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{{examples}}
{{examples}}

== Fan-Fiction ==

* [http://www.fanfiction.net/s/5807651/1/Metroid_Lambda_Squad Metroid Lambda Squad 1] and [http://www.fanfiction.net/s/6333568/1/Metroid_Lambda_Squad_2 2]
** Combat: Richard, the team-leader; Jenny, the sniper; Joseph, the heavy-specialist; Mariana, the recon-specialist
** Support: Billy, the demo-specialist; Alexis, the medic; Eric, the computer-hacker; Katrina, the psychokinetic

== Non-Video Game Examples ==

* [[Six-Student Clique]]
** Combat: The Head (male), The Muscle (also male), and The Wild One (female)
** Support: The Pretty One (female), The Quirk (male), and The Smart One (also female)
* The [[Big Five Personality Traits]]
** Balance: Neuroticism
** Combat: Openness and Conscientiousness
** Support: Extraversion and Agreeableness
* The [[Five-Man Band]]
** Balance: [[The Hero]]
** Combat: [[The Lancer]] and [[The Big Guy]]
** Support: [[The Smart Guy]] and [[The Chick]]
* [[Four-Temperament Ensemble]]
** Combat: Choleric and Melancholic
** Support: Sanguine and Phlegmatic
* [[Four Philosophy Ensemble]]
** Combat: The Cynic and Apathetic
** Support: The Optimist and Realist
* [[The Kirk|Kirk,]] [[The Spock|Spock,]] and [[The McCoy|McCoy,]] of the [[Star Trek the Original Series|Star Trek fame]]
** Balance: [[The Kirk]], as focuses on mediating between [[The Spock]] and [[The McCoy]]'s arguments, [[Take a Third Option|all while struggling to invent a third option]].
** Combat: [[The Spock]], as he focuses on the main-objective at the expense of innocent-lives, which is normally combat.
** Support: [[The McCoy]], as he focuses on saving innocent lives at the expense of the main-objective, which is normally support.
* Duos, including [[Brains and Brawn]], [[Red Oni, Blue Oni]], [[Sensitive Guy and Manly Man]], and [[Tomboy and Girly Girl]]
** Combat: Brawn, Red Oni, Manly Man, Tomboy
** Support: Brains, Blue Oni, Sensitive Guy, Girly Girl
* 3rd-Edition [[Dungeons and Dragons]] [[Character Alignment|Character Alignments]]
** Balance: Neutral Good/Neutral/Evil
** Combat: Chaotic Good/Neutral/Evil
** Support: Lawful Good/Neutral/Evil
* [[Mighty Morphing Power Rangers]]
** Combat: The more physically-powerful Power Rangers, including Jason (red-ranger), Zack (black-ranger), {{spoiler|and Tommy (green-ranger)}}
** Support: The more intelligent Power Rangers, including Billy (blue-ranger), Kimberly (pink-ranger), and Trini (yellow-ranger)
* [[Fantastic Four (Comic Book)|Fantastic Four]]
** Combat: The Thing and Human-Torch, due to their aggressiveness, arrogance, and impatience
** Support: Mr. Fantastic and Invisible-Woman, due to their much calmer and more considerate demeanors
* [[Buffy the Vampire Slayer (TV)|Buffy the Vampire Slayer]]
** Combat: Buffy, Willow, Faith, Angel, Spike, Riley-strength and speed and slayer powers. Magic in Willow's case.
** Support: Giles most often, Anya, Cordelia, sometimes Willow in the early seasons, pre-magic. Xander. However, this wasn't set in stone, especially with Giles.
* ''[[Angel (TV)|Angel]]''
** Combat: Angel, Gunn, Wesley, Cordelia
** Support: Fred and Lorne-Fred was physically smaller and Lorne a pacifist. However, like on Buffy, the roles were flexible and Fred sometimes fought as well. Cordelia could also be support in the early seasons, but tended toward combat as the series progressed. Doyle was mostly support due to his preference to avoid fights when possible, but he did become combat a few times.
* ''[[Animorphs (Literature)|Animorphs]]''
** Combat: All of the Anis were combat most of the time
** Support: Tobias, in the early books before he regained his morphing ability and to a lesser extent later on. Erek King and the other Chee.

== Sports Examples ==

* [[Baseball]]
** Combat: The team at the bat, whose goal is to score runs after hitting the ball before receiving three outs
** Support: The team on the field, whose goal is to get three opposing team-members out to prevent them from scoring runs
* [[NASCAR]]
** Combat: The driver
** Support: The pit-crew
* [[Major League Soccer|Soccer]]
** Combat: The middle and front-row players, who handle offense
** Support: The back-row players and goalie, who handle defense
* [[Useful Notes]]/Cricket
** Combat: When fielding: The bowler (and sometimes some of the fielders depending on positions) whose job is to dismiss the opposing batsmen. When batting: The top order batsmen to do the all important scoring
** Support: When fielding: The fielders to stop the batsmen from making more runs and taking advantage of opportunities to dismiss them created by the bowler. When batting: The lower order batsmen to fill out the numbers and make a few extra runs in the time remaining (or when paired with a top order batsmen to just stay in so the other guy can keep making runs as long as possible).

== Video Game Examples ==
== Video Game Examples ==
* The ''[[Assassin's Creed]]'' franchise

* The ''[[Assassin's Creed (Video Game)|Assassin's Creed]]'' franchise
** Combat: High-profile mode, for free-running and combat
** Combat: High-profile mode, for free-running and combat
** Balance: Low-profile mode, for sneaking, crowd-blending, and stealth-attacks
** Balance: Low-profile mode, for sneaking, crowd-blending, and stealth-attacks
** Support: Includes the following...
** Support: Includes the following...
*** ''[[Assassin's Creed I (Video Game)|Assassin's Creed I]]'': Vigilantes (or mercenaries in ''[[Assassin's Creed II (Video Game)|Assassin's Creed II]]'') for better combat and scholars (or thieves/courtesans in ''[[Assassin's Creed II (Video Game)|Assassin's Creed II]]'') for better stealth
*** ''[[Assassin's Creed (video game)|Assassin's Creed I]]'': Vigilantes (or mercenaries in ''[[Assassin's Creed II]]'') for better combat and scholars (or thieves/courtesans in ''[[Assassin's Creed II]]'') for better stealth
*** ''[[Assassin's Creed II (Video Game)|Assassin's Creed II]]'': The Villa (Rome in ''[[Assassin's Creed: Brotherhood (Video Game)|Brotherhood]]'', Constantinople in ''[[Assassin's Creed Revelations (Video Game)|Revelations]]''), for more money, tourists, medicine, weapons, and armor
*** ''[[Assassin's Creed II]]'': The Villa (Rome in ''[[Assassin's Creed: Brotherhood|Brotherhood]]'', Constantinople in ''[[Assassin's Creed: Revelations|Revelations]]''), for more money, tourists, medicine, weapons, and armor
*** ''[[Assassin's Creed: Brotherhood (Video Game)|Assassin's Creed Brotherhood]]'': The assassin apprentices, for team-attacks and retrieving new gold and items; can level up over time a la an RPG
*** ''[[Assassin's Creed: Brotherhood|Assassin's Creed Brotherhood]]'': The assassin apprentices, for team-attacks and retrieving new gold and items; can level up over time a la an RPG
*** ''[[Assassin's Creed Revelations (Video Game)|Assassin's Creed Revelations]]'': Assassin's Dens, which need defending in [[Tower Defense]]-style gameplay; resourceful for the same reasons as renovating each home-city
*** ''[[Assassin's Creed: Revelations]]'': Assassin's Dens, which need defending in [[Tower Defense]]-style gameplay; resourceful for the same reasons as renovating each home-city
* The [[Bio Shock]] franchise
* The [[BioShock (series)]] franchise
** Combat: The various guns and plasmids for self-defense and defeating enemies
** Combat: The various guns and plasmids for self-defense and defeating enemies
** Support: The various tonics and hacked machines for other forms of survival
** Support: The various tonics and hacked machines for other forms of survival
* The [[Bio Ware]] [[Star Wars]] games
* The [[BioWare]] [[Star Wars]] games
** [[Knights of the Old Republic]]'s character-classes
** [[Knights of the Old Republic]]'s character-classes
*** Combat: Soldier and Jedi-Guardian
*** Combat: Soldier and Jedi-Guardian
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*** Combat: The dark-side and its emphasis on force damage and debuffs
*** Combat: The dark-side and its emphasis on force damage and debuffs
*** Support: The light-side and its emphasis on force healing and buffs
*** Support: The light-side and its emphasis on force healing and buffs
** [[Star Warsthe Old Republic]]'s character-classes
** [[Star Wars: The Old Republic]]'s character-classes
*** Combat: Jedi-Knight and Trooper (Galactic Republic); Sith-Warrior and Bounty-Hunter (Sith Empire); resourceful for main-damage and tanking
*** Combat: Jedi-Knight and Trooper (Galactic Republic); Sith-Warrior and Bounty-Hunter (Sith Empire); resourceful for main-damage and tanking
*** Support: Jedi-Consular and Smuggler (Galactic Republic); Sith-Inquisitor and Imperial-Agent (Sith Empire); resourceful for support-damage and healing
*** Support: Jedi-Consular and Smuggler (Galactic Republic); Sith-Inquisitor and Imperial-Agent (Sith Empire); resourceful for support-damage and healing
* [[Borderlands (Video Game)|Borderlands]]' playable-characters
* [[Borderlands]]' playable-characters
** Combat: Brick (close-quarters combat) and Lilith (elemental-damage)
** Combat: Brick (close-quarters combat) and Lilith (elemental-damage)
** Support: Mordecai (long-ranged sniping) and Roland (healing and supplying)
** Support: Mordecai (long-ranged sniping) and Roland (healing and supplying)
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*** Combat: Fast/weak vehicles, including recon-vehicles and aircraft, for capturing objectives
*** Combat: Fast/weak vehicles, including recon-vehicles and aircraft, for capturing objectives
*** Support: Slow/strong vehicles, including tanks and naval-craft, for defending objectives
*** Support: Slow/strong vehicles, including tanks and naval-craft, for defending objectives
* [[Capcom vs. Whatever]], i.e. ''[[Marvel vs. Capcom 3 (Video Game)|Marvel vs. Capcom 3]]''
* [[Capcom vs. Whatever]], i.e. ''[[Marvel vs. Capcom 3]]''
** Combat: Active-combatants, who do most of the fighting unless tagged-out
** Combat: Active-combatants, who do most of the fighting unless tagged-out
** Support: Reserve-combatants, who can use assist-moves and team-combos, as well as tag-in to take their teammates' places
** Support: Reserve-combatants, who can use assist-moves and team-combos, as well as tag-in to take their teammates' places
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]''
* ''[[Chrono Trigger]]''
** Balance: Chrono, Frog, {{spoiler|and Magus}}
** Balance: Chrono, Frog, {{spoiler|and Magus}}
** Combat: Robo and Ayla
** Combat: Robo and Ayla
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** Balance: The rogue
** Balance: The rogue
** Support: The mage
** Support: The mage
* [[Driving Game|Driving Games]] such as [[Gran Turismo]], [[Mario Kart]], [[Need for Speed]], and [[Ridge Racer]]
* [[Driving Game]]s such as [[Gran Turismo]], [[Mario Kart]], [[Need for Speed]], and [[Ridge Racer]]
** Combat: Lightweight cars, which can go fast but can't handle well; resourceful for straightforward race-tracks
** Combat: Lightweight cars, which can go fast but can't handle well; resourceful for straightforward race-tracks
** Support: Heavyweight cars, which can handle well but goes slow; resourceful for race-tracks with tighter turns
** Support: Heavyweight cars, which can handle well but goes slow; resourceful for race-tracks with tighter turns
* The [[Elder Scrolls]] franchise
* The [[Elder Scrolls]] franchise
** Combat: [[Exactly What It Says On the Tin]]
** Combat: [[Exactly What It Says on the Tin]]
** Balance: Stealth
** Balance: Stealth
** Support: Magic
** Support: Magic
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** Support: The minor-enemies hordes, who act as body-guards to each level's powerful end-boss
** Support: The minor-enemies hordes, who act as body-guards to each level's powerful end-boss
* The [[Final Fantasy]] franchise
* The [[Final Fantasy]] franchise
** ''[[Final Fantasy I (Video Game)|Final Fantasy I]]'''s character-classes
** ''[[Final Fantasy I]]'''s character-classes
*** Combat: Warrior/Knight, Thief/Ninja, and Monk/Master
*** Combat: Warrior/Knight, Thief/Ninja, and Monk/Master
*** Support: Red-Mage/Red-Wizard, Black-Mage/Black-Wizard, and White-Mage/White-Wizard
*** Support: Red-Mage/Red-Wizard, Black-Mage/Black-Wizard, and White-Mage/White-Wizard
** ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'', in-terms of starting-stats
** ''[[Final Fantasy II]]'', in-terms of starting-stats
*** Balance: Firion (hybrid)
*** Balance: Firion (hybrid)
*** Combat: Guy (physical-combat)
*** Combat: Guy (physical-combat)
*** Support: Maria (magic)
*** Support: Maria (magic)
** The ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'' re-releases' Soul of Rebirth storyline
** The ''[[Final Fantasy II]]'' re-releases' Soul of Rebirth storyline
*** Combat: The physical-fighters, Josef the monk and Ricard the dragoon
*** Combat: The physical-fighters, Josef the monk and Ricard the dragoon
*** Support: The spell-casters, Minwu the white-wizard and Prince Scott of Kashuan (the latter-character acts somewhat as the group's black-mage)
*** Support: The spell-casters, Minwu the white-wizard and Prince Scott of Kashuan (the latter-character acts somewhat as the group's black-mage)
** ''[[Final Fantasy III (Video Game)|Final Fantasy III]]'''s character-classes
** ''[[Final Fantasy III]]'''s character-classes
*** Combat: Freelancer/Onion-Knight, Warrior, Thief, Monk, Ranger/Hunter, Knight, Viking, Dragoon, Black-Belt, Dark-Knight, and Ninja
*** Combat: Freelancer/Onion-Knight, Warrior, Thief, Monk, Ranger/Hunter, Knight, Viking, Dragoon, Black-Belt, Dark-Knight, and Ninja
*** Support: White-Mage, Black-Mage, Red-Mage, Scholar, Geomancer, Evoker/Conjurer, Bard, Magus/Warlock, Devout/Shaman, Summoner, and Sage
*** Support: White-Mage, Black-Mage, Red-Mage, Scholar, Geomancer, Evoker/Conjurer, Bard, Magus/Warlock, Devout/Shaman, Summoner, and Sage
** ''[[Final Fantasy IV (Video Game)|Final Fantasy IV]]'', in-terms of character-abilities
** ''[[Final Fantasy IV]]'', in-terms of character-abilities
*** Combat: Cecil, Kain, Yang, Edge, and Cid
*** Combat: Cecil, Kain, Yang, Edge, and Cid
*** Support: Rosa, Rydia, Tellah, Edward, Porom, Palom, and FuSoYa
*** Support: Rosa, Rydia, Tellah, Edward, Porom, Palom, and FuSoYa
** ''[[Final Fantasy V (Video Game)|Final Fantasy V]]'', in-terms of personality
** ''[[Final Fantasy V]]'', in-terms of personality
*** Combat: Bartz (apathetic) and Fariz (cynical)
*** Combat: Bartz (apathetic) and Fariz (cynical)
*** Support: Reina (optimistic), Galuf (realist), {{spoiler|and Krile (also optimistic), Galuf's replacemant upon his death}}
*** Support: Reina (optimistic), Galuf (realist), {{spoiler|and Krile (also optimistic), Galuf's replacemant upon his death}}
** ''[[Final Fantasy VI (Video Game)|Final Fantasy VI]]'', again in-terms of character-abilities
** ''[[Final Fantasy VI]]'', again in-terms of character-abilities
*** Combat: Locke, Edgar, Sabin, Shadow, Cyan, Gau, Setzer, Umaro, and Gogo
*** Combat: Locke, Edgar, Sabin, Shadow, Cyan, Gau, Setzer, Umaro, and Gogo
*** Support: Terra, Celes, Relm, Strago, and Mog
*** Support: Terra, Celes, Relm, Strago, and Mog
** ''[[Final Fantasy VII (Video Game)|Final Fantasy VII]]'', again in-terms of personality
** ''[[Final Fantasy VII]]'', again in-terms of personality
*** Combat: Cloud and Vincent (apathetic); Barret, Cid, and Yuffie (cynical)
*** Combat: Cloud and Vincent (apathetic); Barret, Cid, and Yuffie (cynical)
*** Support: Tifa and {{spoiler|the late}} Aeris (optimistic); Red-XIII/{{spoiler|Nanaki}} and Cait Sith/{{spoiler|Reeve Tuesti}} (realist)
*** Support: Tifa and {{spoiler|the late}} Aeris (optimistic); Red-XIII/{{spoiler|Nanaki}} and Cait Sith/{{spoiler|Reeve Tuesti}} (realist)
** ''[[Final Fantasy VIII (Video Game)|Final Fantasy VIII]]'', in-terms of limit-breaks
** ''[[Final Fantasy VIII]]'', in-terms of limit-breaks
*** Combat: Squall, Zell, and Irvine
*** Combat: Squall, Zell, and Irvine
*** Support: Rinoa, Selphie, and Quistis
*** Support: Rinoa, Selphie, and Quistis
** ''[[Final Fantasy IX (Video Game)|Final Fantasy IX]]'', in-terms of character-abilities
** ''[[Final Fantasy IX]]'', in-terms of character-abilities
*** Combat: Zidane, Steiner, Freya, and Amarant
*** Combat: Zidane, Steiner, Freya, and Amarant
*** Support: Garnet/Dagger, Vivi, Eiko, and Quina
*** Support: Garnet/Dagger, Vivi, Eiko, and Quina
** ''[[Final Fantasy X (Video Game)|Final Fantasy X]]'', in-terms of abilities
** ''[[Final Fantasy X]]'', in-terms of abilities
*** Combat: Tidus, Wakka, Auron, and Rikku
*** Combat: Tidus, Wakka, Auron, and Rikku
*** Support: Yuna and Lulu
*** Support: Yuna and Lulu
*** Balance: Kimahri
*** Balance: Kimahri
** ''[[Final Fantasy X 2 (Video Game)|Final Fantasy X 2]]'', in-terms of personality
** ''[[Final Fantasy X-2]]'', in-terms of personality
*** Balance: The brave and compassionate Yuna
*** Balance: The brave and compassionate Yuna
*** Combat: The cool-yet-cynical Paine
*** Combat: The cool-yet-cynical Paine
*** Support: The hyperactive-yet-optimistic Rikku
*** Support: The hyperactive-yet-optimistic Rikku
** ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'', in-terms of origins
** ''[[Final Fantasy XII]]'', in-terms of origins
*** Combat: Vaan (war-orphan), Basch (ex-knight), and Balthier (sky-pirate)
*** Combat: Vaan (war-orphan), Basch (ex-knight), and Balthier (sky-pirate)
*** Support: Penelo (Vaan's friend), Ashe (princess), and Fran (Balthier's sidekick)
*** Support: Penelo (Vaan's friend), Ashe (princess), and Fran (Balthier's sidekick)
** ''[[Final Fantasy XIII (Video Game)|Final Fantasy XIII]]'', in-terms of fighting-style
** ''[[Final Fantasy XIII]]'', in-terms of fighting-style
*** Combat: Lightning, Snow, and Fang
*** Combat: Lightning, Snow, and Fang
*** Support: Sazh, Hope, and Vanille
*** Support: Sazh, Hope, and Vanille
** ''[[Final Fantasy XIII (Video Game)|Final Fantasy XIII]]'''s paradigm-roles
** ''[[Final Fantasy XIII]]'''s paradigm-roles
*** Combat: Commando, Ravager, and Saboteur
*** Combat: Commando, Ravager, and Saboteur
*** Support: Sentinel, Medic, and Synergist
*** Support: Sentinel, Medic, and Synergist
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** Combat: Marcus Fenix (cynic) and Augustus Cole (apathetic)
** Combat: Marcus Fenix (cynic) and Augustus Cole (apathetic)
** Support: Dominic Santiago (optimist) and Damon Baird (realist)
** Support: Dominic Santiago (optimist) and Damon Baird (realist)
* The [[Golden Sun (Video Game)|Golden Sun]] franchise
* The [[Golden Sun]] franchise
** The first ''Golden Sun''
** The first ''Golden Sun''
*** Combat: Garret
*** Combat: Garret
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*** Balance: Felix and Piers
*** Balance: Felix and Piers
*** Support: Jenna and Sheba
*** Support: Jenna and Sheba
** ''[[Golden Sun Dark Dawn (Video Game)|Golden Sun Dark Dawn]]''
** ''[[Golden Sun: Dark Dawn]]''
*** Combat: Tyrell and Sveta
*** Combat: Tyrell and Sveta
*** Balance: Matthew, Amiti, and Eoleo
*** Balance: Matthew, Amiti, and Eoleo
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** Support: Heavenly Range Stance, for enemy-hordes
** Support: Heavenly Range Stance, for enemy-hordes
* The [[Kingdom Hearts]] franchise
* The [[Kingdom Hearts]] franchise
** The main-party of [[Kingdom Hearts 1]], [[Kingdom Hearts Chain of Memories|Chain of Memories]], and [[Kingdom Hearts II (Video Game)|2]]
** The main-party of [[Kingdom Hearts 1]], [[Kingdom Hearts: Chain of Memories|Chain of Memories]], and [[Kingdom Hearts II|2]]
*** Balance: Sora, balanced between Goofy's combat-skills and Donald's magic-skills
*** Balance: Sora, balanced between Goofy's combat-skills and Donald's magic-skills
*** Combat: Goofy, as he's resourceful as a damage-dealer and tank for Sora
*** Combat: Goofy, as he's resourceful as a damage-dealer and tank for Sora
*** Support: Donald, as he's resourceful as a spell-caster and healer for Sora
*** Support: Donald, as he's resourceful as a spell-caster and healer for Sora
** ''[[Kingdom Hearts: 358 Days Over 2 (Video Game)|Kingdom Hearts 358 Days Over 2]]''' Organization XIII members
** ''[[Kingdom Hearts: 358/2 Days|Kingdom Hearts 358 Days Over 2]]''' Organization XIII members
*** Balance: Roxas and Xion
*** Balance: Roxas and Xion
*** Combat: Xaldin, Lexaeus, Saix, Axel, Marluxia, and Larxene
*** Combat: Xaldin, Lexaeus, Saix, Axel, Marluxia, and Larxene
*** Support: Xemnas, Xigbar, Vexen, Zexion, Demyx, and Luxord
*** Support: Xemnas, Xigbar, Vexen, Zexion, Demyx, and Luxord
** [[Kingdom Hearts Birth By Sleep]]
** [[Kingdom Hearts: Birth By Sleep]]
*** Balance: Ventus, since his keyblades are more balanced
*** Balance: Ventus, since his keyblades are more balanced
*** Combat: Terra, since his keyblades are more strength-oriented
*** Combat: Terra, since his keyblades are more strength-oriented
*** Support: Aqua, since her keyblades are more magic-oriented
*** Support: Aqua, since her keyblades are more magic-oriented
** [[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]:
** [[Kingdom Hearts II]]:
*** Combat: Sora and Riku
*** Combat: Sora and Riku
*** Support: Kairi, ([[The Chick]]) Donald and Goofy ([[Mighty Glacier|defense]] and [[Squishy Wizard|spells]]), and Mickey ([[Supporting Leader]], emergency backup)
*** Support: Kairi, ([[The Chick]]) Donald and Goofy ([[Mighty Glacier|defense]] and [[Squishy Wizard|spells]]), and Mickey ([[Supporting Leader]], emergency backup)
* The [[Left 4 Dead]] franchise
* The [[Left 4 Dead]] franchise
** The Survivors, at least in-terms of their respective [[Four Philosophy Ensemble|personalities]]
** The Survivors, at least in-terms of their respective [[Four-Philosophy Ensemble|personalities]]
*** Combat: Francis (cynic) and Zoey (apathetic) of [[Left 4 Dead]] 1; Nick (also a cynic) and Rochelle (also apathetic) of [[Left 4 Dead 2]]
*** Combat: Francis (cynic) and Zoey (apathetic) of [[Left 4 Dead]] 1; Nick (also a cynic) and Rochelle (also apathetic) of [[Left 4 Dead 2]]
*** Support: Bill (realist) and Louis (optimist) of [[Left 4 Dead]] 1; Coach (also a realist) and Ellis (also an optimist) of [[Left 4 Dead 2]]
*** Support: Bill (realist) and Louis (optimist) of [[Left 4 Dead]] 1; Coach (also a realist) and Ellis (also an optimist) of [[Left 4 Dead 2]]
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*** Combat: The hunter, tank, charger, and the non-playable witch
*** Combat: The hunter, tank, charger, and the non-playable witch
*** Support: The boomer, smoker, spitter, and jockey
*** Support: The boomer, smoker, spitter, and jockey
* ''[[The Legend of Zelda (Franchise)|The Legend of Zelda]]'' franchise
* ''[[The Legend of Zelda]]'' franchise
** The franchise's two main-protagonists
** The franchise's two main-protagonists
*** Combat: Link and his weapons and equipment
*** Combat: Link and his weapons and equipment
*** Support: Zelda and her magical-capabilities
*** Support: Zelda and her magical-capabilities
** [[The Legend of Zelda Oracle Games (Video Game)|The Oracle games]], in-terms of emphasis
** [[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|The Oracle games]], in-terms of emphasis
*** Combat: The more action-oriented Oracle of Seasons
*** Combat: The more action-oriented Oracle of Seasons
*** Support: The more puzzle-oriented Oracle of Ages
*** Support: The more puzzle-oriented Oracle of Ages
** [[The Legend of Zelda Four Swords (Video Game)|The four Links]]
** [[The Legend of Zelda Four Swords|The four Links]]
*** Combat: Two of the Links who handle killing enemies and bosses
*** Combat: Two of the Links who handle killing enemies and bosses
*** Support: The other two Links who handle puzzles and navigation
*** Support: The other two Links who handle puzzles and navigation
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*** Combat: Jacob, Garrus, Grunt, Thane, Legion, and Zaeed
*** Combat: Jacob, Garrus, Grunt, Thane, Legion, and Zaeed
*** Support: Miranda, Mordin, Jack, Tali, Samara, and Kasumi
*** Support: Miranda, Mordin, Jack, Tali, Samara, and Kasumi
* ''[[Mega Man (Video Game)|Mega Man]]''
* ''[[Mega Man (video game)|Mega Man]]''
** Combat: Mega Man, his brother Proto Man, and Bass
** Combat: Mega Man, his brother Proto Man, and Bass
** Support: Dr. Light, Roll, Rush, Beat, Eddie, and Auto
** Support: Dr. Light, Roll, Rush, Beat, Eddie, and Auto
* ''[[Mega Man X (Video Game)|Mega Man X]]''
* ''[[Mega Man X]]''
** Combat: X (even though he's long-ranged, therefore more support-oriented)
** Combat: X (even though he's long-ranged, therefore more support-oriented)
** Support: Zero (even though he's melee-driven, therefore more combat-oriented)
** Support: Zero (even though he's melee-driven, therefore more combat-oriented)
* ''[[Mega Man Legends (Video Game)|Mega Man Legends]]''
* ''[[Mega Man Legends]]''
** Combat: Mega Man Volnutt
** Combat: Mega Man Volnutt
** Support: Roll Caskett, her grandfather Barrell, and Data the monkey
** Support: Roll Caskett, her grandfather Barrell, and Data the monkey
* ''[[Mega Man Zero (Video Game)|Mega Man Zero]]''
* ''[[Mega Man Zero]]''
** Combat: Zero
** Combat: Zero
** Support: Ciel
** Support: Ciel
* ''[[Mega Man Battle Network (Video Game)|Mega Man Battle Network]]''
* ''[[Mega Man Battle Network]]''
** Combat: Net-Navis such as MegaMan.EXE
** Combat: Net-Navis such as MegaMan.EXE
** Support: Net-Ops such as Lan/Netto Hikari
** Support: Net-Ops such as Lan/Netto Hikari
* ''[[Mega Man Star Force (Video Game)|Mega Man Star Force]]''
* ''[[Mega Man Star Force]]''
** Combat: Geo Stelar, especially when he fuses with Omega-Xis to become Mega Man
** Combat: Geo Stelar, especially when he fuses with Omega-Xis to become Mega Man
** Support: Omega-Xis, as he provides Geo with his powers to become Mega Man
** Support: Omega-Xis, as he provides Geo with his powers to become Mega Man
* The [[Metal Gear Solid]] franchise
* The [[Metal Gear Solid]] franchise
** The main storylines of each installment
** The main storylines of each installment
*** Combat: Solid Snake (as well as Raiden in [[Metal Gear Solid 2]], and Big Boss/Naked Snake in [[Metal Gear Solid 3]], Portable Ops, and Peace Walker)
*** Combat: Solid Snake (as well as Raiden in [[Metal Gear Solid 2: Sons of Liberty]], and Big Boss/Naked Snake in [[Metal Gear Solid 3: Snake Eater]], Portable Ops, and Peace Walker)
*** Support: Col. Roy Campbell, Otacon, Mei Ling, Naomi Hunter {{spoiler|before she committed suicide in [[Metal Gear Solid 4]]}}, Rosemary, Meryl Silverburgh and her Rat Patrol, and so on
*** Support: Col. Roy Campbell, Otacon, Mei Ling, Naomi Hunter {{spoiler|before she committed suicide in [[Metal Gear Solid 4: Guns of the Patriots]]}}, Rosemary, Meryl Silverburgh and her Rat Patrol, and so on
** [[Metal Gear Solid Peace Walker]]'s Mother Base
** [[Metal Gear Solid Peace Walker]]'s Mother Base
*** Combat: [[Exactly What It Says On the Tin]], resourceful for the Outer-Ops missions
*** Combat: [[Exactly What It Says on the Tin]], resourceful for the Outer-Ops missions
*** Support: Troops who stay behind at Mother Base to either heal troops (medbay), restore morale (mess-hall), build new equipment (R&D-labs), or provide intel/supplies during missions (intel)
*** Support: Troops who stay behind at Mother Base to either heal troops (medbay), restore morale (mess-hall), build new equipment (R&D-labs), or provide intel/supplies during missions (intel)
* The [[Metroid]] franchise's suits
* The [[Metroid]] franchise's suits
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** Combat: The player-character; his job is to complete quests for each non-player character
** Combat: The player-character; his job is to complete quests for each non-player character
** Support: The non-player character; his job is to provide quests, items, information, companionship, and other services
** Support: The non-player character; his job is to provide quests, items, information, companionship, and other services
* [[Pokémon (Franchise)|Pokémon]]
* [[Pokémon]]
** Combat: The trainer's pokemon
** Combat: The trainer's pokemon
** Support: The pokemon-trainer
** Support: The pokemon-trainer
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*** Support: Strong-yet-pricey factions that are more resourceful for [[Stone Wall|turtling]]
*** Support: Strong-yet-pricey factions that are more resourceful for [[Stone Wall|turtling]]
* The [[Resident Evil]] franchise
* The [[Resident Evil]] franchise
** [[Resident Evil 0]]
** [[Resident Evil Zero]]
*** Combat: Billy Coen
*** Combat: Billy Coen
*** Support: Rebecca Chambers
*** Support: Rebecca Chambers
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*** Combat: Leon Scott Kennedy and Ada Wong
*** Combat: Leon Scott Kennedy and Ada Wong
*** Support: Clair Redfield and Sherry Birkin
*** Support: Clair Redfield and Sherry Birkin
** [[Resident Evil 3]]
** [[Resident Evil 3: Nemesis]]
*** Combat: Jill Valentine (even though she appeared more support-oriented)
*** Combat: Jill Valentine (even though she appeared more support-oriented)
*** Support: Carlos Oliviera (even though he appeared more combat-oriented)
*** Support: Carlos Oliviera (even though he appeared more combat-oriented)
** [[Resident Evil Code Veronica]]
** [[Resident Evil Code: Veronica]]
*** Combat: Chris Redfield
*** Combat: Chris Redfield
*** Support: Claire Redfield and Steve Burnside
*** Support: Claire Redfield and Steve Burnside
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*** Combat: Chris Redfield
*** Combat: Chris Redfield
*** Support: Sheva Alomar
*** Support: Sheva Alomar
* [[Role Playing Game]] [[Character Class System|character-classes]]
* [[Role-Playing Game]] [[Character Class System|character-classes]]
** Fantasy [[Role Playing Game|Role Playing Games]]
** Fantasy [[Role-Playing Game]]s
*** Combat: Physical-classes, i.e. the Warrior and Rogue
*** Combat: Physical-classes, i.e. the Warrior and Rogue
*** Support: Magical-classes, i.e. the Mage and Cleric
*** Support: Magical-classes, i.e. the Mage and Cleric
** Modern/Sci-Fi [[Role Playing Game|Role Playing Games]]
** Modern/Sci-Fi [[Role-Playing Game]]s
*** Combat: Military-classes, i.e. the Soldier and Sniper
*** Combat: Military-classes, i.e. the Soldier and Sniper
*** Support: Science-classes, i.e. the Engineer and Medic
*** Support: Science-classes, i.e. the Engineer and Medic
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** Support: Female-Hero (healing/defensive-magic) and Sprite (offensive-magic)
** Support: Female-Hero (healing/defensive-magic) and Sprite (offensive-magic)
* The [[Sonic the Hedgehog]] franchise
* The [[Sonic the Hedgehog]] franchise
** [[Sonic 3 and Knuckles (Video Game)|Sonic 3 and Knuckles]]
** [[Sonic 3 and Knuckles]]
*** Balance: Sonic the Hedgehog
*** Balance: Sonic the Hedgehog
*** Combat: Knuckles the Echidna
*** Combat: Knuckles the Echidna
*** Support: Tails the Fox
*** Support: Tails the Fox
** [[Sonic Heroes (Video Game)|Sonic Heroes]]
** [[Sonic Heroes]]
*** Combat: Knuckles, Big, Omega, and Vector; resourceful for combating enemies with their strength
*** Combat: Knuckles, Big, Omega, and Vector; resourceful for combating enemies with their strength
*** Balance: Sonic, Amy, Shadow, and Espio; resourceful for bits of combat and platforming with their speed
*** Balance: Sonic, Amy, Shadow, and Espio; resourceful for bits of combat and platforming with their speed
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*** Combat: The player-controlled leader, who does most of the work
*** Combat: The player-controlled leader, who does most of the work
*** Support: The AI-controlled partner, who provides extra abilities
*** Support: The AI-controlled partner, who provides extra abilities
* The [[Starcraft]] franchise
* The [[StarCraft]] franchise
** Balance: The Terran, who balance between the Zerg's cheapness and offense, and the Protoss' priciness and defense
** Balance: The Terran, who balance between the Zerg's cheapness and offense, and the Protoss' priciness and defense
** Combat: The Zerg, who are cheaper and more [[Glass Cannon|offensively-geared]] than the other two races
** Combat: The Zerg, who are cheaper and more [[Glass Cannon|offensively-geared]] than the other two races
** Support: The Protoss, who are pricier and more [[Stone Wall|defensively-geared]] than the other two races
** Support: The Protoss, who are pricier and more [[Stone Wall|defensively-geared]] than the other two races
* The core team from [[Star Fox 64 (Video Game)|Star Fox 64]] (not counting [[ROB 64]], Krystal, and Tricky)
* The core team from [[Star Fox 64]] (not counting [[ROB 64]], Krystal, and Tricky)
** Combat: Fox [[McCloud]] and Falco Lombardi
** Combat: Fox [[McCloud]] and Falco Lombardi
** Support: Peppy Hare and Slippy Toad
** Support: Peppy Hare and Slippy Toad
* The [[Super Mario Brothers]] franchise
* The [[Super Mario Brothers]] franchise
** The American version of ''[[Super Mario Bros 2 (Video Game)|Super Mario Bros 2]]'', originally ''[[Doki Doki Panic (Video Game)|Doki Doki Panic]]'' in Japan
** The American version of ''[[Super Mario Bros. 2]]'', originally ''[[Doki Doki Panic]]'' in Japan
*** Combat: Mario and Toad, who are stronger but less acrobatic; resourceful for fighting enemies and bosses
*** Combat: Mario and Toad, who are stronger but less acrobatic; resourceful for fighting enemies and bosses
*** Support: Luigi and Peach, who are weaker but more acrobatic; resourceful for platforming through long distances
*** Support: Luigi and Peach, who are weaker but more acrobatic; resourceful for platforming through long distances
** [[Super Mario Bros 3 (Video Game)|Super Mario Bros 3]]'s power-ups
** [[Super Mario Bros 3]]'s power-ups
*** Combat: Self-defense items, including the super-mushroom, fire-flower, starman, and hammer-suit
*** Combat: Self-defense items, including the super-mushroom, fire-flower, starman, and hammer-suit
*** Balance: Tanuki suit, due to flight (support) and tail (combat); also, the statue if it can be used to stomp.
*** Balance: Tanuki suit, due to flight (support) and tail (combat); also, the statue if it can be used to stomp.
*** Support: Navigation items, including the super-leaf, tanuki-suit, frog-suit, and goomba/kuribo's shoe
*** Support: Navigation items, including the super-leaf, tanuki-suit, frog-suit, and goomba/kuribo's shoe
** [[Super Mario World (Video Game)|Super Mario World]]'s power-ups
** [[Super Mario World (video game)|Super Mario World]]'s power-ups
*** Combat: Self-defense items, including the super-mushroom, fire-flower, and starman
*** Combat: Self-defense items, including the super-mushroom, fire-flower, and starman
*** Support: Navigation items, including the cape-feather, Yoshi, and the P-balloon
*** Support: Navigation items, including the cape-feather, Yoshi, and the P-balloon
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*** Combat: Self-defense items, including the rock-mushroom, fire-flower, and rainbow-star
*** Combat: Self-defense items, including the rock-mushroom, fire-flower, and rainbow-star
*** Support: Navigational items, including the cloud-flower, spin-drill, bee-mushroom, boo-mushroom, spring-mushroom, and Yoshi
*** Support: Navigational items, including the cloud-flower, spin-drill, bee-mushroom, boo-mushroom, spring-mushroom, and Yoshi
* [[Tales of Symphonia (Video Game)|Tales of Symphonia]]
* [[Tales of Symphonia]]
** Combat: Lloyd, Presea, and Regal
** Combat: Lloyd, Presea, and Regal
** Balance: Colette, Kratos, Sheena, Zelos
** Balance: Colette, Kratos, Sheena, Zelos
** Support: Genis, Raine
** Support: Genis, Raine
* [[Team Fortress 2 (Video Game)|Team Fortress 2]]
* [[Team Fortress 2]]
** Combat: Pyro, Demo, Scout, and Spy
** Combat: Pyro, Demo, Scout, and Spy
** Support: Sniper, Heavy, Engineer, and Medic
** Support: Sniper, Heavy, Engineer, and Medic
** Balance: Soldier, since he has the most well-rounded stats of the nine classes
** Balance: Soldier, since he has the most well-rounded stats of the nine classes
* The [[Team Ico Series]]
* The [[Team Ico Series]]
** [[ICO (Video Game)|ICO]]
** [[Ico]]
*** Combat: Ico, the physically strongest of the pair
*** Combat: Ico, the physically strongest of the pair
*** Support: Yorda, who can magically open any locked door
*** Support: Yorda, who can magically open any locked door
** [[Shadow of the Colossus (Video Game)|Shadow of the Colossus]]
** [[Shadow of the Colossus]]
*** Combat: Wander; his job is to kill the various colossi through finding and sword-attacking their weak-spots
*** Combat: Wander; his job is to kill the various colossi through finding and sword-attacking their weak-spots
*** Support: Agro; like any other horse, his job is to quickly transport Wander to each hidden colossus
*** Support: Agro; like any other horse, his job is to quickly transport Wander to each hidden colossus
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** Balance: Fast-style; resourceful for bits of both
** Balance: Fast-style; resourceful for bits of both
** Support: Group-style; resourceful for minor-enemy hordes
** Support: Group-style; resourceful for minor-enemy hordes
* [[The World Ends With You (Video Game)|The World Ends With You]]
* [[The World Ends With You]]
** Combat: Neku Sakuraba, the main-protagonist
** Combat: Neku Sakuraba, the main-protagonist
** Support: Shiki, Joshua, Beat, and Rhyme
** Support: Shiki, Joshua, Beat, and Rhyme
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** Combat: Warrior, Rogue, Paladin, Hunter, Death-Knight
** Combat: Warrior, Rogue, Paladin, Hunter, Death-Knight
** Support: Mage, Priest, Warlock, Shaman, Druid
** Support: Mage, Priest, Warlock, Shaman, Druid
* [[Xenosaga (Video Game)|Xenosaga]]
* [[Xenosaga]]
** Combat: KOS-MOS, Zigguraut 8, Jr./ {{spoiler|Rubedo}}, and Jin Uzuki
** Combat: KOS-MOS, Zigguraut 8, Jr./ {{spoiler|Rubedo}}, and Jin Uzuki
** Support: Shion Uzuki, Chaos, and MOMO
** Support: Shion Uzuki, Chaos, and MOMO
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** Balance: Tanky DPS who have the hardiness to take hits for their allies while still dealing enough damage to be threatening
** Balance: Tanky DPS who have the hardiness to take hits for their allies while still dealing enough damage to be threatening
** Support: Tanks and Supports whose job it is to protect and assist their allies via damage absorbtion, healing, and crowd control abilities
** Support: Tanks and Supports whose job it is to protect and assist their allies via damage absorbtion, healing, and crowd control abilities
* [[Tales of Vesperia (Video Game)|Tales of Vesperia]]
* [[Tales of Vesperia]]
** Combat: Yuri, Repede, and Judith
** Combat: Yuri, Repede, and Judith
** Balance: Karol, Raven
** Balance: Karol, Raven
** Support: Estelle, Rita
** Support: Estelle, Rita
*** However, you could argue that everyone except for Judith and Rita count as balanced.
*** However, you could argue that everyone except for Judith and Rita count as balanced.
* [[Tales of the Abyss (Video Game)|Tales of the Abyss]]
* [[Tales of the Abyss]]
** Combat: Luke, Guy
** Combat: Luke, Guy
** Balance: Anise, Natalia
** Balance: Anise, Natalia
** Support: Tear, Jade
** Support: Tear, Jade
* [[Team Fortress 2 (Video Game)|Team Fortress 2]] does this, although "combat" is further split into the sub-categories of Offensive and Defensive.
* [[Team Fortress 2]] does this, although "combat" is further split into the sub-categories of Offensive and Defensive.
** '''Offensive''': Scout, Soldier and Pyro
** '''Offensive''': Scout, Soldier and Pyro
** '''Defensive''': Engineer, Heavy and Demo-Man
** '''Defensive''': Engineer, Heavy and Demo-Man
** '''Support''': Medic, Sniper and Spy
** '''Support''': Medic, Sniper and Spy

== Non-Video Game Examples ==
=== Fan Works ===
* [http://www.fanfiction.net/s/5807651/1/Metroid_Lambda_Squad Metroid Lambda Squad 1] and [http://www.fanfiction.net/s/6333568/1/Metroid_Lambda_Squad_2 2]
** Combat: Richard, the team-leader; Jenny, the sniper; Joseph, the heavy-specialist; Mariana, the recon-specialist
** Support: Billy, the demo-specialist; Alexis, the medic; Eric, the computer-hacker; Katrina, the psychokinetic

=== Tropes ===
* [[Six-Student Clique]]
** Combat: The Head (male), The Muscle (also male), and The Wild One (female)
** Support: The Pretty One (female), The Quirk (male), and The Smart One (also female)
* The [[Big Five Personality Traits]]
** Balance: Neuroticism
** Combat: Openness and Conscientiousness
** Support: Extraversion and Agreeableness
* The [[Five-Man Band]]
** Balance: [[The Hero]]
** Combat: [[The Lancer]] and [[The Big Guy]]
** Support: [[The Smart Guy]] and [[The Chick]]
* [[Four-Temperament Ensemble]]
** Combat: Choleric and Melancholic
** Support: Sanguine and Phlegmatic
* [[Four-Philosophy Ensemble]]
** Combat: The Cynic and Apathetic
** Support: The Optimist and Realist
* [[The Kirk|Kirk,]] [[The Spock|Spock,]] and [[The McCoy|McCoy,]] of the [[Star Trek: The Original Series|Star Trek fame]]
** Balance: [[The Kirk]], as focuses on mediating between [[The Spock]] and [[The McCoy]]'s arguments, [[Take a Third Option|all while struggling to invent a third option]].
** Combat: [[The Spock]], as he focuses on the main-objective at the expense of innocent-lives, which is normally combat.
** Support: [[The McCoy]], as he focuses on saving innocent lives at the expense of the main-objective, which is normally support.
* Duos, including [[Brains and Brawn]], [[Red Oni, Blue Oni]], [[Sensitive Guy and Manly Man]], and [[Tomboy and Girly Girl]]
** Combat: Brawn, Red Oni, Manly Man, Tomboy
** Support: Brains, Blue Oni, Sensitive Guy, Girly Girl
* 3rd-Edition [[Dungeons & Dragons]] [[Character Alignment]]s
** Balance: Neutral Good/Neutral/Evil
** Combat: Chaotic Good/Neutral/Evil
** Support: Lawful Good/Neutral/Evil
* [[Mighty Morphing Power Rangers]]
** Combat: The more physically-powerful Power Rangers, including Jason (red-ranger), Zack (black-ranger), {{spoiler|and Tommy (green-ranger)}}
** Support: The more intelligent Power Rangers, including Billy (blue-ranger), Kimberly (pink-ranger), and Trini (yellow-ranger)
* [[Fantastic Four (Comic Book)|Fantastic Four]]
** Combat: The Thing and Human-Torch, due to their aggressiveness, arrogance, and impatience
** Support: Mr. Fantastic and Invisible-Woman, due to their much calmer and more considerate demeanors
* [[Buffy the Vampire Slayer]]
** Combat: Buffy, Willow, Faith, Angel, Spike, Riley-strength and speed and slayer powers. Magic in Willow's case.
** Support: Giles most often, Anya, Cordelia, sometimes Willow in the early seasons, pre-magic. Xander. However, this wasn't set in stone, especially with Giles.
* ''[[Angel]]''
** Combat: Angel, Gunn, Wesley, Cordelia
** Support: Fred and Lorne-Fred was physically smaller and Lorne a pacifist. However, like on Buffy, the roles were flexible and Fred sometimes fought as well. Cordelia could also be support in the early seasons, but tended toward combat as the series progressed. Doyle was mostly support due to his preference to avoid fights when possible, but he did become combat a few times.
* ''[[Animorphs]]''
** Combat: All of the Anis were combat most of the time
** Support: Tobias, in the early books before he regained his morphing ability and to a lesser extent later on. Erek King and the other Chee.

=== Sports ===
* [[Baseball]]
** Combat: The team at the bat, whose goal is to score runs after hitting the ball before receiving three outs
** Support: The team on the field, whose goal is to get three opposing team-members out to prevent them from scoring runs
* [[NASCAR]]
** Combat: The driver
** Support: The pit-crew
* [[Major League Soccer|Soccer]]
** Combat: The middle and front-row players, who handle offense
** Support: The back-row players and goalie, who handle defense
* [[Useful Notes]]/Cricket
** Combat: When fielding: The bowler (and sometimes some of the fielders depending on positions) whose job is to dismiss the opposing batsmen. When batting: The top order batsmen to do the all important scoring
** Support: When fielding: The fielders to stop the batsmen from making more runs and taking advantage of opportunities to dismiss them created by the bowler. When batting: The lower order batsmen to fill out the numbers and make a few extra runs in the time remaining (or when paired with a top order batsmen to just stay in so the other guy can keep making runs as long as possible).


{{reflist}}
{{reflist}}
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[[Category:Ensembles]]
[[Category:Ensembles]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Combat And Support]]
[[Category:Combat and Support]]

Latest revision as of 21:08, 29 January 2018

In a lot of video games, as well as most other media-forms, there are usually two types of characters: Those who handle the main-objectives (i.e. the main-protagonist), and those who support whoever is handling said main-objectives (i.e. the main-protagonist's various companions). Sometimes, it's in the form of the soldiers who fight on the battlefield, and the operators who guide their troops from the mission-control room. Other times, it's The Mentor providing teachings to The Hero, who would make good use of said teachings to complete the rest of the mission.

Regardless, you can't have too many people handling a single job. Have everyone handle the combat-role, and they'll die too quickly and easily. Have everyone handle the support-role, on the other hand, and they'll be unable to complete their main-objectives. Split the whole team into two halves, one focusing on combat, and the other focusing on support, and you've just created a well-balanced team that can handle almost anything.

This concept is very much Truth in Television. Everyone can only do so much in modern militaries (and likely long, long past that...at least Older Than Print, since European knights had squires to take care of their equipment).

See tropes such as An Adventurer Is You for more information.

Examples of Combat and Support include:

Video Game Examples

  • The Assassin's Creed franchise
  • The BioShock (series) franchise
    • Combat: The various guns and plasmids for self-defense and defeating enemies
    • Support: The various tonics and hacked machines for other forms of survival
  • The BioWare Star Wars games
    • Knights of the Old Republic's character-classes
      • Combat: Soldier and Jedi-Guardian
      • Balance: Scout and Jedi-Sentinel
      • Support: Scoundrel and Jedi-Consular
    • Knights of the Old Republic's sides of the force
      • Combat: The dark-side and its emphasis on force damage and debuffs
      • Support: The light-side and its emphasis on force healing and buffs
    • Star Wars: The Old Republic's character-classes
      • Combat: Jedi-Knight and Trooper (Galactic Republic); Sith-Warrior and Bounty-Hunter (Sith Empire); resourceful for main-damage and tanking
      • Support: Jedi-Consular and Smuggler (Galactic Republic); Sith-Inquisitor and Imperial-Agent (Sith Empire); resourceful for support-damage and healing
  • Borderlands' playable-characters
    • Combat: Brick (close-quarters combat) and Lilith (elemental-damage)
    • Support: Mordecai (long-ranged sniping) and Roland (healing and supplying)
  • The Call of Duty franchise and a variety of other shooters like it
    • The Weapons
      • Balance: Mid-range weapons, namely the Assault-Rifle
      • Combat: CQB-Weapons, including the Submachine-Gun, Shotgun, and Handgun; resourceful for reaching objectives
      • Support: Long-Ranged Weapons, including the Light Machine-Gun, Sniper-Rifle, and Launcher; resourceful for defending objectives
    • The Vehicles, if there are any
      • Combat: Fast/weak vehicles, including recon-vehicles and aircraft, for capturing objectives
      • Support: Slow/strong vehicles, including tanks and naval-craft, for defending objectives
  • Capcom vs. Whatever, i.e. Marvel vs. Capcom 3
    • Combat: Active-combatants, who do most of the fighting unless tagged-out
    • Support: Reserve-combatants, who can use assist-moves and team-combos, as well as tag-in to take their teammates' places
  • Chrono Trigger
    • Balance: Chrono, Frog, and Magus
    • Combat: Robo and Ayla
    • Support: Lucca and Marle
  • Competitive Balance
  • The Diablo franchise
    • Diablo 1's classes
      • Combat: Warrior
      • Balance: Rogue
      • Support: Sorcerer
    • Diablo 2's classes
      • Combat: Barbarian and Assassin
      • Balance: Amazon, Paladin, and Druid
      • Support: Necromancer and Sorceress
    • Diablo 3's classes
      • Combat: Barbarian and Monk
      • Balance: Demon-Hunter
      • Support: Witch-Doctor and Wizard
  • Difficulty Levels
    • Combat: The easier levels, for newbies who just want to win quickly and easily.
    • Balance: The middle levels, which are in-between the easy and hard levels.
    • Support: The harder levels, for professionals who normally play slowly, safely, and strategically.
  • The Donkey Kong Country franchise
    • Combat: Donkey Kong, Kiddy Kong, and Chunky Kong; resourceful for combat due to their heavy weight
    • Support: Diddy Kong, Dixie Kong, Tiny Kong, and Lanky Kong; resourceful for navigation due to their light weight
  • Doom, especially in co-op and team-multiplayer
    • Combat: Close-quarters weapons, including fists, the chainsaw, the shotgun, and the plasma-gun
    • Support: Long-ranged weapons, including the pistol, the chaingun, the rocket-launcher, and the BFG9000
  • The Dragon Age franchise
    • Combat: The warrior
    • Balance: The rogue
    • Support: The mage
  • Driving Games such as Gran Turismo, Mario Kart, Need for Speed, and Ridge Racer
    • Combat: Lightweight cars, which can go fast but can't handle well; resourceful for straightforward race-tracks
    • Support: Heavyweight cars, which can handle well but goes slow; resourceful for race-tracks with tighter turns
  • The Elder Scrolls franchise
  • Enemies and Bosses
    • Combat: The end-bosses, who are the main-antagonists that need to be hunted down and defeated
    • Support: The minor-enemies hordes, who act as body-guards to each level's powerful end-boss
  • The Final Fantasy franchise
    • Final Fantasy I's character-classes
      • Combat: Warrior/Knight, Thief/Ninja, and Monk/Master
      • Support: Red-Mage/Red-Wizard, Black-Mage/Black-Wizard, and White-Mage/White-Wizard
    • Final Fantasy II, in-terms of starting-stats
      • Balance: Firion (hybrid)
      • Combat: Guy (physical-combat)
      • Support: Maria (magic)
    • The Final Fantasy II re-releases' Soul of Rebirth storyline
      • Combat: The physical-fighters, Josef the monk and Ricard the dragoon
      • Support: The spell-casters, Minwu the white-wizard and Prince Scott of Kashuan (the latter-character acts somewhat as the group's black-mage)
    • Final Fantasy III's character-classes
      • Combat: Freelancer/Onion-Knight, Warrior, Thief, Monk, Ranger/Hunter, Knight, Viking, Dragoon, Black-Belt, Dark-Knight, and Ninja
      • Support: White-Mage, Black-Mage, Red-Mage, Scholar, Geomancer, Evoker/Conjurer, Bard, Magus/Warlock, Devout/Shaman, Summoner, and Sage
    • Final Fantasy IV, in-terms of character-abilities
      • Combat: Cecil, Kain, Yang, Edge, and Cid
      • Support: Rosa, Rydia, Tellah, Edward, Porom, Palom, and FuSoYa
    • Final Fantasy V, in-terms of personality
      • Combat: Bartz (apathetic) and Fariz (cynical)
      • Support: Reina (optimistic), Galuf (realist), and Krile (also optimistic), Galuf's replacemant upon his death
    • Final Fantasy VI, again in-terms of character-abilities
      • Combat: Locke, Edgar, Sabin, Shadow, Cyan, Gau, Setzer, Umaro, and Gogo
      • Support: Terra, Celes, Relm, Strago, and Mog
    • Final Fantasy VII, again in-terms of personality
      • Combat: Cloud and Vincent (apathetic); Barret, Cid, and Yuffie (cynical)
      • Support: Tifa and the late Aeris (optimistic); Red-XIII/Nanaki and Cait Sith/Reeve Tuesti (realist)
    • Final Fantasy VIII, in-terms of limit-breaks
      • Combat: Squall, Zell, and Irvine
      • Support: Rinoa, Selphie, and Quistis
    • Final Fantasy IX, in-terms of character-abilities
      • Combat: Zidane, Steiner, Freya, and Amarant
      • Support: Garnet/Dagger, Vivi, Eiko, and Quina
    • Final Fantasy X, in-terms of abilities
      • Combat: Tidus, Wakka, Auron, and Rikku
      • Support: Yuna and Lulu
      • Balance: Kimahri
    • Final Fantasy X-2, in-terms of personality
      • Balance: The brave and compassionate Yuna
      • Combat: The cool-yet-cynical Paine
      • Support: The hyperactive-yet-optimistic Rikku
    • Final Fantasy XII, in-terms of origins
      • Combat: Vaan (war-orphan), Basch (ex-knight), and Balthier (sky-pirate)
      • Support: Penelo (Vaan's friend), Ashe (princess), and Fran (Balthier's sidekick)
    • Final Fantasy XIII, in-terms of fighting-style
      • Combat: Lightning, Snow, and Fang
      • Support: Sazh, Hope, and Vanille
    • Final Fantasy XIII's paradigm-roles
      • Combat: Commando, Ravager, and Saboteur
      • Support: Sentinel, Medic, and Synergist
  • Final Fight, especially in two-player co-op
    • Balance: Cody; middle-weight and balanced between Guy's speed and Haggar's strength
    • Combat: Haggar; heavy-weight and therefore more resourceful for bosses
    • Support: Guy; light-weight and therefore more resourceful for minor-enemy hordes
  • Gameplay Modes
    • Combat: Single-player and free-for-all; the best you can gain help from is yourself in these modes
    • Support: Co-op and team-versus; you have someone to help you throughout, provided you return the favor
  • Gears of War's Delta Squad
    • Combat: Marcus Fenix (cynic) and Augustus Cole (apathetic)
    • Support: Dominic Santiago (optimist) and Damon Baird (realist)
  • The Golden Sun franchise
    • The first Golden Sun
      • Combat: Garret
      • Balance: Isaac
      • Support: Ivan and Mia
    • Golden Sun: The Lost Age
      • Balance: Felix and Piers
      • Support: Jenna and Sheba
    • Golden Sun: Dark Dawn
      • Combat: Tyrell and Sveta
      • Balance: Matthew, Amiti, and Eoleo
      • Support: Karis, Rief, Amiti, and Himi
  • The Grand Theft Auto franchise and other sandbox-games like it
    • Combat: Guns, for self-defense
    • Support: Vehicles, for transportation
  • The Halo franchise
    • Combat: Master Chief; his job is to defend Cortana by killing any and all enemies in their way
    • Support: Cortana; her job is to provide combat-intel and computer-hacking for the Chief
  • Heavenly Sword's fighting stances
    • Combat: Heavenly Power Stance, for bosses
    • Balance: Heavenly Speed Stance, for bits of both
    • Support: Heavenly Range Stance, for enemy-hordes
  • The Kingdom Hearts franchise
    • The main-party of Kingdom Hearts 1, Chain of Memories, and 2
      • Balance: Sora, balanced between Goofy's combat-skills and Donald's magic-skills
      • Combat: Goofy, as he's resourceful as a damage-dealer and tank for Sora
      • Support: Donald, as he's resourceful as a spell-caster and healer for Sora
    • Kingdom Hearts 358 Days Over 2' Organization XIII members
      • Balance: Roxas and Xion
      • Combat: Xaldin, Lexaeus, Saix, Axel, Marluxia, and Larxene
      • Support: Xemnas, Xigbar, Vexen, Zexion, Demyx, and Luxord
    • Kingdom Hearts: Birth By Sleep
      • Balance: Ventus, since his keyblades are more balanced
      • Combat: Terra, since his keyblades are more strength-oriented
      • Support: Aqua, since her keyblades are more magic-oriented
    • Kingdom Hearts II:
  • The Left 4 Dead franchise
    • The Survivors, at least in-terms of their respective personalities
      • Combat: Francis (cynic) and Zoey (apathetic) of Left 4 Dead 1; Nick (also a cynic) and Rochelle (also apathetic) of Left 4 Dead 2
      • Support: Bill (realist) and Louis (optimist) of Left 4 Dead 1; Coach (also a realist) and Ellis (also an optimist) of Left 4 Dead 2
    • The Infected
      • Combat: The hunter, tank, charger, and the non-playable witch
      • Support: The boomer, smoker, spitter, and jockey
  • The Legend of Zelda franchise
    • The franchise's two main-protagonists
      • Combat: Link and his weapons and equipment
      • Support: Zelda and her magical-capabilities
    • The Oracle games, in-terms of emphasis
      • Combat: The more action-oriented Oracle of Seasons
      • Support: The more puzzle-oriented Oracle of Ages
    • The four Links
      • Combat: Two of the Links who handle killing enemies and bosses
      • Support: The other two Links who handle puzzles and navigation
  • The Mass Effect franchise
    • The six selectable main-classes:
      • Combat: Soldier, Vanguard, and Infiltrator
      • Support: Adept, Engineer, and Sentinel
    • The two sets of moral-choices:
      • Combat: Renegade, as he puts the mission ahead of everything else, even innocent lives
      • Support: Paragon, as he would abandon even the mission to save innocent lives
    • The Mass Effect 1 squad:
      • Combat: Ashley, Wrex, and Garrus
      • Support: Kaiden, Tali, and Liara
    • The Mass Effect 2 squad:
      • Combat: Jacob, Garrus, Grunt, Thane, Legion, and Zaeed
      • Support: Miranda, Mordin, Jack, Tali, Samara, and Kasumi
  • Mega Man
    • Combat: Mega Man, his brother Proto Man, and Bass
    • Support: Dr. Light, Roll, Rush, Beat, Eddie, and Auto
  • Mega Man X
    • Combat: X (even though he's long-ranged, therefore more support-oriented)
    • Support: Zero (even though he's melee-driven, therefore more combat-oriented)
  • Mega Man Legends
    • Combat: Mega Man Volnutt
    • Support: Roll Caskett, her grandfather Barrell, and Data the monkey
  • Mega Man Zero
    • Combat: Zero
    • Support: Ciel
  • Mega Man Battle Network
    • Combat: Net-Navis such as MegaMan.EXE
    • Support: Net-Ops such as Lan/Netto Hikari
  • Mega Man Star Force
    • Combat: Geo Stelar, especially when he fuses with Omega-Xis to become Mega Man
    • Support: Omega-Xis, as he provides Geo with his powers to become Mega Man
  • The Metal Gear Solid franchise
  • The Metroid franchise's suits
    • Combat: Samus' power-suit and its many variations, i.e. the varia-suit, gravity-suit, and fusion-suit
    • Support: Samus' Justin Bailey-suit/zero-suit, which increases her agility at the expense of fire-power
  • Monday Night Combat
    • Combat: Tank, Assault, Gunner. Played with, since pretty much anyone with Juice is a good leader for an attack on the enemy moneyball and turrets (the Sniper and Assasin tend to be very good at getting it constantly).
    • Support: Sniper, Assasin, Support and Pit Girl as an NPC who is responsible for getting the turrets up and warning their team about their moneyball being under attack.
  • The PC/NPC relationship
    • Combat: The player-character; his job is to complete quests for each non-player character
    • Support: The non-player character; his job is to provide quests, items, information, companionship, and other services
  • Pokémon
    • Combat: The trainer's pokemon
    • Support: The pokemon-trainer
  • Real-Time Strategy-Games
    • Combat: Units, for defending and/or capturing objectives
    • Support: Structures, for producing and/or upgrading units
    • Factions
      • Combat: Weak-yet-cheap factions that are more resourceful for rushing
      • Support: Strong-yet-pricey factions that are more resourceful for turtling
  • The Resident Evil franchise
    • Resident Evil Zero
      • Combat: Billy Coen
      • Support: Rebecca Chambers
    • Resident Evil 1
      • Combat: Jill Valentine and Rebecca Chambers
      • Support: Chris Redfield and Barry Burton
    • Resident Evil 2
      • Combat: Leon Scott Kennedy and Ada Wong
      • Support: Clair Redfield and Sherry Birkin
    • Resident Evil 3: Nemesis
      • Combat: Jill Valentine (even though she appeared more support-oriented)
      • Support: Carlos Oliviera (even though he appeared more combat-oriented)
    • Resident Evil Code: Veronica
      • Combat: Chris Redfield
      • Support: Claire Redfield and Steve Burnside
    • Resident Evil 4
      • Combat: Leon Scott Kennedy (and Ada Wong in the Separate Ways storyline)
      • Support: Ashley Graham
    • Resident Evil 5
      • Combat: Chris Redfield
      • Support: Sheva Alomar
  • Role-Playing Game character-classes
    • Fantasy Role-Playing Games
      • Combat: Physical-classes, i.e. the Warrior and Rogue
      • Support: Magical-classes, i.e. the Mage and Cleric
    • Modern/Sci-Fi Role-Playing Games
      • Combat: Military-classes, i.e. the Soldier and Sniper
      • Support: Science-classes, i.e. the Engineer and Medic
  • Secret of Mana
    • Combat: Male-Hero (physical-combat)
    • Support: Female-Hero (healing/defensive-magic) and Sprite (offensive-magic)
  • The Sonic the Hedgehog franchise
    • Sonic 3 and Knuckles
      • Balance: Sonic the Hedgehog
      • Combat: Knuckles the Echidna
      • Support: Tails the Fox
    • Sonic Heroes
      • Combat: Knuckles, Big, Omega, and Vector; resourceful for combating enemies with their strength
      • Balance: Sonic, Amy, Shadow, and Espio; resourceful for bits of combat and platforming with their speed
      • Support: Tails, Cream, Rouge, and Charmy; resourceful for navigating platforms with their flight
    • Sonic Advance 3
      • Combat: The player-controlled leader, who does most of the work
      • Support: The AI-controlled partner, who provides extra abilities
  • The StarCraft franchise
    • Balance: The Terran, who balance between the Zerg's cheapness and offense, and the Protoss' priciness and defense
    • Combat: The Zerg, who are cheaper and more offensively-geared than the other two races
    • Support: The Protoss, who are pricier and more defensively-geared than the other two races
  • The core team from Star Fox 64 (not counting ROB 64, Krystal, and Tricky)
    • Combat: Fox McCloud and Falco Lombardi
    • Support: Peppy Hare and Slippy Toad
  • The Super Mario Brothers franchise
    • The American version of Super Mario Bros. 2, originally Doki Doki Panic in Japan
      • Combat: Mario and Toad, who are stronger but less acrobatic; resourceful for fighting enemies and bosses
      • Support: Luigi and Peach, who are weaker but more acrobatic; resourceful for platforming through long distances
    • Super Mario Bros 3's power-ups
      • Combat: Self-defense items, including the super-mushroom, fire-flower, starman, and hammer-suit
      • Balance: Tanuki suit, due to flight (support) and tail (combat); also, the statue if it can be used to stomp.
      • Support: Navigation items, including the super-leaf, tanuki-suit, frog-suit, and goomba/kuribo's shoe
    • Super Mario World's power-ups
      • Combat: Self-defense items, including the super-mushroom, fire-flower, and starman
      • Support: Navigation items, including the cape-feather, Yoshi, and the P-balloon
    • Super Mario 64's power-ups
      • Combat: The metal-cap
      • Support: The wing-cap and vanish-cap
    • New Super Mario Brothers Wii's power-ups
      • Combat: Self-defense items, including the super-mushroom, fire-flower, ice-flower, and starman
      • Support: Navigation items, including the propeller-cap, penguin-suit, and mini-mushroom
    • Super Mario Galaxy's power-ups
      • Combat: Self-defense items, including the fire-flower, ice-flower, and rainbow-star
      • Support: Navigation items, including the bee-mushroom, boo-mushroom, red-star, and spring-mushroom
    • Super Mario Galaxy 2's power-ups for Mario
      • Combat: Self-defense items, including the rock-mushroom, fire-flower, and rainbow-star
      • Support: Navigational items, including the cloud-flower, spin-drill, bee-mushroom, boo-mushroom, spring-mushroom, and Yoshi
  • Tales of Symphonia
    • Combat: Lloyd, Presea, and Regal
    • Balance: Colette, Kratos, Sheena, Zelos
    • Support: Genis, Raine
  • Team Fortress 2
    • Combat: Pyro, Demo, Scout, and Spy
    • Support: Sniper, Heavy, Engineer, and Medic
    • Balance: Soldier, since he has the most well-rounded stats of the nine classes
  • The Team Ico Series
    • Ico
      • Combat: Ico, the physically strongest of the pair
      • Support: Yorda, who can magically open any locked door
    • Shadow of the Colossus
      • Combat: Wander; his job is to kill the various colossi through finding and sword-attacking their weak-spots
      • Support: Agro; like any other horse, his job is to quickly transport Wander to each hidden colossus
  • Tower Defense strategies
    • Combat: Purchasing the newer towers, similar to rushing
    • Support: Upgrading the older towers, similar to turtling
  • Warcraft III's four factions
    • Combat: The more offense-driven Orcish-Horde and Undead Scourge
    • Support: The more defense-driven Human-Alliance and Night-Elf Sentinels
  • The Witcher franchise's three fighting-styles
    • Combat: Strong-style; resourceful for bosses
    • Balance: Fast-style; resourceful for bits of both
    • Support: Group-style; resourceful for minor-enemy hordes
  • The World Ends With You
    • Combat: Neku Sakuraba, the main-protagonist
    • Support: Shiki, Joshua, Beat, and Rhyme
  • World of Warcraft's classes
    • Combat: Warrior, Rogue, Paladin, Hunter, Death-Knight
    • Support: Mage, Priest, Warlock, Shaman, Druid
  • Xenosaga
    • Combat: KOS-MOS, Zigguraut 8, Jr./ Rubedo, and Jin Uzuki
    • Support: Shion Uzuki, Chaos, and MOMO
  • The various roles fulfilled by champions in the MOBA game League of Legends
    • Combat: Carries and Assassins whose job it is to deal the damage
    • Balance: Tanky DPS who have the hardiness to take hits for their allies while still dealing enough damage to be threatening
    • Support: Tanks and Supports whose job it is to protect and assist their allies via damage absorbtion, healing, and crowd control abilities
  • Tales of Vesperia
    • Combat: Yuri, Repede, and Judith
    • Balance: Karol, Raven
    • Support: Estelle, Rita
      • However, you could argue that everyone except for Judith and Rita count as balanced.
  • Tales of the Abyss
    • Combat: Luke, Guy
    • Balance: Anise, Natalia
    • Support: Tear, Jade
  • Team Fortress 2 does this, although "combat" is further split into the sub-categories of Offensive and Defensive.
    • Offensive: Scout, Soldier and Pyro
    • Defensive: Engineer, Heavy and Demo-Man
    • Support: Medic, Sniper and Spy

Non-Video Game Examples

Fan Works

  • Metroid Lambda Squad 1 and 2
    • Combat: Richard, the team-leader; Jenny, the sniper; Joseph, the heavy-specialist; Mariana, the recon-specialist
    • Support: Billy, the demo-specialist; Alexis, the medic; Eric, the computer-hacker; Katrina, the psychokinetic

Tropes

  • Six-Student Clique
    • Combat: The Head (male), The Muscle (also male), and The Wild One (female)
    • Support: The Pretty One (female), The Quirk (male), and The Smart One (also female)
  • The Big Five Personality Traits
    • Balance: Neuroticism
    • Combat: Openness and Conscientiousness
    • Support: Extraversion and Agreeableness
  • The Five-Man Band
  • Four-Temperament Ensemble
    • Combat: Choleric and Melancholic
    • Support: Sanguine and Phlegmatic
  • Four-Philosophy Ensemble
    • Combat: The Cynic and Apathetic
    • Support: The Optimist and Realist
  • Kirk, Spock, and McCoy, of the Star Trek fame
  • Duos, including Brains and Brawn, Red Oni, Blue Oni, Sensitive Guy and Manly Man, and Tomboy and Girly Girl
    • Combat: Brawn, Red Oni, Manly Man, Tomboy
    • Support: Brains, Blue Oni, Sensitive Guy, Girly Girl
  • 3rd-Edition Dungeons & Dragons Character Alignments
    • Balance: Neutral Good/Neutral/Evil
    • Combat: Chaotic Good/Neutral/Evil
    • Support: Lawful Good/Neutral/Evil
  • Mighty Morphing Power Rangers
    • Combat: The more physically-powerful Power Rangers, including Jason (red-ranger), Zack (black-ranger), and Tommy (green-ranger)
    • Support: The more intelligent Power Rangers, including Billy (blue-ranger), Kimberly (pink-ranger), and Trini (yellow-ranger)
  • Fantastic Four
    • Combat: The Thing and Human-Torch, due to their aggressiveness, arrogance, and impatience
    • Support: Mr. Fantastic and Invisible-Woman, due to their much calmer and more considerate demeanors
  • Buffy the Vampire Slayer
    • Combat: Buffy, Willow, Faith, Angel, Spike, Riley-strength and speed and slayer powers. Magic in Willow's case.
    • Support: Giles most often, Anya, Cordelia, sometimes Willow in the early seasons, pre-magic. Xander. However, this wasn't set in stone, especially with Giles.
  • Angel
    • Combat: Angel, Gunn, Wesley, Cordelia
    • Support: Fred and Lorne-Fred was physically smaller and Lorne a pacifist. However, like on Buffy, the roles were flexible and Fred sometimes fought as well. Cordelia could also be support in the early seasons, but tended toward combat as the series progressed. Doyle was mostly support due to his preference to avoid fights when possible, but he did become combat a few times.
  • Animorphs
    • Combat: All of the Anis were combat most of the time
    • Support: Tobias, in the early books before he regained his morphing ability and to a lesser extent later on. Erek King and the other Chee.

Sports

  • Baseball
    • Combat: The team at the bat, whose goal is to score runs after hitting the ball before receiving three outs
    • Support: The team on the field, whose goal is to get three opposing team-members out to prevent them from scoring runs
  • NASCAR
    • Combat: The driver
    • Support: The pit-crew
  • Soccer
    • Combat: The middle and front-row players, who handle offense
    • Support: The back-row players and goalie, who handle defense
  • Useful Notes/Cricket
    • Combat: When fielding: The bowler (and sometimes some of the fielders depending on positions) whose job is to dismiss the opposing batsmen. When batting: The top order batsmen to do the all important scoring
    • Support: When fielding: The fielders to stop the batsmen from making more runs and taking advantage of opportunities to dismiss them created by the bowler. When batting: The lower order batsmen to fill out the numbers and make a few extra runs in the time remaining (or when paired with a top order batsmen to just stay in so the other guy can keep making runs as long as possible).