Fire Emblem Tellius/Characters/The Greil Mercenariesand Crimean Liberation Force

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Boyd (Bole)

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One of the younger members of the company, Boyd is a close friend of both Ike and Mist, sharing a friendly rivalry with the former. He is the younger brother of Oscar and the older brother of Rolf; in Radiant Dawn he can serve as a Love Interest to Mist.

 Class: Fighter (PoR), Warrior (RD)


 Boyd: Every time I look at you, Titania... I think that you're the prettiest person I've ever seen!

Titania: Uh... Um, thank you, Boyd... But I... Look, you and me, we're--

Boyd: You're like a really nice mom or something! Um... I mean...

Oscar

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Boyd and Rolf's older brother, Oscar is a calm, self-effacing young man who left the Royal Crimean Knights in order to support his brothers. He frequently serves as the voice of reason in the company and is good friends with the younger Ike.

 Class: Lance Knight (PoR), Lance Paladin (RD)


Rhys (Kilroy)

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The Greil Mercenaries' healer, Rhys joined up with the group after finding and healing an injured Titania. Not a well man, Rhys is often ill, and uses the money he earns at the company to support his elderly parents, as a way of paying them back for looking after him when he was younger.

 Class: Priest (PoR), Bishop (RD)


  • Ill Boy: Well, "ill" might not be the right word, but he isn't quite a prime example of healthiness.
    • To elaborate, in his support with Titania he explains it was impossible for him to find work before joining the Greil Mercenaries due to his weak constitution, and Rolf checks up on his fever in another support.
  • Light the Way: Gains light magic use as a Bishop. Especially useful as in PoR, Light magic and Staves share the same weapon level slot. (He's also the only user of Light magic you'll recruit in PoR, save for trial map characters.)
    • Holy Hand Grenade: Has the potential to use Rexaura in both games, however, since he's lacking in Speed (not to mention, he'll barely be able to lift it in PoR) it's more Awesome but Impractical.
      • To say nothing of even getting your hands on Rexaura in PoR! It's only found in the hands of an enemy Bishop in the final chapter, and he doesn't drop it automatically, so you have to resort to other trickery to make him unequip it so it can be stolen.
  • The Medic
  • Mr. Fanservice: Has his fair share of fangirls, due to being slightly helpless.
  • Nice Guy
  • No Pronunciation Guide: It's 'Reese' not 'Rise'. Blame the Welsh.
  • Savvy Guy Energetic Girl: The former to Mia, who he develops a close friendship with.
  • Sensitive Guy and Manly Man: The former to Kieran.
  • Uke: Even with Mia--perhaps ESPECIALLY with Mia--he would most likely be this.
  • White Magician Guy

Shinon

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The Greil Mercenaries' archer, Shinon has a very high opinion of himself, one that he isn't afraid to share with the other members of the company. Close friends with Gatrie, Shinon despises Ike, and leaves the company after the latter takes command, joining up with Daein. Ultimately, though, he returns to the group.

 Class: Sniper (PoR and RD)

Voiced by: Keiichi Kuwabara (Japanese, RD), ??? (English, RD)


Gatrie

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A heavily-armoured footsoldier who serves as the team muscle during Greil's tenure as leader, Gatrie is a cheerful flirt who is good friends with Shinon. He leaves following the leadership change, but rejoins some time later, when the woman he is bodyguarding signs up with Ike.

 Class: Knight (PoR), Lance General (RD)


Mia (Wayu)

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A cheerful and relentlessly hyperactive Myrmidon who joins the company after Greil saved her life, Mia is forever seeking the perfect opponent. She becomes a permanent member of the Greil Mercenaries and continues to serve with them into Radiant Dawn.

 Class: Myrmidon (PoR), Swordmaster (RD)

Voiced by: Akiko Hasegawa (Japanese, RD), Lani Minella (English, RD)


Ilyana (Elaice)

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A quiet, soft-spoken mage with a voracious metabolism, Ilyana is initially encountered in Daien's employ but quickly joins up with Ike upon the revelation that he is protecting the caravan that she was originally travelling with.

 Class: Mage (PoR), Thunder Mage (RD)


  • Action Girl: Don't forget, being a Squishy Wizard means that despite being frail, her magic can still pack a punch.
  • Awesome but Impractical: She's the most likely candidate to use Rexbolt (the S-Rank thunder tome, and one of few ultimate weapons not to be Dummied Out of the game), however, her low Strength and Speed means she won't be able to use it effectively in Po R. It's much, much more useful in Radient Dawn.
  • Badass Adorable
  • Big Eater: Her enormous appetite defines her.
    • Goes so far as to start munching on Mia's boots if she isn't fed.
  • Dangerously Short Skirt
  • The Ingenue: She's a rather sweet person.
  • Panty Shot: Every battle before promotion in Po R. Much nerfed in RD (Only when attacking through a barricade, which are very rare, though in the first and 2nd chapter she is useable in)
  • Shock and Awe: Though she can use fire, thunder, and wind magic, thunder magic is her specialty.
  • Shrinking Violet
  • Squishy Wizard: So freakin' much. "Fragile" is a bit of an understatement.
  • Zettai Ryouiki: Only in Radiant Dawn and only after promoting to second tier. Upon reaching third tier, she technically no longer has it, but the slightly-too-long skirt is semitransparent so she sort of still does.

Rolf (Yofa)

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The younger half-brother of Boyd and Oscar, Rolf is the youngest member of the company and a close friend of Ike's little sister, Mist. Fed up with feeling useless he joins the fighting partway through Path of Radiance, having been trained in archery by Shinon.

 Class: Archer (PoR), Sniper (RD)

Voiced by: Yuu Asakawa (Japanese, PoR), Lani Minella (English, PoR)


  • Adorably Precocious Child: He tries to act grown up, but he's not all that good at it and no one really takes it seriously anyway.
  • The Archer
  • Badass Adorable
  • Child Soldier: His status as one is addressed in a support conversation with Mist, where he comments on how much colder he's gotten over the course of the game.
  • Friendly Sniper
  • Keet
  • Little Mr. Badass: If you take the time to train him.
    • He's even got boss dialogue with Muarim!
  • Magikarp Power: In Radiance, he joins at Level 1 at a point in the game where most of the Greil Mercenaries should be in their mid-teens or so, but if you take the time and effort to train him up, he arguably surpasses Shinon as a Sniper. It helps that two of the chapters after he joins have Ravens as enemies, which makes it a little easier for him to catch up.
  • Morality Pet: To Shinon, his mentor.
  • Not a Game: Mist worries that he doesn't realise this isn't a game. He's fully aware, actually.
  • Signature Move / Attack Pattern Alpha: See Boyd.
  • Took a Level In Badass

Marcia

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A former Begnion Pegasus Knight, Marcia was forced to leave in order to search for her idiot brother, Makalov. Ike first meets her when she is attacking a pirate ship; when he and his sellswords help her out of the jam she has gotten herself into she joins them.

 Class: Pegasus Knight (PoR), Falcon Knight (RD)


Lethe

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A Cat-tribe Laguz with a near pathological hatred of Beorc, Lethe and her subordinate, Mordecai, are assigned to Ike by the King of Gallia. Sharp-tongued, and with a vicious temper, she eventually moves past her hatred, forming close friendships with Ike and Jill

 Class: Cat (PoR and RD)


Mordecai (Mordy)

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Lethe's subordinate, Mordecai is a Tiger-tribe Laguz with a cheerful demeanour and an incomplete command of the Beorc tongue. He bears no ill-will towards the Beorc and often reprimands Lethe for her racist behaviour; he is quick to make friends with all the members of the company.

 Class: Tiger (PoR and RD)


Volke

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A cold-blooded Thief and Assassin in Greil's employ, Volke signs on with Ike following the latter's departure from the game. A shadowy man who keeps mostly to himself, Volke is revealed to be one of the few characters who is in the know about the overall plot of Path of Radiance.

 Class: Thief (PoR), Assassin (RD)


 Izuka: You! You're...

Volke: ...under a new contract. Goodbye, Izuka.

  • Consummate Professional
  • Dramatic Unmask: Inverted. When he reveals his true identity, he puts a mask on.
  • Eleventh Hour Ranger: In RD, and how. There's a good reason he waits until one chapter from the end to show up: he's getting off criticals 1/3rd of the time at least, never mind when he activates Lethality!
  • Hates Small Talk: Volke only speaks to convey information and has no time for conversation outside of those specific parameters.
  • Hero Killer: Greil hired him due to his reputation as one. After Ike learns Greil's secrets from him, Volke makes the very same offer to him, just in case Ike was to go berserk like his father did.
  • Knife Nut
  • Lack of Empathy: Volke doesn't even bat an eye at the news of Greil's death and doesn't give a damn about the carnage around him. All that matters to him is getting paid.
  • Master of Unlocking: Volke opens doors and chests for you... but in a suprise dose of realism, he charges you 50 gold per lock (until he promotes).
  • Meaningful Name: Volke can translate as either "wolf" or "alone".
  • No Hero Discount: In RD, it is set up to do this. Never mind that the world's on the verge of ending, he will just stand there in 4-5 and watch the battle play out unless Elincia or Bastian goes to him and coughs up 3,000 gold. A true businessman to the end. Subverted Trope when it turns out that he comes with Peshkatz, the best throwing knife in the game, which will cost you a stifling 12,900 gold to buy another one of before the Endgame. So you're getting four times your money's worth on an awesome weapon, and essentially getting Volke (with his great stats and skills) for free. A very good deal indeed. Wait, that's not even the best part: recruiting him is the only way to unlock a certain base convo before the Endgame, in which Volke unloads 20,000 gold into your coffers!
  • Only in It For The Money: Ultimately, Volke's only alliance is with those who have the money to pay him. It's also played for laughs when people want to just know a personal fact about him (10,000 gold), or to get him to do something which requires little effort, such as...

 Ike: I don't want Mist roaming the ship with a plate of food anymore. So please, eat one meal a day with us.

Volke: One hundred gold.

Ike: You're going to charge me? To make you eat? And that's more than you charge to pick a lock! Why?

Volke: I don't like large groups. Bye. Call me if you decide it's worth it.

Ike: Maybe I should just tell Mist he's dead...

    • He will make an exception when dealing with certain people, though.
  • Phantom Thief: Advertises himself as one when dealing with Ike; he's later outed as a professional killer.
  • Punch Clock Hero
  • Scarf of Asskicking
  • Secret Keeper: For Greil.
    • Secret Test of Character: Charges Ike with paying him 50,000 gold as a way of testing his maturity, and therefore his readiness to learn his father's secrets.
  • Single Stroke Battle: With his own personal skill as an Assassin class, he does have the ability to kill any enemy not classified as a boss. Yes, even Laguz tank-like health and defense.
  • Sticky Fingers: In PoR only, he can lift weapons and items off of most units.
  • The Stoic
  • Think Nothing of It: When reuniting with Ike in Radiant Dawn (just before the Tower of Guidance Endgame no less), Volke gives him the leftover gold from his contract during the Mad King's War. Ike expresses his gratitude for not just the money, but for his services and telling him of his father's past. Volke leaves rather quickly, embarrassed, which surprises Ike. Something of a Pet the Dog moment.
  • Token Evil Teammate: Bordering on the sociopathic.

Kieran (Kevin)

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A member of the Crimean Royal Knights and an old friend/rival of Oscar's, Kieran is brave, courageous, and more than a tad foolhardy. Rescued from a Daien prison by the Greil Mercenaries, he joins the Crimean Liberation Force to help win Elincia's throne back.

 Class: Axe Knight (PoR), Axe Paladin (RD)


 Kieran: "This one time a sellsword tried to jam hot coals inside my--"

Nephenee

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A Crimean farm girl from a small peasant village, Nephenee was recruited into the militia during the war with Daien. Shy, nervous, and terrified of embarassing herself with her rural manners and heavy accent, Nephenee nevertheless joins the Crimean Liberation Force to aid in freeing her homeland.

 Class: Soldier (PoR), Halberdier (RD)


  • Action Girl
  • Badass: Even more so when you remember that she's a militiawoman and not a trained soldier.
  • Beware the Nice Ones: Quiet, shy, polite, and has zero self esteem. Along with Brom, she pretty much puts down a rebellion in her town single handedly, and in the meta-game, she's considered one of the most powerful units in RD.
  • Blade On a Stick: As a Soldier she specialises in Lances.
  • Country Mouse
  • Farm Girl
  • Lady of War: Quiet, shy, nervous in company, and will skewer your punk ass if try and hurt her friends.
  • Lightning Bruiser: In spite of her having a somewhat crummy Strength growth, you get lots of time to fix that in both games, and she gets above average Speed and Skill to make up the slack. Promote her to tier 3 in RD and Nephenee will be Impaling people left and right.
  • Magikarp Power: Mild example in PoR; she's off to a slow start with only an E rank in Lances. It often takes using up a rare Arms Scroll to get her caught up in a timely manner.
  • Not So Stoic: She looks like a stoic, badass soldier girl, but when you read her dialogue, she actually turns out to be a Shrinking Violet Country Mouse.
  • Panty Shot: In Path of Radiance, you can see up her skirt when she attacks. It's more noticeable when she performs a critical hit.
  • The Quiet One: She prefers not to talk because of her accent.
  • Shrinking Violet
  • You Gotta Have Blue Hair
  • Zettai Ryouiki: Her Halberdier outfit is Grade A.
    • Her Soldier outfit (from Path of Radiance) and her Sentinel outfit (from Radiant Dawn) both also come to just over the knee, making it a borderline B/C.

Brom (Chap)

 Class: Knight (PoR), Axe General (RD)


Zihark

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A capable swordsman who was once in a relationship with a Laguz, Zihark infiltrates Laguz-hunting parties in order to help their victims escape. A citizen of Daein, Zihark resents the way that the Laguz are treated in his nation, and joins up with Ike to try and do something about it. He later becomes a member of Micaiah's Dawn Brigade to try and help free Daein from Begnion's control.

 Class: Myrmidon (PoR), Swordmaster (RD)


Jill Fizzart

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The daughter of Daein General Shiharam Fizzart, Jill has grown up hating Laguz and believing that might makes right. She allies with Ike when she sees the latter's ship under attack from Kilvas Ravens; after seeing Lethe and Mordecai in action she begins to question what she was taught as a child, ultimately joining Ike's army, where she becomes close friends with Mist and Lethe.

 Class: Wyvern Rider/Dragonknight (PoR and RD)


  Jill: ...Ashnard... Ashnard!! ASHNARD!! I... will never forgive you! NEVER!!!

Astrid (Stella)

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Hailing from one of Begnion's noble families, Astrid left home and became a knight in order to try and make her own way in the world. Aboard the Apostle's ship when it is attacked by Daein, Astrid and her bodyguard, Gatrie, join the fighting and are recruited by Ike and Elincia; Astrid eventually joins the Crimean Royal Knights.

 Class: Bow Knight (PoR), Bow Paladin (RD)


Makalov

Marcia's older brother. More or less obsessed with gambling and doing as little work as possible. Also quite possibly the biggest Jerkass in the entire game. Somehow, he ends up in a romantic relationship of sorts with Astrid in Radiant Dawn.

 Class: Sword Knight (PoR), Blade Paladin (RD)


  • Consummate Liar: Has a habit of lying through his teeth. Repeatedly. Even to characters who he knows will suss him out.
  • Butt Monkey: On top of all the characters who genuinely can't stand his guts, even his horse (which looks more like a donkey) doesn't seem to like him.
  • For the Evulz: Somewhat... Makalov doesn't really have much of an excuse to be as much of a dickbag as he is beyond the fact that he apparently gets kicks out of it. That said, he is capable of feeling remorse, however... but only after he's been pulled back from crossing some serious moral lines.
  • The Gambler: Much to the frustration of his sister, Marcia.
  • Getting Crap Past the Radar / Does This Remind You of Anything: Some Wild Mass Guessing has led fans to believe that Makalov's Herb in his inventory is a sign that he's basically a fantastic druggie. This wouldn't normally warrant being on the character page but, if you consider how much his sister tries to keep him on the straight and narrow to an extent that seems excessive for someone who's just plain lazy, it would make a lot of sense.
  • Gonk: Even Marcia thinks his haircut is ridiculous.
  • Jerkass: Without doubt the single-biggest douchebag in the entire franchise. Unlike other gamblers, like Joshua, Makalov is not a good person at heart and repeatedly lies and cheats to get his way... and, even when he doesn't, still keeps on doing it.
    • Jerk With a Heart of Jerk: Gets recruited into Ike's army by his sister so that she can stop searching for him... immediately starts to plot how he's going to get off his workload. Not to mention the fact that he basically tries to sell Astrid's memento pendant so he can go gambling.
  • Lazy Bum
  • Real Men Wear Pink
  • The Slacker: Unfortunately for him, his new employer Ike overhears and puts an end to that.

  "You were talking out loud. Loudly."

    • Work Off the Debt: And holy moly, Ike enforces it like dropping an anvil on Makalov's head. Ike informs him that he's racked up quite a few outstanding debts all over the continent. Since they can't be having debt collectors hounding the mercenaries day after day, Soren paid them all off... out of the company coffers. That means Makalov is now in debt up to his eyeballs to one person: Ike. Guess who's collecting all his wages until it's repaid!

Stefan (Soanevalcke)

A mysterious swordsman who joins Ike's army in the Grann Desert hoping to speak to the beast laquz. He is actually a branded; the descendent of a union between a beorc and a laquz, and leads a small village of his kind hidden in the desert.

 Class: Swordmaster (PoR), Trueblade (RD)


  • Badass
    • Badass Creed: "I am the desert, and I brook no intrusions. Make peace with your goddess."
  • Berserk Button: Seeing a branded being attacked.
  • Cool Sword: Not to mention one of the best ones in the game: Vague Katti.
  • Famous Ancestor: It is suggested (but never outright stated) that Stefan is descended from Soan, one of Ashera's Three Heroes. Most of this is due to the similarity between his Japanese name (Soanvalke) and Soan's.
  • Go Mad From the Revelation: Briefly. When Yune tells him the entire basis for the persecution of the branded is made up, he is so stunned and horrified at the injustice that he's unable to do anything but laugh his head off.
  • Half Human Hybrid
  • Hidden Branded Village: The leader of one. His ending has him turn it into its own country that he rules as king.
  • Master Swordsman
  • Mentor: After he's recruited in Path of Radiance, he offers to train Ike to fight better. You accept and can earn an Occult Scroll, which you use to learn a unique battle skill (in Ike's case, Aether).
  • Older Than They Look: He's the one who explains who this trope affects the branded. He himself appears to be in his late twenties. Given the other two branded units appear to be teenagers while actually being in the twenties, it's safe to say he's much older.
  • Peek a Bangs: It's how he hides his brand.
  • Warrior Poet
  • You Gotta Have Green Hair

Tormod (Topuck)

 Class: Mage (PoR), Fire Sage (RD)


Muarim

 Class: Tiger (PoR and RD)


Devdan/Danved (Dalahowe/Wuhalada)

 Class: Halberdier (PoR and RD)


  • Adult Child: His manner of speech implies this, but his Hidden Depths indicate a subversion as they show him to be a very insightful Team Dad.
  • Apologetic Attacker: He actually asks for forgiveness before he attacks the player.
  • Blade On a Stick
  • Bling of War: He wears gold plate armour, not unlike a certain Babylonian king.
    • Awesome Yet Practical: In-universe. Wearing plate armour is always going to be handy in this series and his is, well, gold for extra cool points.
  • Cloudcuckoolander
  • Eloquent in My Native Tongue: Vaguely implied. He never says he's from another land, but his Base conversations especially show that he is much brighter than he sounds and his simplistic sentence structure seems to indicate a person limited by their grasp of a language rather than one who's just too stupid to get it given how many intelligent things he comes out with despite his simplistic vocabulary.
  • Fun Personified: Every second sentence he says seems to be an attempt to get people to lighten up and be more easygoing.
  • Hidden Depths: His manner of speech initially suggests that he's not too bright, but his supports reveal him to be a very socially insightful man who also has a talent for ventriloquism.
  • Let's Get Dangerous:

 "Danved is pretty striking. Don't worry, Danved will show you just how striking he can be."

Tanith (Tanis)

 Class: Falcon Knight (PoR and RD)


  • Action Girl
  • Badass
  • Cool Sword/Blow You Away: Starts with a sword that can control wind.
  • Four Star Badass
  • Lethal Chef: She wants to take lessons from Oscar, confessing she put a good few soldiers out of commission with her cooking once.
  • Mook Maker: Her "Reinforcements" skill can do this for your side.
    • She can summon a Falcon Knight that is STRONGER than her with it. Unfortunately, this skill was removed in Radiant Dawn.

Ulki (Vulci)

 Class: Hawk (PoR and RD)


Janaff

 Class: Hawk (PoR and RD)


Calill

 Class: Sage (PoR), Fire Sage (RD)


Tauroneo

 Class: General (PoR), Lance General (RD)


Haar

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General Shiharam of Daein's right-hand man, Haar is the son that the older man never had. Although a terrifyingly powerful combatant, Haar is a peaceful man at heart who would rather sleep than fight, often dozing off in the middle of battles. He has known Jill forever, and can be recruited by her following her father's death.

 Class: Wyvern Lord/Dragonmaster (PoR and RD)


Bastian (Ulysses)

 Class: Sage (PoR), Arch Sage (RD)


  Elincia: I'm sure it suited him perfectly. Did he juggle and gambol about? Hee hee!!

Lucia (Luchino)

 Class: Swordmaster (PoR and RD)


  • Action Girl
  • Can't Catch Up: Path of Radiance has her with positively absurd growths on par with the Laguz but very few levels to make use of them. Radiant Dawn gives her a grand total of one playable chapter before Part 4, and she won't have the stats to keep up without plenty of babying (though bringing her up to competence isn't exactly difficult, just a bit resource-intensive).
  • Hot Chick With a Sword
  • Peek a Bangs
  • Lady of War
  • Sequence Breaking: Radiant Dawn Lucia has Swordmaster models for before and after her haircut, but her Trueblade model is only for after. This is because the Japanese version required units to use items to promote, as per series standard; therefore, Lucia wouldn't have been able to promote before her haircut. The US version removed this requirement, allowing promotion by leveling up past Level 20. This means that should Lucia solo 2-2 and get enough experience to promote, she will already have undergone her haircut before it happens in the story. Don't think too hard about where Ludveck gets the hair to send to Elincia in this case.
  • Supreme Chef: She's another good cook, according to Ilyana.
  • Thigh High Boots
  • Traumatic Haircut
  • You Gotta Have Blue Hair

Geoffrey

 Class: Paladin (PoR), Lance Paladin (RD)


Largo

 Class: Berserker (PoR)


  • An Axe to Grind
  • Badass
  • Battle Couple: With Calill
  • The Berserker: Though only in combat. Outside of it he's a remarkably cheerful guy.
  • The Big Guy
  • Boisterous Bruiser
  • Demoted to Extra: The only unit in FE9 to not be playable in the sequel (this is due to losing his arm in the interim between the two game).
  • Dumb Muscle: He's rather slow, though not to a ridiculous degree.
  • Glass Cannon: Has a metric ton of HP, but a base defense of Ten, and a base Resistance of THREE, which makes him easy to damage. On the plus side his high Strength and Speed, as well as his extremely high chances of achieving a Critical Hit mean that most enemies will only get to try it once.
  • Happily Married: To Calill
  • Huge Guy Tiny Girl: With Calill.
  • Large Ham
  • Small Name Big Ego: Surprsingly averted. "World Class Berserker" Largo is actually a solid example of the Class' strengths (and weaknesses) and despite joining late and underleveled can make a decent substitute for uber-Badass Boyd.
  • Sword and Sorcerer: Axe and Sorceress actually.
  • Taken for Granite: Despite all of that strength of his, the fact that he could no longer fight meant that he was turned to stone like everyone else when Ashera made her judgement.

Tibarn

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The Hawk King of Phoenicis, Tibarn bears an implacable hatred towards Begnion--and by extension all humans--following the Serenes Massacre. Impulsive and quick to anger, Tibarn slowly comes around on the subject of humanity, forming a strong friendship with Ike and Queen Elincia.

 Class: Hawk King (PoR and RD)

Voiced by: Teruyuki Tanzawa (Japanese, RD), ??? (English, RD)


Giffca

 Class: Lion (PoR and RD)


 Ashnard: You're the one they speak of in whispers... The lion king's shadow. What are you doing so far from your body, shadow? Am I so terrible that your king hides in fear?

Giffca: Your strength, King of Daein, is not sufficient. That is why I am here.