Star Wars: The Old Republic/Characters/Republic Class

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Jedi Knight

Jedi Knight & Companions

The Jedi Knight

"After years of training, I became a true Jedi. Now, I serve the Order and fight for the Galactic Republic to defeat those who seek to destroy it."

An extraordinarily talented Jedi Initiate sent to Tython as a Padawan to finish their trials and become a true Knight, the Jedi Knight is soon wrapped up in a Sith plot to annihilate the Jedi and the Republic. The female Jedi Knight is voiced by Kari Wahlgren, and the male by David Hayter.

  • Arrogant Kung Fu Guy: Early dark side options will have you be this, but the option turns up in dialogue often enough.
  • Ascended Meme: After your first fight with a Child of The Emperor you get the chance to deliver the line "It was a trap." to General Var Suthra, a Mon Calamari.
  • Awesome Moment of Crowning: A Light-sided Knight is made a Jedi Master by Satele Shan herself in the ending.
  • Badass Longcoat
  • Book Dumb: Depending on your choises (s)he can prove to be quite uneducated in things you'd expect a Jedi to know. Never having heard of the Jedi Civil War comes to mind.
  • Brainwashed and Crazy: Spends an unknown amount of time brainwashed by the Emperor after their first encounter. It's mostly offscreen, however, and s/he's freed by the time gameplay resumes.
  • Continuity Nod: The Introspection ability's animation is taken from Qui-Gon Jinn meditating durring the final duel with Maul.
  • The Chosen One: Yes indeed.
  • Deadpan Snarker: With the right dialogue options, of course.
  • Dual-Wielding: Specialty of Sentinels.
  • Expy: Luke, Anakin and prequel trilogy Obi-Wan. With the Legacy system, the player can take the parallels to Luke to the next level by making a Sith Warrior the Jedi Knight's parent.
    • Light Side Starkiller for Jedi Sentinels.
  • Genius Bruiser: It's very possible to be this, if you so choose.
  • Good Is Not Nice: Dialogue choices give you the option of being a heroic Jerkass, or making pragmatic choices that result in hardship for people who expect you to magically solve their problems.
  • Five-Man Band
  • The Hero: The Jedi Knight's story is straightforward heroic fantasy adventure.
  • Heroes Prefer Swords
  • Heroes Want Redheads: With Kira.
  • In the Hood: Far more than any other class.
  • Jedi Mind Trick: Bonus points for being able to pull it of on a Sith Lord!
  • Light Is Not Good: Like Consulars, dark Jedi Knights use the same abilities as their light counterparts.
  • Magic Knight: Especially Guardians.
  • Master Swordsman
  • Mighty Glacier: Guardians can specialize as tanks.
  • My Fist Forgives You: The light sided way of sparing Bengel Morr's life is to assure him he'll be forgiven and taken care of by the council before knocking him out.
  • My Greatest Failure: Some dialogue options indicate that the Knight considers the destruction of Euphrades to be this.
  • The Paladin: This is basically what a Jedi Knight is meant to be in-universe; whether the player decides to actually follow this route is another story...
  • Really Gets Around: Oddly, male Jedi Knights have more one-night stands than any class except the Smugglers and Imperial Agents.
    • The other classes don't get as many Dark Side points for it, though. Even flirting will net the knight a few.
  • Stab the Sky: Some abilities use this as their animation.
  • Sword Beam: The Blade Storm ability.
  • Throwing Your Sword Always Works

T7-01

An astromech droid that's gone for centuries without a memory wipe, T7 is the first companion character for the Jedi Knight to be revealed and the first to join, on Tython. Mechanically, he is the Jedi Knight's ranged tank companion.

  • Badass Adorable: Cute little droid... who can rocket launch himself against enemies. "Congratulations, opponent. You've just been hit by an angry, blaster-wielding kegerator traveling at about thirty miles per hour." Bad. Ass.
  • Everyone Calls Him "Barkeep": He always calls you "Jedi" rather than referring to you by name.
  • Expy: Of R2-D2, just like T3-M4 before him.
  • The Gump: He has been present for a number of prominent events in galactic history over his long life, including the Sith attack of Korriban, seen in the game's opening cinematic (also known as the Return trailer). He was also at the Jedi Temple on Coruscant when Malgus attacked it, as seen in the Deceived trailer. According to T7 himself, he was Master Zallow's personal droid at the time.
  • Hero Worshipper: "Jedi = Always celebrity to T7"
  • Lightning Gun: Gains one once he reach the level.
  • Pint-Sized Powerhouse
  • Robot Buddy
  • Verbal Tic: Makes every sentence look like a faux mathematic equation, which is common for most Astro-Mech droids.

Kira Carsen

A female Human, and the Jedi Knight's Padawan. She is distinctly more carefree and relaxed than most Jedi, but hides a dark secret. She is actually a Child of the Emperor, created to be a spy, telepathically-controlled puppet, and if necessary, a host-body for the Emperor's consciousness. She escaped from Korriban as a child. She joins the Jedi Knight on Coruscant, and is the romance option for a male Jedi Knight. Mechanically, she's the class's melee damage companion. Voiced by Laura Bailey.

"Have you seen what the Sith are wearing? It's like every fashion designer in the galaxy has gone over to the Dark Side."

  • Dark and Troubled Past: As explained above.
  • Deadpan Snarker
  • Demonic Possession: Gets possessed by the Emperor at the end of Act 1.
  • Double Weapon: Like Satele, she carries a double-bladed lightsaber, although Kira's starts with a green crystal.
  • Dude, Where's My Respect?: To her annoyance. Kira is a Required Party Member during the end of Act 1, where she helps the Jedi Knight save an entire planet from destruction. While she does get a promotion to Jedi Knight afterwards, she gets nowhere near the respect and acclaim that the player does.
  • Good Scars, Evil Scars
  • Heroic Willpower
  • He Who Fights Monsters: Not very noticeable, but she has an unusual enthusiasm for battle, and is frustrated with the glacial progress toward peace made by civilian Republic political leadership. She expresses the view that Jedi are better and more important than non-Force-using Republic personnel, that the latter should rightfully be subordinate to the former, and that Jedi should take a much more active role in galactic politics. Time will tell if she will subvert this trope or not.

"I'm not saying we'd be dictators. There'd be fair elections, which we'd win because we're better."

  • Love Interest
  • Shadow Archetype: To Dark Side!Jaesa Willsaam: Both have similar personalities but almost mirror backstories. Jaesa was a Jedi who fell after being constantly let down by the Jedi, seeing the flaws in their organization and witnessing the power of the Sith, while Kira, born and trained Sith, defected after one too many experiences of Sith arbitrary cruelty and joined the Jedi after experiencing genuine kindness and acceptance with her eventual Master. Whereas Jaesa ultimately succumbs to the Dark side in the Act I finale, Kira manages to reject it decisively.
  • Street Urchin: In her past. That's not the dark and troubled part, however...
  • What the Hell, Hero?: She is called out by a former friend for killing a bunch of mercenaries that threatened them.

Doc

A flirtatious human male medic whose life's work is bringing his great talents as a doctor wherever they're needed most, usually to civilians caught between the big factions in the war. He joins the Jedi Knight on Balmorra. Romance option for the female Jedi Knight. Mechanically, he's obviously the Jedi Knight's healer companion. Voiced by Andrew Bowen.

  • City Mouse: He's chosen to spend his life doctoring refugees and resistance fighters in miserable, bombed-out warzones, but he's vocal in his appreciation of the comforts of civilization.

(on Voss) "You finally brought me someplace nice! Look! Restaurants and shops! Things worth fighting for."
(on Corellia) "I love Corellia. The people, the nightlife, the fine beverages...let's keep this planet intact."

  • Combat Medic
  • Comic Book Fantasy Casting: Doc's character model and elements of his characterization uncannily resemble Bruce Campbell.
  • Dude, Where's My Respect?: He's furious when a less-gifted medschool classmate is promoted to acting head of the Republic Health Administration, and complains that "real doctors go out and save lives; idiots stay on Coruscant and get promoted."
  • Gentleman Adventurer: Grew up on a wealthy, high-technology world, graduated with honors from the most prestigious medical school in the Core Worlds, and spends most of his time treating refugees, resistance fighters, and underworld bosses as an alternative to taking more comfortable, remunerative work and dying of boredom.

"I keep getting offers to go work at a medcenter. And I keep telling the doctors, "No, I like getting shot at!"

  • Embarrassing First Name: Archiban Kimble. He insists that you just call him Doc.
  • Flirting Under Fire: More like "flirting under every conceivable condition." He meets the knight during a Colicoid incursion on the field hospital where he works. If the knight is female, or if a male knight has Kira as his active companion, he begins flirting right away.
  • Guns Akimbo: And one is a shotgun.
  • Handsome Lech
  • Hospital Hottie
  • In Harm's Way: After the leaders of the Balmorran Resistance put a gun to his head, he figures he's no longer welcome there, and that traveling with the Knight is the best way to satisfy his affinity for challenge, danger, and novelty.
  • Just Like Robin Hood: On at least two occasions, he's scammed gangsters and crime-lords out of large sums of money or supplies and funneled all of the proceeds into field hospitals and refugee camps.
  • Loveable Rogue: Emphasizes this.
  • Love Interest
  • The Medic: Oh, yes.
  • Nice Job Breaking It, Hero: An interesting version of this. Get his affection high enough and he sets off to cure Nem'ro the Hutt, found during the Hutta storyline for Agents and Bounty Hunters, of a rare wasting disease. He's paying a hostage to loiter aboard your ship in the meantime, so that he'll have some leverage to negotiate in case he runs into complications during the job. That "hostage," is Kaliyo Djannis, the Imperial Agent's first companion, and apparently his one-time flame. The very next conversation has him complaining that a Bounty Hunter killed Nem'ro before the success of his treatment could be independently verified by the Journal of Xenomedicine, so he's not going to get any recognition for it. Yes, that's right, Doc interacts indirectly with two other player classes.

"Stupid Bounty Hunter!"

"Those robes you people wear are pretty spacious. I'm betting we could hide a little Doc under them. Once the kid's born we'll just tell everyone it's my cousin."

Sergeant Fideltin Rusk

A male Chagrian Republic soldier, Sergeant Rusk is dedicated to the Republic and noted for his bravery... or recklessness, some would say, and Rusk is never one to back down from a fight or show signs of weakness, especially to the Empire. The Jedi Knight recruits him on Hoth. Mechanically, he is the class's ranged damage companion. Voiced by Ron Yuan.

Rusk: Another successful suicide mission!

Lord Scourge

A male Sith Pureblood and Sith warrior, Lord Scourge is the Emperors' Wrath, right hand and executioner of the Emperor. However, Lord Scourge can be redeemed - to a degree - on a special assignment after Hoth by the Jedi Knight. Mechanically, he's the class's melee tank companion. Voiced by Joseph Gatt.


Supporting Characters

Orgus Din

Bengel Morr

Darth Angral

A Sith Lord in charge of the fleet that sacked Coruscant, Angral famously stormed into the Senate and murdered the Supreme Chancellor, forcing the Republic diplomats on Alderaan to submit to the Sith's demands; the Treaty of Coruscant was signed. He is the father of Lord Tarnis, a Sith spy killed by the Jedi Knight on Coruscant, after which he swears revenge.

Watcher One

General Var Suthra

A Mon Calamari General who is one of the Knight's primary Republic contacts for the class story-line.

  • Expy: Admiral Ackbar
  • Mission Control
  • My Greatest Failure: By the end of the Nar Shaddaa arc, he considers his authorization of the Power Guard Project to be this.
  • Undying Loyalty: To the Republic and Jedi Order.
  • Well-Intentioned Extremist: His authorization of several dangerous and morally dubious weapons projects for the Republic were born of a desire to ensure that a tragedy like "The Sacking of Coruscant" never happened again.

Agent Galen

A human SIS agent who is assigned with preventing Darth Angral from gaining control over a secret Republic project on Nar Shaddaa.

  • Badass
  • Badass Abnormal: After being transformed into a Power Guard.
  • The Dog Bites Back: If you spare him, he will help you defeat Lord Sadic.
  • Redemption Equals Death: He keeps insisting that he cannot be trusted after being transformed and repeatedly requests that the Knight kill him. It is possible to talk him out of it.
  • Unwilling Roboticisation: Lord Sadic turns him into a Power Guard.
  • Tragic Monster: By the time you catch up with him, Lord Sadic has turned him into a Power Guard and forces him to attack you.

Lord Praven

One of Darth Angral's apprentices. Praven is a Sith Pureblood with a firm belief in honor.

  • Anti-Villain: The only reason why he is still a Sith is that he is convinced that the Jedi still seek to commit genocide against the Empire.
  • The Atoner: He can be convinced to join the Jedi Order.
  • Badass
  • Heel Face Turn: After defeating him, the Knight can appeal to Praven's sense of honor to convince him to join the Jedi order.
  • Honor Before Reason
  • Noble Demon: He dislikes trickery and has been known to spare opponents who never stood a chance at defeating him. He also refuses an order by Angral to destroy the deactivation codes to the Shock Drum because Praven finds the idea of destroying an entire planet to kill one person highly dishonorable. Instead, he challenges the Knight to a duel, with the deactivation codes as the prize.
  • Not So Different: Despite being a Sith Pureblood he holds ideals and honor not unlike that of a Jedi. The comparison is even stronger whilst playing a lightsided Jedi Knight. When convinced he could find a place among the Jedi, this is in no small part due to his surprise that they share a similar sense of honor.

Leeha Narezz

  • At Least I Admit It: If you have a romance with Kira or Doc behind the council's back and still lecture Leeha about her relationship with Jomar, she rightly calls you a hypocrite.
  • Brainwashed and Crazy
  • Bunny Ears Jedi: She believes that a droid that went without a memory wipe for long enough could eventually become capable of using the Force. Most other Jedi regard her love of droids as a bizarre eccentricity.
  • The Empath: A very minor case but notable nonetheless in that, amongst all the Jedi Masters you'll encounter, she's the only one to sense your feelings towards your lover.
  • Gadgeteer Genius

Jomar Chul

Doctor Godera

Jedi Consular

Jedi Consular & Companions

The Jedi Consular

"A Jedi will always seek the truth. I will study the mysteries of the Force, and act with calm and clarity. I will expose the dark side's deceit to unite our allies. And with the Force on our side, justice will prevail."

A new member of the Jedi Order, Padawan to a highly unconventional archaeologist and scholar among the Jedi Council, the Consular is swiftly drawn into an ancient mystery on Tython and a hero gone rogue. These establish the tone and primary activities of the Consular: exploring ancient secrets and conducting diplomacy, often with dangerous people. The female Jedi Consular is voiced by Athena Karkanis, and the male by Nolan North.

  • Adventurer Archaeologist: Spends a lot of time investigating holocrons and the history of the Jedi Order.
  • Ambadassador: Being a diplomat isn't quite the Consular's full time job, but they do it enough to quality.
  • Badass Bookworm: The Consular is portrayed as very scholarly for a Jedi.
  • Child Prodigy: Is implied to be this - during the intro, Yuon Par mentions that the Consular "was stronger in the Force at four years old than [Yuon] was at fifteen."
  • Combat Medic: Healing Sages are far from defenseless.
  • Dishing Out Dirt: Some of the Consular's telekinetic abilities manifest by launching pieces of the ground at foes.
  • Double Weapon: The Shadow advanced class uses a double-bladed lightsaber.
  • Expy: Of the wiser Jedi, like Yoda and original trilogy Obi-Wan.
  • Healing Hands: Sages get healing abilities and can specialize in them.
  • Insufferable Genius: A dark-side Consular comes off as this.
  • Invisibility: Shadows learn how to do this.
  • Impractically Fancy Outfit: From what's been previewed, the Consular gets a lot of these, especially as a Sage.
  • Light Is Not Good: Dark-side Consulars use the same powers and techniques as light-siders.
  • Magic Knight: In general, Shadows in particular.
  • Mind Over Matter
  • Psychokinesis: The basis of the Consular's offensive Force powers.
  • Shockwave Stomp: Force Wave, more or less.
  • Squishy Wizard: The Sage advanced class.

Qyzen Fess

A Trandoshan big-game trophy hunter, Qyzen Fess travels the galaxy hunting its most dangerous beasts to honor the memory of his father, a trophy hunter of great renown, as well as his peoples' goddess, the Scorekeeper. After being rescued from captivity by the Consular, he concludes that the Consular is the prophesied Herald of the Scorekeeper, and joins them as their first companion. Mechanically, he is the Consular's melee tank companion.

  • The Atoner: He loses his Score when he is captured on Tython, and one of his companion quests involves restoring it by traveling to Tatooine to pay homage to his dead father's remains.
  • Because You Were Nice to Me: Though he was good friends with the Consular's master, the rest of the Jedi on Tython treated him with indifference at best and outright hostility at worst. Part of the reason he joins the Consular is because, like their master, the Consular treats him like a person instead of a beast.
  • Blood Knight
  • Electronic Eyes: He lost his right eye during one of his hunts, and had it replaced with a cybernetic prosthesis.
  • Great Green Hunter
  • Lizard Folk
  • Proud Warrior Race Guy
  • Social Darwinist: A rather strange example. Qyzen has no respect for crime gangs and others who only prey on the weak. On the other hand, he dislikes them because they don't hunt like real hunters, not out of any kind of sympathy for their targets.

Tharan Cedrax

A male human scientist, Tharan is better known as an incorrigible charmer and would-be ladies' man than as the technological genius he actually is. Joining the Jedi Consular on Nar Shaddaa, Tharan Cedrix is the class's healer companion. Voiced by Jamie Elman.

  • Attention Whore
  • Casual Danger Dialog: While not the only companion known for it, he treats life-and-death combat like exercise, and isn't even phased when you fly through a thick asteroid field during some space missions. This gem is from when you're confronted with several frigate-sized space rocks:

Tharan Cedrax: Can we go around?

Holiday

An advanced holigraphic artificial intelligence with a feminine personality and Tharan's closest friend. She joins the Jedi Consular on Nar Shaddaa alongside Tharan. Mechanically she's only an "extra feature" of Tharan, but has a central role in his character development and prominent during conversations. Voiced by Tara Strong.

  • Artificial Human
  • Clingy Jealous Girl
  • Creative Sterility: For all her computational power, she never originates anything, though can improve upon someone else's work. Perhaps even one of the reasons why she's so obsessed about a man who has a new idea every waking minute.
  • Even the Girls Want Her: One of Tharan's abilities is called, Deploy Holiday. It... deploys Holiday... who proceeds to do a sexy dance and stuns the target for eight seconds. Any target: aliens, robots, eldritch horrors, and anything else you can throw her at.
  • Fan Girl: Tharan this. Tharan that. Tharan, Tharan, Tharan. Her days and nights revolve around him. The Consular even has a chance to call her out on it.
  • Genius Ditz: Her personality in general, with computer science being the area of expertise.
  • Green-Eyed Monster: Cited to be a major concern during the Tharan romance arc.
  • I Want My Beloved to Be Happy
  • Interspecies Romance
  • Mechanical Evolution
  • Precursors: She's theorized to be the abandoned or forgotten computer of an ancient unknown civilization.
  • Projected Man
  • Relationship Sabotage
  • What Is This Thing You Call Love?: Her philosophical retort when questioned if her love is only simulated programming.
  • Yandere: She doesn't mind Tharan having one-night stands, because that's part of the playboy charm she adores about him. What she doesn't accept, is Tharan in a serious long-term relationship with another woman. She actually uses electric torture to make him stop dating the Consular, and the romance ends there.

Zenith

A Twi'lek freedom fighter and resistance leader on Balmorra, Zenith is an embittered survivor and guerilla fighter who has seen the ugliest parts of the undeclared war between Republic and Empire from the ground level, and joins the Jedi Consular on Balmorra. Mechanically, he is the class's ranged damage companion. Voiced by Troy Baker.

Lieutenant Felix Iresso

A male human Republic officer, Felix Iresso is a highly decorated war hero and protector of the Republic's people, but has been blacklisted by the military for unclear reasons. He joins the Jedi Consular on Hoth, and is a romance option for female Consulars. Mechanically, he is the class's ranged tank companion. Voiced by Dion Graham.

  • Artifact of Doom: He has the data of a Sith Holocron downloaded into his head.
  • Batman Gambit: He likes to have contingencies within contingencies and plan ahead for even the most unlikely scenarios.
  • Battle Couple
  • Don't Look At Me: Doesn't like to be stared at, and is quite vocal about it.
  • Holding Back the Phlebotinum: He has more knowledge about the Dark Side than your average Sith Lord, but can't willingly access this information and isn't Force Sensitive.
  • Laser-Guided Amnesia: He was captured by Imperial forces and woke up with days missing from his memory.
  • Mildly Military: Believes in adherence to the chain of command, but doesn't like to do things "by the book". For example, rather than ruin someone's career with a court martial, he'd rather punish them with extreme (though temporary) hard labor.
  • Reassigned to Antarctica: Despite his exemplary service record, Felix was transferred to Hoth, ie Planet Antarctica.

Nadia Grell

Nadia Grell is a Sarkhai, a species new to the Galactic Republic and to the galaxy in general. The daughter of a prominent Sarhkai politician, Nadia was brought to the Jedi Order to train her mysterious powers as the first known Sarkhai Jedi, and is assigned to the Jedi Consular as their Padawan. Potential love interest for male Consulars. Mechanically, she's the class's melee damage companion. Voiced by Holly Fields.

  • All Love Is Unrequited: A possible outcome if the Consular follows "pure" Light Side responses and rejects Nadia's romantic advances. This course of action still does not change Nadia's overwhelming fawning or feelings for him.
  • Battle Couple
  • Blessed with Suck: Nadia's Force powers are frowned upon by her native people.
  • Daddy's Girl: Ever so much, thanks to her being a social outcast. After his untimely death, she substitutes her parental figure with the Consular.
  • Does Not Know His Own Strength: She likes to test the limits of her abilities, but it tends to cause a lot of collateral damage.
  • Hero Worshipper: Of the Consular.
  • Huge Guy, Tiny Girl: Nadia and her father. Because Nadia also happens to use the most petite adult female character model in the game, it's likely the Consular will embody this with her as well.
  • I Just Want to Be Normal: Until she joins the Jedi and befriends the Consular.
  • Let's Wait a While: The Consular refuses Nadia's first sexual advance in the romance arc, citing that it's too soon after her father's death, and that she's doing it for "comfort sex" than true love. Nadia's comment that she fears the Consular could die at any moment, only reinforces this feeling.
  • Parental Substitute
  • Power Incontinence: She has an incredible level of Force telekinesis, perhaps the strongest of her generation in the Jedi Order, but it reacts reflexively to emotional state... good and bad. Extremely happy? Force explosion. Extremely angry? Force explosion. And Nadia tends to be a very emotional girl. She comments that exploding rocks and trees are a daily norm for her.
  • So Proud of You: To her father initially. Later she desperately seeks the Consular's constant approval.
  • Strange Girl: Her childhood.
  • Teacher-Student Romance: Given the events that occur before she becomes your Padawan, this relationship can be very unsettling. She hero worships the Consular for saving her life, loses her father and substitutes him as her major male role model, absolutely trusts and defers to his greater experience, feels eternally indebted for granting a life where she isn't persecuted for being different, had an attraction for him at first sight... the list just goes on and on.
  • The Ophelia: Her childhood.
  • This Is Unforgivable!: Despite the Consular's attempt at soothing her, Nadia will kill the man who killed her father. Quite violently. For all the innocent purity she displays, loss of a love one is clearly the one factor that could cause her fall to the Dark Side.
  • White-Haired Pretty Girl
    • Not her real hair color. Evidently the Sarkhai use white dye and face paint for cultural reasons. You never see Nadia's true hair color (she even shaves her eyebrows), but her natural skin tone is Caucasian and seen when wearing a revealing outfit.

Supporting Characters

Master Yuon Par

The Consular's Jedi Master, Yuon Par is noted being a somewhat unorthodox member of the Jedi Order with her interest in ancient ruins and friendship with Trandoshan hunter Qyzen Fess. After Tython its revealed that she's suffering from a Dark Side infused sickness, which kicks off the plot of Chapter I.

Syo Bakarn

A member of the Jedi High Council, and this first character the Consular meets in the game. He serves as your liason with the Jedi Order, and provides you with missions and intel. Is actually the First Son the Emperor, though he personally is unaware of this.

Lord Vivicar / Parkanas Tark

Smuggler

Smuggler & Companions

The Smuggler

"It's a dangerous galaxy. Freighter captains are a dime a dozen, but when the Republic needs someone who can get the job done, they always call me. I've got the connections, the talent, and the best starship there is."

An unaffiliated smuggler contracted to bring a shipment of weapons to the embattled Republic forces on Ord Mantell, things get off to a rocky start when the Smuggler's ship is stolen by a Separatist, starting a chain of events that take the Smuggler deep into the conflict with the Empire. The female Smuggler is voiced by Kath Soucie, and the male by Maury Sterling.

Corso Riggs

Corso Riggs is a cheerful, disarmingly optimistic mercenary soldier. Raised as a rancher's son on the rough frontier of Ord Mantell, Corso developed a mixture of naive innocence and primitive toughness, wrapped with old-fashioned chivalry.

In addition to his gung-ho enjoyment of a good,dirty fight and his encyclopedic knowledge of weapons, Corso remains a ray of sunshine in even the worst circumstances. He has no sense of his own mortality and is absolutely convinced that he's going to live forever. Corso also has a soft spot for damsels in distress, even when they clear they're no up to no good.

He's also a love interest for the female smuggler. Mechanically, he's the Smuggler's ranged tank companion. Voiced by Troy Hall.

  • Battle Couple
  • Good Ol' Boy: Was raised as a farmer's son before seperatists killed his family. One of his battle cries is even "Yee-Haw!"
  • I Call It Vera: Every weapon he owns has a name. Torchy, Huwey, Flashy...
  • Wouldn't Hit a Girl: He dislikes violence against women as that was the values instilled in him by his parents. He worries that this makes him old-fashioned and patronizing.

Bowdaar

The mighty Wookiee gladiator named Bowdaar has spent over a century facing countless opponents without ever losing a match. He solidified his title as the galaxy's greatest gladiator when he defeated notorious Wookiee-hunter Karssk on Ord Mantell. The more gullible underworld scum whisper that Bowdaar is an immortal creature who can't be killed, but those who have faced him and lived know that he is simply the best there is.

On the surface, Bowdaar may seem like a simple-minded brute, but nothing could be further from the truth. Case in point: Bowdaar eventually discovered the identity of the Trandoshans who first captured and enslaved him. One night in an arena on Loovria, Bowdaar learned that his former captors were sitting in the stands. An unfortunate "weapons malfunction" caused the drunken Trandoshan slavers to meet an untimely—and extremely messy—end.

Bowdaar is the first companion character for the Smuggler to be revealed. In actuality, he's the second companion to be acquired, on Nar Shaddaa. Mechanically, he's the Smuggler's melee tank companion.

  • Blood Knight: "Facing an endless army of worthy foes under an open sky. That is my dream."
  • Expy: The Smuggler's Wookiee companion. It shouldn't be too hard to guess who he's filling in for.
  • Fantastic Racism: Bowdaar absolutely hates Trandoshans, calling them 'filthy lizard men' and admits that he enjoyed killing them in arena fights. It is understandable, since many Trandoshans hunt Wookies for sport and skin them.
  • I Need to Go Iron My Dog
  • I Owe You My Life: The Chewbacca expy joins the Han Solo expy's crew, so naturally this trope comes into play, right? Wrong. Bowdaar compares the Life Debt to slavery, and so can the player character.

Smuggler: That sounds like slavery. Or, worse, marriage. No thanks.

Risha

The daughter of a vicious crimelord and also heir to a planet's throne, Risha is a fundamentally good person hardened by years of seeing and enduring the ugliest parts of the galaxy. Bitingly sarcastic and often selfish, Risha nevertheless joins the Smuggler on Alderaan. Romance option for male Smugglers. Mechanically, she's the class's ranged damage companion. Voiced by Tara Strong.

Akavi Spaar

Akaavi Spar was born into a respected Mandalorian clan and became one of its finest warriors. She killed her first foe—an abusive Abyssin mercenary—at the age of eight using an improvised flamethrower. This victory earned her the nickname "firehand" among her clan and marked the beginning of an impressive career as an Imperial bounty hunter. Akaavi captured and killed all manner of targets in her youth, from career criminals to Jedi.

When her entire clan was framed for crimes against the Empire and executed, Akaavi alone survived the brutal purge—but her outlook on the galaxy changed forever. With no connection to her Mandalorian heritage, she became a wandering mercenary loyal to no one.

Romance option for male Smugglers. Mechanically, she is the Smuggler's melee companion. Voiced by Stacy Haiduk.

  • Blood Knight
  • Defector From Decadence: Her clan used to serve the Empire loyally until they were famed and dishonored.
  • Defrosting Ice Queen: In a way, she becomes more approachable as you gain her loyalty. If you romance her, she even shows affection to you.
  • Expy: She looks similar to Darth Maul but without the force powers.
    • So much that she is a red skinned Zabrak, that fights with a staff.
  • Proud Warrior Race Guy: She is a Mandalorian after all... you even lose loyalty points with her if you act dishonorably.
  • Token Evil Teammate: She isn't really evil. However, out of all the smuggler's companions, she is the only one that is openly hostile to both the Republic and the Jedi, and frequently disapproves of light-sided actions.

Languss "Guss" Tuno

A male Mon Calamari who joins the Smuggler on Hoth, Languss Tuno is a failed Jedi Padawan who abandoned the Order but still uses his limited knowledge of the Force and a stolen lightsaber to dupe the gullible while pursuing a life of leisure and hedonism. Mechanically, he is the Smuggler's healer companion. Voiced by Gary Schwartz.

Supporting Characters

Darmas Pollaran

Inveterate gambler and unrepentant ladies' man Darmas Pollaran is an information broker operating out of Coruscant's old Galactic Market cantina. If something important is happening in the Republic capital's chaotic criminal underworld, Darmas either knows about it or can find someone who does. His network of informants and confidantes extends to Coruscant's meanest, roughest and deepest levels.

Darmas charges a high premium for his data and contacts, supplementing that sizable income with his impressive winning streak gambling at the card game known as sabacc. Although more than one poor loser has quietly accused Darmas of cheating behind his back, no one would dare make such an accusation to his face. Darmas doesn't take insults to his gentlemanliness lightly—and he has the blaster-handle notches to prove it.

The man known as Darmas Pollaran is an elaborate fiction--a cover identity crafted by one of Imperial Intelligence's most successful infiltrators. Every woman romanced, every hand of sabacc played and every scrap of information gathered has all been in service to the Sith Empire. He is fiercely loyal to the brutal oppressors he so faithfully serves.

Darmas despises everything about the Republic, but reserves special hatred for its criminal denizens. Now that his true identity is revealed, certain past calamities within the galactic underworld--like the rise and fall of the Migrant Merchants' Guild on Coruscant--must be viewed in a new light. It is almost certain Darmas had a direct hand in these events.

Skavak

The smuggler's nemesis for the first act and Jerkass extraordinaire. He steals the smuggler's ship at the very beginning of the game and gets you in trouble with all sorts of unsavory types. He's after Nok Drayen's legendary lost riches, just like our hero.


Republic Trooper

Trooper & Companions

The Trooper

"We did not start this war. For us, there is no glory. We fight because it's our duty to defend the people and the principles of the Republic. On every world the Sith Empire strikes, we will be there, too. We will sacrifice when necessary, but we will never surrender. For hope... for freedom... FOR THE REPUBLIC!"

A decorated sergeant in the Republic military, the Trooper is a new recruit into Havoc Squad, the pinnacle of Republic Special Forces, and deployed to the war-torn world of Ord Mantell. Subsequent events catapult the Trooper into the thick of the war - both on the physical battlefield, and politics on Coruscant. The female Trooper is voiced by Jennifer Hale. The male Trooper is voiced by Brian Bloom.

Lieutenant Aric Jorgan

A Cathar stationed on Ord Mantell, in charge of the local loyalist forces. He starts out as the superior and Mission Control of the Republic Trooper, during the first phase of the game. After Commander Harron Tavis defects to the Sith Empire with the rest of Havoc Squad, Jorgan is scapegoated for the defection by Republic High Command, and demoted to Sergeant. Recognizing his loyalty and service record, he is reassigned to the now undermanned Havoc Squad, joining as a companion character for the Republic Trooper. Romance option for female Troopers. Mechanically, he's the class's ranged damage companion. Voiced by Tim Omundson.

  • Bald of Awesome: His default appearance.
  • BFG: He starts out with an Assault Cannon when he first joins Havoc Squad, often having higher DPS than the player character does upon recruitment.
  • Catfolk: He's a Cathar, a species with a distinctly feline cast.
  • Good-Looking Privates: Though Your Mileage May Vary.
  • The Lancer: Fills this role in the Trooper's squad.
  • Love Interest: for a female trooper
    • Battle Couple
    • Interspecies Romance: Notably he's a cathar, a species that's currently unplayable so if you romance him its interspecies regardless what race the female Trooper is.
  • Mean Boss: An efficient overseer, committed to the Republic's ideals, but pretty condescending and dismissive of the Republic Trooper when he/she first shows up. Only at first though, as the player character proves their skill while questing to save Ord Mantell in the first part of the game.
  • Only Sane Man: Possibly excepting the player, he is this for the Trooper's Main storyline. He dislikes both Just Following Orders, and Knight Templar attitudes. In every other situation, he likes dutiful and respectful remarks, and dislikes bravado and greed.
  • Scary Black Man: Alien, but his dark skin and fur qualifies him anyway.
  • Sergeant Rock: See his above summary.

Elara Dorne

A former Imperial soldier who defected to the Republic over moral differences, Elara Dorne is a combat medic serving on Taris where she is recruited by the Trooper to fill the same job in the reformed squad. Romance option for male Troopers. Mechanically, she is the class's healer companion. Voiced by Moira Quirk.

  • The Atoner: She hasn't committed any atrocities herself, but desperately wants to prove to everyone her loyalty to the Republic despite her background as an Imperial.
  • Badass Bookworm: She is not only a skilled Combat Medic, but also an expert in both Republic legal terminology and medical science.
  • Beleaguered Bureaucrat: After she joined Havoc squad, she is in charge of taking care of all their paperwork. If you romance her, she use this to her advantage and force everyone to leave the ship and fill out their paperwork. Allowing you two to have the entire ship to yourselves.
  • British Accents: Speaks in a heavy Imperial accent. General Garza describe it as 'pure Dromund Kaas'.
  • By The Book NCO: She generally approves when you follow rules and regulations to the letter and do things the proper way by obeying orders. However, there are moments in which she encourages you to disobey ethically questionable orders or even to commit what is a few steps away from war crimes, such as when she encourage you to kill a surrendered Imperial officer (her former CO and a war criminal) instead of releasing him.
  • The Chick: Excluding a female Trooper, she's the only female member of Havoc Squad, a healer, and is generally concerned with making the right choices.
  • Combat Medic: Her specialty.
  • Defector From Decadence: Formerly an Imperial trooper that defected to the Republic for moral reasons.
  • Defrosting Ice Queen: Her personality in general and romance in particular.
  • Good-Looking Privates: Tall, smooth-skinned, and blonde.
  • Immigrant Patriotism: Extremely loyal to the Republic and what it stands for despite being from a bloodline of Imperials with a strong military tradition.
  • Lady of War: Comes across as this. The British accent helps.
  • Love Interest: for a male trooper.
    • Battle Couple
    • Unequal Pairing: Depending on if you promote her to be your XO or not, you are still her commanding officer that outrank her her by either one or two pay grades. This is evident in that even if you romance her, she will still call you 'sir' in private conversations. She managed to bypass the regulations against relationships between enlisted personnel and officers by filling out all the correct paperwork. Allowing the two of you to go official with your relationship.
  • Shout-Out: If we know BioWare's love of George R. R. Martin and A Song of Ice and Fire, the name might well be a shout-out to Princess Elia of Dorne.
    • Her name is probably more likely a word play of Elora Danan, an important character in the 80's film George Lucas wrote: Willow.

M1-4X

A prototype assault droid, possibly the most advanced in the Republic military, M1-4X is programmed to be the ideal soldier and specifically designed to be a part of Havoc Squad. The Trooper recruits him/it on Nar Shaddaa. Mechanically, he is the Trooper's ranged tank companion. Voiced by Tom Kane.

  • Apologetic Attacker: As he was programmed to be incredibly patriotic, he hates being forced to attack the player, to the point he actually gives the player advice on how to destroy him!
  • The Big Guy: Your first tank and one of the biggest companions in the game.
  • Large Ham: He is programmed to be an overly enthusiastic, patriotic soldier.
  • Override Command: Though he hates it when forced to do things against his will.
  • Patriotic Fervor: He manages to outdo the Light-side trooper, an incredible patriot in his own right.
  • Republic Robot


Tanno Vik

A Weequay demolitions expert born on Nar Shaadaa. Formerly serving the Republic military, Tanno Vik was faced with criminal accusations throughout his short career, until he was finally convicted for masterminding a protection racket while defending a Republic outpost on Talay. After his discharge, Vik resorted to mercenary work, and still plies his abilities in the galaxy’s deadliest conflict areas to this day. Mechanically, he is the Trooper's melee tank companion. Voiced by David Anthony Pizzuto.

  • Affably Evil: As far as his biography has told, Tanno is charming, but amoral, and much more interested in achieving his own goals first.
  • Awesomeness By Analysis: His biography mentions that he impressed his instructors with his ability to quickly find structural weaknesses in buildings and vehicles.
  • Hot-Blooded: He's been called belligerent and rebellious in his biography, to the point where his disregard for authority is what prevented the Republic Special Forces from recruiting him.
  • Token Evil Teammate: His isn't really evil per say, but Vik is the only member of the new squad that isn't loyal to or even interested in the ideals of the Republic, he is only in the army to benefit from the protection against the criminals that are after him. And his personal quest involves him trying to persuade you to abuse your position as a republic officer to run a criminal racketeering gang with him.

Sergeant Yuun

A male Gand Findsman and Republic soldier, Yuun is a highly capable technician in the military and shamanistic tracker among his people, though some find his insectoid appearance disturbing. He joins the Trooper's squad on Hoth, and is the class's melee damage companion.

Supporting Characters

General Garza

A Republic general noted for her strict nature and almost trigger-happy stance on the war, Garza was among the co-founders of the Republic Special Forces (i.e. the Trooper) division. Voiced by Kate Weiman.

  • Good Is Not Nice
  • Iron Lady
  • Knight Templar: She faces frequent accusations of ordering covert assaults on Imperial holdings throughout the galaxy. She's also willing to order the execution of innocent people on the slightest chance they might have been converted into cyborg Manchurian Agents.
  • Military Maverick: In theory, she's beholden to the senate. This doesn't stop her from lying her ass off to them.

Trooper: Did you just... Lie to a senator?
Garza: Of course not. You've only just told me about Tavus's Defection.

  • Necessarily Evil: Most of the time when Garza orders you to perform a dark-sided option, this is usually her justification
  • Reasonable Authority Figure: Despite her reputation and how she occasionally orders you to commit morally questionable actions, she comes across as one since she understands the hardship that you are your man are going though and doesn't give you anything more then a harsh lecture even when you disobey said questionable orders.
  • The Rival: A major political rival to the Supreme Chancellor.
  • Retired Badass: She used to be the commander of Havoc Squad before she was given a desk job.
  • Shadow Archetype: To Keeper in the Imperial Agent's storyline

Harron Tavus

The commander of Havoc Squad when the Trooper arrives on Ord Mantell, Tavus is a distinguished war hero and considered one of the best soldiers in the Republic. At the end of Ord Mantell, he and the rest of Havoc Squad defect to the Empire and leave the Trooper for dead. The rest of Chapter I consists of hunting him and the other squadmates down.

Jonas Balkar

A talented field operative for the Republic's Strategic Information Service, Jonas Balkar has led an impressive career despite his young age, earning him undercover placements on high-risk worlds such as Nar Shaddaa and Balmorra. His exceptional planning and investigatory skills have led to numerous Republic successes, both seen and unseen.

Personnel records also make particular note of Balkar's charming demeanor, encouraging his assignment to operations where personal interactions are key—particularly interactions with female subjects.

He supports the Republic Trooper through out the whole story, serving as the main SIS contact of the character.

  • Could Say It, But...: He's not above using this method to let information slip to the Trooper when he's not supposed to, such as in Jorgan's personal mission "Missing In Action":

Jonas: I've got major players breathing down my neck. Otherwise I'd tell you to investigate that prison the Imperials set up in Shadow Town.

  • Ship Tease: Female Troopers can flirt with him quite a bit, much to Elara's disapproval and Jorgan's dismay.


General Rakton

One of the Empire's greatest strategist and most successful field commander that has a reputation of never being defeated in any of his military campaigns. He was the mastermind behind the development of the Gauntlet super weapon. After its destruction, he led the Empire's campaign in capturing the Bastion on Corellia and hopes to use all intelligence stored in it's databanks to defeat the Republic ones and for all.

  • Anti-Villain: A mix of Type I and III
  • Authority Equals Asskicking: Even as a high ranking commander, Rakton is still a good soldier and excellent fighter.
  • Evil Brit
  • Evil Genius: He designed the Gauntlet super weapon and plans to defeat the Republic by analyzing all the intelligence stored in the Bastion's databanks and come up with an unbeatable strategy.
  • Hannibal Lecture: Delivers one to the trooper about how the Empire is a superior civilization when you confront him
  • Noble Demon: His codex entry states that soldiers under his command are strictly prohibited from harming civilians in occupied areas. And the Gauntlet super weapon is specifically designed to only be used against military targets and avoid collateral damage on large populations
  • Talking the Monster to Death: Inverted. He tries (unsuccessfully) to talk you into surrendering.
  • Patriotic Fervor: He is a fanatic Imperial patriot that passionately believes in the Empire's ideals and thinks that he is fighting a war of enlightenment to bring law and order to the corrupt and inferior Republic.
  • Shadow Archetype: To a light-sided trooper.