humanoids? [[The Empire|Humans]], [[Crapsack World|of]] [[Humans Are Bastards|course]].
** Humanoids? [[The Empire|Humans]], [[Crapsack World|of]] [[Humans Are the Real Monsters|course]].
*** [[Space Marine|SpaceMarines]] might especially count, since they're [[Designated Hero|also pretty evil,]] as well as being the [[Jack of All Trades]].
*** [[Space Marine|SpaceMarines]] might especially count, since they're [[Designated Hero|also pretty evil,]] as well as being the [[Jack of All Trades]].
** The Dark Eldar are Fallen, though the Chaos Space Marines also fit the mould.
** The Dark Eldar are Fallen, though the Chaos Space Marines also fit the mould.
** The Tau have the cunning and technology part of Crafty down, while the [[Horde of Alien Locusts|Tyranids]] have the [[Zerg Rush]], as well as potent ''bio''technology and cunning infiltrators (like the Lictor and Genestealer.)
** The Tau have the cunning and technology part of Crafty down, while the [[Horde of Alien Locusts|Tyranids]] have the [[Zerg Rush]], as well as potent ''bio''technology and cunning infiltrators (like the Lictor and Genestealer.)
*** A case could also be made for the Imperial Guard (normal humans) as "crafty," since they come in [[We Have Reserves|huge waves]], followed by walls of mighty cannons (tech) and backed up by Ordos assassins (cunning.) Really, the baseline of 40K is different enough that we [[Puny Earthlings]] have a hard time holding the "humanoid" position.
*** A case could also be made for the Imperial Guard (normal humans) as "crafty," since they come in [[We Have Reserves|huge waves]], followed by walls of mighty cannons (tech) and backed up by Ordos assassins (cunning.) Really, the baseline of 40K is different enough that we [[Puny Earthlings]] have a hard time holding the "humanoid" position.
* ''[[Lord of the Rings]]'':
* ''[[The Lord of the Rings]]'':
** Orcs: Crafty (in the case of Goblins) or Savage (humanoid and brutish)
** Orcs: Crafty (in the case of Goblins) or Savage (humanoid and brutish)
** Trolls: Savage (the giant, brutish type)
** Trolls: Savage (the giant, brutish type)
** Black Numenoreans: Fallen
** Black Numenoreans: Fallen
** Evil humans (Haradrim and Easterlings): Humanoid (Uruk-hai could also count here, as it is theorised they are human/orc crossbreeds)
** Evil humans (Haradrim and Easterlings): Humanoid (Uruk-hai could also count here, as it is theorised they are human/orc crossbreeds)
** Nazgul: Eldritch (the closest thing to a "magic" race on the evil side, though they're closer to [[Elite Mook]] or [[Co Dragons]] status)
** Nazgul: Eldritch (the closest thing to a "magic" race on the evil side, though they're closer to [[Elite Mook]] or [[Co-Dragons]] status)
*** Technically, you can count the Barrow Wights and other Undead that the Witch King commands as Eldritch.
*** Technically, you can count the Barrow Wights and other Undead that the Witch King commands as Eldritch.
*** Also whatever you get turned into if you get stabbed by a Morgul-blade and don't receive treatment in time.
*** Also whatever you get turned into if you get stabbed by a Morgul-blade and don't receive treatment in time.
* [[Subverted Trope|While not actually evil]], The Horde in ''[[World of Warcraft]]'' superficially fits into this more than [[Five Races]] due to being composed of traditional monster races.
* [[Subverted Trope|While not actually evil]], The Horde in ''[[World of Warcraft]]'' superficially fits into this more than [[Five Races]] due to being composed of traditional monster races.
** Orcs: Humanoid (closest counterparts to the humans) with some Savage
** Orcs: Humanoid (closest counterparts to the humans) with some Savage
*** From [http://www.sluggy.com/comics/archives/daily/20080810 a parody]:
*** From [http://www.sluggy.com/comics/archives/daily/20080810 a parody]:
{{quote| A well-balanced character for players who like to think they're big bad monsters when actually they're green humans with cooler dental-work.}}
{{quote|A well-balanced character for players who like to think they're big bad monsters when actually they're green humans with cooler dental-work.}}
** Tauren: Savage, but in looks only
** Tauren: Savage, but in looks only
** Undead: Eldritch
** Undead: Eldritch
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** Goblins: Crafty, being a tiny, scheming, [[Ugly Cute]], [[Gadgeteer Genius|mechanically-inclined]] [[Proud Merchant Race]].
** Goblins: Crafty, being a tiny, scheming, [[Ugly Cute]], [[Gadgeteer Genius|mechanically-inclined]] [[Proud Merchant Race]].
** Trolls: A hybrid of Crafty, Savage (their [[The Berserker|Berserkers]] and style of fighting)
** Trolls: A hybrid of Crafty, Savage (their [[The Berserker|Berserkers]] and style of fighting)
* In ''[[War Craft]] II'', however, the Horde ''was'' evil, and only lacked the Fallen:
* In ''[[Warcraft]] II'', however, the Horde ''was'' evil, and only lacked the Fallen:
** Savage: Ogres
** Savage: Ogres
** Eldritch: Death Knights, Undead. (Also Daemons, but they weren't actual Horde units.)
** Eldritch: Death Knights, Undead. (Also Daemons, but they weren't actual Horde units.)
** Humanoid: Orcs, maybe trolls
** Humanoid: Orcs, maybe trolls
** Crafty: Goblins
** Crafty: Goblins
* ''[[Babylon Five]]'': Borderline, especially given the series' tendency towards [[Grey and Gray Morality]]:
* ''[[Babylon 5]]'': Borderline, especially given the series' tendency towards [[Grey and Gray Morality]]:
** Savage: Alien monsters such as the one in the episode "Grey 17 is Missing".
** Savage: Alien monsters such as the one in the episode "Grey 17 is Missing".
** Eldritch: No contest. The Shadows and the Vorlons.
** Eldritch: No contest. The Shadows and the Vorlons.
** Humanoid: role alternates between Centauri, Humans, and Narn.
** Humanoid: role alternates between Centauri, Humans, and Narn.
** Fallen: the Drakh: prefer crafty infiltration and sneak attacks. Also nastier Minbari
** Fallen: the Drakh: prefer crafty infiltration and sneak attacks. Also nastier Minbari
** Crafty: Humans have large numbers of small ships and use nuclear space mines. Narn use [[Zerg Rush]] in boarding operations. And if Deathwalker is representative of the Dilgar in general, they probably qualified too.
** Crafty: Humans have large numbers of small ships and use nuclear space mines. Narn use [[Zerg Rush]] in boarding operations. And if Deathwalker is representative of the Dilgar in general, they probably qualified too.
* ''[[Drow Tales]]'': marginal
* ''[[Drowtales]]'': marginal
** Savage: [http://www.drowtales.com/worldsettingarchive.php?id=60 Orcs], [http://www.drowtales.com/worldsettingarchive.php?id=47 Berserkers].
** Savage: [https://web.archive.org/web/20100523060759/http://www.drowtales.com/worldsettingarchive.php?id=60 Orcs], [https://web.archive.org/web/20100815031615/http://www.drowtales.com/worldsettingarchive.php?id=47 Berserkers].
** Eldritch: Demons
** Eldritch: Demons
** Humanoid: Embari and Halmes are the most humanlike; Drowolath and Drowussu commoners and minor nobles also play this role.
** Humanoid: Embari and Halmes are the most humanlike; Drowolath and Drowussu commoners and minor nobles also play this role.
** Fallen: Ver'drowender such as [http://www.drowtales.com/worldsettingarchive.php?id=51 Nether summoners], and their [http://www.drowtales.com/worldsettingarchive.php?id=58 Drowussu counterparts].
** Fallen: Ver'drowender such as [https://web.archive.org/web/20190915164545/http://www.drowtales.com/worldsettingarchive.php?id=51 Nether summoners], and their [https://web.archive.org/web/20190915164544/http://www.drowtales.com/worldsettingarchive.php?id=58 Drowussu counterparts].
** Crafty: Duergar are the most technically advanced race. It's the [http://www.drowtales.com/mainarchive.php?id=120 Sarghress (wolf clan)] who use [[Zerg Rush]], though.
** Crafty: Duergar are the most technically advanced race. It's the [https://web.archive.org/web/20190915164545/http://www.drowtales.com/mainarchive.php?id=120 Sarghress (wolf clan)] who use [[Zerg Rush]], though.
* ''[[Stargate]]'': fair match
* ''[[Stargate]]'': fair match
** Savage: [http://www.gateworld.net/wiki/Unas Unas], later [http://stargate.wikia.com/wiki/Kull Kull]
** Savage: [http://www.gateworld.net/wiki/Unas Unas], later [http://stargate.wikia.com/wiki/Kull Kull]
** Eldritch: [http://en.wikipedia.org/wiki/Ori_(Stargate) Ori]
** Eldritch: [[wikipedia:Ori (Stargate)|Ori]]
** Humanoid: [http://stargate.wikia.com/wiki/Jaffa Jaffa]
** Humanoid: [http://stargate.wikia.com/wiki/Jaffa Jaffa]
** Fallen: [http://stargate.wikia.com/wiki/Goa%27uld Goa'uld]
** Fallen: [http://stargate.wikia.com/wiki/Goa%27uld Goa'uld]
** Crafty: [http://stargate.wikia.com/wiki/Replicator Replicators]
** Crafty: [http://stargate.wikia.com/wiki/Replicator Replicators]
* Stargate Atlantis has its own set
* ''[[Stargate Atlantis]]'' has its own set
** Savage: The Wraith
** Savage: The Wraith
** Eldritch: Pegasus Replicators
** Eldritch: Pegasus Replicators
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* ''[[New World of Darkness]]'': Let's face it, [[Crapsack World|they all belong here]], especially the evil part of each faction. (the new world)
* ''[[New World of Darkness]]'': Let's face it, [[Crapsack World|they all belong here]], especially the evil part of each faction. (the new world)
** Savage: [[Werewolf: The Forsaken|Werewolves]]. They're the toughest, the [[Proud Warrior Race Guy|most warlike]] and not much for subtlety.
** Savage: [[Werewolf: The Forsaken|Werewolves]]. They're the toughest, the [[Proud Warrior Race Guy|most warlike]] and not much for subtlety.
** Eldritch: Everyone to some extent, but [[Mage: The Awakening (Tabletop Game)|Mages]] are the obvious choice. [[Changeling: The Lost (Tabletop Game)|Changelings]] also likewise count, as they've been twisted by the land of Faerie until they're something other than human.
** Eldritch: Everyone to some extent, but [[Mage: The Awakening|Mages]] are the obvious choice. [[Changeling: The Lost|Changelings]] also likewise count, as they've been twisted by the land of Faerie until they're something other than human.
** Humanoid: [[Humans Are Bastards|Humans]]. [[Hunter: The Vigil (Tabletop Game)|Especially if you're not one]].
** Humanoid: [[Humans Are the Real Monsters|Humans]]. [[Hunter: The Vigil|Especially if you're not one]].
** Fallen: [[Vampire: The Requiem|The classic bloodsuckers]], of course. Sooner or later, [[Bad Powers Bad People|they all go bad]].
** Fallen: [[Vampire: The Requiem|The classic bloodsuckers]], of course. Sooner or later, [[Bad Powers, Bad People|they all go bad]].
** Crafty: Debatable... [[Changeling: The Lost (Tabletop Game)|Changelings]] have a fair bit of cunning on their side as they hide from [[The Fair Folk|the Gentry]], [[Promethean: The Created (Tabletop Game)|Prometheans]] are creators and alchemists but rare and tough... if you want to include fan work, [[Genius: The Transgression (Tabletop Game)|Geniuses]] are the closest.
** Crafty: Debatable... [[Changeling: The Lost|Changelings]] have a fair bit of cunning on their side as they hide from [[The Fair Folk|the Gentry]], [[Promethean: The Created|Prometheans]] are creators and alchemists but rare and tough... if you want to include fan work, [[Genius: The Transgression|Geniuses]] are the closest.
* ''[[Super Mario Bros]]'' (yes, seriously)
* ''[[Super Mario Bros.]]'' (yes, seriously)
** Savage: [[The Goomba|Goombas]], provided you look past the "big" and "tough" requirements. They're the definition of no-frills [[Mooks]], endlessly [[Lampshaded]] nowadays.
** Savage: [[The Goomba|Goombas]], provided you look past the "big" and "tough" requirements. They're the definition of no-frills [[Mooks]], endlessly [[Lampshaded]] nowadays.
** Eldritch: Magikoopas, who [[Captain Obvious|use magic]]. Usually [[Elite Mooks]].
** Eldritch: Magikoopas, who [[Captain Obvious|use magic]]. Usually [[Elite Mooks]].
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** Humanoid: Koopa Troopas, which come in many different varieties.
** Humanoid: Koopa Troopas, which come in many different varieties.
** Crafty: Shy Guys, no contest.
** Crafty: Shy Guys, no contest.
* ''[[The Legend of Zelda (Franchise)|The Legend of Zelda]]''
* ''[[The Legend of Zelda]]''
** Savage: Moblins, Bulbins, and Bokoblins.
** Savage: Moblins, Bulbins, and Bokoblins.
** Humanoid: Darknuts and Iron Knuckles
** Humanoid: Darknuts and Iron Knuckles
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* ''[[Touhou]]'':
* ''[[Touhou]]'':
** Savage - low level youkai as well as the Oni, i.e. Suika and Yuugi.
** Savage - low level youkai as well as the Oni, i.e. Suika and Yuugi.
** Eldritch and/or Humanoid - both the Lunarian ([[Creators Pet|Toyohime, Yorihime]], Kaguya, Eirin and Moon Rabbits like Reisen Inaba) and the Half-Ghost (Youmu, Youki) can fulfill both of those roles. Full ghosts (Mima, Yuyuko, Murasa) are more of the former than the latter, however.
** Eldritch and/or Humanoid - both the Lunarian ([[Creator's Pet|Toyohime, Yorihime]], Kaguya, Eirin and Moon Rabbits like Reisen Inaba) and the Half-Ghost (Youmu, Youki) can fulfill both of those roles. Full ghosts (Mima, Yuyuko, Murasa) are more of the former than the latter, however.
** Fallen - [[Witch Species|The Witches]] (i.e. Alice, Byakuren)
** Fallen - [[Witch Species|The Witches]] (i.e. Alice, Byakuren)
** Crafty - the Kappa, i.e. Nitori
** Crafty - the Kappa, i.e. Nitori
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** Savage: Vorcha. Basically, they're Krogan Lite. Not as bright as krogan, and not blessed with long lifespans either, but very adaptable and scary-looking.
** Savage: Vorcha. Basically, they're Krogan Lite. Not as bright as krogan, and not blessed with long lifespans either, but very adaptable and scary-looking.
** The yahg might also fit, if you ran into more of them. And, of course, {{spoiler|provided they're not all as brilliant as the Shadow Broker.}}
** The yahg might also fit, if you ran into more of them. And, of course, {{spoiler|provided they're not all as brilliant as the Shadow Broker.}}
** Eldritch: Reapers, natch. Not only are they [[Eldritch Abomination|Eldritch Abominations]] who lurk outside the galaxy, they also raise undead to fight for them.
** Eldritch: Reapers, natch. Not only are they [[Eldritch Abomination]]s who lurk outside the galaxy, they also raise undead to fight for them.
** Humanoid: Batarians.
** Humanoid: Batarians.
** Fallen: Collectors. {{spoiler|They're what's left of the Protheans.}}
** Fallen: Collectors. {{spoiler|They're what's left of the Protheans.}}
** Crafty: The geth. {{spoiler|The Heretics, anyway.}}
** Crafty: The geth. {{spoiler|The Heretics, anyway.}}
*** There's also {{spoiler|Cerberus}}, althought they're an organization and not a race.
*** There's also {{spoiler|Cerberus}}, althought they're an organization and not a race.
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** Fallen: Dark Shadow
** Fallen: Dark Shadow
** Crafty: Goadom civilization
** Crafty: Goadom civilization
* ''[[Memory Sorrowand Thorn]]'' has four evil races; the "humanoid" role is played by the actual humans fighting on the side of evil.
* ''[[Memory, Sorrow, and Thorn]]'' has four evil races; the "humanoid" role is played by the actual humans fighting on the side of evil.
** Savage: Hunën, [[Giant Mook|Giant Mooks]] from the mountains.
** Savage: Hunën, [[Giant Mook]]s from the mountains.
** Eldritch: The Red Hand, Ineluki's most powerful undead minions.
** Eldritch: The Red Hand, Ineluki's most powerful undead minions.
** Fallen: The Norns, evil counterparts of the Sithi.
** Fallen: The Norns, evil counterparts of the Sithi.
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** Fallen: Sith
** Fallen: Sith
** Crafty: Hutts
** Crafty: Hutts
* [[Star Warsthe Old Republic]]:
* [[Star Wars: The Old Republic]]:
** Savage: [[Proud Warrior Race Guy|The Mandalorian Clans]], working for the Empire
** Savage: [[Proud Warrior Race Guy|The Mandalorian Clans]], working for the Empire
** Eldritch: Multiple instances of [[Sealed Evil in A Can]]
** Eldritch: Multiple instances of [[Sealed Evil in a Can]]
** Humanoid: The Imperial military, and other [[Punch Clock Villain|willing Imperial Citizens]]
** Humanoid: The Imperial military, and other [[Punch Clock Villain|willing Imperial Citizens]]
** Fallen: The [[The Magocracy|Empire's Sith rulers]], descendants of [[The Dark Side|Jedi-turned-evil]]
** Fallen: The [[The Magocracy|Empire's Sith rulers]], descendants of [[The Dark Side|Jedi-turned-evil]]
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** Fallen: Dark Elves
** Fallen: Dark Elves
** Crafty: Goblins more than others, with their poison and bombs. Though they are implied to not be unusually smart, relying more on large numbers.
** Crafty: Goblins more than others, with their poison and bombs. Though they are implied to not be unusually smart, relying more on large numbers.
* In ''[[Harry Potter]]'', although there is overlap with the [[Five Races]] because very few races have a set alignment in the [[Potterverse]], we could have:
* In ''[[Harry Potter]]'', although there is overlap with the [[Five Races]] because very few races have a set alignment in the [[Potter Verse]], we could have:
** [[Our Giants Are Bigger|Giants]] as the Savage race
** [[Our Giants Are Bigger|Giants]] as the Savage race
** [[Emotion Eater|Dementors]] and [[Our Zombies Are Different|Inferi]] as the Eldritch and Undead races, respectively
** [[Emotion Eater|Dementors]] and [[Our Zombies Are Different|Inferi]] as the Eldritch and Undead races, respectively
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** Extremely powerful and twisted Dark wizards (basically Voldemort, although there have been other possible candidates such as Grindelwald and Herpo the Foul) as the Fallen
** Extremely powerful and twisted Dark wizards (basically Voldemort, although there have been other possible candidates such as Grindelwald and Herpo the Foul) as the Fallen
** Goblins as the Crafty, although they don't quite fit as most goblins remain, not neutral exactly, but as detached as possible from wizarding society.
** Goblins as the Crafty, although they don't quite fit as most goblins remain, not neutral exactly, but as detached as possible from wizarding society.
* ''[[Farscape (TV)|Farscape]]'' goes more by this than the [[Five Races]], given [[Black and Grey Morality]]
* ''[[Farscape]]'' goes more by this than the [[Five Races]], given [[Black and Grey Morality]]
** Savage: Scarrans, Luxans, Tavleks
** Savage: Scarrans, Luxans, Tavleks
** Eldritch: The Ancients, Einstein's "True Ancients", and whatever the hell Maldis is.
** Eldritch: The Ancients, Einstein's "True Ancients", and whatever the hell Maldis is.
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** Fallen: The Deep Elves (The Fallen)
** Fallen: The Deep Elves (The Fallen)
** Crafty: Goblins (Beasts)
** Crafty: Goblins (Beasts)
* In [[Minecraft (Video Game)|Minecraft]], there are
* In ''[[Minecraft]]'', there are
** Savage: Zombies, the now-deleted giants
** Savage: Zombies, the now-deleted giants
** Eldritch: Endermen, Ghasts
** Eldritch: Endermen, Ghasts
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** Fallen: Skeletons
** Fallen: Skeletons
** Crafty: Slimes
** Crafty: Slimes
* I [[Time Scout (Literature)|Time Scout]], the ''Ansar Majlis'' are downtime jihadists recruited by uptimer [[The Fundamentalist|fundamentalists]] to fight the modern revival of the worship of Artemis.
* I [[Time Scout]], the ''Ansar Majlis'' are downtime jihadists recruited by uptimer [[The Fundamentalist|fundamentalists]] to fight the modern revival of the worship of Artemis.
* The recurring villains of the [[Discworld]] could arguably count, with:
* The recurring villains of the ''[[Discworld]]'' could arguably count, with:
** Savage: Demons, old-school Dragons. Deliberately subverted with Trolls and Orcs.
** Savage: Demons, old-school Dragons. Deliberately subverted with Trolls and Orcs.
** Eldritch: The Things from the Dungeon Dimensions. Deliberately subverted with the Undead.
** Eldritch: The Things from the Dungeon Dimensions. Deliberately subverted with the Undead.
** Humanoid: Humanity. No, seriously, these guys [[Humans Are Bastards|are the villains]] ''way'' more often than anyone else. Similarly, the few evil Dwarves, Vampires etc that turn up.
** Humanoid: Humanity. No, seriously, these guys [[Humans Are the Real Monsters|are the villains]] ''way'' more often than anyone else. Similarly, the few evil Dwarves, Vampires etc that turn up.
** Fallen: Elves. With a dash of Eldritch.
** Fallen: Elves. With a dash of Eldritch.
** Crafty: The Auditors of Reality. Deliberately subverted with Goblins.
** Crafty: The Auditors of Reality. Deliberately subverted with Goblins.
* The Angarak nations fill roughly this role in [[The Belgariad]], though they're human (albeit humans whose society has been dominated by the [[God of Evil]] for milennia):
* The Angarak nations fill roughly this role in ''[[The Belgariad]]'', though they're human (albeit humans whose society has been dominated by the [[God of Evil]] for milennia):
** Savage: Murgos, who also have elements of the Fallen. Descended from the old Angarak warrior caste, they're the most aggressive and warlike of the Angaraks and their royal house produces [[The Caligula|rabing madmen]] more often than not.
** Savage: Murgos, who also have elements of the Fallen. Descended from the old Angarak warrior caste, they're the most aggressive and warlike of the Angaraks and their royal house produces [[The Caligula|rabing madmen]] more often than not.
** Eldritch: Grolims, the priest and magical caste who can be found across the Angarak nations and enforce [[Big Bad|Torak's]] will.
** Eldritch: Grolims, the priest and magical caste who can be found across the Angarak nations and enforce [[Big Bad|Torak's]] will.
** Humanoid: Thulls, descended from the working caste of the old Angaraks- they hate Torak and really just want to be free of the others, but serve out of fear.
** Humanoid: Thulls, descended from the working caste of the old Angaraks- they hate Torak and really just want to be free of the others, but serve out of fear.
** Fallen: Malloreans. The least "specialized" and most versatile of the Angarak nations, incorporating skills and tactics from numerous conquered peoples.
** Fallen: Malloreans. The least "specialized" and most versatile of the Angarak nations, incorporating skills and tactics from numerous conquered peoples.
** Crafty: Nadraks. Descended from the old Angarak merchant caste, the Nadraks are a [[Proud Merchant Race]] noted for their cunning and duplicitiousness, but beign less fanatical than the Murgos and Grolims, less successful than the Malloreans, and less cowed than the Thulls, they're also the first Angarak nation to turn against Torak.
** Crafty: Nadraks. Descended from the old Angarak merchant caste, the Nadraks are a [[Proud Merchant Race]] noted for their cunning and duplicitiousness, but beign less fanatical than the Murgos and Grolims, less successful than the Malloreans, and less cowed than the Thulls, they're also the first Angarak nation to turn against Torak.
* [[Game Mod]] [[Red Alert 3 Paradox]]:
* [[Game Mod]] ''[[Red Alert 3 Paradox]]'':
** Crafty: Mediterranean Syndicate. Hightech, [[Zerg Rush]] units (Auxillaries) and smart, but globally the weakest main faction.
** Crafty: Mediterranean Syndicate. Hightech, [[Zerg Rush]] units (Auxillaries) and smart, but globally the weakest main faction.
** Eldritch: Electrical Protectorate. Robots, [[Zerg Rush]] tactics and an actual [[Eldritch Abomination]].
** Eldritch: Electrical Protectorate. Robots, [[Zerg Rush]] tactics and an actual [[Eldritch Abomination]].
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** Humanoid: Most dark minor factions.
** Humanoid: Most dark minor factions.
** Savage: Soviet Union. Brute, blunt power, but can also play heavily tactical. Depends on the commander.
** Savage: Soviet Union. Brute, blunt power, but can also play heavily tactical. Depends on the commander.
* [[Fallout]]
* ''[[Fallout]]''
** Savage: Deathclaws
** Savage: Deathclaws
** Humanoid: Enclave, and Caesar's Legion.
** Humanoid: Enclave, and Caesar's Legion.
** Eldritch: Super Mutants
** Eldritch: Super Mutants
** Fallen: Ghouls
** Fallen: Ghouls
* [[My Little Pony Friendship Is Magic (Animation)|My Little Pony Friendship Is Magic]]
* ''[[My Little Pony: Friendship Is Magic|My Little Pony Friendship Is Magic]]''
** Savage: Dragons and most of the other types of monsters from the [[Lost Woods|Everfree Forest]]
** Savage: Dragons and most of the other types of monsters from the [[Lost Woods|Everfree Forest]]
** Eldritch: [[Emotion Eater|Windigos]]
** Eldritch: [[Emotion Eater|Windigos]]
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{{reflist}}
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Evil Tropes]]
[[Category:Evil Tropes]]
[[Category:Speculative Fiction Tropes]]
[[Category:Speculative Fiction Tropes]]
[[Category:Fantastic Sapient Species Tropes]]
[[Category:Fantastic Sapient Species Tropes]]
[[Category:Ensembles]]
[[Category:Ensembles]]
[[Category:Tabletop Games]]
[[Category:Tabletop Game Tropes]]
[[Category:Villains]]
[[Category:Villains]]
[[Category:Fantasy Axis Of Evil]]
[[Category:Trope]]

Latest revision as of 18:53, 11 April 2024

Any fan of fantasy, Heroic, High or Low (or otherwise) knows the usual Tolkien mould of heroic races- elves, dwarves, halflings, gnomes, and whatever else. (Oh, and humans too.) But of course the Exclusively Evil races often come in certain varieties themselves, in something of an Evil Counterpart trope of the Five Races.

  • Savage (Orc, Ogre): Big, tough, usually not particularly bright, these lot are generally a race of The Brute. Often the Proud Warrior Race, and may have a Noble Savage bent if cast sympathetically. Counterpart to the Stout.
  • Eldritch (Demon, Undead): Powerful, dangerous and inherently magical, these are often the most frightening and inhuman race, and most likely to be completely okay to slaughter en masse. They may have the most variety within them. Counterpart to the Fairy.
  • Humanoid (Hobgoblin, Beast Man, sometimes orcs): Effectively humans, with a similar society and capabilities, but stranger looking and often foreign. Sometimes just humans themselves. Counterpart to Mundane.
  • Fallen (Dark Elf): Good looking, stylish, manipulative backstabbing jerks who are downright proud of it. Usually live underground or in some other well-hidden area, specialise in stealth, sneakiness and ruthlessness. Dark mirror of the High Men. Like High Men, they're the most likely to be absent from the Fantasy Axis of Evil.
  • Crafty (Goblin): Small, numerous and often smart and cunning, otherwise they wouldn't still be around. These buggers are usually the most technically inclined group, with trap-filled lairs and warren-like fortresses. Tend to be cowardly or use Zerg Rush tactics - or both, as in attacking only when they have 20:1 advantage in numbers. Often Ugly Cute. Counterpart to the Cute, of course.

Unlike the usual Five Races they are not always allied, and are as prone to getting in fights with each other as they are with the 'heroic' groups. Its common for Evil Overlords to unite them yet other times they'll work together without a real leader. There'll almost always be at least one good member of at least one race, and sometimes the story will make efforts to either show that they're not necessarily inherently evil, or find a way to justify it through magic, circumstances or whatever else.

They often have more style and personality and more interesting lore than the heroic races, and at least one will often be more popular than the good races combined. That is, if they're not being used solely as mindless Mooks and XP fodder.

Examples of Fantasy Axis of Evil include:
  • Dungeons & Dragons is something of a Trope Codifier.
    • Orcs, along with Ogres and some giants are Savage.
    • The Undead in many different forms as Eldritch, along with all the varieties of demons and devils, and weirder things. Mind Flayers deserve a mention what with the name.
    • Goblins, hobgoblins and all kinds of subraces are close to Humanoid, though one book has actual 'dark humans'.
    • Drow pretty much made the 'Dark Elf' trope.
    • Kobolds are textbook Crafty and something of an Ensemble Darkhorse race. (competing with the Drow above after all)
      • Kobolds were cowardly lizard-rat-humanoids with tiny horns, in AD&D2 (for example, novel Wyvern's Spur uses this) they combined traps, poisonous pests and Hit and Run Tactics. And had traditional enmity with Gnomes. D&D3 made them "wimpy dragons-lite", but kept the love of Death Trap spamming. They were returned to Crafty niche by "Tucker's Kobolds" story in Dragon magazine where GM ran a tribe by the old textbook with some equally unpleasant extras. The point was that planning and strategy allow even the weakest monsters to win, but it succeed more in starting the fad of "kobolds are tactical geniuses!" and usage as the Killer Rabbit of choice.
  • Star Trek tends to map over to fantasy races pretty well. Aside from the Five Races, you have the Klingons as orcs, the Borg are pretty close to undead, the Cardassians as xenophobic Humanoids, the Romulans countering the Space Elf Vulcans as Dark Elves, and the Ferengi much like goblins.
    • The Dominion:
      • Founders: Eldritch/Fallen
      • Vorta: Humanoid/Crafty
      • Jem'Hadar: Savage
  • Warhammer Fantasy Battle is rather better represented by this than the Five Races.
  • Of course Warhammer 40,000 has counterparts that also fit.
    • Orks are Savage as they come.
    • The Necrons and Chaos Daemons could both count as Eldritch in different ways.
    • Humanoids? Humans, of course.
    • The Dark Eldar are Fallen, though the Chaos Space Marines also fit the mould.
    • The Tau have the cunning and technology part of Crafty down, while the Tyranids have the Zerg Rush, as well as potent biotechnology and cunning infiltrators (like the Lictor and Genestealer.)
      • A case could also be made for the Imperial Guard (normal humans) as "crafty," since they come in huge waves, followed by walls of mighty cannons (tech) and backed up by Ordos assassins (cunning.) Really, the baseline of 40K is different enough that we Puny Earthlings have a hard time holding the "humanoid" position.
  • The Lord of the Rings:
    • Orcs: Crafty (in the case of Goblins) or Savage (humanoid and brutish)
    • Trolls: Savage (the giant, brutish type)
    • Black Numenoreans: Fallen
    • Evil humans (Haradrim and Easterlings): Humanoid (Uruk-hai could also count here, as it is theorised they are human/orc crossbreeds)
    • Nazgul: Eldritch (the closest thing to a "magic" race on the evil side, though they're closer to Elite Mook or Co-Dragons status)
      • Technically, you can count the Barrow Wights and other Undead that the Witch King commands as Eldritch.
      • Also whatever you get turned into if you get stabbed by a Morgul-blade and don't receive treatment in time.
  • While not actually evil, The Horde in World of Warcraft superficially fits into this more than Five Races due to being composed of traditional monster races.
    • Orcs: Humanoid (closest counterparts to the humans) with some Savage

A well-balanced character for players who like to think they're big bad monsters when actually they're green humans with cooler dental-work.

  • In Warcraft II, however, the Horde was evil, and only lacked the Fallen:
    • Savage: Ogres
    • Eldritch: Death Knights, Undead. (Also Daemons, but they weren't actual Horde units.)
    • Humanoid: Orcs, maybe trolls
    • Crafty: Goblins
  • Babylon 5: Borderline, especially given the series' tendency towards Grey and Gray Morality:
    • Savage: Alien monsters such as the one in the episode "Grey 17 is Missing".
    • Eldritch: No contest. The Shadows and the Vorlons.
    • Humanoid: role alternates between Centauri, Humans, and Narn.
    • Fallen: the Drakh: prefer crafty infiltration and sneak attacks. Also nastier Minbari
    • Crafty: Humans have large numbers of small ships and use nuclear space mines. Narn use Zerg Rush in boarding operations. And if Deathwalker is representative of the Dilgar in general, they probably qualified too.
  • Drowtales: marginal
  • Stargate: fair match
  • Stargate Atlantis has its own set
    • Savage: The Wraith
    • Eldritch: Pegasus Replicators
    • Humanoid: Micheals faction as they have become more human than the other wraith
    • Fallen: Pegasus Asgard, also wraith worshipers
    • Crafty: The Genii
  • New World of Darkness: Let's face it, they all belong here, especially the evil part of each faction. (the new world)
  • Super Mario Bros. (yes, seriously)
    • Savage: Goombas, provided you look past the "big" and "tough" requirements. They're the definition of no-frills Mooks, endlessly Lampshaded nowadays.
    • Eldritch: Magikoopas, who use magic. Usually Elite Mooks.
    • Humanoid: Koopa Troopas, which come in many different varieties.
    • Crafty: Shy Guys, no contest.
  • The Legend of Zelda
    • Savage: Moblins, Bulbins, and Bokoblins.
    • Humanoid: Darknuts and Iron Knuckles
    • Eldritch: Poes and Wizzrobes
    • Crafty: Keatons and Takkuri
    • Fallen: Stalfos, in games where they used to be human soldiers.
  • Halo
    • Savage - Brutes, Hunters
    • Humanoid - Grunts, Brutes to some extent.
    • Eldritch - Elites before their Heel Face Turn, The Flood.
    • Crafty - Jackals, Drones
  • Touhou:
    • Savage - low level youkai as well as the Oni, i.e. Suika and Yuugi.
    • Eldritch and/or Humanoid - both the Lunarian (Toyohime, Yorihime, Kaguya, Eirin and Moon Rabbits like Reisen Inaba) and the Half-Ghost (Youmu, Youki) can fulfill both of those roles. Full ghosts (Mima, Yuyuko, Murasa) are more of the former than the latter, however.
    • Fallen - The Witches (i.e. Alice, Byakuren)
    • Crafty - the Kappa, i.e. Nitori
  • Dragon Age fits this pretty well, although there are two distinct sources of bad guys: demons and Darkspawn.
    • Savage: Ogres and rage demons
    • Eldritch: Abominations, Arcane Horrors, and other demon-possessed types
    • Humanoid: Hurlocks
    • Fallen: Desire demons and the literally corrupted ghouls; although the latter aren't exactly good-looking unless you have a thing for necrotic patches of tissue, they serve as the dark parallel to the Grey Wardens
    • Crafty: Genlocks and Shrieks; ghouls also fit into this category, as they're the ones who make weapons and armor for the Darkspawn
  • Final Fantasy XI The original/RotZ era beastmen fit this, barring the new types in the further expansions.
    • Savage: Orcs, duh. Sahagins are an aquatic version of orcs for the most part.
    • Fallen: Tonberries, who before falling were the Kuluu, the slaves of the Zilart, highly magical, and the builders of all the magical towers that later taught the Tarutaru their magical skills.
    • Humanoid: Goblins, who are the only beastmen living in peace with the good races, in all places, in all expansions, and have all jobs. "Us Goblins, we don't like you, but we'll like you for a price..." There's more friendly Goblins than any other beastman race, and many of them run businesses, or serve as mercenaries for the player's side.
    • Eldritch: The Kindred, sleek, scary, cool demons, and the most dangerous and highest level of the original beastmen. Directly working for the original Big Bad. And might actually be rented to him by a physical manifestation of a death god. Or possibly the Yagudo, who were originally presented as the most magic using of the first set of beastmen, though they don't seem any better at it than anyone else, and have nothing actually magical about them.
    • Crafty: Quadav: Peaceful, defensive turtle people. Only fighting the 5 playable races in self defense, and able to pick up any technology they see the player races use, and improve upon it within months. (For instance, the recipe and manufacture of darksteel was an ancient Galkan secret, that was only shared during the great war to help protect the country that Galka were living in. Within weeks, the Quadav had replaced all their armor and defences and such with darksteel, after seeing Galkas using darksteel axes.) They even have traps, locks, and mechanisms to prevent entry into their stronghold when no one else in the world does.
  • Mass Effect
    • Savage: Vorcha. Basically, they're Krogan Lite. Not as bright as krogan, and not blessed with long lifespans either, but very adaptable and scary-looking.
    • The yahg might also fit, if you ran into more of them. And, of course, provided they're not all as brilliant as the Shadow Broker.
    • Eldritch: Reapers, natch. Not only are they Eldritch Abominations who lurk outside the galaxy, they also raise undead to fight for them.
    • Humanoid: Batarians.
    • Fallen: Collectors. They're what's left of the Protheans.
    • Crafty: The geth. The Heretics, anyway.
      • There's also Cerberus, althought they're an organization and not a race.
      • Despite being allies of the protagonist, the salarians seem like a good fit for this part. They were willing to first uplift and manipulate a race to win a war for them, then drop a Depopulation Bomb when said race became too much trouble.
  • Go Go Sentai Boukenger has four enemy races who can be put in some of these categories.
    • savage: The Jaryuu (evil dragon) clan
    • Eldritch: The Ashu/Questers
    • Fallen: Dark Shadow
    • Crafty: Goadom civilization
  • Memory, Sorrow, and Thorn has four evil races; the "humanoid" role is played by the actual humans fighting on the side of evil.
    • Savage: Hunën, Giant Mooks from the mountains.
    • Eldritch: The Red Hand, Ineluki's most powerful undead minions.
    • Fallen: The Norns, evil counterparts of the Sithi.
    • Crafty: Bukken, tiny diggers, tend to play the role of Goddamned Bats.
  • Star Wars:
    • Savage: Tusken Raiders
    • Eldritch: Yuuzhan Vong
    • Humanoid: The Empire
    • Fallen: Sith
    • Crafty: Hutts
  • Star Wars: The Old Republic:
  • Age of Wonders 2 and AoW: Shadow Magic
    • Savage: Orcs
    • Eldritch: Undead, Shadow Demons
    • Humanoid: Dark elves, moreso than others
    • Fallen: Dark Elves
    • Crafty: Goblins more than others, with their poison and bombs. Though they are implied to not be unusually smart, relying more on large numbers.
  • In Harry Potter, although there is overlap with the Five Races because very few races have a set alignment in the Potter Verse, we could have:
    • Giants as the Savage race
    • Dementors and Inferi as the Eldritch and Undead races, respectively
    • Most Dark wizards as the Humanoids
    • Extremely powerful and twisted Dark wizards (basically Voldemort, although there have been other possible candidates such as Grindelwald and Herpo the Foul) as the Fallen
    • Goblins as the Crafty, although they don't quite fit as most goblins remain, not neutral exactly, but as detached as possible from wizarding society.
  • Farscape goes more by this than the Five Races, given Black and Grey Morality
    • Savage: Scarrans, Luxans, Tavleks
    • Eldritch: The Ancients, Einstein's "True Ancients", and whatever the hell Maldis is.
    • Humanoids: Sebaceans/Peacekeepers
    • Fallen: Nebari
    • Crafty: Hynerians (if Rygel is anything to go by), the Pathfinders, Sheeyangs
  • Present in the RTS Armies of Exigo, but divided between The Beasts and The Fallen factions.
    • Savage: The Beasts and their Ogre and Troll allies (Beasts)
    • Eldritch: Void Walkers, Beholders, Avengers, et al (Fallen)
    • Humanoid: Lizardmen (Beasts)
    • Fallen: The Deep Elves (The Fallen)
    • Crafty: Goblins (Beasts)
  • In Minecraft, there are
    • Savage: Zombies, the now-deleted giants
    • Eldritch: Endermen, Ghasts
    • Humanoid: The now-deleted humans
    • Fallen: Skeletons
    • Crafty: Slimes
  • I Time Scout, the Ansar Majlis are downtime jihadists recruited by uptimer fundamentalists to fight the modern revival of the worship of Artemis.
  • The recurring villains of the Discworld could arguably count, with:
    • Savage: Demons, old-school Dragons. Deliberately subverted with Trolls and Orcs.
    • Eldritch: The Things from the Dungeon Dimensions. Deliberately subverted with the Undead.
    • Humanoid: Humanity. No, seriously, these guys are the villains way more often than anyone else. Similarly, the few evil Dwarves, Vampires etc that turn up.
    • Fallen: Elves. With a dash of Eldritch.
    • Crafty: The Auditors of Reality. Deliberately subverted with Goblins.
  • The Angarak nations fill roughly this role in The Belgariad, though they're human (albeit humans whose society has been dominated by the God of Evil for milennia):
    • Savage: Murgos, who also have elements of the Fallen. Descended from the old Angarak warrior caste, they're the most aggressive and warlike of the Angaraks and their royal house produces rabing madmen more often than not.
    • Eldritch: Grolims, the priest and magical caste who can be found across the Angarak nations and enforce Torak's will.
    • Humanoid: Thulls, descended from the working caste of the old Angaraks- they hate Torak and really just want to be free of the others, but serve out of fear.
    • Fallen: Malloreans. The least "specialized" and most versatile of the Angarak nations, incorporating skills and tactics from numerous conquered peoples.
    • Crafty: Nadraks. Descended from the old Angarak merchant caste, the Nadraks are a Proud Merchant Race noted for their cunning and duplicitiousness, but beign less fanatical than the Murgos and Grolims, less successful than the Malloreans, and less cowed than the Thulls, they're also the first Angarak nation to turn against Torak.
  • Game Mod Red Alert 3 Paradox:
    • Crafty: Mediterranean Syndicate. Hightech, Zerg Rush units (Auxillaries) and smart, but globally the weakest main faction.
    • Eldritch: Electrical Protectorate. Robots, Zerg Rush tactics and an actual Eldritch Abomination.
    • Fallen: Atomic Kingdom of China. Has shades of savage and is less back-stabby but otherwise fits, especially with their backstory.
    • Humanoid: Most dark minor factions.
    • Savage: Soviet Union. Brute, blunt power, but can also play heavily tactical. Depends on the commander.
  • Fallout
    • Savage: Deathclaws
    • Humanoid: Enclave, and Caesar's Legion.
    • Eldritch: Super Mutants
    • Fallen: Ghouls
  • My Little Pony Friendship Is Magic