Everything About Fiction You Never Wanted to Know.

The Royal Family

Princess Merida

Merida is a headstrong princess struggling to take control of her own destiny. As the daughter of the King and Queen, her life is weighted with responsibilities and expectations. When Merida blatantly defies an ancient tradition, the consequences of her actions prove disastrous for the kingdom. She must race against time to make right the result of her reckless behavior. mother would say.

Queen Elinor

Queen Elinor is fiercely dedicated to the well being of her family and kingdom. As the measured, diplomatic counterpoint to her more impulsive husband, Elinor carries the weight of the kingdom on her shoulders in order to maintain the fragile peace between the volatile clans. Elinor strives to instill in Merida the knowledge and manner of a royal, but her vision of her daughter’s future is at odds with Merida’s desire to forge her own path.

Elinor: A lady enjoys elegant pursuits/rises early/does not stuff her gob/does not place her weapons on the table.

  • Rapunzel Hair: According to official technical trivia, her hair is about six and a half feet long unwrapped.
  • Royals Who Actually Do Something
  • Ruling Couple: King Fergus and Queen Elinor are both involved in the welfare of the kingdom.
  • Shout-Out: Her character design is remarkably similar to John Singer Sargent's painting "Ellen Terry as Lady Macbeth".
  • Skunk Stripe: Most likely a sign of her age than anything supernatural... maybe.
  • Tomboy and Girly Girl: The Girly Girl to Merida's Tomboy.
  • Ugly Guy, Hot Wife: With Fergus.
  • Unflinching Walk: Elinor walks very calmly through the massive fight scene going on in the throne room, presumably with the intent of putting a stop to it.
    • She also does this when Merida crashes the archery contest, though she's much less calm this time. Also note that, while everyone else is clearly stunned by Merida's actions, Elinor is the only person in the scene who tries to stop her.
  • Women Are Wiser

King Fergus

King Fergus is a heroic warrior with a knobby peg leg – the result of his much-regaled skirmish with the demon bear Mor’du. His vendetta against the beast who took his leg makes Fergus a ferocious and determined bear hunter. Protector of his kingdom and family, Fergus has a heart as big as his triplet sons are mischievous and boundless love for his wife, Queen Elinor. But his pride for his first-born daughter Merida is unmatched, and he has gifted her his great skill and passion for the sword and the bow.

Fergus: Pretend I'm Merida. Speak to me. (deep breath; high-pitched voice) I don't want to get married! I want to stay single and let my hair flow in the wind as I ride through the glen, firing arrows into the sunset!

The Triplets

Identical triplets Harris, Hubert and Hamish are adorable, redheaded, and always ready to stir up a bit of mischief, especially if sweets are at stake.

The Three Lords and Their Sons

The Lords

The three lords of the kingdom; Dingwall, Macintosh and MacGuffin; are the unruly, overzealous leaders of their respective clans. Though once warring factions, they have been united under the sword of King Fergus and held together by the diplomacy and political savvy of Queen Elinor. The clans are summoned to Castle DunBroch to compete in the Highland Games, but the lords are soon outraged when Merida defies a sacred tradition. The clans fall back to their history of fervent feuding, which threatens the fragile peace of the entire kingdom.

Tropes that apply to all three of the lords.

Lord MacGuffin

Strapping Lord MacGuffin is full of brawn and dignity. Though a man of few words, his deep voice resounds across the land demanding respect and contributing to his reputation as the most even-handed and reasonable lord in the kingdom. Even so, like his fellow lords, MacGuffin isn't opposed to a first-rate brawl or full-throated belly laugh.

Lord Macintosh

The wiry, indignant and off-kilter leader of his clan, Lord Macintosh is always a heartbeat away from hysterics. His savage smile and fierce appearance, body bedecked in blue war paint and chest pridefully puffed up, proclaim that he's ready for battle at any moment, though his bark may be worse than his bite.

Lord Dingwall

Grumpy and quick-tempered, the scrappy Lord Dingwall doesn't let being height-challenged get in the way of solving his problems with fisticuffs. Never one to shy away from an old-fashioned fracas or high-spirited kerfuffle, he has no qualms taking on even the burliest adversary to assert his own position in the kingdom.

The Lords' Sons

Tropes that apply to all three of the sons.

Young MacGuffin

Speaking an uncommon Scottish dialect that is incomprehensible to most, Young MacGuffin is a shy lad of large proportions. Being the center of attention is not his strong suit, but he will not hesitate to leap into a fight alongside his father and clan when the occasion arises.

Young Macintosh

As the first-born son of a lord, Young Macintosh knows he has it all; athletic physique, undeniable charm and long flowing locks that leave the lasses swooning in his wake. But vanity and legions of devotees can also be a distraction when it comes to bragging rights at the Highland Games.

Wee Dingwall

Gangly, guileless and often lost in his own head, Wee Dingwall is the awkward son of Lord Dingwall. Though Wee Dingwall displays an eagerness that outweighs his inherited small size, his father will proudly employ his only son as an attack dog when the moment is right.



Black as night with ivory muzzle and fetlocks, Angus is Merida's powerful Clydesdale and her most trusted confidant. Angus is Merida's escape from castle life into the deep forest and the highlands beyond. Merida target shoots from her perch on his broad back and is able to coax him into one adventure after another. Angus can be balky, stubborn and faint-hearted at times, but is ultimately a devoted and faithful friend to Merida.


Mor'du will be one of the antagonists of Brave, hence the original title of "The Bear and the Bow". He has black fur, big claws, long, sharp teeth, and is a massive 15 feet tall. He also appears to be part of the synopsis of the film: "The ensuing peril forces Merida to discover the meaning of true bravery in order to undo a beastly curse before it’s too late."

The Witch

A Witch (also referred to as a Wise Woman) who Merida seeks out when she wishes to change her fate.

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