Fire Emblem Tellius/Characters/The Greil Mercenariesand Crimean Liberation Force

Everything About Fiction You Never Wanted to Know.

Boyd (Bole)

One of the younger members of the company, Boyd is a close friend of both Ike and Mist, sharing a friendly rivalry with the former. He is the younger brother of Oscar and the older brother of Rolf; in Radiant Dawn, he can serve as a Love Interest to Mist.

Class: Fighter (Path of Radiance), Warrior (Radiant Dawn)

  • An Axe to Grind: As a warrior, his primary weapon is axes.
  • Badass: A killing machine.
  • Big Brother Instinct: Towards Rolf.
  • Boisterous Bruiser: One of the larger mercenaries, and also is always one of the loudest to brag and/or complain.
  • Butt Monkey: Particularly in the pre-war chapters, the rest of the army picks on him about his lack of skill in battle, which is an Informed Flaw since he's actually pretty level with Ike and Oscar. As of Radiant Dawn, he has officially outgrown this, and is treated with the same level of respect as Ike.
  • Friendly Rival: To Ike. He's determined to show him up in terms of performance, but is a loyal fighter and a good friend to him throughout both games.
  • Hidden Depths
  • Hot-Blooded: Moreso in Path of Radiance.
  • Hot for Teacher: Implied with Titania.
  • The Lancer: To Ike in the early chapters.
  • Lightning Bruiser: In the same vein as Ike. He's big, fast, deals out a frightening amount of damage, and has enough HP to make up for his low defence.
  • Likes Older Women/May-December Romance: Hilariously implied, then subverted twice in his support conversations with Titania:

Boyd: Every time I look at you, Titania... I think that you're the prettiest person I've ever seen!
Titania: Uh... Um, thank you, Boyd... But I... Look, you and me, we're--
Boyd: You're like a really nice mom or something! Um... I mean...


Boyd and Rolf's older brother, Oscar is a calm, self-effacing young man who left the Royal Crimean Knights in order to support his brothers. He frequently serves as the voice of reason in the company and is good friends with the younger Ike.

Class: Lance Knight (Path of Radiance), Lance Paladin (Radiant Dawn)

Rhys (Kilroy)

The Greil Mercenaries' healer, Rhys joined up with the group after finding and healing an injured Titania. Not a well man, Rhys is often ill, and uses the money he earns at the company to support his elderly parents, as a way of paying them back for looking after him when he was younger.

Class: Priest (Path of Radiance), Bishop (Radiant Dawn)

  • Holy Hand Grenade: Has the potential to use Rexaura in both games; however, since he's lacking in Speed (not to mention, he'll barely be able to lift it in Path of Radiance), it's more Awesome but Impractical. To say nothing of even getting your hands on Rexaura in Path of Radiance! It's only found in the hands of an enemy Bishop in the final chapter, and he doesn't drop it automatically, so you have to resort to other trickery to make him unequip it so it can be stolen.
  • Ill Boy: Well, "ill" might not be the right word, but he isn't quite a prime example of healthiness. In his support with Titania, he explains it was impossible for him to find work before joining the Greil Mercenaries due to his weak constitution, and Rolf checks up on his fever in another support.
  • Light the Way: Gains light magic use as a Bishop. Especially useful as in Path of Radiance, Light magic and Staves share the same weapon level slot (he's also the only user of Light magic you'll recruit in Path of Radiance, save for trial map characters).
  • The Medic: A necessary addition to the team, since apparently the Greil Mercenaries had been working for years without a single staff-user.
  • Mr. Fanservice: Has his fair share of fangirls, due to being slightly helpless.
  • Nice Guy: He never has a bad thought about anyone, even the ones who make his job difficult. He also says that refusing to help someone in need is not something the Greil Mercenaries should ever do.
  • No Pronunciation Guide: It's 'Reese' not 'Rise'. Blame the Welsh.
  • Savvy Guy, Energetic Girl: The former to Mia, who he develops a close friendship with.
  • Sensitive Guy and Manly Man: The former to Kieran.
  • Uke: Even with Mia (perhaps ESPECIALLY with Mia), he would most likely be this.
  • White Magician Girl: Primary healer for the Mercenaries. Somewhat notable in that he's pretty much the only dude in the Fire Emblem series to take this role.


The Greil Mercenaries' archer, Shinon has a very high opinion of himself, one that he isn't afraid to share with the other members of the company. Close friends with Gatrie, Shinon despises Ike, and leaves the company after the latter takes command, joining up with Daein. Ultimately though, he returns to the group.

Class: Sniper (Path of Radiance and Radiant Dawn)
Voiced by: Keiichi Kuwabara (Japanese, Radiant Dawn), ??? (English, Radiant Dawn)

  • The Ace: According to his epilogue he is a master of anything he tries.
  • The Alcoholic
  • The Archer: He is an independent, arrogant bowman, functioning as the mercenaries' sniper.
  • Cold Sniper: Thinks nothing of feathering an enemy if it means he gets paid for it.
  • Deadpan Snarker: The majority of his comments are full of sarcastic jabs and quips.
  • Double Entendre: His conversation with Aimee sounds like this, at first. Turns out he's actually selling her bows to make some cash for the group.
  • Drunk Personality Change: Subverted. His drunken personality is pretty much his normal one with the asshattery dialled Up to Eleven.
  • Evil Redhead: But only for a while. He's still mean though.
  • Face Heel Turn: Joins Daein's side during the first war, but can be convinced to rejoin after a beating. As for his reasons for joining Daein, it's because he appreciates that the Daein Army doesn't care about social status, only about strength which can hint about what might have happened to him in the past.
  • Fantastic Racism: Pretty much just plain trolls Lethe's sister.
  • Good Is Not Nice: When on Ike's side, at least.
  • Heterosexual Life Partners: With Gatrie.
  • Hidden Depths: While a Jerkass most of the time, paying attention to his support with Janaff can hint at why he's such a racist. Also, if you attack him with other characters in the chapter you're suppose to recruit him, you can find more hints about his backstory through talking with characters that aren't Boyd and Soren such as him ranting on about how Daein didn't care about social status and Begnion did. This hints that he might have tried to get on Begnion's side first but they rejected him because of appearance.
  • Jerkass: Most of the time. Around Gatrie or Rolf, he's more of a Jerk with a Heart of Gold.
  • Morality Pet: Secretly teaches Rolf archery because he has talent. He does this expecting no type of repayment, and even scolds Rolf for tying to pay him back for the lessons.
  • Noble Bigot: In Radiant Dawn, while he's clearly still a bit of a racist, his heroic qualities are much more pronounced.
  • Pet the Dog: Despite his major attitude problem, he does have a soft spot for Rolf, and certain scenes show that he makes bows to help bring in money for the group, but he makes Aimee promise not to tell Ike about it.
  • Red Oni, Blue Oni: At first seems to be subverted with the red-haired Shinon seeming cool and collected compared to the blue-armored Gatrie who's rather boisterous and a flirt. However, it turns out that it's actually played straight once Shinon's short temper and drinking habit comes to light, while Gatrie turns out to actually be rather laid back.
  • The Resenter: Big time towards Ike.
  • Rival Turned Evil
  • Tall, Dark and Snarky: Shinon is highly skilled, fairly good-looking, but a thoroughly arrogant and selfish man.
  • Undying Loyalty: To Greil, and he can't really bring himself to leave when you see him in Radiant Dawn, even under Ike's leadership.


A heavily-armoured footsoldier who serves as the team muscle during Greil's tenure as leader, Gatrie is a cheerful flirt who is good friends with Shinon. He leaves following the leadership change, but rejoins some time later, when the woman he is bodyguarding signs up with Ike.

Class: Knight (Path of Radiance), Lance General (Radiant Dawn)

Mia (Wayu)

A cheerful and relentlessly hyperactive Myrmidon who joins the company after Greil saved her life, Mia is forever seeking the perfect opponent. She becomes a permanent member of the Greil Mercenaries and continues to serve with them into Radiant Dawn.

Class: Myrmidon (Path of Radiance), Swordmaster (Radiant Dawn)
Voiced by: Akiko Hasegawa (Japanese, Radiant Dawn), Lani Minella (English, Radiant Dawn)

Ilyana (Elaice)

A quiet, soft-spoken mage with a voracious metabolism, Ilyana is initially encountered in Daien's employ but quickly joins up with Ike upon the revelation that he is protecting the caravan that she was originally travelling with.

Class: Mage (Path of Radiance), Thunder Mage (Radiant Dawn)

  • Action Girl: Don't forget, being a Squishy Wizard means that despite being frail, her magic can still pack a punch.
  • Awesome but Impractical: She's the most likely candidate to use Rexbolt (the S-Rank thunder tome, and one of few ultimate weapons not to be Dummied Out of the game); however, her low Strength and Speed means she won't be able to use it effectively in Path of Radiance. It's much, much more useful in Radiant Dawn.
  • Badass Adorable: Many characters consider her small and cute, but Ilyana is a wielder of powerful thunder magic. She's the only recruitable character that can use the most powerful thunder tome.
  • Big Eater: Her enormous appetite defines her. She goes so far as to start munching on Mia's boots if she isn't fed.
  • Dangerously-Short Skirt: Which blows violently in the wind as she casts spells.
  • The Ingenue: She's a rather sweet person.
  • Panty Shot: Every battle before promotion in Path of Radiance. Much nerfed in Radiant Dawn (only when attacking through a barricade, which are very rare, though in the first and second chapter she is useable in).
  • Shock and Awe: Though she can use fire, thunder, and wind magic, thunder magic is her specialty.
  • Shrinking Violet
  • Squishy Wizard: So freakin' much. "Fragile" is a bit of an understatement.
  • Zettai Ryouiki: Only in Radiant Dawn and only after promoting to second tier. Upon reaching third tier, she technically no longer has it, but the slightly-too-long skirt is semitransparent so she sort of still does.

Rolf (Yofa)

The younger half-brother of Boyd and Oscar, Rolf is the youngest member of the company and a close friend of Ike's little sister Mist. Fed up with feeling useless he joins the fighting partway through Path of Radiance, having been trained in archery by Shinon.

Class: Archer (Path of Radiance), Sniper (Radiant Dawn)
Voiced by: Yuu Asakawa (Japanese, Path of Radiance), Lani Minella (English, Path of Radiance)

  • Adorably Precocious Child: He tries to act grown up, but he's not all that good at it, and no one really takes it seriously anyway.
  • The Archer: Thanks to Shinon's instruction.
  • Badass Adorable: He's one of the cutest characters in the series, and by the time he's trained up, he'll be putting out good damage and critting often, to make no mention of the fact that if raised patiently in Radiant Dawn, he can turn out stronger than Game Breaker Shinon.
  • Child Soldier: His status as one is addressed in a support conversation with Mist, where he comments on how much colder he's gotten over the course of the game.
  • Friendly Sniper: He's sweet-tempered, and a skilled archer/sniper to boot. Contrasts with his master being a Cold Sniper.
  • Keet: He's cheerful, sweet and optimistic.
  • Little Mr. Badass: If you take the time to train him. He's even got boss dialogue with Muarim!
  • Magikarp Power: In Path of Radiance, he joins at Level 1 at a point in the game where most of the Greil Mercenaries should be in their mid-teens or so, but if you take the time and effort to train him up, he arguably surpasses Shinon as a Sniper. It helps that two of the chapters after he joins have Ravens as enemies, which makes it a little easier for him to catch up.
  • Morality Pet: To Shinon, his mentor.
  • Not a Game: Mist worries that he doesn't realise this isn't a game. He's fully aware, actually.
  • Signature Move/Attack Pattern Alpha: See Boyd above.
  • Took a Level in Badass: He starts off as Non-Action Guy among the mercenaries, and is a Distressed Dude early in the game... and then he picks up a bow, and starts pulling his weight.


A former Begnion Pegasus Knight, Marcia was forced to leave in order to search for her idiot brother Makalov. Ike first meets her when she is attacking a pirate ship: when he and his sellswords help her out of the jam she has gotten herself into, she joins them.

Class: Pegasus Knight (Path of Radiance), Falcon Knight (Radiant Dawn)


A Cat-tribe Laguz with a near pathological hatred of Beorc, Lethe and her subordinate, Mordecai, are assigned to Ike by the King of Gallia. Sharp-tongued, and with a vicious temper, she eventually moves past her hatred, forming close friendships with Ike and Jill

Class: Cat (Path of Radiance and Radiant Dawn)

Mordecai (Mordy)

Lethe's subordinate, Mordecai is a Tiger-tribe Laguz with a cheerful demeanour and an incomplete command of the Beorc tongue. He bears no ill-will towards the Beorc and often reprimands Lethe for her racist behaviour; he is quick to make friends with all the members of the company.

Class: Tiger (Path of Radiance and Radiant Dawn)

  • The Big Guy: Can fullfill this role in much the same way as Gatrie.
  • Eloquent in My Native Tongue: He has trouble speaking the Tellius Language, but does so anyway because how the Beast laguz ordinarily communicate (via growls and roars) would likely scare his beorc allies.
  • Friend to All Living Things: Mordecai's art book shows him allowing squirrels and other small animals to run across his body.
  • Gentle Giant: He's extremely kind and wishes that he didn't have to fight.
  • Mighty Glacier: He's got high strength and good defense, but he's very slow compared to the other laguz. Even then though, he's easily faster then most beorc when transformed.


A cold-blooded Thief and Assassin in Greil's employ, Volke signs on with Ike following the latter's departure from the game. A shadowy man who keeps mostly to himself, Volke is revealed to be one of the few characters who is in the know about the overall plot of Path of Radiance.

Class: Thief (Path of Radiance), Assassin (Radiant Dawn)

Izuka: You! You're...
Volke: ...under a new contract. Goodbye, Izuka.

  • Consummate Professional: He carries himself in a stoic manner and only focuses on the job at hand.
  • Cool Mask: After outing himself as an Assassin.
  • Dramatic Unmask: Inverted. When he reveals his true identity, he puts a mask on.
  • Eleventh-Hour Ranger: In Radiant Dawn, and how. There's a good reason he waits until one chapter from the end to show up: he's getting off criticals 1/3rd of the time at least, never mind when he activates Lethality!
  • Hates Small Talk: Volke only speaks to convey information and has no time for conversation outside of those specific parameters.
  • Hero-Killer: Greil hired him due to his reputation as one. After Ike learns Greil's secrets from him, Volke makes the very same offer to him, just in case Ike was to go berserk like his father did.
  • Knife Nut: He specializes in knives as his sole combat weapon.
  • Lack of Empathy: Volke doesn't even bat an eye at the news of Greil's death and doesn't give a damn about the carnage around him. All that matters to him is getting paid.
  • Master of Unlocking: Volke opens doors and chests for you... but in a suprise dose of realism, he charges you 50 gold per lock (until he promotes).
  • Meaningful Name: Volke can translate as either "wolf" or "alone".
  • No Hero Discount: In Radiant Dawn, it is set up to do this. Never mind that the world's on the verge of ending, he will just stand there in 4-5 and watch the battle play out unless Elincia or Bastian goes to him and coughs up 3,000 gold. A true businessman to the end. Subverted Trope when it turns out that he comes with Peshkatz, the best throwing knife in the game, which will cost you a stifling 12,900 gold to buy another one of before the Endgame. So you're getting four times your money's worth on an awesome weapon, and essentially getting Volke (with his great stats and skills) for free. A very good deal indeed. Wait, that's not even the best part: recruiting him is the only way to unlock a certain base convo before the Endgame, in which Volke unloads 20,000 gold into your coffers!
  • Only in It For the Money: Ultimately, Volke's only alliance is with those who have the money to pay him. It's also played for laughs when people want to just know a personal fact about him (10,000 gold), or to get him to do something which requires little effort, such as...

Ike: I don't want Mist roaming the ship with a plate of food anymore. So please, eat one meal a day with us.
Volke: One hundred gold.
Ike: You're going to charge me? To make you eat? And that's more than you charge to pick a lock! Why?
Volke: I don't like large groups. Bye. Call me if you decide it's worth it.
Ike: Maybe I should just tell Mist he's dead...

    • He will make an exception when dealing with certain people though. And his prices are generally more reasonable when asking him to act in a professional capacity, rather than a personal capacity.
  • Phantom Thief: Advertises himself as one when dealing with Ike; he's later outed as a professional killer.
  • Punch Clock Hero: He couldn't care less about justice: he's just in it for the gold.
  • Scarf of Asskicking: He wears a cool-looking scarf, and he's one of the deadliest men on the continent.
  • Secret Keeper: For Greil.
  • Secret Test of Character: Charges Ike with paying him 50,000 gold as a way of testing his maturity, and therefore his readiness to learn his father's secrets.
  • Single-Stroke Battle: With his own personal skill as an Assassin class, he does have the ability to kill any enemy not classified as a boss. Yes, even Laguz tank-like health and defense.
  • Sticky Fingers: In Path of Radiance only, he can lift weapons and items off of most units.
  • The Stoic: Maintains a cold, professional attitude at all times.
  • Think Nothing of It: When reuniting with Ike in Radiant Dawn (just before the Tower of Guidance Endgame no less), Volke gives him the leftover gold from his contract during the Mad King's War. Ike expresses his gratitude for not just the money, but for his services and telling him of his father's past. Volke leaves rather quickly, embarrassed, which surprises Ike. Something of a Pet the Dog moment.
  • Token Evil Teammate: Bordering on the sociopathic.

Kieran (Kevin)

A member of the Crimean Royal Knights and an old friend/rival of Oscar's, Kieran is brave, courageous and more than a tad foolhardy. Rescued from a Daien prison by the Greil Mercenaries, he joins the Crimean Liberation Force to help win Elincia's throne back.

Class: Axe Knight (Path of Radiance), Axe Paladin (Radiant Dawn)

Kieran: "This one time a sellsword tried to jam hot coals inside my--"

  • Badass: With his tendency towards throwing himself into danger he pretty much has to be.
  • Fiery Redhead
  • Genki Guy: He's overflowing with energy and passion.
  • Hot-Blooded: With his tendency towards throwing himself into danger, he pretty much has to be.
  • Keet: So much that we had to add both this and Genki Guy.
  • Large Ham: It's much easier to count the instances where he's not yelling about something.
  • Lightning Bruiser: Although his character focuses on strength, he gets pretty fast too. Becomes less so in Radiant Dawn.
  • Mr. Fanservice
  • The Munchausen: He's always ready to boast about his great adventures and battles.
  • No Indoor Voice: He tends to yell most of the things he says.
  • Noodle Incident: Quite a few. He's very eager to tell Rhys about the time he fought the "Giant Scorpions" or the "Mad Crocodile", but Rhys never lets him finish because of how violent his tales tend to be.
  • Only a Flesh Wound: Has this to say for many of his training injuries. Once he gets an axe stuck in his head and only says "Ooh, that's sharp!".
  • Red Oni, Blue Oni: He's the Red Oni to either Oscar or Geoffrey's Blue Oni.
  • The Rival: To Oscar, although Oscar just seems oblivious to Kieran's constant attempts to affirm himself as Oscar's rival (or ignores him altogether).
    • Friendly Rival: He may want to show Oscar up, but he certainly doesn't dislike him, and actually seems to think the two of them are buddies.
  • Sensitive Guy and Manly Man: The Manly Man to Rhys' sensitive guy.
  • Those Two Guys: With Oscar and/or Geoffrey, depending on the game.
  • Unknown Rival: To Oscar.


A Crimean farm girl from a small peasant village, Nephenee was recruited into the militia during the war with Daien. Shy, nervous and terrified of embarassing herself with her rural manners and heavy accent, Nephenee nevertheless joins the Crimean Liberation Force to aid in freeing her homeland.

Class: Soldier (Path of Radiance), Halberdier (Radiant Dawn)

  • Action Girl
  • Badass: Even more so when you remember that she's a militiawoman and not a trained soldier.
  • Beware the Nice Ones: Quiet, shy, polite and has zero self esteem. Along with Brom, she pretty much puts down a rebellion in her town single handedly, and in the meta-game, she's considered one of the most powerful units in Radiant Dawn.
  • Blade on a Stick: As a Soldier she specialises in Lances.
  • Country Mouse: Like Brom, she speaks with a rural accent in all versions.
  • Farm Girl: And not so proud of it, at least not her accent.
  • Lady of War: Quiet, shy, nervous in company, and will skewer your punk ass if try and hurt her friends.
  • Lightning Bruiser: In spite of her having a somewhat crummy Strength growth, you get lots of time to fix that in both games, and she gets above average Speed and Skill to make up the slack. Promote her to tier 3 in Radiant Dawn, and Nephenee will be Impaling people left and right.
  • Magikarp Power: Mild example in Path of Radiance: she's off to a slow start with only an E rank in Lances. It often takes using up a rare Arms Scroll to get her caught up in a timely manner.
  • Not So Stoic: She looks like a stoic, badass soldier girl, but when you read her dialogue, she actually turns out to be a Shrinking Violet Country Mouse.
  • Panty Shot: In Path of Radiance, you can see up her skirt when she attacks. It's more noticeable when she performs a critical hit.
  • The Quiet One: She prefers not to talk because of her accent.
  • Shrinking Violet: She's very embarrassed about her heavy accent, and gets a but flustered with the attention Calill lavishes upon her.
  • You Gotta Have Blue Hair: Light green, to be exact.
  • Zettai Ryouiki: Her Halberdier outfit is Grade A.
    • Her Soldier outfit (from Path of Radiance) and her Sentinel outfit (from Radiant Dawn) both also come to just over the knee, making it a borderline B/C.

Brom (Chap)

Class: Knight (Path of Radiance), Axe General (Radiant Dawn)

  • An Axe to Grind: Switches to these instead in Radiant Dawn for some reason.
  • Big Fun: He's the roundest of the playable characters, and a cheerful Nice Guy too.
  • Blade on a Stick: In Path of Radiance.
  • Cool Old Guy: He's middle-aged, it seems, but joins the Crimean Liberation Force to free his homeland from Daein.
  • Counter Attack: Starts with Disarm in Radiant Dawn, specializing him in making sure someone can't do this trope for the rest of the turn.
  • Gentle Giant: He's very kind to Nephenee and Zihark, and is the father of eight children.
  • Mighty Glacier: Decent Strength and Defense, but a very subpar speed growth.
  • Shipper on Deck: He constantly tries to set Zihark up with one of his daughters in their support conversations.
  • Stout Strength: He's got a pretty decent strength growth despite his weight.


A capable swordsman who was once in a relationship with a Laguz, Zihark infiltrates Laguz-hunting parties in order to help their victims escape. A citizen of Daein, Zihark resents the way that the Laguz are treated in his nation, and joins up with Ike to try and do something about it. He later becomes a member of Micaiah's Dawn Brigade to try and help free Daein from Begnion's control.

Class: Myrmidon (Path of Radiance), Swordmaster (Radiant Dawn)

Jill Fizzart

The daughter of Daein General Shiharam Fizzart, Jill has grown up hating Laguz and believing that might makes right. She allies with Ike when she sees the latter's ship under attack from Kilvas Ravens; after seeing Lethe and Mordecai in action, she begins to question what she was taught as a child, ultimately joining Ike's army, where she becomes close friends with Mist and Lethe.

Class: Wyvern Rider/Dragonknight (Path of Radiance and Radiant Dawn)

  • Action Girl
  • An Axe to Grind: Her main weapon of choice in Radiant Dawn. Gains it upon promotion in Path of Radiance. In Radiant Dawn, she is the only female in the entire series to wield axes before promotion.
  • Badass Long Hair
  • Blade on a Stick: Her main weapon of choice in Path of Radiance. Gains it upon promotion in Radiant Dawn.
  • A Boy and His X: A Girl And Her Wyvern. That is a very happy-looking dragon.
  • CCG Importance Dissonance: In Cipher's 9th set she was given one of the best early game cards (based on her Radiant Dawn incarnation), to the point decks started including Green (Tellius) just for it. In Radiant Dawn the early game is actually to her weakest point.
  • Color-Coded for Your Convenience: In an army of black-armoured Wyvern Riders who fly on grey wyverns, Jill's dressed in pink and flies on a green wyvern. She's the one you can promote.
  • Defrosting the Ice Queen: Well, she's not exactly regal, but she's very standoffish and usually avoids contacts with most other people, but majorly because she thought they'd hate her, being the sole Daein army rep in the Greil Mercenaries. After the supports with either Mist or Lethe, she starts socializing more with the mercenaries.
  • Dragon Rider
  • Evil Redhead: Subverted in that she was a soldier from Daein and pretty much raised to hate Laguz. But ultimately averted in that after some defrosting she turns out to be a rather nice girl with good morals.
  • Face Heel Revolving Door
  • Fiery Redhead: Brash and fierce as they come.
  • Fragile Speedster: Starts out as one.
  • Heel Face Turn: Several times.
  • Lightning Bruiser: Grows into one upon promotion in both games.
  • Little Miss Badass: She's said to be close to Mist's age, although she's probably a tad bit older. And she's definitely matured a little in the second game. She's already a military brat by birth, joined the army by her own choice, and is always ready to fight. She's also extremely powerful on the battlefield, whether it's with an axe or a spear.
  • May-December Romance: Her relationship with Haar, if she reaches A-support.
  • She's Got Legs: Which her armour nicely shows off.
  • This Is Unforgivable!: If she and Ashnard battle in the final chapter, the brief exchange she has causes her to completely lose it and scream this before she (futilely) attacks him.

Jill: ...Ashnard... Ashnard!! ASHNARD!! I... will never forgive you! NEVER!!!

Astrid (Stella)

Hailing from one of Begnion's noble families, Astrid left home and became a knight in order to try and make her own way in the world. Aboard the Apostle's ship when it is attacked by Daein, Astrid and her bodyguard Gatrie join the fighting and are recruited by Ike and Elincia; Astrid eventually joins the Crimean Royal Knights.

Class: Bow Knight (Path of Radiance), Bow Paladin (Radiant Dawn)


Marcia's older brother. More or less obsessed with gambling and doing as little work as possible. Also quite possibly the biggest Jerkass in the entire game. Somehow, he ends up in a romantic relationship of sorts with Astrid in Radiant Dawn.

Class: Sword Knight (Path of Radiance), Blade Paladin (Radiant Dawn)

  • Consummate Liar: Has a habit of lying through his teeth. Repeatedly. Even to characters who he knows will suss him out.
  • Butt Monkey: On top of all the characters who genuinely can't stand his guts, even his horse (which looks more like a donkey) doesn't seem to like him.
  • For the Evulz: Somewhat... Makalov doesn't really have much of an excuse to be as much of a dickbag as he is beyond the fact that he apparently gets kicks out of it. That said, he is capable of feeling remorse, however... but only after he's been pulled back from crossing some serious moral lines.
  • The Gambler: Much to the frustration of his sister Marcia.
  • Getting Crap Past the Radar/Does This Remind You of Anything?: Some Wild Mass Guessing has led fans to believe that Makalov's Herb in his inventory is a sign that he's basically a fantastic druggie. This wouldn't normally warrant being on the character page, but, if you consider how much his sister tries to keep him on the straight and narrow to an extent that seems excessive for someone who's just plain lazy, it would make a lot of sense.
  • Gonk: Even Marcia thinks his haircut is ridiculous.
  • Jerkass: Without doubt the single-biggest douchebag in the entire franchise. Unlike other gamblers, like Joshua, Makalov is not a good person at heart and repeatedly lies and cheats to get his way... and, even when he doesn't, still keeps on doing it.
  • Jerk with a Heart of Jerk: Gets recruited into Ike's army by his sister so that she can stop searching for him... immediately starts to plot how he's going to get off his workload. Not to mention the fact that he basically tries to sell Astrid's memento pendant so he can go gambling.
  • Lazy Bum
  • Real Men Wear Pink
  • The Slacker: Unfortunately for him, his new employer Ike overhears and puts an end to that.

"You were talking out loud. Loudly."

  • Work Off the Debt: And holy moly, Ike enforces it like dropping an anvil on Makalov's head. Ike informs him that he's racked up quite a few outstanding debts all over the continent. Since they can't be having debt collectors hounding the mercenaries day after day, Soren paid them all off... out of the company coffers. That means Makalov is now in debt up to his eyeballs to one person: Ike. Guess who's collecting all his wages until it's repaid!

Stefan (Soanevalcke)

A mysterious swordsman who joins Ike's army in the Grann Desert hoping to speak to the beast laquz. He is actually a branded: the descendent of a union between a beorc and a laquz, and leads a small village of his kind hidden in the desert.

Class: Swordmaster (Path of Radiance), Trueblade (Radiant Dawn)

  • Badass Creed: "I am the desert, and I brook no intrusions. Make peace with your goddess."
  • Berserk Button: Seeing a branded being attacked.
  • Cool Sword: Not to mention one of the best ones in the game: Vague Katti.
  • Famous Ancestor: It is suggested (but never outright stated) that Stefan is descended from Soan, one of Ashera's Three Heroes. Most of this is due to the similarity between his Japanese name (Soanvalke) and Soan's.
  • Go Mad from the Revelation: Briefly. When Yune tells him the entire basis for the persecution of the branded is made up, he is so stunned and horrified at the injustice that he's unable to do anything but laugh his head off.
  • Half-Human Hybrid
  • Hidden Elf Village: The leader of one. His ending has him turn it into its own country that he rules as king.
  • Master Swordsman: In both games, he already has his occult/mastery skill. In Radiant Dawn, this merely means that he's already promoted to third tier, but in Path of Radiance, Occult Scrolls are a rarity... and he gives you one in a base conversation after recruiting him, making his recruitment the difference between having five units with occult skills and having just three.
  • Mentor: After he's recruited in Path of Radiance, he offers to train Ike to fight better. You accept and can earn an Occult Scroll, which you use to learn a unique battle skill (in Ike's case, Aether).
  • Older Than They Look: He's the one who explains who this trope affects the branded. He himself appears to be in his late twenties. Given the other two branded units appear to be teenagers while actually being in the twenties, it's safe to say he's much older.
  • Peek-a-Bangs: It's how he hides his brand.
  • Warrior Poet
  • You Gotta Have Blue Hair: A bright green.

Tormod (Topuck)

Class: Mage (Path of Radiance), Fire Sage (Radiant Dawn)

  • A Boy and His X: His relationship with Muarim.
  • Bratty Half-Pint: Somewhat in Path of Radiance.
  • Child Mage: He's 13-years-old and asks Callil to tutor him in magic in Path of Radiance, and he's 16 in Radiant Dawn.
  • Crutch Character/Can't Catch Up: His availability in Radiant Dawn is among the worst. He joins near the end of Part 1, promoted to tier 2 already and kicking ass... then you don't see hide nor hair of the kid until two chapters before the end of Part 4. By which point the rest of the world, and the game, has passed him by. He also can't keep up with Sothe's growth, literally.
  • Fragile Speedster: A laguz taught him how to run after all.
  • Incoming Ham: "SOOOOOOOOOTHE!!"
  • Keet: He's very excitable and optimistic.
  • Magikarp Power
  • The Napoleon: The first time he sees Sothe and (MUCH later) Ike in the sequel, he comments how annoyed he is at how much they've grown, while he's still short.
  • No Indoor Voice
  • No Social Skills
  • Playing with Fire: Like all mages, he can use fire, thunder and wind magic, but fire is his specialty.


Class: Tiger (Path of Radiance and Radiant Dawn)

  • Crutch Character: See Tormod and Vika in Radiant Dawn. Fortunately, Muarim avoids the fate of Can't Catch Up, and his stats are still good enough for late Part 4 to put up a fight.
  • Gentle Giant: He treats his surrogate son and good friend Tormod very gently, and is a quiet and thoughtful guy despite being powerful enough to claw many people in two.
  • Made a Slave: He was a laguz slave in Begnion for a good while before he escaped.
  • Parental Substitute: For Tormod.

Devdan/Danved (Dalahowe/Wuhalada)

Class: Halberdier (Path of Radiance and Radiant Dawn)

  • Adult Child: His manner of speech implies this, but his Hidden Depths indicate a subversion as they show him to be a very insightful Team Dad.
  • Apologetic Attacker: He actually asks for forgiveness before he attacks the player.
  • Blade on a Stick
  • Bling of War: He wears gold plate armor, not unlike a certain Babylonian king.
    • Awesome Yet Practical: In-universe. Wearing plate armor is always going to be handy in this series and his is, well, gold for extra cool points.
  • Cloudcuckoolander
  • Eloquent in My Native Tongue: Vaguely implied. He never says he's from another land, but his Base conversations especially show that he is much brighter than he sounds and his simplistic sentence structure seems to indicate a person limited by their grasp of a language rather than one who's just too stupid to get it given how many intelligent things he comes out with despite his simplistic vocabulary.
  • Fun Personified: Every second sentence he says seems to be an attempt to get people to lighten up and be more easygoing.
  • Hidden Depths: His manner of speech initially suggests that he's not too bright, but his supports reveal him to be a very socially insightful man who also has a talent for ventriloquism.
  • Let's Get Dangerous:

"Danved is pretty striking. Don't worry, Danved will show you just how striking he can be."

Tanith (Tanis)

Class: Falcon Knight (Path of Radiance and Radiant Dawn)

  • Action Girl
  • Cool Sword/Blow You Away: Starts with a sword that can control wind.
  • Four-Star Badass: She's the second-in-command of Begnion's Holy Guard.
  • Lethal Chef: She wants to take lessons from Oscar, confessing she put a good few soldiers out of commission with her cooking once.
  • Mook Maker: Her "Reinforcements" skill in Path of Radiance allows her to summon 2 Pegasus Knights and a Falcon Knight two times per map. Unfortunately, this skill was removed in Radiant Dawn.

Ulki (Vulci)

Class: Hawk (Path of Radiance and Radiant Dawn)


Class: Hawk (Path of Radiance and Radiant Dawn)

  • Bishonen: He's got very soft features and a real babyface; combined with his short height, he looks very young.
  • Keet: He's a very upbeat and cheerful hawk, and it's one of the reasons why people think he's young.
  • Mr. Fanservice
  • Older Than They Look: He shocks Oscar and Shinon with being just over 110 years old. But even for laguz standards, you wouldn't guess he was older than Ulki.
  • Those Two Guys: With Ulki.


Class: Sage (Path of Radiance), Fire Sage (Radiant Dawn)


Class: General (Path of Radiance), Lance General (Radiant Dawn)


General Shiharam of Daein's right-hand man, Haar is the son that the older man never had. Although a terrifyingly powerful combatant, Haar is a peaceful man at heart who would rather sleep than fight, often dozing off in the middle of battles. He has known Jill forever, and can be recruited by her following her father's death.

Class: Wyvern Lord/Dragonmaster (Path of Radiance and Radiant Dawn)

Bastian (Ulysses)

Class: Sage (Path of Radiance), Arch Sage (Radiant Dawn)

Elincia: I'm sure it suited him perfectly. Did he juggle and gambol about? Hee hee!!

Lucia (Luchino)

Class: Swordmaster (Path of Radiance and Radiant Dawn)

  • Action Girl
  • Can't Catch Up: Path of Radiance has her with positively absurd growths on par with the Laguz but very few levels to make use of them. Radiant Dawn gives her a grand total of one playable chapter before Part 4, and she won't have the stats to keep up without plenty of babying (though bringing her up to competence isn't exactly difficult, just a bit resource-intensive).
  • Hot Chick with a Sword
  • Lady of War
  • Peek-a-Bangs: Her look.
  • Sequence Breaking: In Radiant Dawn, Lucia has Swordmaster models for before and after her haircut, but her Trueblade model is only for after. This is because the Japanese version required units to use items to promote, as per series standard; therefore, Lucia wouldn't have been able to promote before her haircut. The US version removed this requirement, allowing promotion by leveling up past Level 20. This means that should Lucia solo 2-2 and get enough experience to promote, she will already have undergone her haircut before it happens in the story. Don't think too hard about where Ludveck gets the hair to send to Elincia in this case.
  • Supreme Chef: She's another good cook, according to Ilyana.
  • Thigh-High Boots
  • Traumatic Haircut: In Radiant Dawn, Ludveck cuts Lucia's long hair and sends it to Elincia as a warning.
  • You Gotta Have Blue Hair: Light blue, the same as her brother Geoffrey's.


Class: Paladin (Path of Radiance), Lance Paladin (Radiant Dawn)


Class: Berserker (Path of Radiance)

  • An Axe to Grind: As a Berserker, he exclusively wields axes in combat.
  • Badass Beard
  • Badass Cape
  • Battle Couple: With Calill.
  • The Berserker: Though only in combat. Outside of it he's a remarkably cheerful guy.
  • The Big Guy
  • Boisterous Bruiser
  • Demoted to Extra: The only unit in Path of Radiance to not be playable in the sequel (this is due to losing his arm in the interim between the two game).
  • Dumb Muscle: He's rather slow, though not to a ridiculous degree.
  • Glass Cannon: Has a metric ton of HP, but a base defense of Ten, and a base Resistance of THREE, which makes him easy to damage. On the plus side, his high Strength and Speed, as well as his extremely high chances of achieving a Critical Hit, mean that most enemies will only get to try it once.
  • Happily Married: To Calill.
  • Huge Guy, Tiny Girl: With Calill.
  • Large Ham
  • Small Name, Big Ego: Surprsingly averted. "World Class Berserker" Largo is actually a solid example of the Class' strengths (and weaknesses) and despite joining late and underleveled can make a decent substitute for uber-Badass Boyd.
  • Sword and Sorcerer: Axe and Sorceress actually.
  • Taken for Granite: Despite all of that strength of his, the fact that he could no longer fight meant that he was turned to stone like everyone else when Ashera made her judgement.


The Hawk King of Phoenicis, Tibarn bears an implacable hatred towards Begnion--and by extension all humans--following the Serenes Massacre. Impulsive and quick to anger, Tibarn slowly comes around on the subject of humanity, forming a strong friendship with Ike and Queen Elincia.

Class: Hawk King (Path of Radiance and Radiant Dawn)
Voiced by: Teruyuki Tanzawa (Japanese, Radiant Dawn), ??? (English, Radiant Dawn)


Class: Lion (Path of Radiance and Radiant Dawn)

Ashnard: You're the one they speak of in whispers... The lion king's shadow. What are you doing so far from your body, shadow? Am I so terrible that your king hides in fear?
Giffca: Your strength, King of Daein, is not sufficient. That is why I am here.

  • Undying Loyalty: To Caineghis: laguz choose their leaders based on strength, and Giffca's strength is said to rival Caingehis', but he's content to be the Lion King's Shadow.

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