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This is a list of characters in Fire Emblem: The Sacred Stones.


Main characters

Eirika

“It is... I just pray that this fighting will end as swiftly as possible. No one desires this war. So why must it continue?”


The Princess of Renais. Elegant, beautiful, strong-willed and just, as well as into diplomacy and politics rather than into war despite being an accomplished swordswoman, but also being heavily implied to have an incestuous crush on her twin brother Ephraim (though she can form relationships with her other friend Innes or other male characters, via supports). When Grado invaded Renais, Eirika escaped with her guardian Seth to the neighboring Frelia and worked her way to uncover the mystery of Grado's invasion, one that leads to a resurrection of the Demon King Fomortiis.

Class: Lord


Ephraim

"Trust me. I don't pick fights I can't win.”


The Crown Prince of Renais, who unlike his twin sister is more into combat and war strategies rather than politics. He wields a spear instead of the standard Fire Emblem hero weapon the sword. When Eirika escapes, Ephraim was already on the way to slow Grado's advances. He eventually joins up with Eirika and helped her in her quest, eventually learning that he will have to take responsibility to be a good king, not just fighting all the time.

Class: Lord


  • The Ace: Deconstructed. Ephraim starts off so damn amazing he's a borderline God Mode Sue. However, when he gets back to Renais, Seth tells him that the citizens are not cheering for his return. They're only happy because Orson's reign of terror is over. Ephraim takes this as the sign that his Leeroy Jenkins tendencies haven't been great for his people and begins to mature from then on.
  • Action Hero and Guile Hero
  • Badass
  • Big Brother Instinct Mentor: It's not made clear if he's older than Eirika, but he acts as one to her anyway. Also applies in his relationship with Myrhh - she specifically asks if she can call him "brother" in their C Support, and their deepening relationship is this as opposed to romantic.
  • Big Damn Heroes: Saves Eirika twice in the story.
  • Blade on a Stick
  • Blood Knight: Could probably give Ashnard a run for his money in this department. Ephraim is more or less addicted to fighting and seems to constantly be on the lookout for a Worthy Opponent. Deconstructed by the end, alone with his Ace characteristics.
  • Book Dumb: He knows nothing of magic, as he will frequently point out.
    • In a flashback, he also complains that books are too thick and have too many words.
    • Not to say he's actually stupid or can't read, he's just too bored and impatient with books. This is tied into his Character Development in accepting his duties.
  • Cutscene Power to the Max: The game stubbornly refuses to allow Ephraim to fail at anything in the storyline.
    • Cutscene Incompetence: That said, Lyon manages to steal the Renais Sacred Stone from him a bit too easily.
  • Expy: Like Hector, but uses lances instead
  • Glass Cannon: Less breakable than most, but he still shouldn't take too many hits at first; fortunately, he more than makes up for it very hard from the beginning, and his high critical rate is nothing if not beneficial.
  • Glory Hound
  • Guile Hero: He was able to wage guerrilla warfare on the Grado forces with only three soldiers; and when Orson led them into a trap, he and his two remaining soldiers fought through Valter's forces by breaking east, thanks to his tactics. Obviously it doesn't shine through in gameplay (it's the player who's in charge), but between-chapter exposition frequently shows evidence of Ephraim's tactical and strategic genius.
  • The Hero: Come Chapter 8 and the end of the First Story Arc he joins up with Eirika, and from then on they share this role in-story.
  • Hero of Another Story: During the First Story Arc, you're hearing of his exploits against Grado as he and his men use guerilla tactics to weaken the army. The game's sole Gaiden Chapter even gives you control of him and his men instead of Eirika's.
  • Idiot Savant: Not an extreme example but with shades of it - Ephraim's a bloody genius and veritable Badass on the battlefield, but he lacks skills in many of the finer aspects of a royal upbringing like historic knowledge and tact - sometimes he's even pretty blunt in everyday situations. Still a good person overall.
  • Incest Subtext: Not stated outright, but the implications are there...
  • Jack of All Stats
  • Leeroy Jenkins: If trying to take on an enemy castle, and then their capital city with only two soldiers doesn't qualify you for this, who knows what will. And somehow, Ephraim makes it work.
  • Lost Forever: Happens if you allow Orson to run off with Ephraim's signature lance, Reginleif. You can't get another one, even if you play Ephraim's route (whereas Eirika can find an extra Rapier on her route).
  • Modest Royalty
  • Nice Guy
  • Rebel Prince: In the flashbacks to only a year or two ago, Ephraim commented that if it was up to him, he'd leave the kingdom in Eirika's hands and become a mercenary. Ephraim's journey forces him to confront the responsibility his father's death has placed upon him and grow into his duty as king.
  • Tender Tears: Only once and only on his own Route, but it's quite a moving moment when the calm and composed Ephraim becomes misty-eyed.
  • You Gotta Have Teal Hair

Renais

King Fado

The King of Renais, Fado is killed shortly into the story by Prince Lyon. His death motivates his children.

Class: General


  • Badass Beard
  • Hot Dad
  • Mighty Glacier: Likely, his class was General.
    • However, he has a unique sprite in the opening cutscene in which he is killed; the "General" class is only for the recruitable version in the post-game content.
  • Sacrificial Lamb: He doesn't live past the first chapter and his death is what kickstarts the plot.
  • We Hardly Knew Ye: He doesn't even make it past the prologue.

Seth

“It is my charge. It is my hope. Sir Orson... Prepare yourself.”


A high-ranking knight in the service of Renais, Seth is ordered early on to escort Eirika to Frelia. He acts as The Lancer to whichever sibling is the main character in the story from there.

Class: Paladin


Franz

“I may be young, but I'm every bit a Knight of Renais.”


A fresh knight in the Renais military, Franz joins Seth in escorting Eirika across the border. Franz is sent ahead initially and returns later with Gilliam. His older brother, Forde, is also a Cavalier but he's under the direct service of Ephraim alongside Kyle and Orson.

Class: Cavalier


Garcia

"To prepare myself for battle, I visualize the enemy in front of me."


A retired former soldier of Renais, Garcia left the military after his wife Risa died so he could raise his son Ross. When father and son are saved by Eirika's group early on, Ross manages to convince Garcia to rejoin the military and fight for the sake of Renais.

Class: Fighter


  • An Axe to Grind: At first, though if he promotes into a Warrior, he'll also become The Archer, or he can prove that Heroes Prefer Swords.
  • Badass: Especially for one of the poorly balanced Fighter class. Granted he's a bit rusty at first--due to his retirement, no doubt--but trained up back into form and ... oh yeah.
  • Badass Beard
  • Berserk Button: First, don't threaten Ross. Two, don't damage his Badass Beard.
  • Boisterous Bruiser: And even more so after being retired for years. Eagerly lampshaded by Seth.
  • Cool Old Guy
  • Face Death with Dignity: His Badass death quote: "I have no regrets. This was always my fate."
  • Good Parents: He dearly loves his boy Ross.
  • Papa Wolf: He takes up his axe again to defend his son after the bandits come to destroy their village. If you don't recruit him until after the level, he'll rampage through the thugs all by himself.
  • Retired Badass: Left the army after Risa's death so he could raise Ross. When their village was destroyed and they were saved by Eirika's crew, he returned to action when Ross decided to join the troupe.
    • In his solo ending he becomes an instructor in the Renais military, helping out the newbies.

Ross

“Yeah! Don't be fooled by my appearance. I'm actually pretty good.”


Garcia's son, one of the three new "trainee" classes. In this case, he's a Journeyman, a sort of Pre-Fighter/Pirate class. Ross is eager to become a great warrior like his father.

Class: Journeyman


Neimi

"Well, I might not be the best, but when something needs to be done...I do it."


A resident of Renais, and an Archer of reasonable skill. Neimi's village is sacked by Brigands. Eirika agrees to help her find her childhood friend, Colm. She turns out to be the granddaughter and disciple of Sethla, a legendary archer.

Class: Archer


Neimi: (to Garcia, about her gauntlet) My late grandfather gave it to me. It was too big for me, so I resized it to fit my hand. He was the one who taught me how to use a bow... This is a keepsake he gave me.

Colm

“You need anything stolen, I'm your man. 'Course, my blade's no joke either.”


Neimi's childhood friend, and a Thief. The group encounters him stealing from a group of Bandits to reclaim Neimi's Memento MacGuffin... after he steals Eirika's Lunar Brace. Afterwards, he returns the bracelet and joins the group alongside Neimi.

Class: Thief


Artur

"Evil shade! May the blessed light drive you from this land!”


A humble, gentle monk the party encounters trying to purge the woods of Monsters. Artur joins them after the incident.

Class: Monk


Lute

“Because there's no one better than me.”


This proud mage is old friends with Artur; she joins during the same battle he does.

Class: Mage


  • Action Girl
  • Badass Bookworm
  • Black Magician Girl
  • Blood Knight: Possibly. She really enjoys killing Monsters with her magic. But she also does it "with love" in her own words.
  • Child Prodigy: She's very proud of this, and has the skills to back it up.
  • Cloudcuckoolander: Like L'Arachel, she's very much on her own wavelength, and her though process is incomprehensible to others. If she and Artur marry, it's implied her son is just as odd as she is, as she starts studying the child's "baffling habits" with as much interest as her magic. (Curiously, her and Kyle's son is normal in behavior - likely because Kyle is the one mostly raising him).
  • Holy Hand Grenade: If promoted into a Sage.
  • Hot Mom: Of a son, if she married either Artur or Kyle.
  • Insufferable Genius: Constantly brags about her brilliance and unaccountable magic skills. True to form, she has the best magic growth in the game.
  • Jerk with a Heart of Gold
  • Opposites Attract: Kyle is an extremely serious, straight-laced guy, while Lute is...not. This doesn't stop Kyle from falling for her if they support, finding Lute's peculiarities incredibly charming.
  • Playing with Fire - Razor Wind - Shock and Awe: Starts with a Fire tome, can start using other Anima tomes as she levels up.
  • The Rival: To Knoll, though he was tricked into being her rival.
  • Single Woman Seeks Good Man: Amelia, Tana, Natasha, Vanessa, Tethys, Marisa, Eirika (with Seth or Saleh), and L'Arachel (with Ephraim) all fall into this, but Lute's relationship with Artur arguably has them all beat.
  • Squishy Wizard
  • Stalker with a Crush: Her hobby is "monk watching". Says a lot. Granted, she and Artur were living together before they joined...
  • Strange Girl: Has immersed herself so far in her books that she's left completely unable to function in the real world. Her paired ending with Kyle outright states that all of Kyle's compatriots were unable to understand what he saw in such a strange girl.
  • Sugar and Ice Personality: Her A support with Artur has her going into almost shock when he tells her that he loves her, then blushing and not knowing what to do or say until Artur tells her to just be herself.
  • You Gotta Have Indigo Hair

Kyle

“My life has been yours since the moment I took my chivalric vows.”


A knight of Renais, and one of two soldiers under Ephraim's command. Serious and straightforward.

Class: Cavalier


Forde

"A knight's greatest pride are the scars his armor bears for him."


The other of Ephraim's loyal men, and Franz's older brother. Easygoing and carefree.

Class: Cavalier


  • Big Brother Mentor: To his little brother Franz.
  • Bodyguard Crush: On Eirika.
  • Brilliant but Lazy
  • Captain Ersatz: He looks an awful lot like Edward Elric, with the blond ponytail, red clothes, and he's even the older brother.
  • Chivalrous Pervert: Not in the league of Sain, but hey.
  • Heavy Sleeper: Sometimes dozes off in battle. Hilariously used in his and Vanessa's C support, where she and her Pegasus almost crash on him and he doesn't even notice.
    • Forde likes his naps so much that his horse saddle is specially outfitted for his use. That way he can nap as much as he likes while in horseback without risking to fall off.
  • Nice Guy
  • Promotion to Parent: His and Franz's mom died when Forde was a teenager and Franz was a baby. Then, their dad dies few years later.
  • Stepford Smiler: While Forde is a genuinely Nice Guy, Franz notices in their supports that sometimes he forces himself to keep acting like that when not in the mood to help his friends stay strong.
  • Warrior Poet: He is a very accomplished painter. In his solo ending, he retires from the military and becomes the court artist; in his and Eirika's shared one, he paints a beautiful portrait of her that becomes legendary.

Orson

"You're an impressive knight, Seth. You would sacrifice your life for king and country. Not even a moment's pause."


A knight who serves Ephraim and is in his party starting and ending with Chapter 5x. In Chapter 8, he betrays the heroes and takes residence in Renais Castle. He spends the rest of his days with his Empty Shell of a revived wife, Monica, pretending that she is alive, uncaring of his surroundings. He is the boss of Chapter 16, where he (as well as said zombified wife) is killed by Ephraim and his group.

Class: Paladin


Seth: His wife passed away some six months back. The loss may have been too much for his mind to bear. His love and devotion for his wife were well known among the knights.

  • Dull Eyes of Unhappiness: When he's with you, his eyes look normal. They become this when he is Chapter 16's boss.
  • Face Heel Turn
  • Guest Star Party Member
  • Meaningful Name: His name means 'bear', and you know just how possessive and aggressive bears (both male and female) can be about what's theirs. This seems to be reflected in his defection - he just couldn't let his wife go, and becomes passive-aggressive towards those who he thinks will take her away from him.
  • Meat Shield: Because his growths are those of a Crutch Character while his three companions grow much more powerful, and to prevent the Wutai Theft of him taking his gear with him when he defects, canny players get a lot of use out of Orson by using him as unarmed but hard-to-hit bait to lure the large enemy force into traps.
  • The Mole: During Chapter 5x.
  • Necromantic
  • Sanity Slippage: He's normal, if slightly grim, when he's on your side, but by the time of his return he's totally lost it.
  • There Are No Therapists
  • Wutai Theft: He runs off with any weapons on him, once Ephraim's side-quest is completed.

Frelia

King Hayden

King of Frelia, Hayden greatly helps the Twins in their quest, dispatching his armies to fight back the Grado Empire.

Class: Ranger


Gilliam

"I've stronger armor then you do. I'll take the lead. Watch my back."


Class: Knight


Moulder

Yes. We must remember who we were and what drove us to join this cause.


A Priest of Frelia, Moulder is dispatched alongside Gilliam and Vanessa to aid Eirika.

Class: Priest


Vanessa

"Yes, Your Highness, I shall. I shall prove myself worthy of the honor of your trust."


A Pegasus Knight of Frelia, Vanessa is also dispatched to aid Eirika. She and her older sister Syrene are the ones who trained Tana in both fighting and Pegasi riding. Her Pegasus's name is Titania.

Class: Pegasus Knight


Tana

“I hope our efforts end this war quickly. I don't want to see anyone else die.”


Princess of Frelia, and a fresh Pegasus Knight, Tana sneaks out to aid the Twins against her father and brother's will, with different results depending on which path you're following. Her Pegasus's name is Achaneus.

Class: Pegasus Knight


Innes

“Surrender? I'm the prince of Frelia. I don't know the meaning of the word. The fate of the world rides on my shoulders, and I'll make it to Jehanna. Even if I have to crawl to do it.”


The Crown Prince of Frelia. Innes is dispatched to Jehanna after the twins reunite, and they end up encountering him along the way in her storyline... and right on time, since he has caught quite the Distress Ball: depending on the route, he'll be either under attack from Pablo's mercenary troops (alongside the mercenaries Gerik and Tethys) or trapped in Jehanna Hall as it burns down (alongside Eirika and Saleh).

Class: Sniper


  • Aloof Big Brother: To Tana
  • The Archer
  • Child Prodigy: As stated in Moulder and Vanessa's supports, he defeated a famous archer when he was as much 12 years old.
  • The Comically Serious: He takes himself really, really seriously. And yet he can be hilarious when he tries not to be. Seee his talk with Gerik and Tethys in Eirika's path and his supports with L'Arachel for good examples.
  • The Determinator: He won't give up even if he's dying:

I won't give up... Not here... Not in this place... I'll keep going, even if I have to crawl...!

Syrene

"To beat your enemy, know your allies. Without knowing the skills of your own men, you can never win a war."


A knight of Frelia, she's encountered very late in the game along the way to Rausten. She is also Vanessa's older sister and greatly admired by Tana, whom the sisters taught all they knew in regards to fighting.

Class: Falcoknight


Vanessa: I've always wanted to be like you. You've always been my role model. But, I feel like whenever I finally catch up to you, you're already gone. You've already moved on. I'll never catch up with you, no matter how hard I try.

Jehanna

Queen Ismaire

The Queen of Jehanna, known as "Ismaire of the White Dunes". Just, wise, calm and kind-hearted, she has been reigning alone ever since her husband perished and her son left the palace. Very well-loved by her people. Sadly murdered by Caellach about halfway through the game. Her son is actually Joshua the Myrmidon.

Class: Swordmaster


Joshua

"Gambling's what I live for. Even when I lose, I never want to stop."


A mercenary encountered early in the game. Also the Prince of Jehanna, in disguise.

Class: Myrmidon


  • Badass
  • The Bet: With Natasha, so much. In their A Support, he even proposes to her in the form of a coin flip.
  • Born Unlucky: A running gag is that Joshua will lose whatever coin toss or endeavor he attempts early on.
  • The Charmer: Hits on a nun within seconds of being introduced, but wouldn't kill her even if paid to. If their support level is raised to A, they get married. See also: Nice Guy.
  • Cool Sword: The Killing Edge he has when he joins. And the family heirloom Audhulma, which Ismaire gives to him before she dies.
  • Failure Is the Only Option: No matter what story path you take, or how strong he is, or how quickly you go through the maps, he will never ever get the chance to save his mum.
  • The Fatalist: He comments to Gerik in their supports that even the greatest warrior can't beat being unlucky, although Gerik tells him that luck is no excuse for success or failure.
  • The Gambling Addict: Decides his allegiance via coin flip, and manages to get L'Arachel addicted to it as well. Supports also reveal that he cheats on a pretty regular basis, so he may be disguising his decisions with the illusion of chance.
  • Handsome Lech: His attractiveness is never pointed out in-game, but his mother is repeatedly described as beautiful. Also, the personality of a gambling addicted mercenary who joins a team for a hot nun? Yeah... Attractive indeed...
  • Heroes Prefer Swords
  • Heroes Want Redheads: L'Arachel, Natasha, and Marisa.
  • King Incognito: And it's hinted that, in Ephraim's path, he never reveals his true identity to anyone except through the Where Are They Now? Epilogue.
  • Lightning Bruiser: His defenses are sub-par, as is the case with all Myrmidons, but his HP is surprisingly high to compensate and thus partly negates the issue of them being Glass Cannons.
  • Meaningful Name: Joshua (occasionally known as Jesus of Nun) is a warrior from the Bible, noted for being born in Egypt before the Exodus, one of the twelve spies sent to search out Canaan, Moses' apprentice and successor, and an extremely good leader in battle. Admittedly understated in English speaking countries as Joshua is a very common name, but it's not that common in Japan.
  • Nice Guy: He has the largest support pool besides Ephraim and Eirika, composed of the most standoffish, prickly, or otherwise unapproachable people. Marisa and Innes are the most obvious, but Artur and Natasha have three support candidates each. Thus he actively seeks out withdrawn people to talk to.
  • Nice Hat: Never commented on in-game, but the fandom always love mentioning that he's easily got the most bitchin' hat in the series.
  • Obfuscating Stupidity: It's implied that he rigged the coin toss with Natasha so he would have an excuse not to kill her. Also, who expected a gambling addicted mercenary who shamelessly flirts with nuns to be the lost prince of Jehanna?
  • Paper-Thin Disguise: He wears a hat over one eye, and... that's pretty much it. Joshua is even his given name, seeing as Queen Ismaire called for him while dying. But justified since after ten years, it was quite likely that no one recognized him once he grew up, and assumed he was named after the prince, rather than actually being him.
  • Rebel Prince: He threw his old life away to go Walking the Earth so he could learn about the needs of the Jehannan people. Came back home too late to save his Hot Mom.)
  • The Sixth Ranger

Gerik

“If your desire to win is stronger than your opponent's, you've already won. Your mind is your most important weapon.”


A renowned mercenary leader, who encounters the viewpoint twin roughly halfway through the story. Tough-looking, but kind and very loyal to his employers.

Class: Mercenary


  • Badass
    • Badass Teacher: In his ending with Tethys, he leaves the mercenary life behind to become a fencing instructor.
  • Big Brother Mentor: To Ross, in his supports.
  • The Captain: A damn competent leader for a Badass Crew.
  • Chick Magnet: Since he's a Nice Guy under the tough looks, Marisa and Tethys adore him.
  • Failure Knight: Became a mercenary to follow his childhood friend. Said friend ended up dying.
  • Good Scars, Evil Scars
  • Heroes Prefer Swords: Literally. He'll also gain An Axe to Grind if you promote him into a Hero, or a Bow and Sword In Accord if you promote him into a Ranger.
  • Hidden Depths: He sees through Joshua's coin trick when even notably observant characters like Innes are unable to follow it; he confides in Joshua that he was a big gambler himself back in the day.
  • Horse Archer: Only if you make him a Ranger.
  • Jack of All Stats
    • Lightning Bruiser: While Gerik is extremely balanced at the outset, he rapidly grows to be downright godly.
  • Martial Pacifist: Surprisingly, he's not the biggest fan of violence, and his desire to protect the weak is what led him to becoming a mercenary aside of the Jehannian environment in itself.
  • Nice Guy: And it's him being kinder than the majority of the Jehanna mercenaries that draws Tethys and Marisa to him.
  • Number Two: To Joshua, if they have A support.
    • Justified Trope: the King/Queen of Jehanna is supposed to be the highest Guildmaster of the many mercenary guilds there.
  • Pride Before a Fall: According to his supports with Tethys, Gerik got his scar when he got a little too confident on his abilities and challenged a mighty hero, but got almost killed by him. When the other spared his life, he was knocked off his pedestal and reconsidered his Suicidal Overconfidence.
  • Red Baron: "Desert Tiger"
  • Team Dad: To his mercenary group.

Tethys

"Dancing is a way of expressing feelings through body movement. All of one's experiences are incorporated and displayed in the way one dances."


A dancer in the employ of Gerik, a beautiful and seductive woman who raised her little brother Ewan after they were abandoned by their parents.

Class: Dancer


  • Awesomeness By Analysis: According to her supports with Gerik, she taught herself how to dance by memorizing and mimicking the moves of a famous dancer she once saw in action.
  • Badass Pacifist: Has no direct offensive capability, but she can literally give those who do the ability to literally kick ass more than once. Also, Innes tells her and Gerik to flee at one point when certain death looks likely, and like Gerik, she stands her ground.
  • Belly Dancer
  • Cool Big Sis
  • Deadpan Snarker: "Could you act less, like... men?"
  • Hooker with a Heart of Gold: Mostly implied to be one. Her pre-recruitment appearance gives you the first major clue, and her little brother Ewan even lampshades this in one of his and Tethys' support conversations.
  • Plucky Girl
  • Promotion to Parent: To Ewan
  • Spoony Bard
  • Stripperiffic: Toyed with. Since she uses a midriff-baring top... with long pants. This means she's less stripperiffic than most other FE dancers.[2]

Marisa

"I've fought a thousand men and won each time. And still, I have seen only the barest glimpse of what I could achieve."


A mercenary working for Gerik, but circumstances in either route cause her to be lead astray from him - either simply being deployed in the wrong region, or deployed on the opposite army he's fighting on.

Class: Myrmidon


Ewan

"even though I just started using magic the other day, I'm pretty good. If something does happen, we'll be OK."


A trainee mage under Saleh's tutelage, and younger brother of Tethys.

Class: Pupil


  • Adorably Precocious Child
  • Child Mage: Notable, as he is the only playable Jehannan who has magical rather than physical powers.
  • Curious as a Monkey: Evidently, he's so curious he ends up traveling the entire world in search of new things to learn.
  • Dark Is Not Evil: If he becomes a Shaman.
  • Expy: He's literally a "What If" version of Roy if he was a little guy trained in magic.
  • Fiery Redhead
  • Glass Cannon: His magic packs an enormous punch fairly early, but his defenses are almost nonexistent until very late in his growth. Like Ross, however, he is really fast and has really high Luck, so he can at least make up for his terrible defenses by dodging a lot.
  • Holy Hand Grenade: If he becomes a Sage.
  • Hot Dad: He and Amelia have a daughter if they support to level A.
  • Magikarp Power: If you train him well.
  • Playing with Fire: Starts using a Fire tome.
    • It should be noticed that he loses the ability to use Anima magic if he promotes into a Shaman... and gains it back if you promote him into a Druid.
  • The Prankster: Loves playing pranks on people.
  • Walking the Earth: Sets off in a trip to see the whole Magvel world. If he has an A support with Amelia, she follows him in his voyages.
  • "Well Done, Son" Guy: To his sister and to Saleh.

Rausten

Pontifex Mansel

The wise, calm leader of the Theocracy of Rausten.

Class: Pontifex


L'Arachel

“I have no need of luck, you see, for I benefit from divine grace!”


The Crown Princess of Rausten, L'Arachel is on a self-appointed glorious quest to purge the monsters from the world, like her deceased parents did in the past. She's certainly an interesting character.

Class: Troubadour


  • Adult Child: She's not exactly an adult, per se, but she's around Ephraim's age... and the significantly younger Ross, Amelia, and Ewan are all way more mature than her.
  • Born Lucky: What happens when you pair her with Joshua? Why, she can beat a rigged coin toss, of course! This is reflected in her growth rates, as she'll almost always max out the Luck Stat on her own.
  • Chekhov's Gunman: Appears twice (alongside Dozla and Rennac) before you gain control of them in the second part of the game.
  • The Chick: See 'Five-Man Band' on the main page.
  • Church Militant: Benevolent version.
  • Cloudcuckoolander: L'Arachel marches very much to the beat of her own drum, and while she's really a sweet girl, she has no common sense at all.
  • Genki Girl
  • Hidden Depths: While she's portrayed as cheerful and spoiled, her supports with Eirika show the sadness that she feels due to being orphaned.

L'Arachel: Everyone would tell me of my parents' bravery, of their honor... But I will never see them. I will never know them for myself. Oh, what I would give if I could have met them... just once.

  • Holy Hand Grenade: If promoted into a Valkyrie.
  • Lady Error Prone
  • Large Ham: Never will you meet a mage quite as badass.
  • Love Freak
  • Magikarp Power: Perhaps the definitive example of this trope in the Fire Emblem franchise. While all three Recruits grow to be amazing units from their weak initial forms, L'Arachel starts out as just a good but somewhat fragile healer that takes forever to level up...then, once she becomes a Mage Knight or a Valkyrie, she can solo the first floor of the Bonus Level of Hell and hit level 20 in her first sortie as a fighter.
  • Plucky Girl
  • Refuge in Audacity: L'Arachel. Particularly in her support with Ephraim which ends in romance, and her non-romantic support with Joshua.
  • Romantic Two-Girl Friendship: While she's not a childhood friend like Tana, Eirika and L'Arachel become very close in much the same way on Eirika's route.
  • Slap Slap Kiss: With Innes and Ephraim.
  • Spoiled Sweet: She's incredibly spoiled and rather egocentric, but she's also a very nice girl in spite of all that, especially towards Eirika. Rennac's endless woes stem more from L'Arachel's oblivious enthusiasm than any meanness on her part.
  • Tsundere: She can get paired up with the other Tsundere of the game, Innes.
  • Well, Excuse Me, Princess!: L'Arachel. She's also a Genki Girl and a Lord Error-Prone, with a dash of Church Militant. The combination is... interesting.
  • White Mage: A mounted one
    • Red Mage: When promoted into either Valkyrie or Mage Knight.
  • Woman in White
  • Zettai Ryouiki

Dozla

“Why do we live? Well, if you're not alive, then you're dead, and... Er...if you're dead, then you can't eat, and... What was I saying?"


L'Arachel's bodyguard. A cheerful, fight-happy man who's not too booksmart, but very friendly and loyal.

Class: Berserker


Dozla: You, my dear, are in love with Princess L'Arachel!

Dozla: (when Myrrh cries for her dad): Ah! What do I do? Wait. Just think. I must have run across something like this before. When Princess L'Arachel was a babe, and she would begin to cry... She would tug on my beard! That would always make her happy. C'mon, lassie, grab a handful of my beard and give it a good, strong yank!

  • Gonk: Compounded by the fact that he fights in an army filled with inexplicably attractive characters, not to mention L'Arachel herself.
  • Large Ham: "GYAHAHAHAHA!"
  • Undying Loyalty: To L'Arachel, naturally.

Grado

Natasha

"When I see an injured person, I must help. I seldom think of the consequences to myself."


A soft-spoken cleric of Grado, Natasha defects when she's told about the truth of Grado's goals by her dying mentor, and joins Eirika's troupe.

Class: Cleric


  • The Cassandra: Nobody believes her when she tries to explain that she's not a traitor. Even Seth and Eirika were a little distrustful when she told them, but ultimately took her in.
  • Chronic Hero Syndrome - Workaholic: She often works herself to the point of collapsing since she can't turn a blind eye to the necessities of others. Pointed out by the concerned Joshua and Seth in their supports.
  • Defector From Decadence: Her mentor was murdered because he knew too much, so Natasha ran away to try warning Frelia or Renais.
  • Hair of Gold
  • Like Brother and Sister: Her and Franz.
  • The Medic
  • Naughty Nun: Averted really hard. While she did gamble once, the others are very understanding, as it was her own life being wagered in the midst of a battlefield.
  • Silk Hiding Steel: While Natasha is the most graceful, serious, and compassionate of all the characters, she doesn't hesitate to speak against the government on fear of death.
  • Uptight Loves Wild: If you get her with Joshua, they follow this trope to the gender-flipped letter.
  • Woman in White: Wears a long-sleeved, floor-length white dress and matching knee-length veil, which would be extremely covered up even if everyone else wasn't wearing miniskirts.

Amelia

"I'm not sure I can live up to your expectations... But I'll do my best."


A newly recruited soldier in the Grado army, coming from a small town named Silva. She starts as an enemy unit, but can be recruited into the group and can promote into either a Cavalier or Knight with some training.

Class: Recruit


Cormag

“Ah. You see it now. That's the sad irony of the battlefield. I ride a wyvern and use my spear to bring low men who should be my allies."


A wyvern-riding of Grado, Cormag defects when he begins to question Grado's goals. Younger brother to Glen, one of the Grado Generals.

Class: Wyvern Rider


  • Badass
  • Beware the Nice Ones: Toyed with. He comes off as a sweet and thoughtful Nice Guy in his supports; however, before getting them, we get to see him utterly pissed at the heroes because he has been tricked into thinking that they killed Glen.
  • Blade on a Stick: Though he can use swords if you promote him to a Wyvern Lord.
  • Country Mouse: He and Glen, in their backstory. They were from the countryside, working in their parents's fields and becoming very skilled in chasing animals away. They were taken in by the military after they threw stones at a bunch of stray dogs that were hounding Vigarde's crew.
  • Darkskinned Blonde
  • Forced To Look: At Glen's mangled corpse. Valter, You Bastard.
  • Kindhearted Cat Lover: Finds an injured kitten in the battlefield and asks Natasha to heal him in their C support. Their B support mentions that he let the kitten go when he found out its mother was still alive.
  • Knight Templar Little Brother: He gets better if you recruit him, though.
  • Number Two: Duessel wants him to become his heir and companion since he has no children of his own.
  • Star-Crossed Lovers Pleasantly subverted if he gets an ending with Tana. He does leave after Grado's reconstruction, and Tana spends years searching for him... but they find each other and he becomes a knight of Frelia, presumably under Tana's direct orders since she's the one who knights him instead of either Innes or Hayden.
  • To Be Lawful or Good: On Ephraim's route, Cormag has to struggle with this dilemma, opening him up for a Heel Face Turn if you speak to him with either Tana or Duessel. In Eirika's route, however, Valter's manipulations lead to Cormag defecting when he realizes Eirika wasn't his brother's killer.
  • You Killed My Brother: At first, to the twins. When that's cleared, he switches this towards the real culprit - Valter

Duessel the Obsidian

“Your Majesty, you know that I will gladly lay down my life for an honorable cause! But these orders- and all of our recent actions- they are not just!"


Longtime general of Grado known by the title Obsidian, Duessel is one of the first to question Grado's motives, and defects early on in Ephraim's story.

Class: Great Knight


Knoll

“In this darkness, I will find peace.”


A court mage of Grado, Knoll is imprisoned when not only he learns a little too much of what Lyon is up to, but also attempts to stop him.

Class: Shaman


  • The Atoner: Feels a great deal of guilt for his part in Lyon's experiments, and is implied to blame himself for Lyon being exposed to the evil of the Dark Stone.
  • Black Mage
  • Born Unlucky: When rescued, he assumes that his execution date was moved up. His Luck Stat is appropriately low... It starts at zero.
  • But Now I Must Go: In his ending, he quietly leaves after the reconstruction of Grado, and is never seen or heard of again.
  • Butt Monkey/The Chew Toy: An utterly non-humourous example.
  • Dark Is Not Evil: According to his research, dark magic was not always called such and was branded it at one point or another in history. Even if it is dark, he also insists its not evil.
  • Defector From Decadence: Was one of Lyon's sidekicks in his project to revive Vigarde. He questioned this and was thrown in jail.
  • Glass Cannon: Not only Knoll is Born Unlucky, but while his Magic growths go off the ceiling, his HP and speed ones are pretty low. Still, if raised well he'll still be frail in regards to defense... and a magical attack powerhouse: he still dies quickly, but only if the others manage to reach him... which won't be easy as either Druid (Dark and Anima Magic) or Summoner (Dark magic and raising the dead)
  • Healing Hands: When promoted to either Druid or Summoner. Due to his very high Magic, training him up in staff use is a very good idea.
  • He Knows Too Much: Was imprisioned and slated for execution because he knew that Vigarde was a "zombie".
  • Nice Guy: Though he is reserved and elusive due to the troubling knowledge he holds, he does turn out be a kind and softspoken person.
  • The Philosopher: In his supports with Natasha, he offers this: "There are as many truths out there as there are people to tell them. Perhaps it's best simply to choose the truth with which you are most comfortable."
  • Sufficiently Analyzed Magic: In his supports with Natasha, he states that dark magic stems from knowledge and understanding, in contrast to light magic, which stems from faith.


Carcino

Klimt


Rennac

"I believed that you could move the world if you but had the gold. Money was everything, and with money, nothing was beyond my reach!"


A lazy and vocal mercenary from Carcino.

Class: Rogue


  • Brilliant but Lazy: Due to his raising he's an excellent Con Man and dancer, but horribly apathetic.
  • Butt Monkey
  • Can't Stand Them Can't Live Without Them: L'Arachel's adventures are not what Rennac signed up for, especially not since L'Arachel seems to genuinely believe Rennac is helping purely out of the goodness of his heart and doesn't need compensation. In spite of this, Rennac can't seem to bring himself to say "no" to L'Arachel's call to adventure, even though he'll demand nearly 10,000 gold off Ephraim when he thinks Ephraim will kill him.
  • Chekhov's Gunman Alongside L' Archel and Dozla (then he goes off on his own).
  • The Complainer Is Always Wrong: Played for laughs
  • Fragile Speedster: Rogues aren't exactly known for their HP. However, he has excellent dodge due to his speed.
  • Hopeless Suitor: Acts as one to Tethys in their supports; Rennac's clearly interested in impressing her, while Tethys is flattered, but still interested in Gerik.
  • Sarcastic Devotee

He was never able to escape his service to the self-centered princess who became queen. Admittedly, he didn't try very hard.

Saleh

“I came from Caer Pelyn. I have been entrusted with the honor of being your escort. Protecting you, Great Dragon, gives my life meaning.”


A powerful sage, the grandson of the Elder of Caer Pelyn, and Ewan's teacher.

Class: Sage


Dara

Darkling Woods

Morva

The legendary Great Dragon who led the original defeat of the Demon King (but was never known for it), the elder of the Manakete tribe, and the adoptive father of Myrrh. He tries to stop the Demon King again when he passes through. It doesn't end well for him.

Class: Manakete


Myrrh

“... I've lived in Darkling Woods ever since I was a child. I think that I shall spend the rest of my life there.”


One of the Manakete, the adoptive daughter of tribe leader Morva. She is sensitive to the existence of the "great evil" emanating from Grado, and was compelled to track it down. Along the way, she met Ephraim and started travelling with him.

Class: Manakete


Villains

Lyon, Prince of Grado

“Mm... My research isn’t complete yet, but there’s no mistaking the power the Sacred Stones contain."


Class: Necromancer


Fomortiis The Demon King

“Come, and face your death! I'm waiting, you miserable fool.”

Class: Demon King


Vigarde

The Silent Emperor of Grado. Once a ruler beloved by all for his kindness, his declaration of war on Renais was completely unexpected and out of character. Because by that point, he wasn't even himself. See below.

Class: General


Valter the Moonstone

“I've no use for these bloodless minnows... Give me prey that will sate my bloodlust... I hunger!”


Class: Wyvern Knight


  • Axe Crazy
  • Bad Boss: Played interestingly; he seems to work just fine with Tirado up until the latter's unexpected death, but his next "confidant" Hadon knows it's time to get the hell out of dodge when he's failed, causing him to cut and run in hopes of escaping Valter's punishment.
  • Blade on a Stick
  • Blood Knight
  • The Brute
  • Dragon Rider
  • Evil Weapon: Grabbing Duessel's cursed lance is the reason he is what he is.
  • Expy: Basically Narshen 2.0, sans his hair color.
  • Face Death with Dignity: Takes his end the worst of the evil generals, screaming in pain.
  • Foe Yay: For Ephraim, arguably. What a feisty Prince, indeed!
  • Foil: Each of the three "evil" generals has a Foil among the "good" ones. Valter and Glen are both promoted Wyvern Riders, but are of different promotions. Both served under Grado and Duessel before. The three collectively are called "The Imperial Three".
  • For the Evulz: Valter extends the war to savor the pleasure of the hunt and the kill, but several of his more dickish actions, such as setting up Cormag to attack Eirika or convincing Selena to withdraw from executing Dussel only to be reprimanded and sent to her death, are done purely for his own amusement.
  • I Have You Now, My Pretty: To Eirika, and how.
  • Psycho for Hire
  • Smug Snake
  • With Great Power Comes Great Insanity: He was a mere Jerkass at the beginning, but once he got his hands on Duessel's cursed lance to defend himself in battle after his weapon was broken, he became ten thousand times worse.

Selena the Fluorspar

“It looks like these villagers have some bandit problems. I would like to help, but I have orders...”


Class: Mage Knight


Glen the Sunstone

"General Duessel and I both questioned the wisdom of this war. And if you really are innocent of the crimes attributed to you... Why would His Majesty lie to us? I must know the answer."

Class: Wyvern Lord


Caellach the Tiger-Eye

“You're a stepping-stone... And I'm moving up. Don't take it personally.”


Class: Hero


Riev the Blood Beryl

“Heh heh heh... Humans will never conquer darkness. The guardian of light, Rausten, will drown in a never-ending night."


Class: Bishop


  • The Caretaker: Seems to act as one for Lyon later in the game.
  • Co-Dragons: To Valter.
  • The Dragon
  • Evil Old Folks
  • Face Death with Dignity: Unlike Valter and Caellach, Riev accepts his death gleefully, fully believing in his master's victory and his own eternal reward for his service. (He's wrong.)
  • Foil: To Duessel. Both are loyal to their lords (Vigarde and Lyon) as long as they agree with their Lord's ideals ( Lyon simply hides his true nature in Ephraim's route, while Vigarde doesn't.), both abandon their homeland (Grado and Rausten) to fight for the opposite side against each other.
  • Gonk
  • Good Powers, Bad People - Light Is Not Good: Uses Light magic, and is a demon worshiper.
  • Manipulative Bastard: Riev spends most of the early game using his subordinates or his monster servants to do his fighting for him. He doesn't actually begin to fight himself until there's nobody left to use.
  • Optional Boss: In chapter 19. Technically all bosses in a Hold the Line mission are optional, but since the computer is pouring in swarms of promoted units from where Reiv is standing, he's particularly hard to reach. Defeating him in this mission rewards you with his spellbook, the very powerful Aura.
    • Whether you kill him in 19 or not, you have to take him on in Chapter 20.
  • Sinister Minister
  • Smug Snake

Carlyle

A general from Jehanna and the bodyguard for Queen Ismaire, who has been in love for her for years - this makes him easy to manipulate for Caellach and his group. Trained her Rebel Prince son, Joshua, in swordplay.

Class: Swordmaster


Zonta

The boss of the only Gaiden chapter, 5x. Leader of a mercenary troop that is hired by Tirado to take care of the Renvall castle.

Class: Mercenary


"L-lord Tirado...It can't be... Were we...merely pawns?"

Novala

The boss of Chapter 6, a subordinate of Riev.

Class: Shaman


Tirado

The boss of Chapter 8 ("It's a trap!"), and a subordinate of Valter.

Class: General



Pablo

A member of Carcino's Council of Elders. He wanted to break off the traditional alliances and make a new one with Grado, and when Klimt refused to join him, he started to bribe everyone in the council. When he learns that Prince Innes is in his way, he sends out mercenaries after him.

Class: Sage


  • Bastard Understudy
  • Healing Hands: One of the few magical-type bosses who carries a staff and uses it.
  • Oh Crap: If you have Innes face him in the chapter where both of them are introduced.
  • Optional Boss: Shows up as a mini-boss a few chapters after he appeared first as a normal boss, in a chapter that already has another boss already (Two if you end up fighting Cormag instead of recruiting him)
  • Rich Bastard
  • Smug Snake

Aias

The boss of Chapter 13 on Eirika's path. Quiet, brainy, a rather strong fighter. He also was one of Caellach's old mercenary companions, and followed him when he went to Grado's army.

Class: Great Knight


Aias: Very...impressive. You've pierced the battle formations I'd perfected... No one's ever done that. Renais's tactician has earned my highest regard.

Gheb

The boss of Chapter 9 on Ephraim's Path. Not exactly a major character, but he's such a Fountain of Memes that he HAS to be mentioned.

Class: Warrior


  • An Axe to Grind
  • The Archer: As a Warrior, he should be able to use bows, but he has none equipped.
  • Ascended Extra: There is a mod that exists with him as the main character.
  • Bad Boss: Tells a reluctant generic|soldier that he'll burn him to the stake if he refuses to follow orders and that no one cares whether he or his comrades live or die When Amelia (a fresh recruit who had not even finished her training) calls him out, Gheb sends her to the first combat lines. Then say this as the battle starts.

Gheb: Form up, you useless worms. Don't let those dogs near the throne. Grado cannot afford to lose a brilliant tactician of my stature! No one will blink if any of you worthless toads dies. But if I die-- You should be happy to fight, kill, and die in my service!.

Gheb: Heh heh... I like her. Throw her in a cell. I'll spend the evening giving her a thorough interrogation. Heh heh heh...

  • Kick the Dog: A lot for a minor boss. In addition to the implication of what he'll do Tana and treating his soldiers like crap, he also calls Duessel a washed up coward.
  • Smug Snake
  • Wake Up Call Boss: He's very dangerous at this point minus his lack of range.

Universal FE character tropes present:

  • Action Girl: Marisa, Eirika, Tana, Amelia, Vanessa, Lute, Myrrh, and Neimi. L'Arachel acts like one as well, despite being a White Mage who can only fight after being promoted.
  • The Archer: Neimi, Innes, Ross (Warrior), Gerik (Ranger). King Hayden of Frelia, if you unlock him in the Creature Campaign.
  • Badass: Joshua, Ephraim, Gerik, Marisa, Cormag, Caellach, Colm, Eirika.
  • Bodyguard Crush: Seth to Eirika and Vanessa to Innes. Possibly Ephraim towards Myrrh.
  • Brother-Sister Incest: Eirika and Ephraim.
  • Crutch Character: Seth is a partial example. For the short time he's with you, Orson seems more properly a Crutch Character.
  • Disappeared Dad: The twins' father, King Fado, quite literally dies five minutes in. When his beloved dad (Emperor Vigarde) died, Prince Lyon tried to subvert this with his Dark Magic... and caused the whole disaster everyone is in.
  • Dragon Rider: Cormag. Any Pegasus Knights can also become this. On the enemy side: Glen (Cormag's older brother) and Valter.
  • Genki Girl: Tana and L'Arachel; L'Arachel takes Genki-ness to a whole new level.
  • Gonk: Riev, Dozla, and Gilliam are drawn differently but aren't actually ugly. A certain Giant Mook named Gheb is also notable... notable for silly memetic reasons.
  • Heterosexual Life Partners: Kyle and Forde, in the tradition of the red and green knight pair. They're not only inseparable, but appear to have been friends (or at least rivals) since childhood.
  • Magikarp Power: All of the 'trainee class' characters -- Ewan, Amelia, and Ross. Tana and L'arachel also qualify.
    • Also, the trainee class characters have access to the "super trainee" class if you complete both Ephraim's and Eirika's routes. YMMV on how useful these classes are, though, since they all involve sacrificing consttution (and thus attack speed) for a different bonus - extra crit for Ross and Amelia (and Ross gets as much crit AND more constitution from Berserker anyway) and all three offensive magic types for Ewan (but he's not using the rather heavy dark magic with the low con of Super Pupil, so he's still arguably better as something else)
  • Mighty Glacier/Genius Bruiser: Gilliam, Duessel. Or for that sake, any Knight or Cavalier promoted into the slow, yet powerful Great Knight rather than the frailer, but more skilled and faster Paladin.
  • My Country, Right or Wrong: Selena Fluorspar, possibly Sunstone Glen.
  • Savvy Guy, Energetic Girl: Rennac and L'Arachel may qualify.
  • Sinister Minister:Riev

Some specific tropes that can be found here:

  • Boisterous Bruiser: Dozla, and Ross might grow up into one of these.
  • Capulet Counterpart: Franz convinces Amelia to lay down her arms and join his side when they first met. And yes, they can get together via supports.
  • Cool Big Sis: Tethys, Syrene
  • Dark-Skinned Blond: Glen and Cormag
  • Dark Is Not Evil: Knoll, Ewan if you choose to make him a Shaman.
  • Dead Little Sister: More like dead older brother, in the case of Cormag.
    • And dead wife in the case of Orson.
  • Defector From Decadence: Natasha and Knoll.
  • Does This Remind You of Anything?: Many characters call Saleh "Master" despite his preference to the contrary, he believes that material wealth is unnecessary, and the fictional religion of Valega involves constant meditation to find enlightenment harmony between oneself and the world.
    • Also, Ewan complains to Tethys that she spends too much time "dancing" for the men in the regiment. The innuendo is quite obvious, but upon further scrutiny, it fails, mainly because of the normal male response to sex (i.e. sleep).
      • Think about that the next time an enemy Troubadour or Valkyrie tries to use a Sleep staff on you...
  • Face Heel Turn: Orson and Carlyle
  • Failure Knight: Gerik tells Innes in their supports that he became a mercenary mostly to protect a friend who was in his way to become one, but said friend soon was killed off. By Saleh. It was an accident, but once he and Saleh realize who they've been teamed up with--in their A support, no less--it's revealed that Saleh never got over his guilt.
  • Fan Nickname: Moulder the Boulder and Gilliam Bojangles. Who they're referring to is pretty obvious.
  • Faux Action Girl: Queen Ismaire, in Eirika's path. Once unlocked for the Creature Campaign, Ismaire is most definitely a Lady of War.]]
    • Syrene is a borderline example, as she joins you REALLY late and has only average growths. A Monster Campaign fills it more or less nicely, although being a squad captain, you'd think she'd be a bit more competent from the get-go.
  • Foe Yay: Valter, towards Ephraim and Eirika.
  • Half-Identical Twins: Averted with Eirika and Ephraim, who look clearly related but not identical.
  • He Knows Too Much: Natasha and Knoll. Amazingly, they both live. Too bad that Natasha's Obi Wan, Father McGregor, didn't make it with her.
  • Heroes Prefer Swords: Averted with Ephraim, as he wields a spear. Eirika, on the other hand, plays it straight, using a rapier.
  • Heroes Want Redheads: One of Eirika's easier-to-get A supports is with the redheaded Seth. Likewise, the redhead Joshua has three possible girlfriends and one of them is Marisa the Crimson Flash.
  • Hitman with a Heart: Most of the Jehannans killed for a living even before the war, but that simply couldn't be helped as Jehanna is mostly desert with very few other opportunities. They tend to be very friendly off the job with a high number of supports, and Marisa is seen as odd for being as unapproachable as she is.
  • Hot Chick with a Sword: Marisa, Eirika, and Syrene.
  • I Just Want to Be Badass: Ross, Ewan, and Amelia. All three of them get their wish.
  • Ill Girl: Lyon is a male version. Monica plays this straight. She died, and it drove her husband Orson crazy.
  • Jerk with a Heart of Gold: Colm and Innes are this in spades.
  • Just a Kid: Ewan, to Saleh and Tethys
  • Kidanova: Ewan, despite the age difference, can bang on Amelia via supports
  • Love Makes You Evil: Orson's Face Heel Turn is motivated by Riev's offer to revive his dead wife Monica. Seth mentions that they were Happily Married and very in love, until she died of illness half a year ago. Also, Carlyle was in love with Ismaire, and it also drove him to betray his kingdom.
  • Missing Mom: Melina, Amelia's mother, was abducted by bandits when Amelia was a little girl. She's alive and in Grado, but has Laser-Guided Amnesia; if Amelia supports with Duessel, they can be reunited. Risa, Ross's mother and Garcia's wife, died when Ross was a small child and Garcia left the army to raise Ross. Neimi's mother died when she was small too, leaving a handmirror to her as an Orphan's Plot Trinket.
  • Orphan's Plot Trinket: The Lunar and Solar Braces. Neimi's handmirror and archery gauntlets. Franz's comb.
  • Parental Abandonment: Aside from the twins and Lyon?
    • L'Arachel is an orphan raised by her uncle after her parents died while fighting off the evil when she was a little girl.
    • Tethys and Ewan were abandoned by their parents as children, so Tethys became a dancer to support both of them.
    • Lute was raised by her grandmother since her parents are always travelling.
    • Saleh is strongly implied to have been orphaned--his grandmother specifically tells you, "Please take care of Saleh. He's my only grandson."
    • Franz and Forde, whose mother died shortly after the younger of the duo was born, and whose father was killed in an attempt to hunt down an assassin in the Renais castle. Only Forde remembers either of them very clearly.
    • Neimi's mother died of illness early, and pretty much everyone but her and Colm died when their village was attacked.
  • Phenotype Stereotype: Played to a more realistic degree than usual. The outer countries have a higher percentage of people who have the same general traits (Jehannans tend to have red hair, Frelians blue, Grads are blonde). Renais has no particular stereotype of its own, which is justified as it shares a border with nearly all of the other countries.
  • Plucky Girl: All of the ladies, but specially the three princesses: Eirika, Tana and L'Arachel.
  • Promotion to Parent: Tethys, after she and Ewan fall victims to Parental Abandonment. And Forde after he and Franz fall victims to parental death.
  • The Rival: Innes, to Ephraim. Also, Lyon considers himself one to Ephraim, who is oblivious.
  • Romantic Two-Girl Friendship: Amelia and Neimi, if they support.
    • Also Tana and Eirika, with Eirika and L'Arachel as well.
  • Shrinking Violet: Myrrh, Neimi in the beginning
  • Silk Hiding Steel: Natasha, Queen Ismaire, and Artur (male version). Syrene and Selena have traces of the trope too.
  • Smug Snake: Pablo, Riev, and others
  • Stalker with a Crush: Carlyle, towards Ismaire. Valter, towards Eirika. Lute, towards Artur (she calls it "monk watching" when asked by others)
  • Star-Crossed Lovers: Pleasantly subverted with Tana and Cormag: he leaves without a word after Grado is rebuilt, she spends years searching for him, and then she does manage to find him and makes him a knight of Frelia.
  • Stay in the Kitchen: How Innes viewed Eirika and Tana (and L'Arachel, to a degree) at first. Curiously, he doesn't view Vanessa like this. This is most likely because Eirika, Tana and L'Arachel are all princesses whereas Vanessa is just a vassal, meaning it's her job to fight.
    • And she's got what the other three don't have: fighting experience. Tana had just finished her training (under Vanessa and her sister Syrene), Eirika's own training under Ephraim was pretty recent too, and L'Arachel is a White Mage instead of an Action Girl.
  • Sugar and Ice Personality: Marisa, so much. Colm is somewhat of a male example, hiding behind a Jerkass Facade.
  • Two Guys and a Girl: Eirika, Ephraim, Lyon. In a sense, L'Arachel, Dozla, Rennac.
  • Unlucky Childhood Friend: Lyon, to Eirika. Tana, if not paired with Ephraim. Innes, if not paired with Eirika. Artur, if not paired with Lute. Neimi, if not paired with Colm.
  • Victorious Childhood Friend: All of the above if they reach A support. Except for Lyon. Poor Lyon.
  • "Well Done, Son" Guy: Lyon. Also Cormag, towards his older brother Glen. Ross is this to his father, though for positive reasons (Garcia raised Ross on his own, so he wants to be just as strong), as is Ewan for his sister Tethys.
  • You Killed My Father: The starting point of lots of drama for the twins. Or in Joshua's case's, it's more exactly a "You killed my mother" directed towards his ex-leader Caellach. In Cormag's (only in Eirika's route), we have a "You killed my brother" towards Eirika, but she can convince him otherwise, at which point it gets redirected towards its proper target, Valter.
  • Zettai Ryouiki: Eirika, L'Arachel, Amelia, Tana, Syrene and Vanessa get the long boots plus skirt variant.
  1. although Innes joins later in Ephraim's route
  2. Only Ninian, and the herons if you want to count them, are more modestly dressed.