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#REDIRECT [[:Category:Xbox 360]]
[[File:250px-Xbox360.png|frame|[[Memetic Mutation|XBOX STILL HUEG]]]]


''Jump In.''

After four years, Microsoft's contract with NVIDIA on the Original [[Xbox]] was up. Their solution: release the [[Xbox 360]] a year ahead of Sony and Nintendo's consoles. The 360 featured a continuation of the Xbox Live service with improvements over the original. The system itself continued to be [[Direct X]]-based like its predecessor, thus it was still relatively easy to port games from PC. This was greatly aided by Microsoft's developer tools; said tools have been praised by, among others, John Carmack of Id Software as the best development environment he's ever seen on a console, which helped mitigate the change of CPU architectures from an X86 Out-Of-Order CPU (very much like that in a PC) to a POWER-architecture based In-Order CPU (which requires more careful programming). The 360 continued what the original [[Xbox]]'s trend with one difference: it finally began outselling [[PlayStation 3|Sony's console]]. As a result, the 360 began getting more exclusive titles as well as securing many of the third-party franchises that were once glued to PlayStation consoles. Microsoft was beating Sony so badly in the [[Console Wars]] early on that, for a while, their primary competition came from Nintendo's unexpectedly successful [[Wii]].

As of the end of 2008, the 360 was in second place behind the Wii and still comfortably in the lead over the [[PlayStation 3|PS3]] in most regions (apart from Japan, where its more modest sales are blamed on a lack of exclusive content aimed at Japanese games). That lead has narrowed since its initial release, while Microsoft has stopped dropping prices in favor of upgrading hard drive sizes and bundling additional software and features. The 360's business model in general relies on selling consoles at a loss (although, unlike the original Xbox, the 360 console has turned the corner into profitabilty) while [[Revenue Enhancing Devices|making money on]] accessories and [[Useful Notes/Digital Distribution|DLC]]. Online purchases are priced in "Microsoft Points," which allows users to make purchases without a credit card while reducing the credit card transaction fees Microsoft would otherwise have to pay.

Microsoft did have to take a few shortcuts to keep their system in a reasonable price range, including a cooling system that proved inadequate and a CPU that's a slightly modified version of the [[PlayStation]] 3's Cell Processor PPE architecture, though limited to a 10 MB frame buffer. There were widespread reports of "Red Rings of Death" (i.e. general system failure) errors causing consoles to die abruptly, particularly in earlier hardware revisions of the console where the excess heat would cause the solder to melt and then set incorrectly as it cooled. In the end, Microsoft reported that more than ''half'' (51.4%) of all 360 systems were affected by the defects, and ultimately took the step of extending the 360's warranty to cover all general system failure issues for three years, at the cost of $3 billion.

The "Red Ring of Death" issue gradually subsided thanks to improved hardware, and a major firmware update (the "New Xbox Experience", or NXE) has revamped the user interface and brought new features, such as Netflix integration and the ability to install games to the system's hard drive (although you still need to have the DVD in the tray to play the game, and some older games that cache their data on the hard drive anyway might not experience an increase in speed).

Xbox Live, the online component, has been praised for its large community and user-friendly friend management and game launching interface, and there's a large variety of content on offer for download. On the other hand, much of the multiplayer base has been characterized as [[GIFT|juvenile and unfriendly]] and there's a relative dearth of free downloadable content, with the multiplayer service itself requiring a Gold membership unless a particular game (such as EA sports games) has its own subscription service.

System region locking is an optional feature for publishers. It's possible, though difficult, to change a console's region, but fortunately most games are published region free, [[Electronic Arts]] products and many Japanese releases being the [http://www.play-asia.com/paOS-00-3-xbox360_compatibility_guide-49-en.html notable exceptions].

Despite the usual 5-6 years of active life for a console, Microsoft has said that they have no plans to discontinue the 360 and expect it to remain on the market at least until 2015.

[[File:250px-Xbox_360_S_1563.png|frame|Even in a newer model, [[Memetic Mutation|XBOX STILL HUEG]]]]


A new hardware redesign, officially dubbed Xbox 360S or [[Product Facelift|Slim]] ("Valhalla" by its internal codename) premiered in the Summer 2010. The motherboard was streamlined further, even compared to the recent "Jasper" version, with the chipset shrinking to the just two chips (CPU, GPU and RAM all-in-one, made possible since they're now made by 45 nm process instead of original 90 nm), which greatly reduced costs and improved cooling. It also allowed the company to make the 250 GB HDD, encountered before only on the expensive ''Super Elite'' series, a standard equipment, and install it inside the case itself rather than the outside cab. WiFi is now standard, inside-the-case equipment as well, while the console's outer dimensions were significantly reduced; it now has a much more aggressive design, reminiscent of a cross between an original [[Xbox]] and [[PlayStation 2]].

Although the RROD problem seems to have abated with the release of both the Jasper chip and the 360S (which, at any rate, now uses a blinking red light and onscreen error display rather than the traditional rings), the lightweight design has led to disc scratching, particularly if the console is picked up, moved or shaken while a game is running, becoming a more significant problem.

Autumn 2010 saw the release of the Xbox 360's most significant peripheral: [[Xbox 360]]. Formerly dubbed "Project Natal," Kinect is essentially a camera capable of tracking players' positions with a high degree of accuracy, allowing controller-free gaming and menu navigation. This has paved the way for a series of [[Casual Video Game|experimental, family-friendly games]], while some enterprising users have discovered other, [http://www.youtube.com/watch?v=ho8KVOe_y08 surprisingly awesome applications] for the technology.

It's interesting to note that unlike most other consoles, Microsoft is not afraid to radically update the console's OS from time to time in order to allow room for more content and keep the experience fresh. It's worth noting Microsoft's background as a software company (as opposed to a consumer electronics company like Sony) as the primary motivation for doing so. The original blade interface was scrapped in 2008 with the release of the NXE or ''New Xbox Experience'' based off the "Twist" UI used in Windows Media Center and Zune players of the time. The release of Kinect in 2010 saw a revised version of the NXE based off Microsoft's then-relatively new "Metro" design standard, although for the most part was functionally unchanged save for the addition of the Kinect hub. The fall 2011 update now features the second major overhaul, expanding on the Metro concept and keeping it consistent with that of Windows Phone and the upcoming Windows 8. It also has the functional advantage of being able to navigate with either controller or Kinect in the same UI, and adds a new search function powered by Bing for more easily finding game and video content from the ever growing list of providers.

For the Xbox 360's online video game store, see [[Xbox Live Arcade]].

----
=== List of games: ===

Exclusive to Xbox 360:

* ''[[Ace Combat 6 Fires of Liberation]]''
* ''[[Akai Katana]] Shin''
* ''[[Banjo-Kazooie]]: Nuts & Bolts''
* ''[[Blue Dragon]]''
* ''[[Bullet Witch]]''
* ''[[Chrome Hounds]]''
* ''[[Crackdown]]''
* ''[[Death Smiles]] IIX''
* ''[[Earth Defense Force 2017]]''
* ''[[Forza Motorsport]] 2, 3,'' and ''4''.
* ''[[Gears of War]] 2''
* ''[[Guilty Gear]] 2 Overture''
* ''[[Halo (series)|Halo]]'':
** ''[[Halo 3]]''
** ''[[Halo Wars]]''
** ''[[Halo 3: ODST|Halo 3 ODST]]''
** ''[[Halo: Reach]]''
** ''[[Halo: Combat Evolved]] Anniversary''
** ''[[Halo 4]]''
* ''[[Kameo: Elements of Power]]''
* ''[[Lost Odyssey]]''
* ''[[MorphX (video game)|Morph X]]''
* ''[[Nin 2 Jump]]''
* ''[[Perfect Dark]] Zero''
* ''[[Senko no Ronde]]'' (as ''WarTech: Senko no Ronde'' in North America and Europe)
* ''[[Strania the Stella Machina]]''
* ''[[Tenchu]] Z''
* ''[[Too Human]]''

Exclusive to Xbox 360 and PC:
* ''[[Alan Wake]]''
* ''[[Battle Stations Midway]]''
* ''[[Fable (video game series)|Fable]]''
** ''[[Fable II]]''
** ''[[Fable III]]''
* ''[[Gears of War]]''
* ''Quake 4''
* ''[[Left 4 Dead]]''
** ''[[Left 4 Dead 2]]''
* ''[[Mass Effect]]''
* ''[[Metro 2033 (video game)|Metro 2033]]''
* ''[[Monster Hunter]] Frontier''
* ''[[Risen]]''
* ''[[Shadowrun]]''
* ''[[Tom Clancy's Splinter Cell|Splinter Cell]] Conviction''

Multiplatform games:
* ''[[Ace Combat Assault Horizon]]''
* ''[[Alpha Protocol]]''
* ''[[Anarchy Reigns]]''
* ''[[Gothic|Arcania: A Gothic Tale]]''
* ''[[Armored Core|Armored Core 4]]''
** ''[[Armored Core|Armored Core: for Answer]]''
** ''[[Armored Core|Armored Core V]]''
* ''[[Assassin's Creed (video game)|Assassin's Creed I]]''
** ''[[Assassin's Creed II]]''
** ''[[Assassin's Creed: Brotherhood|Assassin's Creed Brotherhood]]''
** ''[[Assassin's Creed Revelations]]''
** ''[[Assassin's Creed III]]''
* ''[[Asura's Wrath]]''
* ''[[Backyard Sports]]''
* ''[[Batman: Arkham Asylum]]''
** ''[[Batman: Arkham City]]''
* ''[[Battlefield: Bad Company|Battlefield: Bad Company 1 & 2]]''
** ''Battlefield 1943''
** ''[[Battlefield 3]]''
* ''[[Bionic Commando]]''
* ''[[BioShock]]''
** ''[[BioShock 2]]''
** ''[[BioShock Infinite]]''
* ''[[Binary Domain]]''
* ''[[Blaz Blue]]''
** ''[[Blaz Blue: Calamity Trigger]]''
** ''[[Blaz Blue: Continuum Shift]]''
* ''[[Blood Drive]]''
* ''[[Blur (video game)|Blur]]''
* ''[[Brütal Legend|Brutal Legend]]''
* ''[[Call of Duty]]''
** ''[[Call of Duty: Modern Warfare|Modern Warfare]]''
** ''World At War''
** ''[[Call of Duty: Black Ops|Call of Duty Black Ops]]''
** ''[[Call of Duty: Black Ops II|Call of Duty Black Ops 2]]''
* ''[[Call of Juarez]]''
* ''[[Castlevania: Harmony of Despair]]''
* ''[[Catherine]]''
* ''[[Child of Eden]]''
* ''[[Damnation]]''
* ''[[Dante's Inferno (video game)|Dantes Inferno]]''
* ''[[Darksiders]]''
* ''[[Dark Souls]]''
* ''[[Deadly Premonition]]''
* ''[[Dead Rising]]''
** ''[[Dead Rising 2]]''
** ''Dead Rising 2: [[Updated Rerelease|Off the Record]]''
* ''[[Dead Space (series)|Dead Space]]'' series
** ''[[Dead Space (video game)|Dead Space]]''
** ''[[Dead Space 2]]''
* ''[[Death Smiles]]''
* '' [[Devil May Cry]] 4''
* ''[[DmC: Devil May Cry]]''
* ''[[Don Pachi|DoDonPachi]] Dai Fukkatsu''
* ''[[Dragon Age|Dragon Age: Origins]]''
** ''[[Dragon Age II]]''
* ''[[Duke Nukem Forever]]''
* ''[[Dynasty Warriors]]''
** ''[[Dynasty Warriors: Gundam]]''
* ''[[Earth Defense Force: Insect Armageddon|Earth Defense Force Insect Armageddon]]''
* ''[[The Elder Scrolls IV: Oblivion]]''
* ''[[The Elder Scrolls V: Skyrim]]''
* ''[[El Shaddai: Ascension of the Metatron]]''
* ''[[Enslaved: Odyssey to the West|Enslaved Odyssey to The West]]''
* ''[[Esp Galuda]] II''
* ''[[Eternal Sonata]]''
* ''[[Fallout]]'':
** ''[[Fallout 3]]''
** ''[[Fallout: New Vegas]]''
* ''[[Final Fantasy XIII]]''
** ''[[Final Fantasy XIII-2]]''
* ''[[Flat Out|FlatOut: Ultimate Carnage]]''
* ''[[Ghostbusters the Video Game]]''
* ''[[The Godfather (video game)|The Godfather]]: The Game''
* ''[[Grand Theft Auto IV]]''
** ''[[Video Game/Grand Theft Auto V|Grand Theft Auto V]]''
* ''[[Gun (video game)|Gun]]''
* ''[[Half-Life 2]]'' (Part of ''The Orange Box'')
* ''[[Homefront (video game)|Homefront]]''
* ''[[Hunted: The Demon's Forge|Hunted the Demons Forge]]''
* ''[[Just Cause (video game)|Just Cause]]''
* ''[[Ketsui]]: Kizuna Jigoku Tachi''
* ''[[Kingdoms of Amalur Reckoning]]''
* ''[[Knights Contract]]''
* ''[[Lollipop Chainsaw]]''
* ''[[Marvel vs. Capcom 3|Marvel vs. Capcom 3: Fate Of Two Worlds]]''
** ''Ultimate Marvel vs. Capcom 3''
* ''[[Mass Effect]]'' series
** ''[[Mass Effect (video game)|Mass Effect 1]]''
** ''[[Mass Effect 2]]''
** ''[[Mass Effect 3]]''
* ''[[Metal Gear|Metal Gear Solid HD Collection]]'' <ref> ''[[Metal Gear Solid 2: Sons of Liberty]]'', ''[[Metal Gear Solid 3: Snake Eater]]'', and ''[[Peace Walker]]''</ref>
* ''[[Mirror's Edge]]''
* ''[[Mortal Kombat vs. DC Universe]]''
* ''[[Mortal Kombat 9]]''
* ''[[Muchi Muchi Pork]]''
* ''[[Mushihime-sama]] Futari''
* ''[[Naruto Shippuden Ultimate Ninja Storm 2]]''
* ''[[Naruto Shippuden Ultimate Ninja Storm Generations]]''
* ''[[Naughty Bear]]''
* ''[[NHL Hockey]]''
** ''NHL 08''
** ''NHL 09''
** ''NHL 10''
** ''NHL 11''
** ''NHL 12''
* ''[[Nicktoons MLB]]''
* ''[[Nie R]]''
* ''[[Ninja Gaiden]] II''
** ''Ninja Gaiden III''
* ''[[Operation Flashpoint Codemasters|Operation Flashpoint - Codemasters]]''
* ''[[Overlord (series)|Overlord]]''
** ''[[Overlord (2007 video game)|Overlord I]]''
*** ''[[Overlord: Raising Hell]]''
** ''[[Overlord II]]''
* ''[[Persona 4 Arena]]''
* ''[[Ibara|Pink Sweets]]''
* ''[[Portal (series)|Portal]]'' (Part of ''The Orange Box'')
** ''[[Portal 2]]''
* ''[[Prince of Persia (2008 video game)|Prince of Persia (2008)]]''
* ''[[Prototype (video game)|Prototype]]''
** ''[[Prototype 2]]''
* ''[[Video Game/Raven Squad Operation Hidden Dagger|Raven Squad Operation Hidden Dagger]]''
* ''[[Rayman Origins]]''
* ''[[Red Dead Redemption]]''
* ''[[Resident Evil 5]]''
** ''[[Resident Evil 6]]''
* ''[[Rock Band]]''
* ''[[Saints Row]]''
** ''[[Saints Row]]''
** ''[[Saints Row 2]]''
** ''[[Saints Row: The Third|Saints Row the Third]]''
* ''[[Sega Superstars]]''
* ''[[Shadows of the Damned]]''
* ''[[Silent Hill Homecoming]]''
* ''[[The Simpsons Game]]''
* ''[[Skullgirls]]''
* ''[[Skylanders: Spyro's Adventure|Skylanders Spyros Adventure]]''
* ''[[Sonic Generations]]''
* ''[[Sonic the Hedgehog 2006 (video game)|Sonic the Hedgehog 2006]]''
* ''[[Sonic Unleashed]]''
* ''[[Spider-Man Friend or Foe]]''
* ''[[Spider-Man: Web of Shadows|Spider Man Web of Shadows]]''
* ''[[Spider-Man: Shattered Dimensions|Spider Man Shattered Dimensions]]''
** ''[[Spider-Man Edge of Time]]''
* ''[[SSX]]''
* ''[[Star Ocean: The Last Hope]]''
* ''[[Street Fighter IV]]''
* ''[[Street Fighter X Tekken]]''
* ''[[Soul Series|Soul Calibur IV]]''
** ''Soul Calibur V''
* ''[[Super Robot Wars GC|Super Robot Wars XO]]''
* ''[[Syndicate]]''
* ''[[Tales of Vesperia]]''
* ''[[Team Fortress 2]]'' (Part of ''The Orange Box'')
* ''[[The Idolmaster (video game)|The Idolmaster]]'' and its sequels
** ''[[The Idolmaster 2|THE iDOLM@STER 2]]''
* ''[[Unreal Tournament 3|Unreal Tournament III]]''
* ''[[Vanquish]]''
* ''[[Watch Dogs]]''

Special Versions / Remakes for [[Xbox Live Arcade]]:
* ''[[Beyond Good & Evil (video game)|Beyond Good and Evil]] HD''
* ''[[Bionic Commando]] Rearmed''
* ''[[Guwange]]''
* ''[[Heavy Weapon]]: Atomic Tank''
* ''[[Ikaruga]]''
* ''[[Lumines]] Live''
* ''[[Radiant Silvergun]]''
* ''[[Rayman|Rayman 3 HD]]''
* ''[[Ray Series|RayStorm HD]]''
* ''[[Resident Evil 4|Resident Evil 4 HD]]''
* ''[[Rez]]''

Kinect Games:
* ''[[Child of Eden]]''
* ''[[Dance Central]]''
* ''[[Dance Masters]]''
* ''[[Dance Paradise]]''
* ''[[Fruit Ninja]]''
* ''[[The Gunstringer]]''
* ''[[Kinectimals]]''
* ''Kinect Adventures''
* ''Kinect Sports''
* ''[[Rise of Nightmares]]''
* ''[[Sonic Riders|Sonic Free Riders]]''
* ''[[Snowboard Misfits]]''

{{reflist}}
[[Category:Videogame Systems]]
[[Category:Video Game Long Runners]]
[[Category:index]]
[[Category:Xbox 360]]

Revision as of 07:19, 6 October 2016

File:250px-Xbox360.png
XBOX STILL HUEG


Jump In.

After four years, Microsoft's contract with NVIDIA on the Original Xbox was up. Their solution: release the Xbox 360 a year ahead of Sony and Nintendo's consoles. The 360 featured a continuation of the Xbox Live service with improvements over the original. The system itself continued to be Direct X-based like its predecessor, thus it was still relatively easy to port games from PC. This was greatly aided by Microsoft's developer tools; said tools have been praised by, among others, John Carmack of Id Software as the best development environment he's ever seen on a console, which helped mitigate the change of CPU architectures from an X86 Out-Of-Order CPU (very much like that in a PC) to a POWER-architecture based In-Order CPU (which requires more careful programming). The 360 continued what the original Xbox's trend with one difference: it finally began outselling Sony's console. As a result, the 360 began getting more exclusive titles as well as securing many of the third-party franchises that were once glued to PlayStation consoles. Microsoft was beating Sony so badly in the Console Wars early on that, for a while, their primary competition came from Nintendo's unexpectedly successful Wii.

As of the end of 2008, the 360 was in second place behind the Wii and still comfortably in the lead over the PS3 in most regions (apart from Japan, where its more modest sales are blamed on a lack of exclusive content aimed at Japanese games). That lead has narrowed since its initial release, while Microsoft has stopped dropping prices in favor of upgrading hard drive sizes and bundling additional software and features. The 360's business model in general relies on selling consoles at a loss (although, unlike the original Xbox, the 360 console has turned the corner into profitabilty) while making money on accessories and DLC. Online purchases are priced in "Microsoft Points," which allows users to make purchases without a credit card while reducing the credit card transaction fees Microsoft would otherwise have to pay.

Microsoft did have to take a few shortcuts to keep their system in a reasonable price range, including a cooling system that proved inadequate and a CPU that's a slightly modified version of the PlayStation 3's Cell Processor PPE architecture, though limited to a 10 MB frame buffer. There were widespread reports of "Red Rings of Death" (i.e. general system failure) errors causing consoles to die abruptly, particularly in earlier hardware revisions of the console where the excess heat would cause the solder to melt and then set incorrectly as it cooled. In the end, Microsoft reported that more than half (51.4%) of all 360 systems were affected by the defects, and ultimately took the step of extending the 360's warranty to cover all general system failure issues for three years, at the cost of $3 billion.

The "Red Ring of Death" issue gradually subsided thanks to improved hardware, and a major firmware update (the "New Xbox Experience", or NXE) has revamped the user interface and brought new features, such as Netflix integration and the ability to install games to the system's hard drive (although you still need to have the DVD in the tray to play the game, and some older games that cache their data on the hard drive anyway might not experience an increase in speed).

Xbox Live, the online component, has been praised for its large community and user-friendly friend management and game launching interface, and there's a large variety of content on offer for download. On the other hand, much of the multiplayer base has been characterized as juvenile and unfriendly and there's a relative dearth of free downloadable content, with the multiplayer service itself requiring a Gold membership unless a particular game (such as EA sports games) has its own subscription service.

System region locking is an optional feature for publishers. It's possible, though difficult, to change a console's region, but fortunately most games are published region free, Electronic Arts products and many Japanese releases being the notable exceptions.

Despite the usual 5-6 years of active life for a console, Microsoft has said that they have no plans to discontinue the 360 and expect it to remain on the market at least until 2015.

Even in a newer model, XBOX STILL HUEG


A new hardware redesign, officially dubbed Xbox 360S or Slim ("Valhalla" by its internal codename) premiered in the Summer 2010. The motherboard was streamlined further, even compared to the recent "Jasper" version, with the chipset shrinking to the just two chips (CPU, GPU and RAM all-in-one, made possible since they're now made by 45 nm process instead of original 90 nm), which greatly reduced costs and improved cooling. It also allowed the company to make the 250 GB HDD, encountered before only on the expensive Super Elite series, a standard equipment, and install it inside the case itself rather than the outside cab. WiFi is now standard, inside-the-case equipment as well, while the console's outer dimensions were significantly reduced; it now has a much more aggressive design, reminiscent of a cross between an original Xbox and PlayStation 2.

Although the RROD problem seems to have abated with the release of both the Jasper chip and the 360S (which, at any rate, now uses a blinking red light and onscreen error display rather than the traditional rings), the lightweight design has led to disc scratching, particularly if the console is picked up, moved or shaken while a game is running, becoming a more significant problem.

Autumn 2010 saw the release of the Xbox 360's most significant peripheral: Xbox 360. Formerly dubbed "Project Natal," Kinect is essentially a camera capable of tracking players' positions with a high degree of accuracy, allowing controller-free gaming and menu navigation. This has paved the way for a series of experimental, family-friendly games, while some enterprising users have discovered other, surprisingly awesome applications for the technology.

It's interesting to note that unlike most other consoles, Microsoft is not afraid to radically update the console's OS from time to time in order to allow room for more content and keep the experience fresh. It's worth noting Microsoft's background as a software company (as opposed to a consumer electronics company like Sony) as the primary motivation for doing so. The original blade interface was scrapped in 2008 with the release of the NXE or New Xbox Experience based off the "Twist" UI used in Windows Media Center and Zune players of the time. The release of Kinect in 2010 saw a revised version of the NXE based off Microsoft's then-relatively new "Metro" design standard, although for the most part was functionally unchanged save for the addition of the Kinect hub. The fall 2011 update now features the second major overhaul, expanding on the Metro concept and keeping it consistent with that of Windows Phone and the upcoming Windows 8. It also has the functional advantage of being able to navigate with either controller or Kinect in the same UI, and adds a new search function powered by Bing for more easily finding game and video content from the ever growing list of providers.

For the Xbox 360's online video game store, see Xbox Live Arcade.


List of games:

Exclusive to Xbox 360:

Exclusive to Xbox 360 and PC:

Multiplatform games:

Special Versions / Remakes for Xbox Live Arcade:

Kinect Games: