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This page lists all characters in Hyperdimension Neptunia, the first game of the Neptunia series, and the tropes associated with them. Tropes specific to their portrayal in the other games of the series belong on the pages for those games.
CPUs (Hyper Dimension)
General CPU Tropes
Bunny Ears Lawyer; Every single CPU is incredibly quirky. They also happen to be the most competent rulers of their respective parts of Gamindustri. Even Neptune.
Exotic Eye Designs: All CPUs and CPU Candidates have a power symbol in their eyes when in HDD.
CPU of Planeptune in the first two games and their remakes, not the case in Victory and Rebirth 3 due to it being being set in a past version of Gamindustri.
Les Yay: Many scenes of the game have this between her and the other girls. Some of the bonus art included in the game has this between Neptune and Purple Heart.
Ship Tease: Many of the official art has her doing this with Noire.
Slap-On-The-Wrist Nuke: The CPU Neptune attack has her transform into a spaceship, fly out into space, and then has the scene zoom out to show the entire landmass you're currently on before firing off a Wave Motion Gun, destroying the entire thing. However there's a disclaimer down on the bottom of the screen:
Wooden Katanas Are Even Better: Subverted gameplay wise, it's actually her very first weapon and she has much better ones that aren't wooden. However, Neptune has an odd attachment to them and considers them awesome in universe.
Heavy Sleeper: When you see Green Heart for the first time, she's just waking up and goes back to sleep while IF was talking with her. A funny nod to the "Red Ring of Death".
One of her default accessories in the Rebirth games references this.
The Hedonist: Green Heart is not just a gamer girl but also a hedonist. Most of her blog talks about her recent parties and the banquets she had.
Meaningful Name: "Vert" means "green" in French, and she's wearing green, which also represents the Xbox360 and later Xbox One.
Mercy Kill: During the Conquest Ending route of mk2/Rebirth2, she requests Nepgear to finish her off with the cursed sword since she has no hope of surviving after the beating Linda gives to her.
Onee-Sama: Nepgear points out that she is the one most like a big sister among the goddesses, and that it's rather ironic considering she actually has no real sisters. Vert explains that it's merely because she had to to keep the other three of them in line.
The Other Darrin: Vert was replaced by Rom's English VA for a few games, due to Tara Platt not being available.
The Nicknamer: She doesn't create them herself, but she picks up upon nicknames Compa assigns characters, and enjoys using them as a means to be less formal.
Underboobs: She plays this trope straight. Neptune even refers to her as such.
Yaoi Fangirl: When she isn't playing an MMORPG, Vert would probably make any guy who think she is an easy lay will be in for a VERY rude shock (namely when she wants you to bring friends).
Butch Lesbian: Neptune calls Blanc this in her recruitment scene.
Crack Pairing: Neptune suggests that maybe Blanc has a thing for Compa, just because Blanc was complaining that Neptune doesn't get upset over being insulted like Compa would.
Detached Sleeves: Both of her forms wear outfits that have this.
Fan Girl: Surprisingly, towards Falcom. She even asks for her autograph.
Go Out with a Smile: During the Conquest Ending of mk2/Rebirth 2. After getting run through with the demon sword, she smiles and comments on how it hurts less than she expected, before breathing her last.
Hair-Trigger Temper: Don't her calm exterior fool you, she gets angry quite easily.
Lady Swearsalot: At first, she looks calm and collected... But it won't be even ten minutes into the game that you will find out that she doesn't shy away from spewing swearwords like an angry high school student... especially when angry!
Most Fanfic Writers Are Girls: Her hobby is writing light novels, and one of her aspirations in life is to get the Gamindustri Amateur Writer's Prize.
Nice Hat: Blanc in any incarnation save her initial HDD form wears a spiffy hat. She even got an even nicer hat to go with her NEXT form in Megadimension Neptunia VII.
Big Word Shout: During her Slash Wave attack. "GOOOOOOOOOOOOOOOOOOOOOOOOO!"
Bishie Sparkle: Gets these a few times, notably when Uni asks to join the party.
Catch Phrase: Her oddly-constructed "What the goodness?!"
Clueless Chick Magnet: Pretty much every other girl on the team aside from Neptune express or generally indicate interest in her, either to be their little sister or romantically. She usually doesn't even notice, or assumes they're joking.
Combination Attack: The only one who is a required party member for a majority of the combination attacks, the total number (including the DLC power up) being at 10.
Intimate Healing: IF decides to go this route to snap her out of it and get her to go HDD. Compa voices disappointment that she wasn't the one who got to get "Lovey-Dovey" with Nepgear.
Leeroy Jenkins: Tries to take on a dragon at the behest of "Chika" and almost gets owned by it before being rescued by Cave.
Lightning Bruiser: Both she and Nisa think she's a Jack of All Stats when she's really this. If you play her right, she's a good tank, dishes out damage harder than the rest, is a required character to all of the Combination Attacks and yet the Irony? She's a Game Breaker if you place her as a support role because she's the only one who can get rid of the Damage Cap allowing other characters to damage enemies beyond 9999.
Lonely at the Top: In the Conquest Ending. By the end, she has killed all the other goddesses and united the world under her rule, and those of her friends who are still alive leave her after Arfoire is defeated.
Nepgear: "This is the dark path that I've chosen to walk alone."
Mix-and-Match Weapon: As Purple Sister, she wields a rifle with a sword attached to it.
Nice Job Breaking It, Hero: In the Conquest End, she thinks of using the demonic sword to vanquish Arfoire, and ends up becoming the only goddess left in the entire world. Unfortunately the world is then headed towards destruction for if there is no competition, there can be no progress. CFW Arfoire even outright tells that to Nepgear.
Took a Level in Badass: Starts off as meek, shy, and timid unlike her older sister. By the end of the game, she becomes the next goddess of Planeptune.
Boring but Practical: Charley Horse! does no damage nor does it help guard break, but it will lower even a boss's avoidance so someone else can actually start doing damage.
Bottomless Magazines: Mostly explained by her weapons being energy based, though some do appear to fire ballistic rounds, though this may still be in effect since she apparently uses her CPU power to replenish the ammo.
Breast Expansion: Inverted. Turning into Black Sister causes her to flatten, and this actually gets brought up by Nepgear at one point.
Turns into a Running Gag in later games, much to her consternation.
Camera Abuse: One of her skills kicks the camera and shuts it off. It's used to lower the accuracy of enemies.
Gangsta Style: Averted most of the time, Uni does use proper gun discipline, but justified for her gun as Black Sister, since due to it's sheer size and the fact it's basically the love child of a rail gun and plasma cannon, she'd have to hold it sideways to discharge most of the recoil without her aim being too badly affected.
Generation Xerox: Hers and Nepgear's interactions in the second game are much like how Neptune and Noire's interactions went.
Gun Nut: Her and K-Sha can be found discussing various gun modifications in Megadimension Neptunia VII, and it's noted she has as much love for guns as Nepgear does for mecha.
One of her attacks is essentially emptying a full magazine while pivoting in tune with the recoil to make sure all the bullets fly in a 45 degree angle arc. While a sensible tactic, the horrid accuracy is reflected accurately by the attack missing at least a full third of the aimed rounds anyway.
Irony: Nepgear may be the mecha geek, but it's Uni who winds up befriending mecha based entities like CFW Brave in the second game and later Steamax in VII.
Love Confession: In her character info quotes, and surprisingly short and simple.
More Dakka: Her better attack combos pile on the fired rounds.
Named Weapons: After you kill Brave The Hard for the final time (that is, in the True Ending), Brave powers up her Black Sister weapon and gives her the Brave Cannon.
She even gets a gun on Megadimension Neptunia VII called the Unigunov, called such since she designed it herself.
Swiss Army Gun: While the gun itself doesn't change it's entire appearance to do so, she can convert any of her weapons to switch between laser and ballistic weapons firing modes, as well as switching from assault rifle to shotgun to grenade launcher/recoil-less rifle firing modes during her attacks.
I Don't Want to Die: During the Conquest Ending. Seeing her sister cry and say how scared she is ultimately breaks her as well.
Jerk with a Heart of Gold: RAM is a bit of a jerk to almost everyone save Rom, but she truly cares for Rom and everyone else, once she drops the attitude.
I Don't Want to Die: During the Conquest Ending. When the time comes for her and Ram to feed their souls to the demon sword, she cries desperately and says the words exactly.
Overshadowed by Awesome: In most settings these characters would be considered fairly powerful. Only problem is they're working with a bunch of Physical Gods.
This trope can be zigzagged in the second game and remake, where you have to rely on the Maker characters to do most of the fighting for a majority of the game, since over half the CPUs can be recruited at much lower levels, and if you go for the Conquest ending, they can pull off a dark twist on Did You Just Punch Out Cthulhu? by helping to kill most of the CPUs.
And is subverted at times when the CPUs are depowered or lower in level, in which cases they become Crutch Characters, and even when this is not the case the maker characters tend to have some redeeming virtues like a greater healing skill set, more elemental attack variety, or cheaper support magic.
Affectionate Nickname: Commonly referred to as Iffy or Ai-chan, depending on game region. She even endorses these nicknames, being less awkward to say than her actual name.
Bifurcated Weapon: IF's weapon looks like some Wolverine Claws with guns attached to it. It's also the only way she shoots at enemies. This was excised in the Rebirth games, where she sticks with blades exclusively, and in the animation where she uses small handguns instead.
Deadpan Snarker: This is about a third of IF's dialogue due to feeling like the Only Sane Woman compared to her teammates.
Defrosting Ice Queen: Is outwardly cold to Neptune and Compa upon first meeting them, but gradually warms up to them as the game goes on. This is even reflected in her S-Rank quotes.
Toned down somewhat in Rebirth 1, where the warming up period happens somewhat faster.
Fan Girl: IF states that she is a fangirl of 5pb. In the original Neptunia and Rebirth 1, she was one for Vert.
Impractically Fancy Outfit: Her sleeves are a bit too long and get in the way of the built in guns to her Qatars and Claws. She may point this out, or scold you for just not noticing this problem, while using gun attacks.
Downplayed in the remakes, where it's stated she prefers to buy her coats oversized to hide her bladed weapons, though the outfits still look fancy yet ill fitting in animations.
In-Series Nickname: Iffy. Ai-chan (As in the "I" in IF) in Japan. Not exactly happy with it.
Jack of All Stats: More so than Neptune as she also brings in a decent amount of healing capabilities.
Knowledge Broker: Her excessive supply of cell phones is not just for show, they're used to keep in contact with The Guild across all four worlds.
Supporting Leader: Right from the start she points out that it's actually Neptune joining her. She's the one with all the connections and she's the one that figures things out, but she tends to let Neptune and Compa stay in the spotlight. Though the DLC quests for new characters focus quite a bit on her, Neptune and Compa receive a passing mention at best.
Straight Woman: In one of the Chirper events, Neptune tells her that she can "take the role of the straight-faced punchline chick."
Amusingly inverted if you check out the comments on her special attacks, which reveal they were all dreamed up after what must have been a Dungeons & Dragons game session.
Too Many Belts: IF's design looks like she has a ton of belts on her clothes.
And neck collars for everyone!
She's only got two, three if you count the collar. One for her pants and one on her coat to hold her nine cellphones. Admittedly, the cuffs of her coat do look a bit like belts, but they're not.
Deadly Doctor: She discusses with Nepgear how to use her syringe as a weapon. Nepgear is understandably worried.
Compa: "Besides, syringes are easy to use. You can whack, thrust, or inject something into your opponent." Nepgear: "I wouldn't want to get a shot from the same needle after you stuck it into a nasty monster." Compa: "I won't inoculate you. This medicine is just for bad people. If you give them a dose of this or even a puff of air, it's very effective at shutting them up for good." Nepgear: "Th-That was a completely inappropriate comment to make as a nurse!"
I Can't Believe It's Not Heroin!: Underling's first impression of her is that she must be "high as a kite". Nisa doesn't exactly deny it, quite the opposite.
Optional Party Member: With some DLC she becomes playable. Otherwise she's just seen on Hi-Five Radio, reading off what various NPCs have to say about the party after finishing quests.
Required character in Rebirth 2, though this trope still applies in Rebirth 3.
Company Allusion: The other characters think that she must deal with Crowd Hell pretty often to be able to move so effortlessly through a crowd without touching anyone.
Everything's Worse with Bees: Her 'Black Label' skill sometimes has her summoning a pair of mechanical bees to pelt the enemy some more after her initial barrage. No points for guessing what game this references.
Game Breaking Bug: None of her equipment from the store is kept in your inventory in a New Game+, meaning you're going to be spending a large amount of credits to keep her geared through each playthrough if you intend to use her. You can get around this annoyance, somewhat, by using her DLC equipment instead. Defied in the Rebirth remakes.
Brick Joke: Delivers one from Gust and her own at the same time. She eats IF's blanc-manger, and later sends her Blanc's Manju. After joining the team she gives IF a "Kichiku Megane Harlem Set for Virgins" because she notices that IF likes Vert and that Vert has one as well. After a brief moment of disappointment she just passes it off as RED mixing names up again.
Skunk Stripe: Has a couple of these. One by her face, the other at the tip of the R in her hair.
What Happened to the Mouse?: Doesn't appear in later games in the original canon, since the company she's based on was bought out by a Chinese firm. Averted for the Rebirth remakes, when she reappears in Rebirth 2/3.
Game Breaking Bug: None of her equipment from the store is kept in your inventory in a New Game+, meaning you're going to be spending a large amount of credits to keep her geared through each playthrough if you intend to use her. You can get around this annoyance, somewhat, by using her DLC equipment instead, though this is defied in the Rebirth versions.
Cloudcuckoolander: While she is brilliant, she's also prone to making pretend phone calls to some nonexistent colleagues about a mysterious "Organization".
Laughing Mad: While occasionally let go some impressive deranged sounding laughter in her menu voice commentary.
Mad Scientist: With Magitek based inventions, but otherwise the same principle holds.
Nice Hat: A wizard style hat with two gears wrapped around it's sides.
Spell My Name with an "S": The period is part of the name. She even chides Neptune for leaving it off in Rebirth 1.
Strange Bedfellows: With young IF in Victory/Rebirth 3, and to a lesser extent Nepgear, with whom she bonds over their shared love of science, though even Nepgear finds MAGES. quite quirky despite this.
Strange Girl: Even self admitted as "mad", for reasons described above.
Great Big Book of Everything: Unfortunately it'll take three days for her to find the information needed in her, so it's better to just go out and figure things out without her.
Physical God: Can't do anything without the other Goddesses' consent though.
Ripple-Effect-Proof Memory: Possess this trait, as she is, before being an Oracle of Planeptune, the recorder of all history in Gamindustri, thus everything that happens is recorded by her in some fashion. In MDN VII, this becomes a Chekhov's GunSince it renders her immune to the rewrite of Gamindustri that replaced the CPUs with the Gold Third. She knows this occured and was incorporated into the rewrite, but still remembers everything prior to the rewrite, which provides her the ability to get Neptune into the Basilicom on her own authority since no one else remembers her.
Badass Adorable: Tends to be sweet and adorable. She's also a very skilled mage and competent fighter in her own right.
Beware the Nice Ones: Rom and Ram are CPU Candidates, but if she gets mad at them, they are terrified. Rarely happens, unless they are being very rude or unruly though.
Were it not for her occasional denials this wouldn't even be able to be considered subtext. They share a bed, Vert knows her well enough that she can tell perfectly when she is or isn't pretending to be sick, and apparently Chika is usually more willing to play around during Vert's massages. Chika can also be seen grabbing Vert's chest while looking extremely happy doing so in the True Ending.
Incest Subtext: Claims Vert and her are like sisters. See above to understand why this is in question.
Promoted to Playable: In Rebirth 2 as a secret character. Unlockable in Rebirth 3 as a DLC character.
Wingding Eyes: Gets hearts in her eyes whenever Vert is involved.
Kei: I'd rather not waste our precious time discussing the mythical creations known as emotions. Mina: That's not a good answer. If you want her to open up to you, you need to open up to her. Kei: Adult conversations consist entirely of valid logic and efficient syntax.
Affably Evil: He may be a jackass, but he's polite about it, going as far as to turn on the lights when he had Neptune and her party trapped because "total darkness" would be too cruel.
Fan Boy: Of Lady Blanc. Or rather, a Mary Sue interpretation of her in Rebirth 1.
Genre Savvy: When Arfoire shows up to make a deal, he knows not to trust her automatically.
Hostage Situation: Conjures up something of the like for the Tech Expo, to make sure Neptune and her party go there quickly
Shoot the Hostage: He outright says something regrettable will happen to the Expo attendees if Neptune and her party don't go there quickly
Heel Face Turn: In the Rebirth canon, even he realizes the need to join forces with the good guys when The CPU Breaker goes haywire, and is later forgiven by Noire, whom he decides to work for in the ending of Rebirth 1.
Out of Focus: After the Lastation section of the first game. Doesn't make him any less of a douche. Averted in the Rebirth version, which expanded his role.
The Chessmaster: During the time you spend in Lastation (read: half of the first game), Ganache himself states he's manipulated everything from the start up the the current point, from the moment he heard of the Console War.
The Dragon: Of a manner, he could easily be seen as filling this role to Lady Black Heart, if one was to consider her a villain.
Dragon with an AgendaWinds up becoming a straight up Lancer to her in the ending of Rebirth 1.
The Faceless: Standard with NPC's of the game. Averted in Rebirth 1, where he has a face portrait.
Jade: I'm a member of the Guild. I live on Leanbox, but I don't follow Lady Green Heart... Neptune: ...Why're you telling me now? What's up with this? Jade: I... I'm into girls... like... Lady White Heart.
grack*
IF: ...And that's that. You finished him off.
Neptune: Oops. Well, that was for ruining the moment.
Great Escape: Breaks IF, Compa, and Neptune out of the prison they're in.
Corrupt Church: Is the leader of it and it doesn't begin to describe him.
To put things in perspective, he tried to get IF to poison Neptune, went ahead and did it himself, then arrested all three girls as "criminals". Jade later goes into more detail about Yvoire, going on about how he destroyed any documents pertaining to the purge of the Guild, refusing to acknowledge the atrocities committed.
Rebirth 1 tones him down somewhat, though he still does most of the above spoilered, minus the document purge and Guild business in the Rebirth version, and he's much less important in the Rebirth continuity.
Jerkass: Remember Ganache? Yvoire is a friggin' competitor for his title at this.
Leave Your Quest Test: Gives IF an offer to become a Leanbox citizen, so she can worship Lady Green Heart freely.
In the Rebirth remake, she was mortal, had a hand in the creation of the CPUs, tries to seize their power to be one.
Beauty Equals Goodness: Subverted given that even some of her shape shifted forms either hide most of her features or are ripoffs of actual good people. Her default look is basically Evil Is Sexy incarnate. In the True Ending, we get to see this trope be played straight, featuring a normal flesh toned Arfoire with grey hair, a gentle smile, and normal ears, still looking attractive yet not evil.
Paper Thin Disguise: Her "Coversation" guise has her exact same voice and mannerisms.
Playing Against Type: BIG TIME for her seiyuu. Arfoire is devoid of all sympathetic virtues many of her roles, even antagonistic ones, though it's probably intentional.
Shape Shifter: Can turn into a red headed NPC named "Conversation"[6] and given her powers, can morph into many other forms.
Criminals of the Free World/Custom Firmware (mk2/Rebirth 2 villains
Magiquone the Hard / CFW Arfoire {Hyper Dimension}
Playing Against Type: BIG TIME for her seiyuu. Arfoire is devoid of all sympathetic virtues many of her roles, even antagonistic ones, though it's probably intentional.
Anti-Villain: He might support game piracy, but it's for those who otherwise couldn't afford games to have fun with. In fact, of his allies, he's got the most noble intentions of them all.
Came Back Wrong: In the True Ending, though as far as Arfoire's concerned he came back right as he's reduced to being a Blood Knight who no longer cares for children.
Perpetual Poverty: The personification of this. Specifically the resentment of not having the money to keep up with game releases.
Noble Demon: As the personification of not having enough money to buy new games, Brave fights to protect children's joy, and doesn't want to see their smiles fade. He's like Santa if he were a villainous mecha. No, really.
Token Good Teammate: Aside from his support of some underhanded means like game piracy, he's otherwise good at heart, and even the piracy support is for a good cause that even Uni agrees isn't entirely wrong.
Worthy Opponent: Sees Uni as this and the feeling is mutual.
Fan Girl: Some of her dialog implies that she's one for Magic.
Goldfish Poop Gang: So much so that the game eventually stops bothering to make her a boss fight.
Kick the Son of a Bitch: It's really hard to feel sorry for her when Sadie has her way with Underling in the anime, especially when her faked Heel Face Turn is discovered.
In the Conquest Ending her death is the only one both Nepgear and the player can feel good about and was justly earned considering her actions at the time.
Moral Event Horizon: She actually gets a chance to cross it in the Conquest Ending. She is beating on a nearly dead Vert with the intent of killing her, and when called on it, states they have no right to complain since they were killing each other anyway, which doesn't wash as it was in pursuit of a very regrettable Save The World plan and required the The CPUs to kill one another to work, whereas Underling just decided to be a cold blooded bastard because she wanted to be.
Not So Different: During the Conquest End, after she has beaten Vert to an inch of her life, the heroines state that what she has done is unforgivable. Underling's counter-statement is saying she just did what they were trying to do a moment ago, and that they should thank her. What she gets for that? A sword to the stomach, that's what!
Dub Name Change: Was Warechu in Japan. Reverted back to Warechu in the English Rebirth games.
Heel Face Revolving Door: Played For Laughs. Basically depends on whether Compa is in the vicinity or not. If so, he'll do everything from wavering on doing something bad to outright spilling his guts about whatever evil scheme is going on.
True Companions: Even after Underling's begun to go off the deep end toward the end, and even after ASIC is ended, he tries to be the voice of reason for her and sticks with her even when she just won't listen.
↑Tekken is something of an exception, being representative of the Tekken series, since her parent company makes many series and thus Tekken was created to represent the creators of the series of the same name instead.
↑For reference, the bust of Green Heart, the heroine with the biggest breasts, is sized at 93cm F-cup, then 95cm G-cup post-powerup. Magic's? 98cm H-cup.