Super Robot Wars Alpha

Everything About Fiction You Never Wanted to Know.
The first game in this series.

In the year 179 of the New Western Calendar, the One Year War breaks out between the Earth Federation and the Principality of Zeon, but is halted when an object crashes to Earth, landing on South Atalia Island. An investigative team from the "Extra-Over Technological Investigative Institute" discovers the object is an alien battleship with highly-advanced technology. Despite the warnings of Dr. Bian Zoldark, the Federation hides the evidence of intelligent alien life, and uses the time to increase their military power. Bian founds the Divine Crusaders to utilize the Extra-Over Technology found on the ship to devise weapons capable of protecting the Earth from alien forces, should the planet become embroiled in the conflict.

During this time, the economic troubles caused by the Federation's buildup sees the rise of many anti-Federation movements, such as the Neo Zeon, who had retreated to the asteroid Axis. In response, the Federation establishes special forces units, such as the Titans and OZ. Other forces, such as the Dinosaur Empire and Dr. Hell also threaten the Earth, but are pushed back by the teams of Mazinger Z, Getter Robo, and Raideen.

In the year 187, the battleship Excelion battles a force of STMCs (Space Terrible Monster Crowd), when they are suddenly attacked by another alien fleet, known as the Aerogaters...

Thus begins the four-part saga of Super Robot Wars Alpha, perhaps the best-known and most popular of all the Super Robot Wars games. It also holds to this distinction of introducing the awesome music of JAM Project into the franchise.

Tropes used in Super Robot Wars Alpha include: