Lethal Lava Land: Difference between revisions

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{{trope}}
{{trope}}
[[File:lethallavaland.png|link=Donkey Kong Country|right|''Lava crocodiles?'' We're screwed!]]
[[File:lethallavaland.png|link=Donkey Kong Country|frame|''Lava crocodiles?'' We're screwed!]]


{{quote|'''Juni''': [[Lampshade Hanging|"Why is it that every video game has lava in it?"]]
'''Francis''': "Technically that's not true. There's no lava in ''[[Halo (series)|Halo]]''. And in ''[[Metroid]]'', it's [[Department of Redundancy Department|molten magma]]."
|''[[Spy Kids]] 3D''}}


A stage in a video game, particularly platformers, that takes place in a volcanic area, or another area with heat, such as a flaming tower or factory. Almost always features [[Lava Pit|large lakes of liquid lava]]. The puzzles and challenges in such an area generally revolve around navigating around flames and lava. Generally, the player will be [[Convection, Schmonvection|fine as long as he doesn't touch the molten rock]], and may be even able to boat across it on some vehicle. Of course, if they do fall into lava, [[I'm Melting|it won't be pretty.]]
{{quote|'''Juni''': [[Lampshade Hanging|"Why is it that every video game has lava in it?"]]<br />
'''Francis''': "Technically that's not true. There's no lava in ''[[Halo (Video Game)|Halo]]''. And in ''[[Metroid (Video Game)|Metroid]]'', it's [[Department of Redundancy Department|molten magma]]." |''[[Spy Kids]] 3D''}}

A stage in a video game, particularly platformers, that takes place in a volcanic area, or another area with heat, such as a flaming tower or factory. Almost always features [[Lava Pit|large lakes of liquid lava]]. The puzzles and challenges in such an area generally revolve around navigating around flames and lava. Generally, the player will be [[Convection Schmonvection|fine as long as he doesn't touch the molten rock]], and may be even able to boat across it on some vehicle. Of course, if they do fall into lava, [[I'm Melting|it won't be pretty.]]


The music in these levels tends to be percussion-heavy and angry and/or mischievous sounding, often with a tribal-sounding chant.
The music in these levels tends to be percussion-heavy and angry and/or mischievous sounding, often with a tribal-sounding chant.
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May be a volcano located in [[Prehistoria]].
May be a volcano located in [[Prehistoria]].


A [[Sub Trope]] of [[Lava Adds Awesome]].
A [[Sub-Trope]] of [[Lava Adds Awesome]].


Contrast [[Slippy Slidey Ice World]].
Contrast [[Slippy-Slidey Ice World]].
{{examples|Examples:}}


{{examples|suf=s}}
== [[Tabletop Games]] ==
== [[Tabletop Games]] ==
* An official expansion pack for the miniature war game ''[[Heroscape (Tabletop Game)|Heroscape]]'' gives you everything you need to design your very own Lethal Lava Land!
* An official expansion pack for the miniature war game ''[[Heroscape]]'' gives you everything you need to design your very own Lethal Lava Land!
* Some of the planes in ''[[Dungeons and Dragons (Tabletop Game)|Dungeons and Dragons]]'' fit this trope, particularly Gehenna, the Elemental Plane of Magma, and some layers of the Nine Hells. As usual, alternate-realities have their own laws of lava-physics to excuse [[Convection Schmonvection]].
* Some of the planes in ''[[Dungeons & Dragons]]'' fit this trope, particularly Gehenna, the Elemental Plane of Magma, and some layers of the Nine Hells. As usual, alternate-realities have their own laws of lava-physics to excuse [[Convection, Schmonvection]].


== [[Video Games]] ==
== [[Video Games]] ==
* ''[[Marathon (Video Game)|Marathon]]'' has a few of these, most notably [[Exactly What It Says On the Tin|"Fire! Fire! Fire! Fire! Fire!"]] in which you have to wade through lava and stay alive, and "Six Thousand feet Under, in which failure to avoid the lava results in death, along with a few in ''Marathon Infinity'', particularly "Eat the Path" and "Whatever you please," which are both freakin' [[Mind Screw|weird.]]
* ''[[Marathon Trilogy|Marathon]]'' has a few of these, most notably [[Exactly What It Says on the Tin|"Fire! Fire! Fire! Fire! Fire!"]] in which you have to wade through lava and stay alive, and "Six Thousand feet Under, in which failure to avoid the lava results in death, along with a few in ''Marathon Infinity'', particularly "Eat the Path" and "Whatever you please," which are both freakin' [[Mind Screw|weird.]]
* Hailfire Peaks from ''[[Banjo-Kazooie|Banjo-Tooie]]'' is an interesting example. One side is a fiery volcano, while the other side is a [[Slippy Slidey Ice World]]. It's [[Hailfire Peaks|two, two, two obligatory stages in one!]]
* Hailfire Peaks from ''[[Banjo-Kazooie|Banjo-Tooie]]'' is an interesting example. One side is a fiery volcano, while the other side is a [[Slippy-Slidey Ice World]]. It's [[Hailfire Peaks|two, two, two obligatory stages in one!]]
* ''[[F-Zero]]'' GX's Fire Field levels have the tracks suspended (at what appears to be) a few feet higher than the lava. The craft have shields, though.
* ''[[F-Zero]]'' GX's Fire Field levels have the tracks suspended (at what appears to be) a few feet higher than the lava. The craft have shields, though.
* ''[[Castlevania]]'':
* ''[[Castlevania]]'':
** ''[[Castlevania Symphony of the Night (Video Game)|Symphony of the Night]]'''s Catacombs area takes you so below the ground that at one point you go through a lava cavern. However, the lava is just part of the scenery. And then, in the Inverted Catacombs, there's a part with molten ''ice'' in the background. It's not water: it's weird.
** ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'''s Catacombs area takes you so below the ground that at one point you go through a lava cavern. However, the lava is just part of the scenery. And then, in the Inverted Catacombs, there's a part with molten ''ice'' in the background. It's not water: it's weird.
** ''[[Castlevania Harmony of Dissonance (Video Game)|Harmony of Dissonance]]'' has the Castle B version of the Treasury, which has volcanic backgrounds in the hallway areas.
** ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'' has the Castle B version of the Treasury, which has volcanic backgrounds in the hallway areas.
* Many levels of ''[[Descent]]'' involved lava at some point. However, there was at least one level where the entire thing was lava. Being the first game, [[Convection Schmonvection|lava behaved differently]].
* Many levels of ''[[Descent]]'' involved lava at some point. However, there was at least one level where the entire thing was lava. Being the first game, [[Convection, Schmonvection|lava behaved differently]].
* The planet Brimspark in ''[[Descent|Descent II]]''. And yes, the heat of the lava does drain your shields.
* The planet Brimspark in ''[[Descent|Descent II]]''. And yes, the heat of the lava does drain your shields.
* ''[[Dwarf Fortress (Video Game)|Dwarf Fortress]]'' lets you ''build'' a Lethal Lava Land. Not only does it give you a useful source of heat for forges and obsidian for building, it lets you drown your foes ([[Video Game Cruelty Potential|or dwarves]]) in a sea (or river, or waterfall...) of molten rock.
* ''[[Dwarf Fortress]]'' lets you ''build'' a Lethal Lava Land. Not only does it give you a useful source of heat for forges and obsidian for building, it lets you drown your foes ([[Video Game Cruelty Potential|or dwarves]]) in a sea (or river, or waterfall...) of molten rock.
* Gurgu Volcano from ''[[Final Fantasy I (Video Game)|Final Fantasy I]]''.
* Gurgu Volcano from ''[[Final Fantasy I]]''.
** The Molten Cave (well, duh) in ''[[Final Fantasy III (Video Game)|Final Fantasy III]]''.
** The Molten Cave (well, duh) in ''[[Final Fantasy III]]''.
** The Underworld in ''[[Final Fantasy IV (Video Game)|Final Fantasy IV]]''
** The Underworld in ''[[Final Fantasy IV]]''
** Great Sea Trench in ''[[Final Fantasy V (Video Game)|Final Fantasy V]]''.
** Great Sea Trench in ''[[Final Fantasy V]]''.
** The Sealed Cave in ''[[Final Fantasy VI (Video Game)|Final Fantasy VI]]'' and, in a looser sense, the burning house in Thamasa. Also, Phoenix Cave.
** The Sealed Cave in ''[[Final Fantasy VI]]'' and, in a looser sense, the burning house in Thamasa. Also, Phoenix Cave.
** Cave of the Gi in ''[[Final Fantasy VII (Video Game)|Final Fantasy VII]]''.
** Cave of the Gi in ''[[Final Fantasy VII]]''.
** Definitely the Fire Cavern in ''[[Final Fantasy VIII (Video Game)|Final Fantasy VIII]]'', which is incidentally the game's first dungeon.
** Definitely the Fire Cavern in ''[[Final Fantasy VIII]]'', which is incidentally the game's first dungeon.
** Ironically, the Gulug Volcano dungeon in ''[[Final Fantasy IX (Video Game)|Final Fantasy IX]]'' contains no lava whatsoever (as it's extinct).
** Ironically, the Gulug Volcano dungeon in ''[[Final Fantasy IX]]'' contains no lava whatsoever (as it's extinct).
** Ifrit's Cauldron and Mount Halvung in ''[[Final Fantasy XI (Video Game)|Final Fantasy XI]]''.
** Ifrit's Cauldron and Mount Halvung in ''[[Final Fantasy XI]]''.
** The Feol Warren in ''[[Final Fantasy XII Revenant Wings (Video Game)|Final Fantasy XII Revenant Wings]]''.
** The Feol Warren in ''[[Final Fantasy XII: Revenant Wings]]''.
** The Volcano in ''[[Final Fantasy Mystic Quest (Video Game)|Final Fantasy Mystic Quest]]''.
** The Volcano in ''[[Final Fantasy Mystic Quest]]''.
* ''[[Chrono Cross (Video Game)|Chrono Cross]]'' has Mt. Pyre.
* ''[[Chrono Cross]]'' has Mt. Pyre.
* These levels also exist in the ''[[Fire Emblem (Video Game)|Fire Emblem]]'' games, specifically ''[[Fire Emblem (Video Game)|Fire Emblem]] 7'', 8 and 10.
* These levels also exist in the ''[[Fire Emblem]]'' games, specifically ''[[Fire Emblem]] 7'', 8 and 10.
* Although there was no lava, there was a desert in the first ''[[Golden Sun (Video Game)|Golden Sun]]'' which fulfilled the same purpose. While walking on sand a meter steadily fills, and if it reaches full the party will take a shot of damage. Rinse and repeat. Speaking of rinse, the meter could be emptied by finding oases hidden by mirages in circles of stones.
* Although there was no lava, there was a desert in the first ''[[Golden Sun]]'' which fulfilled the same purpose. While walking on sand a meter steadily fills, and if it reaches full the party will take a shot of damage. Rinse and repeat. Speaking of rinse, the meter could be emptied by finding oases hidden by mirages in circles of stones.
** A more direct example of a lava-filled environment is the underground portion of Taopo Swamp.
** A more direct example of a lava-filled environment is the underground portion of Taopo Swamp.
** The second ''[[Golden Sun (Video Game)|Golden Sun]]'' actually has "Magma Rock", filled with puzzles that involved altering the flow of... you guessed it, magma!
** The second ''[[Golden Sun]]'' actually has "Magma Rock", filled with puzzles that involved altering the flow of... you guessed it, magma!
* The Under-Gas in ''[[Little Big Adventure]] 2''.
* The Under-Gas in ''[[Little Big Adventure]] 2''.
** Funnily enough, if you fail enough times in the second level in this sequence, the game takes pity on you and lets you skip it.
** Funnily enough, if you fail enough times in the second level in this sequence, the game takes pity on you and lets you skip it.
* Norfair in the ''[[Metroid (Video Game)|Metroid]]'' games and Magmoor Caverns in ''[[Metroid Prime]]''; notably, in many of the games, Samus ''is'' affected by the sheer heat until she acquires the Varia Suit.
* Norfair in the ''[[Metroid]]'' games and Magmoor Caverns in ''[[Metroid Prime]]''; notably, in many of the games, Samus ''is'' affected by the sheer heat until she acquires the Varia Suit.
** Norfair also appears as a stage in ''[[Super Smash Bros (Video Game)|Super Smash Bros]] Brawl''.
** Norfair also appears as a stage in ''[[Super Smash Bros.]] Brawl''.
** Sector 3 (PYR) in ''Metroid Fusion'' is an [[Hailfire Peaks|artificially created desert and lava zone]].
** Sector 3 (PYR) in ''Metroid Fusion'' is an [[Hailfire Peaks|artificially created desert and lava zone]].
*** Similiar to this is ''[[Other M]]'s'' Sector 3, the Pyrosphere. You are required to run through it before you can use the Varia Suit, a first for the series. [[Scrappy Mechanic|Too bad you already have it and have to wait for authorization to use it...]]
*** Similiar to this is ''[[Other M]]'s'' Sector 3, the Pyrosphere. You are required to run through it before you can use the Varia Suit, a first for the series. [[Scrappy Mechanic|Too bad you already have it and have to wait for authorization to use it...]]
** Bryyo Fire in Metroid Prime 3 is a variation, instead of lava you're in various refining and storage facilities for 'Fuel Gel', a highly flammable, lava-like form of liquid fuel. Most of the puzzles in the area use it in various ways.
** Bryyo Fire in Metroid Prime 3 is a variation, instead of lava you're in various refining and storage facilities for 'Fuel Gel', a highly flammable, lava-like form of liquid fuel. Most of the puzzles in the area use it in various ways.
* Sun City, which is located somewhere on the surface of the Sun, in the ''[[Futurama (Animation)|Futurama]]'' video game applies to this trope.
* Sun City, which is located somewhere on the surface of the Sun, in the ''[[Futurama]]'' video game applies to this trope.
* Both ''The Sanctuary of Stone and Fire'' and ''The Sanctuary of Rock and Lava'' from ''[[Rayman]] 2'' apply to this trope. They are also [[Temple of Doom|Temple of Dooms]].
* Both ''The Sanctuary of Stone and Fire'' and ''The Sanctuary of Rock and Lava'' from ''[[Rayman]] 2'' apply to this trope. They are also [[Temple of Doom]]s.
* [[Mechwarrior]] 3 has a geothermal plant right before the final mission, the mission before this one didn't have You relying on Heat sinks due to the snowstorm. Now You need a lot more than normal
* [[Mechwarrior]] 3 has a geothermal plant right before the final mission, the mission before this one didn't have You relying on Heat sinks due to the snowstorm. Now You need a lot more than normal
* The ''[[Romancing Sa Ga]]'' Series used this: Mt. Tomae ([[Romancing Sa Ga|RS 1]]), Komulune Volcano ([[Romancing Sa Ga|RS 2]]), Fire Palace of Aunas ([[Romancing Sa Ga|RS 3]])
* The ''[[Romancing SaGa]]'' Series used this: Mt. Tomae ([[Romancing SaGa|RS 1]]), Komulune Volcano ([[Romancing SaGa|RS 2]]), Fire Palace of Aunas ([[Romancing SaGa|RS 3]])
* The Stone Rain level in ''[[Shadow Warrior]]''.
* The Stone Rain level in ''[[Shadow Warrior]]''.
* A staple Zone type in ''[[Sonic the Hedgehog]]'', with many iterations:
* A staple Zone type in ''[[Sonic the Hedgehog]]'', with many iterations:
** Marble Zone from ''[[Sonic the Hedgehog (Video Game)|Sonic the Hedgehog]]'', which is [[Hailfire Peaks|also]] part [[Ruins for Ruins Sake]].
** Marble Zone from ''[[Sonic the Hedgehog (video game)|Sonic the Hedgehog]]'', which is [[Hailfire Peaks|also]] part [[Ruins for Ruins Sake]].
** Hill Top Zone from ''[[Sonic the Hedgehog 2 (Video Game)|Sonic the Hedgehog 2]]'', also part [[Death Mountain]].
** Hill Top Zone from ''[[Sonic the Hedgehog 2]]'', also part [[Death Mountain]].
** Lava Reef Zone from ''[[Sonic 3 and Knuckles (Video Game)|Sonic 3 and Knuckles]]'', also an [[Underground Level]].
** Lava Reef Zone from ''[[Sonic 3 and Knuckles]]'', also an [[Underground Level]].
** Red Mountain from ''[[Sonic Adventure (Video Game)|Sonic Adventure]]'', which is also part [[Death Mountain]] and looks like it could be [[Fire and Brimstone Hell]].
** Red Mountain from ''[[Sonic Adventure]]'', which is also part [[Death Mountain]] and looks like it could be [[Fire and Brimstone Hell]].
** Lava Shelter from ''[[Shadow the Hedgehog]]'' (with [[Eternal Engine]] overtones).
** Lava Shelter from ''[[Shadow the Hedgehog]]'' (with [[Eternal Engine]] overtones).
** Flame Core and Crisis City from ''[[Sonic the Hedgehog 2006 (Video Game)|Sonic the Hedgehog 2006]]''. Crisis City combines this with [[After the End]].
** Flame Core and Crisis City from ''[[Sonic the Hedgehog (2006 video game)||Sonic the Hedgehog 2006]]''. Crisis City combines this with [[After the End]].
** Hot Crater from ''[[Sonic Advance 2]]'' with [[Eternal Engine]] elements (noticing a pattern here?).
** Hot Crater from ''[[Sonic Advance 2]]'' with [[Eternal Engine]] elements (noticing a pattern here?).
** Evil Foundry (especially the Ifrit boss fight) from ''[[Sonic and The Secret Rings]]'' [[Hailfire Peaks|combines this with]]--you guessed it--[[Eternal Engine]].
** Evil Foundry (especially the Ifrit boss fight) from ''[[Sonic and The Secret Rings]]'' [[Hailfire Peaks|combines this with]]—you guessed it--[[Eternal Engine]].
** Deep Core from ''[[Sonic Rush Series (Video Game)|Sonic Rush Series]] Adventure''.
** Deep Core from ''[[Sonic Rush Series]] Adventure''.
** Chaotic Inferno from ''Sonic Rivals 2''.
** Chaotic Inferno from ''Sonic Rivals 2''.
** Eggmanland from ''[[Sonic Unleashed]]'' [[Hailfire Peaks|combines this with]] [[Eternal Engine]] and [[Amusement Park of Doom]].
** Eggmanland from ''[[Sonic Unleashed]]'' [[Hailfire Peaks|combines this with]] [[Eternal Engine]] and [[Amusement Park of Doom]].
** Molten Mine/The Cauldron from ''[[Sonic Storybook Series|Sonic and the Black Knight]]''. It also has [[Mordor]] elements.
** Molten Mine/The Cauldron from ''[[Sonic Storybook Series|Sonic and the Black Knight]]''. It also has [[Mordor]] elements.
** Volcano Valley from ''[[Sonic 3D Flickies Island|Sonic 3D Blast]]''.
** Volcano Valley from ''[[Sonic 3D: Flickies' Island|Sonic 3D Blast]]''.
** Even the fan made ''[[Sonic Robo Blast 2 (Video Game)|Sonic Robo Blast 2]]'' has Red Volcano Zone.
** Even the fan made ''[[Sonic Robo Blast 2]]'' has Red Volcano Zone.
** The Lava Powerhouse and Showdown levels from ''[[Sonic Spinball]]''.
** The Lava Powerhouse and Showdown levels from ''[[Sonic Spinball]]''.
* There's the land of Uruk in [[Sphinx and The Cursed Mummy]].
* There's the land of Uruk in [[Sphinx and the Cursed Mummy]].
* Named after Lethal Lava Land from ''[[Super Mario 64 (Video Game)|Super Mario 64]]'', a.k.a. "If those little devil guys don't leave me alone [[That One Level|I'm going to have an aneurysm]] City".
* Named after Lethal Lava Land from ''[[Super Mario 64]]'', a.k.a. "If those little devil guys don't leave me alone [[That One Level|I'm going to have an aneurysm]] City".
** Corona Mountain from ''[[Super Mario Sunshine (Video Game)|Super Mario Sunshine]]''. While short, it displays pretty much all the elements of a volcano level.
** Corona Mountain from ''[[Super Mario Sunshine]]''. While short, it displays pretty much all the elements of a volcano level.
** The Spin off ''[[Super Princess Peach (Video Game)|Super Princess Peach]]'' has Fury Volcano, which fits this trope to a T.
** The Spin off ''[[Super Princess Peach]]'' has Fury Volcano, which fits this trope to a T.
** Mt. Lava Lava from ''[[Paper Mario (Video Game)|Paper Mario]]''. It's amazing Mario doesn't catch on fire...
** Mt. Lava Lava from ''[[Paper Mario (franchise)|Paper Mario]]''. It's amazing Mario doesn't catch on fire...
*** The lava must be paper as well, obviously.
*** The lava must be paper as well, obviously.
*** In addition, Bowser's Castle has lava areas, but if you shut off the flow, it cools well enough to walk on instantly.
*** In addition, Bowser's Castle has lava areas, but if you shut off the flow, it cools well enough to walk on instantly.
*** Also, Rawk Hawk's training area (i.e., the send up of Bowser's castle from SMB) has its lava pits.
*** Also, Rawk Hawk's training area (i.e., the send up of Bowser's castle from SMB) has its lava pits.
** The 4th stage of every world in the original ''Super Mario Brothers'' certainly are worth mentioning as being some of the earliest examples.
** The 4th stage of every world in the original ''Super Mario Brothers'' certainly are worth mentioning as being some of the earliest examples.
** World 8 in ''[[Super Mario Bros 3 (Video Game)|Super Mario Bros 3]]'', ''[[New Super Mario Bros (Video Game)|New Super Mario Bros]]'', and ''[[New Super Mario Bros Wii (Video Game)|New Super Mario Bros Wii]]''.
** World 8 in ''[[Super Mario Bros 3]]'', ''[[New Super Mario Bros.]]'', and ''[[New Super Mario Bros. Wii]]''.
** Melty Molten/Hell Prominence Galaxy in ''[[Super Mario Galaxy (Video Game)|Super Mario Galaxy]].''
** Melty Molten/Hell Prominence Galaxy in ''[[Super Mario Galaxy]].''
*** The ''Freezeflame/Ice Volcano Galaxy'' in ''[[Super Mario Galaxy (Video Game)|Super Mario Galaxy]]'', which [[Hailfire Peaks|combines]] [[Slippy Slidey Ice World]] and [[Lethal Lava Land]] for an extra annoying time!
*** The ''Freezeflame/Ice Volcano Galaxy'' in ''[[Super Mario Galaxy]]'', which [[Hailfire Peaks|combines]] [[Slippy-Slidey Ice World]] and Lethal Lava Land for an extra annoying time!
** ''[[Super Mario Galaxy 2 (Video Game)|Super Mario Galaxy 2]]'' has Shiverburn Galaxy, which also combines [[Slippy Slidey Ice World]] and [[Lethal Lava Land]], and Melty Monster Galaxy.
** ''[[Super Mario Galaxy 2]]'' has Shiverburn Galaxy, which also combines [[Slippy-Slidey Ice World]] and Lethal Lava Land, and Melty Monster Galaxy.
** Thwomp Volcano in ''[[Mario and Luigi Partners In Time (Video Game)|Mario & Luigi: Partners in Time]]''
** Thwomp Volcano in ''[[Mario & Luigi: Partners In Time]]''
*** As well as the Barrel Volcano in ''[[Super Mario RPG (Video Game)|Super Mario RPG]]''.
*** As well as the Barrel Volcano in ''[[Super Mario RPG]]''.
** And despite not entirely being this, Bowser's castles have elements of this.
** And despite not entirely being this, Bowser's castles have elements of this.
*** In the ''Super Mario All-Stars'' remake of ''[[Super Mario Bros 3 (Video Game)|Super Mario Bros 3]]'', the mini-fortress in the sky part of World 5 has a lava floor ''and'' a ceiling.
*** In the ''Super Mario All-Stars'' remake of ''[[Super Mario Bros 3]]'', the mini-fortress in the sky part of World 5 has a lava floor ''and'' a ceiling.
** ''Super Mario 64'', as well as the [[Trope Namer]] also had Bowser in the Fire Sea, which is exactly what it sounds like.
** ''Super Mario 64'', as well as the [[Trope Namer]] also had Bowser in the Fire Sea, which is exactly what it sounds like.
** ''[[Yoshis Island (Video Game)|Yoshis Island]] DS'' has the very aptly named "Yikes! Boiling Hot!" level which fits this to a T.
** ''[[Yoshi's Island]] DS'' has the very aptly named "Yikes! Boiling Hot!" level which fits this to a T.
*** And even more fitting is the extra 1 stage of Yoshi's Island, "[[Blatant Lies|Poochy Ain't Stupid]]".
*** And even more fitting is the extra 1 stage of Yoshi's Island, "[[Blatant Lies|Poochy Ain't Stupid]]".
* ''[[Minecraft (Video Game)|Minecraft]]'' has the Nether, in which the only three sources of light are glowstone, randomly burning netherrack, oh, and did I mention the lakes of lava as far as the game can render?
* ''[[Minecraft]]'' has the Nether, in which the only three sources of light are glowstone, randomly burning netherrack, oh, and did I mention the lakes of lava as far as the game can render?
* ''[[Tales of Eternia (Video Game)|Tales of Eternia]]'' has Efreet's Gorge, where even the supreme water spirit of the world isn't able to protect you indefinitely: once Undine's power runs out, you start taking damage instead.
* ''[[Tales of Eternia]]'' has Efreet's Gorge, where even the supreme water spirit of the world isn't able to protect you indefinitely: once Undine's power runs out, you start taking damage instead.
* ''[[Tales of Phantasia (Video Game)|Tales of Phantasia]]'' has a cave where Claus [[Summon Magic|makes contract]] with Ifrit and Odin's Tower, where [[Flaming Sword|Flamberge]] can be found, assuming Nymph's rings are equipped on everyone to survive the heat.
* ''[[Tales of Phantasia]]'' has a cave where Claus [[Summon Magic|makes contract]] with Ifrit and Odin's Tower, where [[Flaming Sword|Flamberge]] can be found, assuming Nymph's rings are equipped on everyone to survive the heat.
* Red Mountain in ''[[The Elder Scrolls III Morrowind (Video Game)|The Elder Scrolls III Morrowind]]'', which doubles as the source of the [[Cosmic Horror]] threatening the world.
* Red Mountain in ''[[The Elder Scrolls III: Morrowind]]'', which doubles as the source of the [[Cosmic Horror]] threatening the world.
* Mehrune Dagon's world in ''[[The Elder Scrolls IV Oblivion (Video Game)|The Elder Scrolls IV Oblivion]]''. Also, Boethia's conveniently similar realm of Oblivion. Heck -- all the realms, except Paradise and the Shivering Isles.
* Mehrune Dagon's world in ''[[The Elder Scrolls IV: Oblivion]]''. Also, Boethia's conveniently similar realm of Oblivion. Heck—all the realms, except Paradise and the Shivering Isles.
* Death Mountain in the ''Zelda'' games also fits this trope. In ''[[The Legend of Zelda Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'', the sheer heat of some of the areas ''does'' affect Link unless he has the Goron Tunic equipped. The underground land of Subrosia in ''[[The Legend of Zelda Oracle Games (Video Game)|Oracle Of Seasons]]'' also features copious lava.
* Death Mountain in the ''Zelda'' games also fits this trope. In ''[[The Legend of Zelda: Ocarina of Time|The Legend of Zelda Ocarina of Time]]'', the sheer heat of some of the areas ''does'' affect Link unless he has the Goron Tunic equipped. The underground land of Subrosia in ''[[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|Oracle Of Seasons]]'' also features copious lava.
** Not to mention the Cave of Flames in ''[[The Legend of Zelda the Minish Cap (Video Game)|The Legend of Zelda the Minish Cap]]''.
** Not to mention the Cave of Flames in ''[[The Legend of Zelda: The Minish Cap|The Legend of Zelda the Minish Cap]]''.
** And the Dragon Roost Cavern in ''[[The Legend of Zelda the Wind Waker (Video Game)|The Legend of Zelda the Wind Waker]]''. The game also features the mini-dungeon of Fire Mountain, which [[Dummied Out|probably would have been a full dungeon]] [[Executive Meddling|had it not been truncated to meet the]] [[Cosmic Deadline|release deadline]].
** And the Dragon Roost Cavern in ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]''. The game also features the mini-dungeon of Fire Mountain, which [[Dummied Out|probably would have been a full dungeon]] [[Executive Meddling|had it not been truncated to meet the]] [[Cosmic Deadline|release deadline]].
** Turtle Rock fills this place in ''[[The Legend of Zelda Links Awakening (Video Game)|The Legend of Zelda Links Awakening]].'' The item obtained in the dungeon is a magic staff that shoots flames, and the boss is a giant fireball with a face.
** Turtle Rock fills this place in ''[[The Legend of Zelda: Link's Awakening|The Legend of Zelda Links Awakening]].'' The item obtained in the dungeon is a magic staff that shoots flames, and the boss is a giant fireball with a face.
** ''[[The Legend of Zelda Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'': Goron Mines, with the addition of some electromagnetism thanks to the machinery present.
** ''[[The Legend of Zelda: Twilight Princess|The Legend of Zelda Twilight Princess]]'': Goron Mines, with the addition of some electromagnetism thanks to the machinery present.
** ''[[The Legend of Zelda Skyward Sword (Video Game)|The Legend of Zelda Skyward Sword]]'' has Eldin Volcano. Strangely, while falling in lava does only one heart of damage, there's a room were [[Convection Schmonvection]] ''is'' mentioned: your [[Exposition Fairy]] informs you that the walls are so hot you can't continue onwards without taking more damage than you have hearts (note that you can raft down the lava rivers on a floating rock without taking damage). Later this is rendered moot with earrings that protect you from heat (but not fire or lava).
** ''[[The Legend of Zelda: Skyward Sword|The Legend of Zelda Skyward Sword]]'' has Eldin Volcano. Strangely, while falling in lava does only one heart of damage, there's a room were [[Convection, Schmonvection]] ''is'' mentioned: your [[Exposition Fairy]] informs you that the walls are so hot you can't continue onwards without taking more damage than you have hearts (note that you can raft down the lava rivers on a floating rock without taking damage). Later this is rendered moot with earrings that protect you from heat (but not fire or lava).
* The Temple of Pyrynn in ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]''.
* The Temple of Pyrynn in ''[[Skies of Arcadia]]''.
* Another Red Mountain, this one in ''[[Bomberman (Video Game)|Bomberman]] 64''.
* Another Red Mountain, this one in ''[[Bomberman]] 64''.
* In ''[[World of Warcraft]]'', you have Searing Gorge, Burning Steppes, and Shadowmoon Valley. There's also the Blackrock Mountain dungeon complex which, along with including the infamous Molten Core, has what appears to be a volcanic crater right in the entryway.
* In ''[[World of Warcraft]]'', you have Searing Gorge, Burning Steppes, and Shadowmoon Valley. There's also the Blackrock Mountain dungeon complex which, along with including the infamous Molten Core, has what appears to be a volcanic crater right in the entryway.
** For that matter, the Dwarf ''capital city'' Ironforge has...well, [[Exactly What It Says On the Tin|a giant forge, filled with molten iron]], right in the center. One would think the city would be a giant dutch oven, but [[Convection Schmonvection|you know what they say about that.]] Back in vanilla it was deadly to fall into, but now anybody can survive for long enough to teleport out from it using your Heartstone. Classes with healing capabilities and mages with their fire protection can survive indefinitely. And if you don't have any means to teleport out of there, magma becomes a [[Mercy Kill]] [[Death Is a Slap On The Wrist|Slap On The Wrist]].
** For that matter, the Dwarf ''capital city'' Ironforge has...well, [[Exactly What It Says on the Tin|a giant forge, filled with molten iron]], right in the center. One would think the city would be a giant dutch oven, but [[Convection, Schmonvection|you know what they say about that.]] Back in vanilla it was deadly to fall into, but now anybody can survive for long enough to teleport out from it using your Heartstone. Classes with healing capabilities and mages with their fire protection can survive indefinitely. And if you don't have any means to teleport out of there, magma becomes a [[Mercy Kill]] [[Death Is a Slap on The Wrist|Slap On The Wrist]].
*** At some point they put up invisible walls to keep players from offing themselves in the forges.
*** At some point they put up invisible walls to keep players from offing themselves in the forges.
** Also, the starter instance of Ragefire Chasm.
** Also, the starter instance of Ragefire Chasm.
** Mount Hyjal in the ''Cataclysm'' expansion, the southern and lowest part of the zone has become [[Lethal Lava Land]] due to Ragnaros the Fire Lord re-emerging to burn the World Tree. Lakes of lava, walls of flame, islands of rock, elemental giants of magma and a rare volcanic turtle. Patch 4.2 introduced the Firelands raid dungeon and the Molten Front daily quest area, which are this trope all over.
** Mount Hyjal in the ''Cataclysm'' expansion, the southern and lowest part of the zone has become Lethal Lava Land due to Ragnaros the Fire Lord re-emerging to burn the World Tree. Lakes of lava, walls of flame, islands of rock, elemental giants of magma and a rare volcanic turtle. Patch 4.2 introduced the Firelands raid dungeon and the Molten Front daily quest area, which are this trope all over.
* Act IV of ''[[Diablo|Diablo 2]]'' is fought in Hell, which is probably as Lethal Lava Land as you can get.
* Act IV of ''[[Diablo|Diablo 2]]'' is fought in Hell, which is probably as Lethal Lava Land as you can get.
** However, the lava actually behaves the same as walls and there is no way to step on it.
** However, the lava actually behaves the same as walls and there is no way to step on it.
* Some of the Quest sub-levels on ''[[Nethack]]'' feature lava. And towards the end of the game {{spoiler|the player has to pass through four "elemental" levels, one of which is fire, which of course means lava}}. If you have fireproof [[Walk On Water|water-walking boots]], you can stroll around on the stuff, and all those highly flammable scrolls will be just fine.
* Some of the Quest sub-levels on ''[[Nethack]]'' feature lava. And towards the end of the game {{spoiler|the player has to pass through four "elemental" levels, one of which is fire, which of course means lava}}. If you have fireproof [[Walking on Water|water-walking boots]], you can stroll around on the stuff, and all those highly flammable scrolls will be just fine.
* The Primitive Cube in ''[[Blue Dragon]]''.
* The Primitive Cube in ''[[Blue Dragon]]''.
* Gaspar in ''[[Ratchet and Clank]]''.
* Gaspar in ''[[Ratchet and Clank]]''.
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** World 8 in ''[[Donkey Kong Country Returns]]''.
** World 8 in ''[[Donkey Kong Country Returns]]''.
** Hot Top Volcano from Diddy Kong Racing.
** Hot Top Volcano from Diddy Kong Racing.
* A little different, but in ''[[Star Fox 64 (Video Game)|Star Fox 64]]'', Solar (the Sun) is a lethal lava land, and the intense heat causes you to steadily lose health. Your team members take damage too, but since they can't be healed mid-mission the level designers made it so they only take some heat damage near the beginning for some dramatic effect, otherwise they'd all be dead one-third of the way through the mission.
* A little different, but in ''[[Star Fox 64]]'', Solar (the Sun) is a lethal lava land, and the intense heat causes you to steadily lose health. Your team members take damage too, but since they can't be healed mid-mission the level designers made it so they only take some heat damage near the beginning for some dramatic effect, otherwise they'd all be dead one-third of the way through the mission.
** Certain parts of the DarkIce Mines are like this (particularly underground), as well as the Volcano Force Point Temple in [[Star Fox Adventures]].
** Certain parts of the DarkIce Mines are like this (particularly underground), as well as the Volcano Force Point Temple in [[Star Fox Adventures]].
*** Oddly enough [[Convection Schmonvection|Fox only catches fire]] if he falls in the magma, yet does not die instantly or melt. Also, he is set ablaze, but if he can douse those flames, he'll be fine.
*** Oddly enough [[Convection, Schmonvection|Fox only catches fire]] if he falls in the magma, yet does not die instantly or melt. Also, he is set ablaze, but if he can douse those flames, he'll be fine.
* You actually take damage from this level in [[Odin Sphere]] if you don't use cooling potions.
* You actually take damage from this level in [[Odin Sphere]] if you don't use cooling potions.
* ''[[Wario Land (Video Game)|Wario Land]]'' has Stove Canyon in the original game, complete with [[Advancing Wall of Doom|obligatory moving Lava Wall]].
* ''[[Wario Land]]'' has Stove Canyon in the original game, complete with [[Advancing Wall of Doom|obligatory moving Lava Wall]].
** ''[[Wario Land (Video Game)|Wario Land]] Shake It!'' has Mt Lava Lava (no connection to the Paper Mario one) and Sneak Peak.
** ''[[Wario Land]] Shake It!'' has Mt Lava Lava (no connection to the Paper Mario one) and Sneak Peak.
* The old computer game ''Hocus Pocus'' had lava on several levels that damaged you while you stood in it, though didn't instantly kill you.
* The old computer game ''Hocus Pocus'' had lava on several levels that damaged you while you stood in it, though didn't instantly kill you.
* Lampshaded in the ''[[Spy Kids]] 3D'' movie.
* Lampshaded in the ''[[Spy Kids]] 3D'' movie.
* The Karamja Volcano in ''[[Runescape (Video Game)|Runescape]]''.
* The Karamja Volcano in ''[[RuneScape]]''. Unsurprisingly, it has demons in it.
* Area K in ''[[Mega Man ZX]]''. On the surface it's a geyser-riddled zone. Once you get underground, however, the [[Scrappy Level|Scrappiness]] starts setting in...
* Area K in ''[[Mega Man ZX]]''. On the surface it's a geyser-riddled zone. Once you get underground, however, the [[Scrappy Level|Scrappiness]] starts setting in...
* ''[[Mega Man Zero (Video Game)|Mega Man Zero]] 2's'' factory stage {{spoiler|that ''will'' be visited ''twice'' (!)}} combines copious amounts of lava with everyone's favorite mechanical menaces.
* ''[[Mega Man Zero]] 2's'' factory stage {{spoiler|that ''will'' be visited ''twice'' (!)}} combines copious amounts of lava with everyone's favorite mechanical menaces.
* Most of the ''[[Mega Man (Video Game)|Mega Man]]'' games have these levels for the fire-oriented robot bosses, including Fire Man and Heat Man.
* Most of the ''[[Mega Man (video game)|Mega Man]]'' games have these levels for the fire-oriented robot bosses, including Fire Man and Heat Man.
** The first had Fire Man, ''2'' has Heat Man, ''6'' has Flame Man, Sword Man of ''8'' has a small fire area sequence, ''9'' has Magma Man and ''10'' has Solar Man.
** The first had Fire Man, ''2'' has Heat Man, ''6'' has Flame Man, Sword Man of ''8'' has a small fire area sequence, ''9'' has Magma Man and ''10'' has Solar Man.
** [[ROM Hack]] ''[[Rockman No Constancy]]'' downplays this; what appears to be molten metal in [[Eternal Engine|Metal Man's stage]] are [[One Hit Kill|one-hit kills.]]
** [[ROM Hack]] ''[[Rockman No Constancy]]'' downplays this; what appears to be molten metal in [[Eternal Engine|Metal Man's stage]] are [[One-Hit Kill|one-hit kills.]]
** Parts of Junk Man's stage in ''[[Mega Man (Video Game)|Mega Man]] 7'', which at one point has flame jets that behave similar to Quick Man's [[Laser Hallway]].
** Parts of Junk Man's stage in ''[[Mega Man (video game)|Mega Man]] 7'', which at one point has flame jets that behave similar to Quick Man's [[Laser Hallway]].
** The ''[[Mega Man X (Video Game)|Mega Man X]]'' series has the stages of Flame Mammoth (''X''), Flame Stag (''X2''), Magma Dragoon (''X4''), Burn Dinorex (''X5''), Blaze Heatnix (''X6''), Flame Hyenard (''X7''), Burn Rooster (''X8''), and Mach Jentra (''[[Mega Man X Command Mission (Video Game)|Command Mission]]'').
** The ''[[Mega Man X]]'' series has the stages of Flame Mammoth (''X''), Flame Stag (''X2''), Magma Dragoon (''X4''), Burn Dinorex (''X5''), Blaze Heatnix (''X6''), Flame Hyenard (''X7''), Burn Rooster (''X8''), and Mach Jentra (''[[Mega Man X Command Mission|Command Mission]]'').
*** Amusingly, Flame Mammoth's stage becomes a breeze if you defeat [[An Ice Person|Chill Penguin]] first, as all the lava freezes over.
*** Amusingly, Flame Mammoth's stage becomes a breeze if you defeat [[An Ice Person|Chill Penguin]] first, as all the lava freezes over.
** ''[[Megaman Legends]] 2'' has the Saul Kada Ruins, which is also a prime source of [[Nightmare Fuel]].
** ''[[Mega Man Legends]] 2'' has the Saul Kada Ruins, which is also a prime source of [[Nightmare Fuel]].
* ''[[La Mulana]]'''s aptly-named Inferno Cavern.
* ''[[La-Mulana]]'''s aptly-named Inferno Cavern.
* A level of this type is also in a ''[[Bomberman (Video Game)|Bomberman]]'' game, you take damage constantly when in the regular area, but you can avoid damage and regain life by entering little ice crystal zones.
* A level of this type is also in a ''[[Bomberman]]'' game, you take damage constantly when in the regular area, but you can avoid damage and regain life by entering little ice crystal zones.
* Neo Star's 4th level in ''[[Kirby 64 The Crystal Shards (Video Game)|Kirby 64 The Crystal Shards]]''.
* Neo Star's 4th level in ''[[Kirby 64 The Crystal Shards]]''.
** Hotbeat in ''[[Kirby Super Star (Video Game)|Kirby Super Star]]'''s "Milky Way Wishes".
** Hotbeat in ''[[Kirby Super Star]]'''s "Milky Way Wishes".
* ''[[The Bards Tale]]'' has an area actually ''called'' "Obligatory Lava Level".
* ''[[The Bard's Tale]]'' has an area actually ''called'' "Obligatory Lava Level".
* Level 10 in the SNES port of ''[[Prince of Persia]]'', where you drop into what seems to be a volcano after falling from the tower in Level 9.
* Level 10 in the SNES port of ''[[Prince of Persia]]'', where you drop into what seems to be a volcano after falling from the tower in Level 9.
* Cald, in all its incarnations in ''[[Magi Nation]].''
* Cald, in all its incarnations in ''[[Magi Nation]].''
* The ''[[Touhou (Video Game)|Touhou]]'' series finally gets one in the 11th game, ''Subterranean Animism''.
* The ''[[Touhou]]'' series finally gets one in the 11th game, ''Subterranean Animism''.
* The ''[[Soul Calibur]]'' fighting games often include a stage where the fighters are going at it on a rock floating in a river of lava. A ring-out involves the player falling in with a dramatic splash of flame, and yet they're perfectly fine come the next round.
* The ''[[Soul Calibur]]'' fighting games often include a stage where the fighters are going at it on a rock floating in a river of lava. A ring-out involves the player falling in with a dramatic splash of flame, and yet they're perfectly fine come the next round.
* The ''[[Soul Edge]]'' [[Follow the Leader|ripoff]] ''Mace: The Dark Age'' also has a lava stage that's either Hell or part of a despotic ruler's kingdom, depending on who you're fighting there. In the latter's case, don't ask where he got all that lava in the middle of Europe. Not only do you not die from [[Convection Schmonvection|convection]], but ''falling in'' only deals a little bit of damage at a time. However, should a fighter loose all health in the lava in the final round, s/he'll sink in a fatality-worthy fashion.
* The ''[[Soul Edge]]'' [[Follow the Leader|ripoff]] ''Mace: The Dark Age'' also has a lava stage that's either Hell or part of a despotic ruler's kingdom, depending on who you're fighting there. In the latter's case, don't ask where he got all that lava in the middle of Europe. Not only do you not die from [[Convection, Schmonvection|convection]], but ''falling in'' only deals a little bit of damage at a time. However, should a fighter loose all health in the lava in the final round, s/he'll sink in a fatality-worthy fashion.
* The old SNES [[Swat Kats (Animation)|Swat Kats]] video game had one of these on the last level, as well. Complete with lava fireballs shooting up in circular patterns to be dodged/avoided.
* The old SNES [[Swat Kats]] video game had one of these on the last level, as well. Complete with lava fireballs shooting up in circular patterns to be dodged/avoided.
* The volcano level in [[Jurassic Park]] for the [[Sega Genesis]].
* The volcano level in [[Jurassic Park]] for the [[Sega Genesis]].
* In ''[[Mass Effect (Video Game)|Mass Effect]]'', the planet Therum features large lava flows which, [[Convection Schmonvection|of course]], the [[Player Character]] can stand right next to without difficulty but cannot touch so much as the edge of a tire to without [[Critical Existence Failure|bursting into lethal flame]].
* In ''[[Mass Effect]]'', the planet Therum features large lava flows which, [[Convection, Schmonvection|of course]], the [[Player Character]] can stand right next to without difficulty but cannot touch so much as the edge of a tire to without [[Critical Existence Failure|bursting into lethal flame]].
* Deep Inferno from ''[[Pangya]]''. Complete with pyroclastic flows for "rough", lava pool "water hazards" and lung-clogging ash filling the air. Did I mention this is a ''golf'' game?
* Deep Inferno from ''[[Pangya]]''. Complete with pyroclastic flows for "rough", lava pool "water hazards" and lung-clogging ash filling the air. Did I mention this is a ''golf'' game?
* ''[[Aladdin Capcom (Video Game)|Aladdin Capcom]]'' and ''[[Aladdin Virgin Games (Video Game)|Aladdin Virgin Games]]'' both have Aladdin's escape from the Cave of Wonders as a two-stage sequence of this. The second stage in both games features the [[Advancing Wall of Doom|Advancing Lava Wall of Doom]].
* ''[[Aladdin (Capcom)|Aladdin]]'' and ''[[Aladdin (Virgin Games)|Aladdin]]'' both have Aladdin's escape from the Cave of Wonders as a two-stage sequence of this. The second stage in both games features the [[Advancing Wall of Doom|Advancing Lava Wall of Doom]].
* The volcano zone of ''[[Monster Hunter (Video Game)|Monster Hunter]]'' is pretty much the Prehistoria volcano played straight. It does, however, avert [[Convection Schmonvection]]: without the right equipment, the player will take damage just by setting foot in the area.
* The volcano zone of ''[[Monster Hunter]]'' is pretty much the Prehistoria volcano played straight. It does, however, avert [[Convection, Schmonvection]]: without the right equipment, the player will take damage just by setting foot in the area.
* ''A.I.M.'' (Artificial Intelligence Machine, or Mech Minds if you're Russian) has the Volcano sector, where one must avoid vapor geysers, electromagnetic fences, ravines and lava lakes of varying sizes. Not to mention the hostile gliders, who are more powerful than previous sectors.
* ''A.I.M.'' (Artificial Intelligence Machine, or Mech Minds if you're Russian) has the Volcano sector, where one must avoid vapor geysers, electromagnetic fences, ravines and lava lakes of varying sizes. Not to mention the hostile gliders, who are more powerful than previous sectors.
* Planet Scorch in ''[[Ristar]]''. He even has an idle animation where he tries to fan himself with his hand.
* Planet Scorch in ''[[Ristar]]''. He even has an idle animation where he tries to fan himself with his hand.
* In ''[[Godzilla|Godzilla: Unleashed]]'', sudden climate change causes Seattle to become one of these.
* In ''[[Godzilla|Godzilla: Unleashed]]'', sudden climate change causes Seattle to become one of these.
* The cursed version of the Great Underground Mine in ''Tomba 2'' which has lava that keeps you from going down into the tunnels.
* The cursed version of the Great Underground Mine in ''Tomba 2'' which has lava that keeps you from going down into the tunnels.
* The "Volcanic Rim" stage in ''[[Street Fighter IV (Video Game)|Street Fighter IV]]'', which is located in Hawaii, and features [[Convection Schmonvection|an erupting volcano and fighters battling atop solidified lava]].
* The "Volcanic Rim" stage in ''[[Street Fighter IV]]'', which is located in Hawaii, and features [[Convection, Schmonvection|an erupting volcano and fighters battling atop solidified lava]].
* Lava Dome in ''[[Backyard Sports|Backyard Football]]'', which has lava on only one side.
* Lava Dome in ''[[Backyard Sports|Backyard Football]]'', which has lava on only one side.
* The ''[[Jak and Daxter]]'' series has one in almost every game.
* The ''[[Jak and Daxter]]'' series has one in almost every game.
* In a possible homage to ''[[World of Warcraft]]'', the dwarf capital of Orzammar in ''[[Dragon Age (Video Game)|Dragon Age]]: Origins'' is apparently set in a volcanic region, as are parts of the Deep Roads apparently at random. Oddly enough, the actual volcano you see the surface side of is quite safe. Aside from the [[Bonus Boss]] you can summon there.
* In a possible homage to ''[[World of Warcraft]]'', the dwarf capital of Orzammar in ''[[Dragon Age]]: Origins'' is apparently set in a volcanic region, as are parts of the Deep Roads apparently at random. Oddly enough, the actual volcano you see the surface side of is quite safe. Aside from the [[Bonus Boss]] you can summon there.
* The Sea Cave in ''[[Dragon Quest II (Video Game)|Dragon Quest II]]''.
* The Sea Cave in ''[[Dragon Quest II]]''.
** Mt. Magmageddon in ''[[Dragon Quest V (Video Game)|Dragon Quest V]]''.
** Mt. Magmageddon in ''[[Dragon Quest V]]''.
** The fire caves leading to Murdaw's Keep in ''[[Dragon Quest VI (Video Game)|Dragon Quest VI]]''.
** The fire caves leading to Murdaw's Keep in ''[[Dragon Quest VI]]''.
* Mt. Zublo in ''[[Breath of Fire III (Video Game)|Breath of Fire III]]''.
* Mt. Zublo in ''[[Breath of Fire III]]''.
* ''[[Tomb Raider]]'': Atlantis
* ''[[Tomb Raider]]'': Atlantis
* ''[[Devil Survivor (Video Game)|Devil Survivor]]'': {{spoiler|In later days, one of the areas, initially the Diet Building, becomes "contaminated" and lava-filled potholes will appear. You can't walk in them though. And later, when you fight Jeze-[[That One Boss|FUCKING]]-bel, the area in front of her is a [[Sugar Apocalypse|lake-turned-lava-pool]], and ending a character's turn in it will damage that character's team unless its party is immune to fire.}}
* ''[[Devil Survivor]]'': {{spoiler|In later days, one of the areas, initially the Diet Building, becomes "contaminated" and lava-filled potholes will appear. You can't walk in them though. And later, when you fight Jeze-[[That One Boss|FUCKING]]-bel, the area in front of her is a [[Sugar Apocalypse|lake-turned-lava-pool]], and ending a character's turn in it will damage that character's team unless its party is immune to fire.}}
* Barathrum from ''[[Total Annihilation]]'', although this doesn't actually have much effect on game play aside from the fact that you can't build naval units given that the 'seas' are made of lava.
* Barathrum from ''[[Total Annihilation]]'', although this doesn't actually have much effect on game play aside from the fact that you can't build naval units given that the 'seas' are made of lava.
* The ''[[Magic Knight Rayearth]] SNES game features such an area.
* The ''[[Magic Knight Rayearth]] SNES game features such an area.
* Spice Mine Run/Zugga Challenge, Fire Mountain Rally, and Inferno in ''[[Star Wars]] Episode 1 Racer''. As usual, [[Convection Schmonvection|the lava's heat only damages your racer if you touch it]].
* Spice Mine Run/Zugga Challenge, Fire Mountain Rally, and Inferno in ''[[Star Wars]] Episode 1 Racer''. As usual, [[Convection, Schmonvection|the lava's heat only damages your racer if you touch it]].
* Stonefang Mines in ''[[Demons Souls]]''. Home to the Lizardmen, a draconic god and home to That One Boss: the Balr- I mean, the Flamelurker.
* Stonefang Mines in ''[[Demon's Souls]]''. Home to the Lizardmen, a draconic god and home to That One Boss: the Balr- I mean, the Flamelurker.
* The Rapax Rift in ''[[Wizardry (Video Game)|Wizardry]] 8'', home of the titular demon-like Rapax.
* The Rapax Rift in ''[[Wizardry]] 8'', home of the titular demon-like Rapax.
* Stark Mountain in ''[[Pokémon Diamond and Pearl (Video Game)|Pokémon Platinum]]''.
* Stark Mountain in ''[[Pokémon Diamond and Pearl|Pokémon Platinum]]''.
** Don't forget Mt. Chimney in ''[[Pokémon Ruby and Sapphire (Video Game)|Pokémon Ruby and Sapphire]]''. In ''Emerald'', they even added a cave underneath Mt. Chimney, filled with ''even more lava,'' and it actually comes with a [[Lampshade Hanging|lampshade]] from one of the Team Magma grunts!
** Don't forget Mt. Chimney in ''[[Pokémon Ruby and Sapphire]]''. In ''Emerald'', they even added a cave underneath Mt. Chimney, filled with ''even more lava,'' and it actually comes with a [[Lampshade Hanging|lampshade]] from one of the Team Magma grunts!
* The planet Ortega in ''[[Space Quest]] III'', which, much like the Io example below, has its surface constantly reshaped by volcanic eruptions. It's also lethal to land there without first putting on Thermo-Weave Underwear. And even then, a fall into the lava pits below nets you a [[Have a Nice Death]].
* The planet Ortega in ''[[Space Quest]] III'', which, much like the Io example below, has its surface constantly reshaped by volcanic eruptions. It's also lethal to land there without first putting on Thermo-Weave Underwear. And even then, a fall into the lava pits below nets you a [[Have a Nice Death]].
* The Ring of Fire, and some eye of the north caverns, in [[Guild Wars]].
* The Ring of Fire, and some eye of the north caverns, in [[Guild Wars]].
* Sector 4, The Oven, from ''[[Jumper (Video Game)|Jumper]] Three''. Sector 4 in original ''Jumper'' also has shades of this, having a red background and a large number of firebals.
* Sector 4, The Oven, from ''[[Jumper (video game)|Jumper]] Three''. Sector 4 in original ''Jumper'' also has shades of this, having a red background and a large number of firebals.
* FireCage from ''[[An Untitled Story (Video Game)|An Untitled Story]]'' is [[Eternal Engine|mechanic]] version of this.
* FireCage from ''[[An Untitled Story]]'' is [[Eternal Engine|mechanic]] version of this.
* Last Cave from ''[[Cave Story (Video Game)|Cave Story]]'' features several lakes of lava, not seen anywhere else in the game<ref>In spite of [[Underground Level|game's main setting]].</ref>.
* Last Cave from ''[[Cave Story]]'' features several lakes of lava, not seen anywhere else in the game.<ref>In spite of [[Underground Level|game's main setting]].</ref>
* ''[[Starcraft II (Video Game)|Starcraft II]]'' has a level that floods with lava every few minutes. Just to be mean, all the resources are in areas that flood. In a nice touch, the local fauna is programmed to flee to higher ground in the seconds before the lava arrives, except for the Brutalisk, who may be more focused on killing your team than evacuating the flood. One achievement requires you to kill the Brutalisk in this fashion.
* ''[[StarCraft II]]'' has a level that floods with lava every few minutes. Just to be mean, all the resources are in areas that flood. In a nice touch, the local fauna is programmed to flee to higher ground in the seconds before the lava arrives, except for the Brutalisk, who may be more focused on killing your team than evacuating the flood. One achievement requires you to kill the Brutalisk in this fashion.
* The Oven from ''The Addams Family''(SNES).
* The Oven from ''The Addams Family''(SNES).
* The ''[[Ys (Video Game)|Ys]]'' series has this in most of its games, eg Burnland/Moat of Burnedbless in ''II'', the Ilvern Ruins in ''III/Oath'', Fire Mountain in ''Mask of the Sun'', the Lava Fields of Nelgal in ''Dawn of Ys'', etc. In most cases, you can't even fall into the lava, due to [[Edge Gravity]] or [[Insurmountable Waist Height Fence|insurmountable barriers]].
* The ''[[Ys]]'' series has this in most of its games, eg Burnland/Moat of Burnedbless in ''II'', the Ilvern Ruins in ''III/Oath'', Fire Mountain in ''Mask of the Sun'', the Lava Fields of Nelgal in ''Dawn of Ys'', etc. In most cases, you can't even fall into the lava, due to [[Edge Gravity]] or [[Insurmountable Waist-Height Fence|insurmountable barriers]].
* The Fire Stage in ''[[Gradius]] III'', and the second half of the Volcanic Stage in ''Gradius IV''. The Volcanic stages in most of the games, while they have erupting volcanoes, are more of standard [[Death Mountain]] or [[Underground Level|Underground Levels]].
* The Fire Stage in ''[[Gradius]] III'', and the second half of the Volcanic Stage in ''Gradius IV''. The Volcanic stages in most of the games, while they have erupting volcanoes, are more of standard [[Death Mountain]] or [[Underground Level]]s.
* The Fire Spring in ''[[Earthbound (Video Game)|Earthbound]]''.
* The Fire Spring in ''[[EarthBound]]''.
* The second-to last level in [[Bujingai Swordmaster]] starts as a series of caverns which eventually brings you in a volcano. And you must reach the top in order to finish the level.
* The second-to last level in [[Bujingai Swordmaster]] starts as a series of caverns which eventually brings you in a volcano. And you must reach the top in order to finish the level.
* Volcano Castle, Fire Field, and Lava Flow in ''Bonk's Revenge''. The [[Underground Level|underground levels]] also have lava pits.
* Volcano Castle, Fire Field, and Lava Flow in ''Bonk's Revenge''. The [[Underground Level|underground levels]] also have lava pits.
* The first area of Stage 3 in ''[[Rocket Knight Adventures]]'' features a rising and falling tide of lava that actually has a [[Convection Schmonvection|reflective surface]], as if it were water (read: [[One Hit Kill|it's not]]). This is played with shortly, as crystal formations obscure platforms above the lava and Sparkster himself from the player's view, forcing you to use the reflection in order to see the path and make the proper jumps to proceed.
* The first area of Stage 3 in ''[[Rocket Knight Adventures]]'' features a rising and falling tide of lava that actually has a [[Convection, Schmonvection|reflective surface]], as if it were water (read: [[One-Hit Kill|it's not]]). This is played with shortly, as crystal formations obscure platforms above the lava and Sparkster himself from the player's view, forcing you to use the reflection in order to see the path and make the proper jumps to proceed.
** Oddly enough, the more conventional lava found in the third area of the same stage hurts a lot, but doesn't instantly kill on contact.
** Oddly enough, the more conventional lava found in the third area of the same stage hurts a lot, but doesn't instantly kill on contact.
* Stage 4 of the [[Nintendo Hard|already punishing]] ''[[Ghosts N Goblins (Video Game)|Ultimate Ghosts 'N Goblins]]'' for the PSP is a particularly enraging Lethal Lava Land called Scorch Mountain.
* Stage 4 of the [[Nintendo Hard|already punishing]] ''[[Ghosts 'n Goblins|Ultimate Ghosts 'N Goblins]]'' for the PSP is a particularly enraging Lethal Lava Land called Scorch Mountain.
* [[Exactly What It Says On the Tin|Volcania]] from ''Adventures of Rad Gravity''.
* [[Exactly What It Says on the Tin|Volcania]] from ''Adventures of Rad Gravity''.
* Arachnia in ''[[Bug (Video Game)|Bug]]!''. So named because it's the spider [[Big Bad]]'s lair, and it ''is'' filled with annoying spider Mooks. Besides that, expect loads of flaming rocks, fire ants (literally- they have fire breath), and instant-kill lava.
* Arachnia in ''[[Bug!]]!''. So named because it's the spider [[Big Bad]]'s lair, and it ''is'' filled with annoying spider Mooks. Besides that, expect loads of flaming rocks, fire ants (literally- they have fire breath), and instant-kill lava.
* In ''[[Jabless Adventure (Video Game)|Jabless Adventure]]'', the final area you explore is Squidville, which is located in a volcano.
* In ''[[Jabless Adventure]]'', the final area you explore is Squidville, which is located in a volcano.
* The Sandcrawler in ''[[Super Star Wars]]'' inexplicably has lava in its lower levels, along with a [[Giant Space Flea From Nowhere|Giant Lava Beast from Nowhere]].
* The Sandcrawler in ''[[Super Star Wars]]'' inexplicably has lava in its lower levels, along with a [[Giant Space Flea From Nowhere|Giant Lava Beast from Nowhere]].
* In ''[[Rockman Minus Infinity]]'', Mega Man has to deal with two sections filled with lava in Pharaoh Man's level. Fortunately, the lava just damages Mega Man.
* In ''[[Rock Man 4 Minus Infinity]]'', Mega Man has to deal with two sections filled with lava in Pharaoh Man's level. Fortunately, the lava just damages Mega Man.
* ''[[Ever Quest]]'s'' lavaland is aptly named [[Exactly What It Says On the Tin|Lavastorm]].
* ''[[EverQuest]]'s'' lavaland is aptly named [[Exactly What It Says on the Tin|Lavastorm]].
* Level 6-1 in ''[[Medal of Honor]]: Frontline'' has a giant blast furnace that you can knock Nazis into and [[Video Game Cruelty Potential|watch them get crisped]].
* Level 6-1 in ''[[Medal of Honor]]: Frontline'' has a giant blast furnace that you can knock Nazis into and [[Video Game Cruelty Potential|watch them get crisped]].
* The [[MSX|MSX2]] version of ''[[Contra]]'' has two Magma Areas.
* The [[MSX|MSX2]] version of ''[[Contra]]'' has two Magma Areas.
* The "Be Prepared" level from ''[[The Lion King (Video Game)|The Lion King]]''.
* The "Be Prepared" level from ''[[The Lion King (Video Game)|The Lion King]]''.
* ''[[Dark Souls]]'' has the Demon Ruins and the first half of Lost Izalith.
* ''[[Dark Souls]]'' has the Demon Ruins and the first half of Lost Izalith.
* ''Blood Omen: [[Legacy of Kain]]'': Dark Eden, a land twisted beyond recognition in a project of the [[Fisher King|guardians]] of nature, energy and states. And then it starts raining fire... This may not be a case of [[Convection Schmonvection]], since Kain and the creatures there are all unnaturally resilient, and the world's foundations are rather loose by this point anyway. This trope is also used in the [[Dark World]] version of Nosgoth seen from Nupraptor's keep.
* ''Blood Omen: [[Legacy of Kain]]'': Dark Eden, a land twisted beyond recognition in a project of the [[Fisher King|guardians]] of nature, energy and states. And then it starts raining fire... This may not be a case of [[Convection, Schmonvection]], since Kain and the creatures there are all unnaturally resilient, and the world's foundations are rather loose by this point anyway. This trope is also used in the [[Dark World]] version of Nosgoth seen from Nupraptor's keep.
* ''[[Evolva]]'': Levels 6, 7, and 8. There's also a single [[Lava Pit]] in level 5, but it's extremely easy to avoid it in contrast to the ones in later levels.
* ''[[Evolva]]'': Levels 6, 7, and 8. There's also a single [[Lava Pit]] in level 5, but it's extremely easy to avoid it in contrast to the ones in later levels.
* The second half of Stage 5 in ''[[Video Game/Alisia Dragoon|Alisia Dragoon]]''.
* The second half of Stage 5 in ''[[Video Game/Alisia Dragoon|Alisia Dragoon]]''.
* The first half of the second stage in ''[[Jackie Chans Action Kung Fu (Video Game)|Jackie Chans Action Kung Fu]]''.
* The first half of the second stage in ''[[Jackie Chan's Action Kung Fu]]''.
* Shows up pretty regularly in ''[[Lego Rock Raiders]]''. And they are much despised because your miners don't seem to realize that [[Artificial Stupidity|cutting corners across lava isn't a bright idea]].
* Shows up pretty regularly in ''[[LEGO Rock Raiders]]''. And they are much despised because your miners don't seem to realize that [[Artificial Stupidity|cutting corners across lava isn't a bright idea]].
* The Phoenix Mountain/Volcano in ''[[Kid Icarus Uprising (Video Game)|Kid Icarus Uprising]]''.
* The Phoenix Mountain/Volcano in ''[[Kid Icarus: Uprising|Kid Icarus Uprising]]''.
* Yui's knockoff in ''[[Battle Golfer Yui]]'' has a home course filled with lava. For some reason, it's treated like a water hazard. The grass is shaped like a skeleton, hinting at the knockoff's inability to become Yui completely.


== [[Web Comics]] ==
== [[Web Comics]] ==
* ''[[Homestuck (Webcomic)|Homestuck]]'s'' "Land of [[Convection Schmonvection|Heat]] and [[Clock Punk|Clockwork]]" combines this trope with an [[Eternal Engine]] style level.
* ''[[Homestuck]]'s'' "Land of [[Convection, Schmonvection|Heat]] and [[Clock Punk|Clockwork]]" combines this trope with an [[Eternal Engine]] style level.

== [[Web Original]] ==
* In [https://www.youtube.com/watch?v=4Lgy3Cld-v0 episode 22 of season 1] of ''[[RWBY Chibi]]'', Ruby insists the floor of their dorm room is deadly lava, despite (still) looking like a rug. The rest of the team indulges her, getting from the door to their beds without walking on it. Then Roman Torchwick throws open the door, and despite Ruby's earnest (and the rest of the team's bored) warning that the floor is lava, he rushes in. Cue shocked expressions from everyone ''but'' Ruby when he sinks in and burns.
{{quote|'''Ruby:''' I tried to warn him.}}


{{reflist}}
{{reflist}}
[[Category:Lava Tropes]]
[[Category:Lava Tropes]]
[[Category:Dragon Head (Manga)]]
[[Category:Video Game Settings]]
[[Category:Video Game Settings]]
[[Category:Lethal Lava Land]]
[[Category:Lethal Lava Land]]
[[Category:Trope]]
[[Category:Heat Index]]
[[Category:Alliterative Trope Titles]]

Latest revision as of 15:04, 17 May 2022

Lava crocodiles? We're screwed!

Juni: "Why is it that every video game has lava in it?"
Francis: "Technically that's not true. There's no lava in Halo. And in Metroid, it's molten magma."

Spy Kids 3D

A stage in a video game, particularly platformers, that takes place in a volcanic area, or another area with heat, such as a flaming tower or factory. Almost always features large lakes of liquid lava. The puzzles and challenges in such an area generally revolve around navigating around flames and lava. Generally, the player will be fine as long as he doesn't touch the molten rock, and may be even able to boat across it on some vehicle. Of course, if they do fall into lava, it won't be pretty.

The music in these levels tends to be percussion-heavy and angry and/or mischievous sounding, often with a tribal-sounding chant.

May be a volcano located in Prehistoria.

A Sub-Trope of Lava Adds Awesome.

Contrast Slippy-Slidey Ice World.

Examples of Lethal Lava Lands include:

Tabletop Games

  • An official expansion pack for the miniature war game Heroscape gives you everything you need to design your very own Lethal Lava Land!
  • Some of the planes in Dungeons & Dragons fit this trope, particularly Gehenna, the Elemental Plane of Magma, and some layers of the Nine Hells. As usual, alternate-realities have their own laws of lava-physics to excuse Convection, Schmonvection.

Video Games

  • Marathon has a few of these, most notably "Fire! Fire! Fire! Fire! Fire!" in which you have to wade through lava and stay alive, and "Six Thousand feet Under, in which failure to avoid the lava results in death, along with a few in Marathon Infinity, particularly "Eat the Path" and "Whatever you please," which are both freakin' weird.
  • Hailfire Peaks from Banjo-Tooie is an interesting example. One side is a fiery volcano, while the other side is a Slippy-Slidey Ice World. It's two, two, two obligatory stages in one!
  • F-Zero GX's Fire Field levels have the tracks suspended (at what appears to be) a few feet higher than the lava. The craft have shields, though.
  • Castlevania:
    • Symphony of the Night's Catacombs area takes you so below the ground that at one point you go through a lava cavern. However, the lava is just part of the scenery. And then, in the Inverted Catacombs, there's a part with molten ice in the background. It's not water: it's weird.
    • Harmony of Dissonance has the Castle B version of the Treasury, which has volcanic backgrounds in the hallway areas.
  • Many levels of Descent involved lava at some point. However, there was at least one level where the entire thing was lava. Being the first game, lava behaved differently.
  • The planet Brimspark in Descent II. And yes, the heat of the lava does drain your shields.
  • Dwarf Fortress lets you build a Lethal Lava Land. Not only does it give you a useful source of heat for forges and obsidian for building, it lets you drown your foes (or dwarves) in a sea (or river, or waterfall...) of molten rock.
  • Gurgu Volcano from Final Fantasy I.
  • Chrono Cross has Mt. Pyre.
  • These levels also exist in the Fire Emblem games, specifically Fire Emblem 7, 8 and 10.
  • Although there was no lava, there was a desert in the first Golden Sun which fulfilled the same purpose. While walking on sand a meter steadily fills, and if it reaches full the party will take a shot of damage. Rinse and repeat. Speaking of rinse, the meter could be emptied by finding oases hidden by mirages in circles of stones.
    • A more direct example of a lava-filled environment is the underground portion of Taopo Swamp.
    • The second Golden Sun actually has "Magma Rock", filled with puzzles that involved altering the flow of... you guessed it, magma!
  • The Under-Gas in Little Big Adventure 2.
    • Funnily enough, if you fail enough times in the second level in this sequence, the game takes pity on you and lets you skip it.
  • Norfair in the Metroid games and Magmoor Caverns in Metroid Prime; notably, in many of the games, Samus is affected by the sheer heat until she acquires the Varia Suit.
  • Sun City, which is located somewhere on the surface of the Sun, in the Futurama video game applies to this trope.
  • Both The Sanctuary of Stone and Fire and The Sanctuary of Rock and Lava from Rayman 2 apply to this trope. They are also Temple of Dooms.
  • Mechwarrior 3 has a geothermal plant right before the final mission, the mission before this one didn't have You relying on Heat sinks due to the snowstorm. Now You need a lot more than normal
  • The Romancing SaGa Series used this: Mt. Tomae (RS 1), Komulune Volcano (RS 2), Fire Palace of Aunas (RS 3)
  • The Stone Rain level in Shadow Warrior.
  • A staple Zone type in Sonic the Hedgehog, with many iterations:
  • There's the land of Uruk in Sphinx and the Cursed Mummy.
  • Named after Lethal Lava Land from Super Mario 64, a.k.a. "If those little devil guys don't leave me alone I'm going to have an aneurysm City".
    • Corona Mountain from Super Mario Sunshine. While short, it displays pretty much all the elements of a volcano level.
    • The Spin off Super Princess Peach has Fury Volcano, which fits this trope to a T.
    • Mt. Lava Lava from Paper Mario. It's amazing Mario doesn't catch on fire...
      • The lava must be paper as well, obviously.
      • In addition, Bowser's Castle has lava areas, but if you shut off the flow, it cools well enough to walk on instantly.
      • Also, Rawk Hawk's training area (i.e., the send up of Bowser's castle from SMB) has its lava pits.
    • The 4th stage of every world in the original Super Mario Brothers certainly are worth mentioning as being some of the earliest examples.
    • World 8 in Super Mario Bros 3, New Super Mario Bros., and New Super Mario Bros. Wii.
    • Melty Molten/Hell Prominence Galaxy in Super Mario Galaxy.
    • Super Mario Galaxy 2 has Shiverburn Galaxy, which also combines Slippy-Slidey Ice World and Lethal Lava Land, and Melty Monster Galaxy.
    • Thwomp Volcano in Mario & Luigi: Partners In Time
    • And despite not entirely being this, Bowser's castles have elements of this.
      • In the Super Mario All-Stars remake of Super Mario Bros 3, the mini-fortress in the sky part of World 5 has a lava floor and a ceiling.
    • Super Mario 64, as well as the Trope Namer also had Bowser in the Fire Sea, which is exactly what it sounds like.
    • Yoshi's Island DS has the very aptly named "Yikes! Boiling Hot!" level which fits this to a T.
  • Minecraft has the Nether, in which the only three sources of light are glowstone, randomly burning netherrack, oh, and did I mention the lakes of lava as far as the game can render?
  • Tales of Eternia has Efreet's Gorge, where even the supreme water spirit of the world isn't able to protect you indefinitely: once Undine's power runs out, you start taking damage instead.
  • Tales of Phantasia has a cave where Claus makes contract with Ifrit and Odin's Tower, where Flamberge can be found, assuming Nymph's rings are equipped on everyone to survive the heat.
  • Red Mountain in The Elder Scrolls III: Morrowind, which doubles as the source of the Cosmic Horror threatening the world.
  • Mehrune Dagon's world in The Elder Scrolls IV: Oblivion. Also, Boethia's conveniently similar realm of Oblivion. Heck—all the realms, except Paradise and the Shivering Isles.
  • Death Mountain in the Zelda games also fits this trope. In The Legend of Zelda Ocarina of Time, the sheer heat of some of the areas does affect Link unless he has the Goron Tunic equipped. The underground land of Subrosia in Oracle Of Seasons also features copious lava.
  • The Temple of Pyrynn in Skies of Arcadia.
  • Another Red Mountain, this one in Bomberman 64.
  • In World of Warcraft, you have Searing Gorge, Burning Steppes, and Shadowmoon Valley. There's also the Blackrock Mountain dungeon complex which, along with including the infamous Molten Core, has what appears to be a volcanic crater right in the entryway.
    • For that matter, the Dwarf capital city Ironforge has...well, a giant forge, filled with molten iron, right in the center. One would think the city would be a giant dutch oven, but you know what they say about that. Back in vanilla it was deadly to fall into, but now anybody can survive for long enough to teleport out from it using your Heartstone. Classes with healing capabilities and mages with their fire protection can survive indefinitely. And if you don't have any means to teleport out of there, magma becomes a Mercy Kill Slap On The Wrist.
      • At some point they put up invisible walls to keep players from offing themselves in the forges.
    • Also, the starter instance of Ragefire Chasm.
    • Mount Hyjal in the Cataclysm expansion, the southern and lowest part of the zone has become Lethal Lava Land due to Ragnaros the Fire Lord re-emerging to burn the World Tree. Lakes of lava, walls of flame, islands of rock, elemental giants of magma and a rare volcanic turtle. Patch 4.2 introduced the Firelands raid dungeon and the Molten Front daily quest area, which are this trope all over.
  • Act IV of Diablo 2 is fought in Hell, which is probably as Lethal Lava Land as you can get.
    • However, the lava actually behaves the same as walls and there is no way to step on it.
  • Some of the Quest sub-levels on Nethack feature lava. And towards the end of the game the player has to pass through four "elemental" levels, one of which is fire, which of course means lava. If you have fireproof water-walking boots, you can stroll around on the stuff, and all those highly flammable scrolls will be just fine.
  • The Primitive Cube in Blue Dragon.
  • Gaspar in Ratchet and Clank.
  • Donkey Kong Jungle Beat has no less than four lava levels: Grim Volcano, Ancient Foundry, Lava Cavern and Magma Coliseum. Two of the bosses even take place in a volcanic environment!
    • Also most of the levels in Crocodile Cauldron from Donkey Kong Country 2, as well as one in the game's resident Lost World. However the lava in these levels is actually just a cosmetic coverup for Bottomless Pits, so you can touch the lava (using cartwheel + midair jump) without it actually harming you, so long as you don't cross that invisible line where you die.
    • World 8 in Donkey Kong Country Returns.
    • Hot Top Volcano from Diddy Kong Racing.
  • A little different, but in Star Fox 64, Solar (the Sun) is a lethal lava land, and the intense heat causes you to steadily lose health. Your team members take damage too, but since they can't be healed mid-mission the level designers made it so they only take some heat damage near the beginning for some dramatic effect, otherwise they'd all be dead one-third of the way through the mission.
    • Certain parts of the DarkIce Mines are like this (particularly underground), as well as the Volcano Force Point Temple in Star Fox Adventures.
      • Oddly enough Fox only catches fire if he falls in the magma, yet does not die instantly or melt. Also, he is set ablaze, but if he can douse those flames, he'll be fine.
  • You actually take damage from this level in Odin Sphere if you don't use cooling potions.
  • Wario Land has Stove Canyon in the original game, complete with obligatory moving Lava Wall.
    • Wario Land Shake It! has Mt Lava Lava (no connection to the Paper Mario one) and Sneak Peak.
  • The old computer game Hocus Pocus had lava on several levels that damaged you while you stood in it, though didn't instantly kill you.
  • Lampshaded in the Spy Kids 3D movie.
  • The Karamja Volcano in RuneScape. Unsurprisingly, it has demons in it.
  • Area K in Mega Man ZX. On the surface it's a geyser-riddled zone. Once you get underground, however, the Scrappiness starts setting in...
  • Mega Man Zero 2's factory stage that will be visited twice (!) combines copious amounts of lava with everyone's favorite mechanical menaces.
  • Most of the Mega Man games have these levels for the fire-oriented robot bosses, including Fire Man and Heat Man.
    • The first had Fire Man, 2 has Heat Man, 6 has Flame Man, Sword Man of 8 has a small fire area sequence, 9 has Magma Man and 10 has Solar Man.
    • ROM Hack Rockman No Constancy downplays this; what appears to be molten metal in Metal Man's stage are one-hit kills.
    • Parts of Junk Man's stage in Mega Man 7, which at one point has flame jets that behave similar to Quick Man's Laser Hallway.
    • The Mega Man X series has the stages of Flame Mammoth (X), Flame Stag (X2), Magma Dragoon (X4), Burn Dinorex (X5), Blaze Heatnix (X6), Flame Hyenard (X7), Burn Rooster (X8), and Mach Jentra (Command Mission).
      • Amusingly, Flame Mammoth's stage becomes a breeze if you defeat Chill Penguin first, as all the lava freezes over.
    • Mega Man Legends 2 has the Saul Kada Ruins, which is also a prime source of Nightmare Fuel.
  • La-Mulana's aptly-named Inferno Cavern.
  • A level of this type is also in a Bomberman game, you take damage constantly when in the regular area, but you can avoid damage and regain life by entering little ice crystal zones.
  • Neo Star's 4th level in Kirby 64 The Crystal Shards.
  • The Bard's Tale has an area actually called "Obligatory Lava Level".
  • Level 10 in the SNES port of Prince of Persia, where you drop into what seems to be a volcano after falling from the tower in Level 9.
  • Cald, in all its incarnations in Magi Nation.
  • The Touhou series finally gets one in the 11th game, Subterranean Animism.
  • The Soul Calibur fighting games often include a stage where the fighters are going at it on a rock floating in a river of lava. A ring-out involves the player falling in with a dramatic splash of flame, and yet they're perfectly fine come the next round.
  • The Soul Edge ripoff Mace: The Dark Age also has a lava stage that's either Hell or part of a despotic ruler's kingdom, depending on who you're fighting there. In the latter's case, don't ask where he got all that lava in the middle of Europe. Not only do you not die from convection, but falling in only deals a little bit of damage at a time. However, should a fighter loose all health in the lava in the final round, s/he'll sink in a fatality-worthy fashion.
  • The old SNES Swat Kats video game had one of these on the last level, as well. Complete with lava fireballs shooting up in circular patterns to be dodged/avoided.
  • The volcano level in Jurassic Park for the Sega Genesis.
  • In Mass Effect, the planet Therum features large lava flows which, of course, the Player Character can stand right next to without difficulty but cannot touch so much as the edge of a tire to without bursting into lethal flame.
  • Deep Inferno from Pangya. Complete with pyroclastic flows for "rough", lava pool "water hazards" and lung-clogging ash filling the air. Did I mention this is a golf game?
  • Aladdin and Aladdin both have Aladdin's escape from the Cave of Wonders as a two-stage sequence of this. The second stage in both games features the Advancing Lava Wall of Doom.
  • The volcano zone of Monster Hunter is pretty much the Prehistoria volcano played straight. It does, however, avert Convection, Schmonvection: without the right equipment, the player will take damage just by setting foot in the area.
  • A.I.M. (Artificial Intelligence Machine, or Mech Minds if you're Russian) has the Volcano sector, where one must avoid vapor geysers, electromagnetic fences, ravines and lava lakes of varying sizes. Not to mention the hostile gliders, who are more powerful than previous sectors.
  • Planet Scorch in Ristar. He even has an idle animation where he tries to fan himself with his hand.
  • In Godzilla: Unleashed, sudden climate change causes Seattle to become one of these.
  • The cursed version of the Great Underground Mine in Tomba 2 which has lava that keeps you from going down into the tunnels.
  • The "Volcanic Rim" stage in Street Fighter IV, which is located in Hawaii, and features an erupting volcano and fighters battling atop solidified lava.
  • Lava Dome in Backyard Football, which has lava on only one side.
  • The Jak and Daxter series has one in almost every game.
  • In a possible homage to World of Warcraft, the dwarf capital of Orzammar in Dragon Age: Origins is apparently set in a volcanic region, as are parts of the Deep Roads apparently at random. Oddly enough, the actual volcano you see the surface side of is quite safe. Aside from the Bonus Boss you can summon there.
  • The Sea Cave in Dragon Quest II.
  • Mt. Zublo in Breath of Fire III.
  • Tomb Raider: Atlantis
  • Devil Survivor: In later days, one of the areas, initially the Diet Building, becomes "contaminated" and lava-filled potholes will appear. You can't walk in them though. And later, when you fight Jeze-FUCKING-bel, the area in front of her is a lake-turned-lava-pool, and ending a character's turn in it will damage that character's team unless its party is immune to fire.
  • Barathrum from Total Annihilation, although this doesn't actually have much effect on game play aside from the fact that you can't build naval units given that the 'seas' are made of lava.
  • The Magic Knight Rayearth SNES game features such an area.
  • Spice Mine Run/Zugga Challenge, Fire Mountain Rally, and Inferno in Star Wars Episode 1 Racer. As usual, the lava's heat only damages your racer if you touch it.
  • Stonefang Mines in Demon's Souls. Home to the Lizardmen, a draconic god and home to That One Boss: the Balr- I mean, the Flamelurker.
  • The Rapax Rift in Wizardry 8, home of the titular demon-like Rapax.
  • Stark Mountain in Pokémon Platinum.
    • Don't forget Mt. Chimney in Pokémon Ruby and Sapphire. In Emerald, they even added a cave underneath Mt. Chimney, filled with even more lava, and it actually comes with a lampshade from one of the Team Magma grunts!
  • The planet Ortega in Space Quest III, which, much like the Io example below, has its surface constantly reshaped by volcanic eruptions. It's also lethal to land there without first putting on Thermo-Weave Underwear. And even then, a fall into the lava pits below nets you a Have a Nice Death.
  • The Ring of Fire, and some eye of the north caverns, in Guild Wars.
  • Sector 4, The Oven, from Jumper Three. Sector 4 in original Jumper also has shades of this, having a red background and a large number of firebals.
  • FireCage from An Untitled Story is mechanic version of this.
  • Last Cave from Cave Story features several lakes of lava, not seen anywhere else in the game.[1]
  • StarCraft II has a level that floods with lava every few minutes. Just to be mean, all the resources are in areas that flood. In a nice touch, the local fauna is programmed to flee to higher ground in the seconds before the lava arrives, except for the Brutalisk, who may be more focused on killing your team than evacuating the flood. One achievement requires you to kill the Brutalisk in this fashion.
  • The Oven from The Addams Family(SNES).
  • The Ys series has this in most of its games, eg Burnland/Moat of Burnedbless in II, the Ilvern Ruins in III/Oath, Fire Mountain in Mask of the Sun, the Lava Fields of Nelgal in Dawn of Ys, etc. In most cases, you can't even fall into the lava, due to Edge Gravity or insurmountable barriers.
  • The Fire Stage in Gradius III, and the second half of the Volcanic Stage in Gradius IV. The Volcanic stages in most of the games, while they have erupting volcanoes, are more of standard Death Mountain or Underground Levels.
  • The Fire Spring in EarthBound.
  • The second-to last level in Bujingai Swordmaster starts as a series of caverns which eventually brings you in a volcano. And you must reach the top in order to finish the level.
  • Volcano Castle, Fire Field, and Lava Flow in Bonk's Revenge. The underground levels also have lava pits.
  • The first area of Stage 3 in Rocket Knight Adventures features a rising and falling tide of lava that actually has a reflective surface, as if it were water (read: it's not). This is played with shortly, as crystal formations obscure platforms above the lava and Sparkster himself from the player's view, forcing you to use the reflection in order to see the path and make the proper jumps to proceed.
    • Oddly enough, the more conventional lava found in the third area of the same stage hurts a lot, but doesn't instantly kill on contact.
  • Stage 4 of the already punishing Ultimate Ghosts 'N Goblins for the PSP is a particularly enraging Lethal Lava Land called Scorch Mountain.
  • Volcania from Adventures of Rad Gravity.
  • Arachnia in Bug!!. So named because it's the spider Big Bad's lair, and it is filled with annoying spider Mooks. Besides that, expect loads of flaming rocks, fire ants (literally- they have fire breath), and instant-kill lava.
  • In Jabless Adventure, the final area you explore is Squidville, which is located in a volcano.
  • The Sandcrawler in Super Star Wars inexplicably has lava in its lower levels, along with a Giant Lava Beast from Nowhere.
  • In Rock Man 4 Minus Infinity, Mega Man has to deal with two sections filled with lava in Pharaoh Man's level. Fortunately, the lava just damages Mega Man.
  • EverQuest's lavaland is aptly named Lavastorm.
  • Level 6-1 in Medal of Honor: Frontline has a giant blast furnace that you can knock Nazis into and watch them get crisped.
  • The MSX2 version of Contra has two Magma Areas.
  • The "Be Prepared" level from The Lion King.
  • Dark Souls has the Demon Ruins and the first half of Lost Izalith.
  • Blood Omen: Legacy of Kain: Dark Eden, a land twisted beyond recognition in a project of the guardians of nature, energy and states. And then it starts raining fire... This may not be a case of Convection, Schmonvection, since Kain and the creatures there are all unnaturally resilient, and the world's foundations are rather loose by this point anyway. This trope is also used in the Dark World version of Nosgoth seen from Nupraptor's keep.
  • Evolva: Levels 6, 7, and 8. There's also a single Lava Pit in level 5, but it's extremely easy to avoid it in contrast to the ones in later levels.
  • The second half of Stage 5 in Alisia Dragoon.
  • The first half of the second stage in Jackie Chan's Action Kung Fu.
  • Shows up pretty regularly in LEGO Rock Raiders. And they are much despised because your miners don't seem to realize that cutting corners across lava isn't a bright idea.
  • The Phoenix Mountain/Volcano in Kid Icarus Uprising.
  • Yui's knockoff in Battle Golfer Yui has a home course filled with lava. For some reason, it's treated like a water hazard. The grass is shaped like a skeleton, hinting at the knockoff's inability to become Yui completely.

Web Comics

Web Original

  • In episode 22 of season 1 of RWBY Chibi, Ruby insists the floor of their dorm room is deadly lava, despite (still) looking like a rug. The rest of the team indulges her, getting from the door to their beds without walking on it. Then Roman Torchwick throws open the door, and despite Ruby's earnest (and the rest of the team's bored) warning that the floor is lava, he rushes in. Cue shocked expressions from everyone but Ruby when he sinks in and burns.

Ruby: I tried to warn him.

  1. In spite of game's main setting.