New Super Mario Bros. Wii: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[And Your Reward Is Clothes]]: Inverted: Mario ''loses'' his hat if you have [[Cap|99]] [[Incredibly Lame Pun|lives]] (he gets his hat back should his lives be less than 99 by the end of a level). Nothing happens to Luigi or the Toads, though (even though Luigi does take his hat off briefly whenever he wins).
* [[And Your Reward Is Clothes]]: Inverted: Mario ''loses'' his hat if you have [[Cap|99]] [[Incredibly Lame Pun|lives]] (he gets his hat back should his lives be less than 99 by the end of a level). Nothing happens to Luigi or the Toads, though (even though Luigi does take his hat off briefly whenever he wins).
* [[Asteroids Monster]]: The larger Goombas.
* [[Asteroids Monster]]: The larger Goombas.
* [[Auto Scrolling Level]]
* [[Auto-Scrolling Level]]
* [[Ax Crazy]]: Iggy seems to have some shades of this.
* [[Ax Crazy]]: Iggy seems to have some shades of this.
* [[Big Boo's Haunt]]: The Ghost Houses.
* [[Big Boo's Haunt]]: The Ghost Houses.
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* [[Color-Coded Multiplayer]]: Yet Luigi and the two Toad colors are interchangeable.
* [[Color-Coded Multiplayer]]: Yet Luigi and the two Toad colors are interchangeable.
* [[Combination Attack]]: If two or more players ground pound at the same time, a massive shock wave will defeat all enemies on screen.
* [[Combination Attack]]: If two or more players ground pound at the same time, a massive shock wave will defeat all enemies on screen.
* [[Continuity Nod]]/[[Call Back]]: [[Donkey Kong|Barrels]], [[Mario Bros|POW Blocks]], [[Super Mario Bros. (video game)|rotating fire bars, the first Bowser battle]], [[Super Mario Bros the Lost Levels|the wind, a secret ninth world]], [[Super Mario Bros 2|the ability to play as Toad, carrying things over your head]], [[Super Mario Bros 3|the Map Screen, the Koopalings, their Airship,]] [[Super Mario World (video game)|the Spin Attack, Yoshi, aquatic animals that wear goggles and act as stepping stones for the player]], [[Yoshis Island|Kamek enchanting boss battles, multi-player characters in floating bubbles after defeat, the coin switch collection music and sounds]], [[New Super Mario Bros|mini mushrooms, dancing enemies]], etc.
* [[Continuity Nod]]/[[Call Back]]: [[Donkey Kong|Barrels]], [[Mario Bros|POW Blocks]], [[Super Mario Bros. (video game)|rotating fire bars, the first Bowser battle]], [[Super Mario Bros the Lost Levels|the wind, a secret ninth world]], [[Super Mario Bros. 2|the ability to play as Toad, carrying things over your head]], [[Super Mario Bros 3|the Map Screen, the Koopalings, their Airship,]] [[Super Mario World (video game)|the Spin Attack, Yoshi, aquatic animals that wear goggles and act as stepping stones for the player]], [[Yoshi's Island|Kamek enchanting boss battles, multi-player characters in floating bubbles after defeat, the coin switch collection music and sounds]], [[New Super Mario Bros|mini mushrooms, dancing enemies]], etc.
** An interesting note about the Koopalings is that, not only do they have their scepters from ''[[Super Mario Bros 3]]'', the scepters are even the same colors that they were in the artwork for ''3''. [[Fridge Logic|Of course, then you remember that they originally received them by stealing them from the Kings, who aren't heard from in this game.]]
** An interesting note about the Koopalings is that, not only do they have their scepters from ''[[Super Mario Bros 3]]'', the scepters are even the same colors that they were in the artwork for ''3''. [[Fridge Logic|Of course, then you remember that they originally received them by stealing them from the Kings, who aren't heard from in this game.]]
** {{spoiler|Reaches its logical conclusion in the final battle, where Bowser turns into a giant version of himself, mirroring the final battle of Yoshi's Island... Unfortunately, Yoshi has nothing to do with the battle.}}
** {{spoiler|Reaches its logical conclusion in the final battle, where Bowser turns into a giant version of himself, mirroring the final battle of Yoshi's Island... Unfortunately, Yoshi has nothing to do with the battle.}}
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* [[Disc One Final Dungeon]]: The Airship levels. After each castle, it becomes clear that Peach is aboard Bowser Jr.'s ship, but you never find her on the ship levels. After beating Bowser Jr. for the third and final time, Peach gets taken away again just as Mario and/or the others reach her.
* [[Disc One Final Dungeon]]: The Airship levels. After each castle, it becomes clear that Peach is aboard Bowser Jr.'s ship, but you never find her on the ship levels. After beating Bowser Jr. for the third and final time, Peach gets taken away again just as Mario and/or the others reach her.
* [[Disc One Nuke]]: The Propeller power-up is incredibly useful for many of the later levels, including the final boss -- and it can be acquired easily in level 1-1!
* [[Disc One Nuke]]: The Propeller power-up is incredibly useful for many of the later levels, including the final boss -- and it can be acquired easily in level 1-1!
* [[Distressed Damsel]]: Peach, of course.
* [[Damsel in Distress]]: Peach, of course.
* [[Divergent Character Evolution]]: Inverted. Mr. Green's Luigification was ''revoked'' so that all four characters would play identically.
* [[Divergent Character Evolution]]: Inverted. Mr. Green's Luigification was ''revoked'' so that all four characters would play identically.
* [[Double Jump]]: The function of the propeller suit is to essentially gain a second jump in midair.
* [[Double Jump]]: The function of the propeller suit is to essentially gain a second jump in midair.
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* [[Game Mod]]: [http://game-hackers.com/forum/showthread.php?t=2316 Are you looking forward to] ''[http://www.youtube.com/watch?v=ibPcstvY9pM New Kaizo Mario Bros. Wii]''?
* [[Game Mod]]: [http://game-hackers.com/forum/showthread.php?t=2316 Are you looking forward to] ''[http://www.youtube.com/watch?v=ibPcstvY9pM New Kaizo Mario Bros. Wii]''?
** That's only the start -- the modding community for this game is surprisingly large and active.
** That's only the start -- the modding community for this game is surprisingly large and active.
* [[Geo Effects]]: Just like in ''[[Yoshis Island]]'', Kamek swoops in during each Koopaling rematch to sway the odds in their favor by enchanting the battlefield somehow. {{spoiler|He also does this during his own boss fight.}}
* [[Geo Effects]]: Just like in ''[[Yoshi's Island]]'', Kamek swoops in during each Koopaling rematch to sway the odds in their favor by enchanting the battlefield somehow. {{spoiler|He also does this during his own boss fight.}}
* [[Giant Mook]]: Nearly every classic enemy can be found supersized. Some even have multiple levels of it.
* [[Giant Mook]]: Nearly every classic enemy can be found supersized. Some even have multiple levels of it.
* [[Gimmick Level]]: A curious example, as nearly ''every'' stage features one or two level-specific enemies or gimmicks.
* [[Gimmick Level]]: A curious example, as nearly ''every'' stage features one or two level-specific enemies or gimmicks.
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* [[Literally Shattered Lives]]: Averted. Though you can freeze enemies in ice blocks and then shatter them, if you look closely, only the ice shatters, while the enemy falls offscreen in the usual fashion.
* [[Literally Shattered Lives]]: Averted. Though you can freeze enemies in ice blocks and then shatter them, if you look closely, only the ice shatters, while the enemy falls offscreen in the usual fashion.
* [[Lost Forever]]: The sparkling save file stars, if you ''ever'' make the Super Guide box appear on ''any'' level at ''any'' time.
* [[Lost Forever]]: The sparkling save file stars, if you ''ever'' make the Super Guide box appear on ''any'' level at ''any'' time.
* [[Make My Monster Grow]]: As in ''[[Yoshis Island]]'', Kamek does this -- once on a Chain Chomp during Iggy's rematch, and again on {{spoiler|Bowser himself}}. It can also be said to happen to Lemmy's [[Double Entendre|balls]].
* [[Make My Monster Grow]]: As in ''[[Yoshi's Island]]'', Kamek does this -- once on a Chain Chomp during Iggy's rematch, and again on {{spoiler|Bowser himself}}. It can also be said to happen to Lemmy's [[Double Entendre|balls]].
* [[Mercy Mode]]: Failing a level at least eight times lets you use the "Super Guide" feature, where a CPU Luigi runs through the level you're having trouble with. [["Stop Having Fun!" Guys|The more obnoxious]] among elite ''Mario'' players complained that [[It's Easy, So It Sucks|this would make the game too easy --]] [[Ruined FOREVER|and therefore sucky --]] until it turned out to be ''[[Nintendo Hard|genuinely necessary]]''.
* [[Mercy Mode]]: Failing a level at least eight times lets you use the "Super Guide" feature, where a CPU Luigi runs through the level you're having trouble with. [["Stop Having Fun!" Guys|The more obnoxious]] among elite ''Mario'' players complained that [[It's Easy, So It Sucks|this would make the game too easy --]] [[Ruined FOREVER|and therefore sucky --]] until it turned out to be ''[[Nintendo Hard|genuinely necessary]]''.
** People complaining about the guide making the game too easy was mostly [[Fridge Logic]], since the guide allowed Nintendo to add a feature to help new players if they fail too much and concentrate on designing levels that challenge players. It's shown up again in ''[[Super Mario Galaxy 2]]'' and ''[[Donkey Kong Country Returns]]'' in the same sense.
** People complaining about the guide making the game too easy was mostly [[Fridge Logic]], since the guide allowed Nintendo to add a feature to help new players if they fail too much and concentrate on designing levels that challenge players. It's shown up again in ''[[Super Mario Galaxy 2]]'' and ''[[Donkey Kong Country Returns]]'' in the same sense.

Revision as of 02:27, 11 August 2014

File:Nsmbw.jpg

New Super Mario Bros. Wii is a 2009 Platformer Video Game for the Wii, and the sequel to New Super Mario Bros on the DS. It's the second Super Mario Bros. Video Game for the Wii, the first being Super Mario Galaxy. Unlike Galaxy, it plays like the side-scrolling Mario games, especially Super Mario World and Super Mario Bros 3, while having a mixture of 3D and 2D graphics. It's the first Mario game since Mario Bros to let multiple people play cooperatively at the same time (for a certain definition of "cooperatively"), with this game being the first let up to four players at once, and the first 2D Mario platformer for consoles since World. New Super Mario Bros for the Nintendo DS allowed competitive play in a set of competitive-only levels, but did not allow players to take on the levels of the main game together.

It starts out at Princess Peach's birthday party, which features an unusually large cake. It turns out that The Cake Is a Lie, and the seven Koopalings plus Junior jump out of it. They kidnap Peach (again), taking her into an airship. They fly across the Mushroom Kingdom, with Mario, Luigi, and two Toads taking chase.


New Super Mario Bros Wii provides examples of the following Tropes: