The cast of Dragon Quest IV. Alternate names for characters are in parentheses

The Chosen Team

  • Badass Crew
  • Earn Your Happy Ending: They all do by the end of the game.
  • Fire-Forged Friends: In one way or another, they all have a stake in the larger plot. Ragnar wants to find the mastermind behind the villain of his chapter, Alena and her retainers are hunting down the the same guy, Taloon is looking for the weapon that the Hero will need, and Maya and Meena are looking for the same higher power Ragnar is. As for the Hero (who had their village torched and their adoptive parents and village murdered), all of the above are aware of his/her existence to some greater or lesser extent, and they band together to accomplish all their above goals.
  • Multinational Team: One Scottish guy (Ragnar), one Irishman (Taloon), three Russians (Alena, Kiryl, Borya), two dark skinned French gypsies with some Indian ancestry (Maya and Meena), and your Hero, whose nationality equivalent is a bit unclear.
  • Ragtag Bunch of Misfits: And how. If it wasn't for the fact they all oppose the same evil and are hunting the same villains, it would seem very odd that a soldier, a priest, a princess, a magic tutor, a merchant, two gypsy entertainers, and some young boy/girl are all traveling together.
    • Although to be fair, it is an RPG.

Chapter One: Ragnar McRyan and the Case of the Missing Children

Ragnar McRyan, Royal Knight (Ryan)

A royal knight who has served faithfully under the king of Burland for several years. Along with the rest of the knights, he is dispatched to investigate the mysterious disappearances of several children from Strathbaile/Izmit.

Healie (Hoimin)

A helpful healslime who hopes that one day he might become human. Takes a real shine to Ragnar and offers to help him out. Though Ragnar wasn't the first soldier he made that offer to.

Chapter Two: Alena and the Journey to the Tourney

Tsarevna Alena

The Tsarevna of Zamoksva/Santeem. Her father disapproves of her Tomboyish ways, and would much prefer she become a prim and proper lady. But Alena's more than ready to start adventuring, whether her father approves or not -- nothing's going to stand in her way, not even the castle walls--!

Borya (Brey)

The long-suffering Court Magician of Zamoksva/Santeem. Originally he was supposed to serve as Alena's tutor, only to find she was completely hopeless with magic. This may be just as well, however; they have enough trouble keeping her from getting into too much trouble as it is...!

Kiryl (Clift/Cristo)

A childhood friend of Alena's who's currently training to become a Priest. Despite her incredible strength, he can't help worrying himself sick over her safety, and just has to come along...

Chapter Three: Torneko and the Extravagant Evacuation

Torneko Taloon

A cheerful merchant who dreams of owning his own store, rather than working under his ill-tempered boss. After all, how can he support his loving wife and son on minimum wage? Thus, he sets out in search of the perfect place to settle down, hoping to find fortune and a little fame along the way.

  • Badass
  • Fairy Battle: During Torneko Taloon's chapter, he sometimes runs into fellow traveling merchants.
  • Fan Disservice: Dammit Taloon, keep your cross-dressing fetish to yourself please, especially when evaluating my equipment, will you?
    • He even enters Blatant Lies territory if you have him appraise the Dancer's Clothes, during which description he says he's not a crossdresser. At about the same time, every piece of horse manure you can find in the game just smelled a little worse.
  • Happily Married: His wife Tessie/Neta seems to be perfectly happy with him (and apparently is attracted to his drive to follow his dreams instead of his looks), and his comments about her lunches using the appraise command indicate he's just as satisfied.
  • Improbable Weapon User: Astraea's Abacus/Abacus of Virtue.
  • Intrepid Merchant
  • Joke Character: Once you have the full party, he becomes more useful for what he can do outside your party (appraisal and treasure finding) rather than in combat. In Chapter 5, he begins doing random goofing-off much like the Jesters of Dragon Quest III. Unlike the Jesters, however, Torneko's goofing-off nearly always results in something beneficial. However, he may occasionally stare off into space or scare off metal slime types. On the other hand...
  • Lethal Joke Character: Some of Torneko's "goofing-off" actions include stealing items from the enemy (being the only way in the game to do so), performing a leg sweep to nullify some of the enemy's turns, calling in an army of fellow merchants he's befriended in his travels (who proceed to beat up on the enemy for a few rounds), covering an enemy's mouth to prevent spellcasting, and tripping. (Yes, tripping. His weapon somehow lands a critical hit on the enemy in the process.) The only thing keeping this power in check is that, again, these goof-offs are completely random.
  • Only One Name: Used for his name in the Japanese version (just Torneko) and the NES version's localization (just Taloon), but this trope no longer applies to him in the DS remake, in which he's referred to as Torneko Taloon.
  • Spoony Bard: Only starts growing into this during Chapter Five; during his chapter, he's a serviceable fighter. Especially if you pick up the Disc One Nuke. His random battle moves in Chapter Five are sometimes a waste of time, and sometimes bizarrely effective (such as when he summons a random army of merchants who swarm the enemy for substantial damage each turn, for 2-4 turns), but the fact that he's even more random than other AI-controlled party members makes him an unreliable and risky choice.
  • Ugly Guy, Hot Wife
  • You Gotta Have Blue Hair

Laurel (Laurence/Laurent)

A wandering poet who dabbles in magic and is more than willing to lend his spells to anyone willing to pay the price. Just 600 gold nets you four days of traveling with your own personal minstrel!

Hardie (Scott/Strom)

A hired muscle who's currently between jobs. 400 gold equals five days of his services. Not a bad trade, if you need a good lance on your side...

Chapter Four: Meena and Maya and the Mahabala Mystery

Meena (Minea/Nara)

A composed, meticulous Fortune Teller who has been searching for Balzack, the man who betrayed and murdered her father Mahabala/Edgar. After years of traveling under the radar, she believes it's time for them to make their move...

Maya (Manya/Mara)

Meena's exuberant and far-flashier twin sister, Maya has earned quite a reputation and a considerable fan-following as a Belly Dancer. However, she's also an incredibly talented spellcaster who's all about Stuff Blowing Up. Like Meena, she wants revenge on her father's murderer; she just tends to keep a brighter attitude about everything to offset her sister's serious nature.

Oojam (Orin)

An apprentice alchemist who used to work with the twins' father. Like Meena and Maya, he's set out in search of revenge, hoping to track down his master's killer and bring him to justice.

Chapter Five: The Chosen

Solo/Sofia

 

The Chosen One whom the forces of evil are currently scouring the world for, in hopes of putting a premature end to that pesky prophecy. Until the day destiny comes a-calling, however, they're enjoying a peaceful, easygoing life, playing with their best friend Elisa/Celia and practicing their swordsmanship...

Elisa (Cynthia/Celia)

Solo/Sofia's best friend, who just happens to be a magically talented elf. Lighthearted and mischievous, she loves playing pranks on the whole village, and likes jerking the hero's chain.

Hank Hoffman, Jr. (Hoffman/Hector)

The son of an innkeeper, Hoffman is sharp-tongued and short-tempered at first, refusing to help anyone out. Poor guy has some serious trust issues, though there's a pretty good reason for that... Perhaps he just needs a little help, and a little more information about what exactly happened to him -- surely then he'd be willing to return the favor, right?

Tom Foolery (Panon)

A wandering entertainer reputed to be one of the best comedians in the world. He may not be strong or swift or much of a spellcaster, but at least he's funny, right...? ...Right?

  • Guest Star Party Member
  • Joke Character: Could be a Lethal Joke Character in the original, given how useful his Sword of Lethargy/Dream Blade was against Keeleon/Marquis de Leon.
  • Only Sane Man: In order to progress, you need to make a king laugh. Hence you hiring Tom. Tom tells the King that honestly, the world is too screwed up right now for the heroes to be held up to make a joke, and they can laugh once the world is safe.
  • Punny Name: In the Nintendo DS version.
  • Spoony Bard

Orifiela (Lucia)

A beautiful woman stranded far from home, requiring a special escort back to her faraway country. An accomplished healer, she also knows how to sap her enemies' magical strength and claim it as her own, making her a fantastic backup... though her physical strength is sadly lacking. Oh, and she also happens to be a Zenithian. And heavily implied to be the Hero's mother, though neither of them actually figures it out.

Sparkie (Doran)

A cutesy little dragonnot that hits insanely hard... when he bothers to attack.

Other Important Characters

Psaro the Manslayer (Necrosaro)

A powerful swordsman who also happens to be a White-Haired Pretty Boy.

Rose (Rosa)

A beautiful girl in a tower who can see that the world's well on its way to ruin... thanks to the efforts of her misguided lover, Psaro.

Aamon (Radimvice)

Psaro's right hand man...demon...thing. Turns out he's more important to the plot than he seems, especially in the DS version.