Suikoden I

Everything About Fiction You Never Wanted to Know.
Jump to: navigation, search
Suikoden-1 5688.jpg

The first installment of the Suikoden series; naturally, many of the series' long-running themes are established herein.

The young son of imperial General Teo McDohl lives a comfortable, happy life in the Scarlet Moon Empire with his famous father, house full of personal bodyguards, and best friend Ted. However, everything gets turned upside down when he winds up with the Soul Eater, one of the 27 True Runes, stuck on his right hand. Turns out the empire's really interested in said True Rune, and young McDohl finds himself roped into the Liberation Army and forced to face off against his father and his country.

Visit the complete character sheet here!

No human-weapon transformations are involved.


Tropes used in Suikoden I include:

The Hero: Tir McDohl.
The Lancer: Ted.
The Big Guy: Pahn.
The Smart Guy: Cleo.
The Chick: Gremio (who gets this spot as opposed to Cleo due to the fact that he dotes on Tir like an overprotective mother, and tends to be the most emotional of the group).

  • Foreshadowing: Sanchez's name isn't inscribed on Luc's tablet of the 108 Stars of Destiny.
  • Game Breaking Bug: The Earth Rune's Clay Guardian and Guardian Earth spells are supposed to increase the allies' defense, but somehow, it does not work.
  • Guest Star Party Member: Anyone in the party who's not a Star is a temporary party member.
  • Guide Dang It: Recruiting several of the stars qualifies as this.
    • Special mention goes to recruiting Mathiu's uncle Leon. To do so, you need to get the castle up towards its maximum size, which Leon will remark upon the next time you talk to him. Next, you have to get Mathiu to write him a letter asking for his services. Now, this ordinarily wouldn't be a problem, but since Mathiu is your strategist, talking to him normally causes him to ask you if you're ready to advance the plot. If he's doing this, he can't write the letter, so you have to do it in a lull in the storyline. It's all a bit much even for an optional character.
      • Actually, if you have everyone (and I do mean everyone) that you can get recruited up to the point when you head for the Dragon Den, the castle should be large enough to get Leon without any problems.
  • Guns Are Worthless: Only the Howling Voice Guild uses guns in this world. Clive is one of the best damage dealers you get though.
  • Hello, Insert Name Here: Young McDohl can be named whatever you please. Same goes for your base and army.
    • Due to data read error, when you use an Old Save Bonus to unlock extra stuff in Suikoden II, McDohl doesn't really get renamed. Instead, the first letter of his name in Suikoden I becomes the first letter of his name in Suikoden II. So, he could be named TcDohl. In other words, name him something that begins with an M.
    • According to Suikosource.com, McDohl's name in Suikoden II gets overwritten by uppercase letters, so if you named the main character in all lower case letters, the second game would still have his name as McDohl. However, whatever you name him is saved and carried over to the third installment in full form, so if you named him Tir, the play about Suikoden I's main character refers to him as Tir McDohl.
  • Hero's Journey
  • Hidden Elf Village: Subverted, in that it's out in the open and rather easy to find. They're not very hospitable toward humans though
  • Highly-Visible Ninja: What's proper kunoichi attire? Kasumi says bright red and no pants! And the Shrike Rune involves high-jumping! Um...
    • To say nothing of Fuma in his bright red outfit. Really, only Kage gets it right.
  • I Call It Vera: Traditionally, the men from Warriors' Village name their weapons after what is most important to them. Usually, it's the girl they love.
  • It Will Never Catch On: "A machine that runs on oil? Sounds ridiculous."
  • Jerkass: Leknaat's young servant Luc.
    • He actually possesses the True Wind Rune, which makes him one of the most powerful mages in the game. He uses its power mostly to be a petty dick.
  • Jerk with a Heart of Gold: Flik and Apple.
  • La Résistance: The Liberation Army.
  • Letting the Air Out of the Band: Near the beginning of the game, the party is given a reward for getting rid of some bandits, cuing a happy little Item Get sound. Then the Obstructive Bureaucrat tagging along steals it, and this happens instead.
  • Mr. Fanservice: Flik, who helps you recruit one woman by drinking tea with her all night long.
  • Multiple Endings: Collect all 108 Stars of Destiny to get the best ending!
  • Never Found the Body: Odessa Silverberg suffers lethal wounds during an Imperial attack. Before she dies, she asks Tir McDohl to weigh her body down and throw it in an underground river so that friend and foe alike do not learn of her death. He does so, and keeps the secret for the better part of a year, revealing the ruse only when La Résistance is fully established.
  • New Powers as the Plot Demands: Sort of: the Soul Eater has four spell like any other rune, but McDohl only gains access to each successive spell after certain plot points.
    • Mostly a subversion though, as not only the new skills have no relation to the plot, they are gained after the Soul Eater eats the soul of someone close to you, so the powerup is vaguely justified.
  • Nice Hat: The Narcissists wear very nice hats.
  • Non-Action Guy: Hix can fight -- he just isn't very good, and prefers avoiding combat when he can. Unfortunately, the poor guy lives in the Warriors' Village and has Tengaar as his love interest, and she's bound and determined to make him a man.
    • A bit of a subversion though, as Hix has good stat growth and can be quite a good fighter if you give him the right rune.
  • One-Winged Angel: So you finally arrived at the final battle, ready to kick the (completely human) Big Bad's-WHAT THE HELL?! HE JUST TRANSFORMED INTO A GIANT FUCKING GOLDEN DRAGON!!
  • The Only One Allowed to Defeat You: Clive chasing after Elza.
  • Our Elves Are Different: For a start, they're moronic to the point of retarded, they think they're the most advanced civilization around despite being the smallest faction, and then there's Stallion, an off-beat blue haired speedster.
  • Petting Zoo People: The kobolds.
  • Please Spare Him, My Liege: Tir, as commander of the Liberation Army, will be given the task of deciding whether captured Imperials should be put to death. Most troops will endorse this, but a couple times, someone will raise a red flag and ask for the person to be spared. No such objection is raised for Kraze though. He's also the only character you can willfully kill off without sacrificing a Star of Destiny.
  • Plotline Death
  • Quickly-Demoted Woman: Poor Odessa.
  • Really Seven Hundred Years Old: Ted got to be Blessed with Suck before McDohl.
    • It turns out that all True Rune bearers are subject to this, including Windy and Joshua, the holder of the Dragon Rune.
  • Redemption Equals Death: Can be averted in one case: you have to beef up Pahn before his Leave Him to Me moment against Teo McDohl and fight very carefully; otherwise, he'll die, and you lose out on the best ending.
    • Played straight with Emperor Barbarossa.
  • Required Party Member: Any given leg of the quest will have Tir journeying with someone who has to do with the plot at hand. Also, Gremio insists on coming with him up until his Plotline Death. This is rather annoying come end-game when one half of your party is made up of required people.
  • Rouge Angles of Satin: At one point, several party members refer to a machine as a "contraction". A contraption is a machine. A contraction refers to something shortening or to a shortened form of a phrase, such as "it's" for "it is".
  • Self-Made Orphan: A rare heroic example can be found here... the main character.
  • Shock and Awe: Flik's not called 'Blue Lightning' for nothing.
  • Shout-Out: The animation of Ronnie Bell's Hate Rune. It looks similar to a sphere made of concentrated battle aura being launched at its opponent to me.
  • Sibling Yin-Yang: Mathiu Silverberg is a strategist who was formerly a pacifistic teacher, who was formerly a master strategist in the Imperial army. His sister Odessa is a rebellious girl, leads the Liberation Army, and at one point, calls out Mathiu as a coward.
  • Sour Supporter: Sonya Shulen.
  • Sprint Shoes: The Holy Rune, which doubles walking speed when the run button is held down in a dungeon or village, and Stallion's Godspeed Rune, which does the same, but also increases walking speed on the World Map.
  • The Stoic: Humphrey is one of the first instances of this in the series.
  • The Strategist: Mathiu Silverberg.
  • Subtext: Gremio and his obsession with the 'Young master'.
  • Suck My Rose: Milich Oppenheimer really likes roses.
  • Suplex Finisher: Kasumi's Shrike Rune allows her to do this to opponents many times larger than her.
  • Sword and Sorcerer: Battle Couples Lepant/Eileen and Hix/Tengaar can be any type. The former is supposed to be a Type 2, if not for a Game Breaking Bug.
  • Treachery Cover-Up: Happens near the end with Sanchez's reveal as The Mole.
  • Trojan Prisoner: Mathiu pulls off this tactic to free Viktor and Warren from Moravia.
  • Tsundere: Tengaar, one of the best examples of this trope in the entire series.
  • You Gotta Have Blue Hair: Stallion the elf.
  • Your Soul Is Mine: The Soul Eater rune is a Type Two B: when people close to the bearer die, it eats their soul and gains power.